Template:Enemy II: Difference between revisions

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|death = {{{deathL2|--}}}
|death = {{{deathL2|--}}}
|attacL2 = {{{attackL21|'''Type:''' Physical '''Range:''' M '''Target:''' Single }}}
|attacL2 = {{{attackL21|'''Type:''' Physical '''Range:''' M '''Target:''' Single }}}
|attacL2 = {{{attackL22|--}}}
|attacL22 = {{{attackL22|--}}}
|attacL2 = {{{attackL23|--}}}
|attacL23 = {{{attackL23|--}}}
|attacL2 = {{{attackL24|--}}}
|attacL24 = {{{attackL24|--}}}
|area = {{{areaL2}}}
|area = {{{areaL2}}}
|items = {{{itemsL2|''This enemy does not drop any items.''}}}
|items = {{{itemsL2|''This enemy does not drop any items.''}}}
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|death = {{{deathL3|--}}}
|death = {{{deathL3|--}}}
|attacL3 = {{{attackL31|'''Type:''' Physical '''Range:''' M '''Target:''' Single }}}
|attacL3 = {{{attackL31|'''Type:''' Physical '''Range:''' M '''Target:''' Single }}}
|attacL3 = {{{attackL32|--}}}
|attacL32 = {{{attackL32|--}}}
|attacL3 = {{{attackL33|--}}}
|attacL33 = {{{attackL33|--}}}
|attacL3 = {{{attackL34|--}}}
|attacL34 = {{{attackL34|--}}}
|area = {{{areaL3}}}
|area = {{{areaL3}}}
|items = {{{itemsL3|''This enemy does not drop any items.''}}}
|items = {{{itemsL3|''This enemy does not drop any items.''}}}

Revision as of 16:08, 21 August 2018

Template:Enemy/Title Template:Enemy II/Content

This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.

{{Enemy II
|name = The enemies English name or closest localisation.
|japanese_name= The enemies name in Japanese. This is usually written in Katakana.
|romaji_name = The enemies Japanese name once converted to Romaji
|level = The Level of the enemy.
|potch = The amount of potch this enemy awards upon defeat.
|bribe = Whether the enemy is bribable or not (yes or no),
|hp = The HP of the enemy.
|power = The PWR of the enemy.
|skill = The SKL of the enemy.
|defense = The DEF of the enemy.
|speed = The SPD of the enemy.
|magic = The MGC of the enemy.
|magic_defense = The MDF of the enemy (if applicable).
|luck = The LUCK of the enemy.
|elemental_strength = Elemental magic that the enemy is strong against, if any.
|elemental_weakness = Elemental magic that the enemy is weak against, if any.
|area = The location in which this enemy can be encountered and battled in.
|items = Items that this enemy can drop.
}}