Template:Enemy IV: Difference between revisions
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|rune = {{{rune|''This enemy has no rune equipped.''}}} | |rune = {{{rune|''This enemy has no rune equipped.''}}} | ||
|status = {{{status|''This enemy does not inflict status effects.''}}} | |status = {{{status|''This enemy does not inflict status effects.''}}} | ||
|attack1 = {{{attack1| | |attack1 = {{{attack1|''This enemy uses a normal, physical attack.''}}} | ||
|attack2 = {{{attack2|--}}} | |attack2 = {{{attack2|--}}} | ||
|attack3 = {{{attack3|--}}} | |attack3 = {{{attack3|--}}} | ||
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|rune = {{{rune|''This enemy has no rune piece equipped.''}}} | |rune = {{{rune|''This enemy has no rune piece equipped.''}}} | ||
|status = {{{status|''This enemy does not inflict status effects.''}}} | |status = {{{status|''This enemy does not inflict status effects.''}}} | ||
|attack1 = {{{attack1| | |attack1 = {{{attack1|''This enemy uses a normal, physical attack.''}}} | ||
|attack2 = {{{attack2 | |attack2 = {{{attack2}}} | ||
|attack3 = {{{attack3 | |attack3 = {{{attack3}}} | ||
|attack4 = {{{attack4 | |attack4 = {{{attack4}}} | ||
|area = {{{area}}} | |area = {{{area}}} | ||
|potch = {{{potch}}} | |potch = {{{potch}}} | ||
Revision as of 12:48, 14 March 2020
This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.
{{Enemy IV
|name = The enemies English name or closest localisation.
|japanese_name= The enemies name in Japanese. This is usually written in Katakana.
|romaji_name = The enemies Japanese name once converted to Romaji
|level = The Level of the enemy.
|potch = The amount of potch this enemy awards upon defeat.
|bribe = Whether the enemy is bribable or not (yes or no),
|hp = The HP of the enemy.
|power = The PWR of the enemy.
|skill = The SKL of the enemy.
|defense = The DEF of the enemy.
|speed = The SPD of the enemy.
|magic = The MGC of the enemy.
|magic_defense = The MDF of the enemy (if applicable).
|luck = The LUCK of the enemy.
|elemental_strength = Elemental magic that the enemy is strong against, if any.
|elemental_weakness = Elemental magic that the enemy is weak against, if any.
|area = The location in which this enemy can be encountered and battled in.
|items = Items that this enemy can drop.
}}