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Template:Enemy III: Difference between revisions

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{{#if:{{{tabB|}}}|{{{tabB|}}}=
{{#if:{{{tabB|}}}|{{{tabB|}}}=
{{#tag:tabber|{{{tabB1|}}}= {{Enemy III/Content
{{#tag:tabber|{{{tabB1|}}}= {{Enemy III/Content
|name = {{{nameb}}}
|name = {{{nameb1}}}
|tmname = {{{tmnameb}}}
|tmname = {{{tmnameb1}}}
|level = {{{levelb}}}
|level = {{{levelb1}}}
|hp = {{{hpb}}}
|hp = {{{hpb1}}}
|power = {{{powerb}}}
|power = {{{powerb1}}}
|skill = {{{skillb}}}
|skill = {{{skillb1}}}
|magic = {{{magicb}}}
|magic = {{{magicb1}}}
|repel = {{{repelb}}}
|repel = {{{repelb1}}}
|defense = {{{defenseb}}}
|defense = {{{defenseb1}}}
|magic_defense = {{{magic_defenseb}}}
|magic_defense = {{{magic_defenseb1}}}
|speed = {{{speedb}}}
|speed = {{{speedb1}}}
|luck = {{{luckb}}}
|luck = {{{luckb1}}}
|sword = {{{swordb}}}
|sword = {{{swordb1}}}
|spear = {{{spearb}}}
|spear = {{{spearb1}}}
|claw = {{{clawb}}}
|claw = {{{clawb1}}}
|projectile = {{{projectileb}}}
|projectile = {{{projectileb1}}}
|fire = {{{fireb|Normal}}}
|fire = {{{fireb1|Normal}}}
|water = {{{waterb|Normal}}}
|water = {{{waterb1|Normal}}}
|wind = {{{windb|Normal}}}
|wind = {{{windb1|Normal}}}
|earth = {{{earthb|Normal}}}
|earth = {{{earthb1|Normal}}}
|lightning = {{{lightningb|Normal}}}
|lightning = {{{lightningb1|Normal}}}
|death = {{{deathb|Normal}}}
|death = {{{deathb1|Normal}}}
|sleep = {{{sleepb|Normal}}}
|sleep = {{{sleepb1|Normal}}}
|stun = {{{stunb|Normal}}}
|stun = {{{stunb1|Normal}}}
|paralyse = {{{paralyseb|Normal}}}
|paralyse = {{{paralyseb1|Normal}}}
|silence = {{{silenceb|Normal}}}
|silence = {{{silenceb1|Normal}}}
|slow = {{{slowb|Normal}}}
|slow = {{{slowb1|Normal}}}
|move = {{{moveb}}}
|move = {{{moveb1}}}
|anger = {{{angerb}}}
|anger = {{{angerb1}}}
|target = {{{targetb}}}
|target = {{{targetb1}}}
|skills = {{{skillsb|''This enemy does not have any skills.''}}}
|skills = {{{skillsb1|''This enemy does not have any skills.''}}}
|attack1 = {{{attackb1}}}
|attack1 = {{{attackb11}}}
|attack2 = {{{attackb2|--}}}
|attack2 = {{{attackb12|--}}}
|attack3 = {{{attackb3|--}}}
|attack3 = {{{attackb13|--}}}
|area = {{{areab}}}
|area = {{{areab1}}}
|potch = {{{potchb}}}
|potch = {{{potchb1}}}
|bribe = {{{bribeb|no}}}
|bribe = {{{bribeb1|no}}}
|sp = {{{spb}}}
|sp = {{{spb1}}}
|items = {{{itemsb|''This enemy does not drop any items.''}}}
|items = {{{itemsb1|''This enemy does not drop any items.''}}}
|food = {{{foodb|''This enemy does not drop any food.''}}}
|food = {{{foodb1|''This enemy does not drop any food.''}}}
}}
}}
{{!}}-{{!}}
{{!}}-{{!}}

Revision as of 20:57, 29 January 2014

Template:Enemy/Title Template:Enemy III/Content

This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.

{{Enemy III
|name = The enemies English name or closest localisation.
|japanese_name= The enemies name in Japanese. This is usually written in Katakana.
|romaji_name = The enemies Japanese name once converted to Romaji
|level = The Level of the enemy.
|potch = The amount of potch this enemy awards upon defeat.
|bribe = Whether the enemy is bribable or not (yes or no),
|hp = The HP of the enemy.
|power = The PWR of the enemy.
|skill = The SKL of the enemy.
|defense = The DEF of the enemy.
|speed = The SPD of the enemy.
|magic = The MGC of the enemy.
|magic_defense = The MDF of the enemy (if applicable).
|luck = The LUCK of the enemy.
|elemental_strength = Elemental magic that the enemy is strong against, if any.
|elemental_weakness = Elemental magic that the enemy is weak against, if any.
|area = The location in which this enemy can be encountered and battled in.
|items = Items that this enemy can drop.
}}