More actions
Created page with "{| class="infoboxouter" style=" " |- | align="center" colspan="4" | {{Enemy/Title |name = {{{name}}} |japanese_name = {{{japanese_name}}} |romaji_name = {{{romaji_name}}} }}..." |
mNo edit summary |
||
Line 22: | Line 22: | ||
|speed = {{{speed}}} | |speed = {{{speed}}} | ||
|luck = {{{luck}}} | |luck = {{{luck}}} | ||
|sun= {{{sun| | |sun= {{{sun|C}}} | ||
|fire = {{{fire| | |fire = {{{fire|C}}} | ||
|lightning = {{{lightning| | |lightning = {{{lightning|C}}} | ||
|wind = {{{wind| | |wind = {{{wind|C}}} | ||
|water = {{{water| | |water = {{{water|C}}} | ||
|earth = {{{earth| | |earth = {{{earth|C}}} | ||
|star = {{{star| | |star = {{{star|C}}} | ||
|sound = {{{sound| | |sound = {{{sound|C}}} | ||
|holy = {{{holy| | |holy = {{{holy|C}}} | ||
|darkness = {{{darkness| | |darkness = {{{darkness|C}}} | ||
|slash = {{{slash| | |slash = {{{slash|C}}} | ||
|thrust = {{{thrust| | |thrust = {{{thrust|C}}} | ||
|punch = {{{punch| | |punch = {{{punch|C}}} | ||
|shot = {{{shot| | |shot = {{{shot|C}}} | ||
|death = {{{death|Normal}}} | |death = {{{death|Normal}}} | ||
|sleep = {{{sleep|Normal}}} | |sleep = {{{sleep|Normal}}} |
Revision as of 14:09, 20 December 2019
This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.
{{Enemy IV |name = The enemies English name or closest localisation. |japanese_name= The enemies name in Japanese. This is usually written in Katakana. |romaji_name = The enemies Japanese name once converted to Romaji |level = The Level of the enemy. |potch = The amount of potch this enemy awards upon defeat. |bribe = Whether the enemy is bribable or not (yes or no), |hp = The HP of the enemy. |power = The PWR of the enemy. |skill = The SKL of the enemy. |defense = The DEF of the enemy. |speed = The SPD of the enemy. |magic = The MGC of the enemy. |magic_defense = The MDF of the enemy (if applicable). |luck = The LUCK of the enemy. |elemental_strength = Elemental magic that the enemy is strong against, if any. |elemental_weakness = Elemental magic that the enemy is weak against, if any. |area = The location in which this enemy can be encountered and battled in. |items = Items that this enemy can drop. }}