Template:Enemy IV: Difference between revisions

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(Created page with "{| class="infoboxouter" style=" " |- | align="center" colspan="4" | {{Enemy/Title |name = {{{name}}} |japanese_name = {{{japanese_name}}} |romaji_name = {{{romaji_name}}} }}...")
 
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|level = {{{level}}}
|level = {{{level}}}
|hp = {{{hp}}}
|hp = {{{hp}}}
|power = {{{power}}}
|strength = {{{strength}}}
|skill = {{{skill}}}
|skill = {{{skill}}}
|magic = {{{magic}}}
|magic = {{{magic}}}
|repel = {{{repel}}}
|evasion = {{{evasion}}}
|defense = {{{defense}}}
|defense = {{{defense}}}
|magic_defense = {{{magic_defense}}}
|magic_defense = {{{magic_defense}}}
|speed = {{{speed}}}
|speed = {{{speed}}}
|luck = {{{luck}}}
|luck = {{{luck}}}
|sword = {{{sword|D}}}
|fire = {{{fire|Normal}}}
|spear = {{{spear|D}}}
|wind = {{{wind|Normal}}}
|claw = {{{claw|D}}}
|earth = {{{earth|Normal}}}
|projectile = {{{projectile|D}}}
|lightning = {{{lightning|Normal}}}
|fire = {{{fire|D}}}
|water = {{{water|Normal}}}
|water = {{{water|D}}}
|punishment = {{{punish}}}
|wind = {{{wind|D}}}
|blinking = {{{blinking}}}
|earth = {{{earth|D}}}
|soul = {{{soul}}}
|lightning = {{{lightning|D}}}
|neutral = {{{neutral}}}
|physical = {{{physical}}}
|death = {{{death|Normal}}}
|death = {{{death|Normal}}}
|sleep = {{{sleep|Normal}}}
|sleep = {{{sleep|Normal}}}
|stun = {{{stun|Normal}}}
|charm = {{{charm|Normal}}}
|paralyse = {{{paralyse|Normal}}}
|teleport = {{{teleport|Normal}}}
|silence = {{{silence|Normal}}}
|rune = {{{rune}}}
|slow = {{{slow|Normal}}}
|status = {{{status}}}
|move = {{{move}}}
|attack1 = {{{attack1|--}}}
|anger = {{{anger}}}
|target = {{{target}}}
|skills = {{{skills|''This enemy does not have any skills.''}}}
|attack1 = {{{attack1}}}
|attack2 = {{{attack2|--}}}
|attack2 = {{{attack2|--}}}
|attack3 = {{{attack3|--}}}
|attack3 = {{{attack3|--}}}
|attack4 = {{{attack4|--}}}
|area = {{{area}}}
|area = {{{area}}}
|potch = {{{potch}}}
|potch = {{{potch}}}
|bribe = {{{bribe|no}}}
|bribe = {{{bribe|no}}}
|sp = {{{sp}}}
|items = {{{items|''This enemy does not drop any items.''}}}
|items = {{{items|''This enemy does not drop any items.''}}}
|food = {{{food|''This enemy does not drop any food.''}}}
|food = {{{food|''This enemy does not drop any food.''}}}

Revision as of 11:52, 20 December 2019

Template:Enemy/Title Template:Enemy IV/Content

This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.

{{Enemy IV
|name = The enemies English name or closest localisation.
|japanese_name= The enemies name in Japanese. This is usually written in Katakana.
|romaji_name = The enemies Japanese name once converted to Romaji
|level = The Level of the enemy.
|potch = The amount of potch this enemy awards upon defeat.
|bribe = Whether the enemy is bribable or not (yes or no),
|hp = The HP of the enemy.
|power = The PWR of the enemy.
|skill = The SKL of the enemy.
|defense = The DEF of the enemy.
|speed = The SPD of the enemy.
|magic = The MGC of the enemy.
|magic_defense = The MDF of the enemy (if applicable).
|luck = The LUCK of the enemy.
|elemental_strength = Elemental magic that the enemy is strong against, if any.
|elemental_weakness = Elemental magic that the enemy is weak against, if any.
|area = The location in which this enemy can be encountered and battled in.
|items = Items that this enemy can drop.
}}