Template:Enemy V: Difference between revisions
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{{!}}-{{!}} | {{!}}-{{!}} | ||
{{#if:{{{tab2|}}}|{{{tab2|}}}={{Enemy | {{#if:{{{tab2|}}}|{{{tab2|}}}={{Enemy V/Content | ||
|name = {{{ | |name = {{{name}}} | ||
|tmname = {{{ | |tmname = {{{tmname}}} | ||
| | |level2 = {{{level2}}} | ||
| | |hp2 = {{{hp2}}} | ||
| | |attack2 = {{{attack2}}} | ||
| | |technique2 = {{{technique2}}} | ||
| | |accuracy2 = {{{accuracy2}}} | ||
| | |magic2 = {{{magic2}}} | ||
| | |evasion2 = {{{evasion2}}} | ||
| | |defense2 = {{{defense2}}} | ||
| | |magic_defense2 = {{{magic_defense2}}} | ||
| | |speed2 = {{{speed2}}} | ||
| | |luck2 = {{{luck2}}} | ||
| | |sun2= {{{sun2|C}}} | ||
| | |fire2 = {{{fire2|C}}} | ||
| | |lightning2 = {{{lightning2|C}}} | ||
| | |wind2 = {{{wind2|C}}} | ||
| | |water2 = {{{water2|C}}} | ||
| | |earth2 = {{{earth2|C}}} | ||
| | |star2 = {{{star2|C}}} | ||
| | |sound2 = {{{sound2|C}}} | ||
| | |holy2 = {{{holy2|C}}} | ||
| | |darkness2 = {{{darkness2|C}}} | ||
| | |slash2 = {{{slash2|C}}} | ||
| | |thrust2 = {{{thrust2|C}}} | ||
| | |punch2 = {{{punch2|C}}} | ||
| | |shot2 = {{{shot2|C}}} | ||
| | |death2 = {{{death2|Normal}}} | ||
| | |sleep2 = {{{sleep2|Normal}}} | ||
| | |stun2 = {{{stun2|Normal}}} | ||
| | |paralyze2 = {{{paralyze2|Normal}}} | ||
| | |silence2 = {{{silence2|Normal}}} | ||
| | |noroma2 = {{{noroma2|Normal}}} | ||
| | |attack21 = {{{attack21|--}}} | ||
| | |attack22 = {{{attack22|--}}} | ||
| | |attack23 = {{{attack23|--}}} | ||
| | |attack24 = {{{attack24|--}}} | ||
|area2 = {{{area2}}} | |||
|potch2 = {{{potch2}}} | |||
|bribe2 = {{{bribe2|no}}} | |||
|sp2 = {{{sp2}}} | |||
|items2 = {{{items2|''This enemy does not drop any items.''}}} | |||
|food2 = {{{food2|''This enemy does not drop any food.''}}} | |||
}} | }} | ||
}} | }} | ||
Revision as of 14:32, 20 December 2019
This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.
{{Enemy IV
|name = The enemies English name or closest localisation.
|japanese_name= The enemies name in Japanese. This is usually written in Katakana.
|romaji_name = The enemies Japanese name once converted to Romaji
|level = The Level of the enemy.
|potch = The amount of potch this enemy awards upon defeat.
|bribe = Whether the enemy is bribable or not (yes or no),
|hp = The HP of the enemy.
|power = The PWR of the enemy.
|skill = The SKL of the enemy.
|defense = The DEF of the enemy.
|speed = The SPD of the enemy.
|magic = The MGC of the enemy.
|magic_defense = The MDF of the enemy (if applicable).
|luck = The LUCK of the enemy.
|elemental_strength = Elemental magic that the enemy is strong against, if any.
|elemental_weakness = Elemental magic that the enemy is weak against, if any.
|area = The location in which this enemy can be encountered and battled in.
|items = Items that this enemy can drop.
}}