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{{#if:{{{tabB3|}}}|{{{tabB3|}}}={{Enemy IV/Content | {{#if:{{{tabB3|}}}|{{{tabB3|}}}={{Enemy IV/Content | ||
|name = {{{ | |name = {{{nameb3}}} | ||
|tmname = {{{ | |tmname = {{{tmnameb3}}} | ||
|level = {{{ | |level = {{{levelb3}}} | ||
|hp = {{{ | |hp = {{{hpb3}}} | ||
| | |strength = {{{strengthb3}}} | ||
|skill = {{{ | |skill = {{{skillb3}}} | ||
|magic = {{{ | |magic = {{{magicb3}}} | ||
| | |evasion = {{{evasionb3}}} | ||
|defense = {{{ | |defense = {{{defenseb3}}} | ||
|magic_defense = {{{ | |magic_defense = {{{magic_defenseb3}}} | ||
|speed = {{{ | |speed = {{{speedb3}}} | ||
|luck = {{{ | |luck = {{{luckb3}}} | ||
| | |fire = {{{fireb3|20}}} | ||
| | |wind = {{{windb3|20}}} | ||
| | |earth = {{{earthb3|20}}} | ||
| | |lightning = {{{lightningb3|20}}} | ||
| | |water = {{{waterb3|20}}} | ||
|water = {{{ | |punishment = {{{punishmentb3|20}}} | ||
| | |blinking = {{{blinkingb3|20}}} | ||
| | |soul = {{{soulb3|20}}} | ||
| | |neutral = {{{neutralb3|20}}} | ||
| | |physical = {{{physicalb3|20}}} | ||
| | |death = {{{deathb3|10%}}} | ||
| | |sleep = {{{sleepb3|10%}}} | ||
| | |charm = {{{charmb3|10%}}} | ||
| | |teleport = {{{teleportb3|10%}}} | ||
| | |rune = {{{runeb3|''This enemy has no rune equipped.''}}} | ||
| | |status = {{{statusb3|''This enemy does not inflict status effects.''}}} | ||
| | |attack1 = {{{attackb31|''This enemy uses a normal, physical attack.''}}} | ||
| | |attack2 = {{{attackb32|}}} | ||
| | |attack3 = {{{attackb33|}}} | ||
| | |attack4 = {{{attackb34|}}} | ||
| | |area = {{{areab3}}} | ||
| | |potch = {{{potchb3}}} | ||
|area = {{{ | |bribe = {{{bribeb3|no}}} | ||
|potch = {{{ | |items = {{{itemsb3|''This enemy does not drop any items.''}}} | ||
|bribe = {{{ | |food = {{{foodb3|''This enemy does not drop any food.''}}} | ||
|items = {{{ | |||
|food = {{{ | |||
}} | }} | ||
}} | }} |
Revision as of 16:27, 17 March 2020
This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.
{{Enemy IV |name = The enemies English name or closest localisation. |japanese_name= The enemies name in Japanese. This is usually written in Katakana. |romaji_name = The enemies Japanese name once converted to Romaji |level = The Level of the enemy. |potch = The amount of potch this enemy awards upon defeat. |bribe = Whether the enemy is bribable or not (yes or no), |hp = The HP of the enemy. |power = The PWR of the enemy. |skill = The SKL of the enemy. |defense = The DEF of the enemy. |speed = The SPD of the enemy. |magic = The MGC of the enemy. |magic_defense = The MDF of the enemy (if applicable). |luck = The LUCK of the enemy. |elemental_strength = Elemental magic that the enemy is strong against, if any. |elemental_weakness = Elemental magic that the enemy is weak against, if any. |area = The location in which this enemy can be encountered and battled in. |items = Items that this enemy can drop. }}