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|anger = {{{anger}}} | |anger = {{{anger}}} | ||
|target = {{{target}}} | |target = {{{target}}} | ||
|skills = {{{skills}}} | |skills = {{{skills|''This enemy does not have any skills.''}}} | ||
|attack1 = {{{attack1}}} | |attack1 = {{{attack1}}} | ||
|attack2 = {{{attack2|--}}} | |attack2 = {{{attack2|--}}} | ||
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|bribe = {{{bribe|no}}} | |bribe = {{{bribe|no}}} | ||
|sp = {{{sp}}} | |sp = {{{sp}}} | ||
|items = {{{items| | |items = {{{items|''This enemy does not drop any items.''}}} | ||
|food = {{{food|''This enemy does not drop any food.''}}} | |food = {{{food|''This enemy does not drop any food.''}}} | ||
}} | }} |
Revision as of 16:29, 29 January 2014
This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.
{{Enemy II |name = The enemies English name or closest localisation. |japanese_name= The enemies name in Japanese. This is usually written in Katakana. |romaji_name = The enemies Japanese name once converted to Romaji |level = The Level of the enemy. |potch = The amount of potch this enemy awards upon defeat. |bribe = Whether the enemy is bribable or not (yes or no), |hp = The HP of the enemy. |power = The PWR of the enemy. |skill = The SKL of the enemy. |defense = The DEF of the enemy. |speed = The SPD of the enemy. |magic = The MGC of the enemy. |magic_defense = The MDF of the enemy (if applicable). |luck = The LUCK of the enemy. |elemental_strength = Elemental magic that the enemy is strong against, if any. |elemental_weakness = Elemental magic that the enemy is weak against, if any. |area = The location in which this enemy can be encountered and battled in. |items = Items that this enemy can drop. }}