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{{!}}-{{!}}{{#if:{{{tab2|}}}|{{{tab2|No 2}}}={{{!}} cellpadding="3" cellspacing="4" style="{{round}}; width: 50%; border: 1px solid #d2d2d2; background: #fff; text-align: center" | |||
{{!}}- style="{{roundt|10px}}" | |||
{{!}}width=50% style="{{roundtl|10px}}; background:#e1e1e1;" colspan="3" {{!}}'''Effect''' | |||
{{!}}width=15% style="background:#e1e1e1; border:none"{{!}}'''Buy''' | |||
{{!}}width=15% style="background:#e1e1e1; border:none"{{!}}'''Sell''' | |||
{{!}}width=20% style="{{roundtr|10px}}; background:#e1e1e1;"{{!}}'''Notes''' | |||
{{!}}- | |||
{{#if:{{{2effect1|}}}| | |||
{{!}}style="{{roundtl|10px}}; border:none; background-color:#fff" colspan="3" {{!}} {{{2effect1|}}}}} | |||
{{#if:{{{2buy1|}}}| | |||
{{!}}style="border:none; background-color:#fff" {{!}} {{{2buy1|}}}}} | |||
{{#if:{{{2sell1|}}}| | |||
{{!}}style="border:none; background-color:#fff" {{!}} {{{2sell1|}}}}} | |||
{{#if:{{{2notes1|}}}| | |||
{{!}}style="{{roundtr|10px}}; border:none; background-color:#fff" {{!}} {{{2notes1|}}}}} | |||
{{!}}- | |||
{{!}} style="{{roundtl|10px}}; width: 15%; border: 1px solid #d2d2d2; background: #e1e1e1" colspan="1"{{!}} '''{{{2method1}}}''' | |||
{{!}} style="{{roundtr|10px}}; width: 85%; border: 1px solid #d2d2d2; background: #e1e1e1" colspan="5"{{!}} {{{2data1}}} | |||
{{!}}- | |||
{{#if: {{{2method2|}}}| | |||
{{!}} style="border: 1px solid #d2d2d2; background: #e1e1e1" colspan="1" {{!}} '''{{{2method2}}}''' | |||
{{!}} style="border: 1px solid #d2d2d2; background: #e1e1e1" colspan="5" {{!}} {{{2data2}}} | }} | |||
{{!}}- | |||
{{#if: {{{2method3|}}}| | |||
{{!}} style="border: 1px solid #d2d2d2; background: #e1e1e1" colspan="1" {{!}} '''{{{2method3}}}''' | |||
{{!}} style="border: 1px solid #d2d2d2; background: #e1e1e1" colspan="5" {{!}} {{{2data3}}} | }} | |||
{{!}}- | |||
{{#if: {{{2method4|}}}| | |||
{{!}} style="border: 1px solid #d2d2d2; background: #e1e1e1" {{!}} {{{2method4}}} | |||
{{!}} style="border: 1px solid #d2d2d2; background: #e1e1e1" {{!}} {{{2data4}}} | }} | |||
{{!}}- | |||
{{#if: {{{2method5|}}}| | |||
{{!}} style="border: 1px solid #d2d2d2; background: #e1e1e1" {{!}} {{{2method5}}} | |||
{{!}} style="border: 1px solid #d2d2d2; background: #e1e1e1" {{!}} {{{2data5}}} | }} | |||
{{!}}- | |||
{{#if: {{{2method6|}}}| | |||
{{!}} style="border: 1px solid #d2d2d2; background: #e1e1e1" {{!}} {{{2method6}}} | |||
{{!}} style="border: 1px solid #d2d2d2; background: #e1e1e1" {{!}} {{{2data6}}} | }} | |||
{{!}}- | |||
{{#if: {{{2method7|}}}| | |||
{{!}} style="border: 1px solid #d2d2d2; background: #e1e1e1" {{!}} {{{2method7}}} | |||
{{!}} style="border: 1px solid #d2d2d2; background: #e1e1e1" {{!}} {{{2data7}}} | }} | |||
{{!}}- | |||
{{#if: {{{2method8|}}}| | |||
{{!}} style="border: 1px solid #d2d2d2; background: #e1e1e1" {{!}} {{{2method8}}} | |||
{{!}} style="border: 1px solid #d2d2d2; background: #e1e1e1" {{!}} {{{2data8}}} | }} | |||
{{!}}- | |||
{{#if: {{{2method9|}}}| | |||
{{!}} style="border: 1px solid #d2d2d2; background: #e1e1e1" {{!}} {{{2method9}}} | |||
{{!}} style="border: 1px solid #d2d2d2; background: #e1e1e1" {{!}} {{{2data9}}} | }} | |||
{{!}}- | |||
{{#if: {{{2method10|}}}| | |||
{{!}} style="border: 1px solid #d2d2d2; background: #e1e1e1" {{!}} '''{{{2method10}}}''' | |||
{{!}} style="border: 1px solid #d2d2d2; background: #e1e1e1" {{!}} {{{2data10}}} | }} | |||
{{!}}- | |||
{{!}} style="{{roundbl|10px}}; border: 1px solid #d2d2d2; background: #e1e1e1" colspan="1"{{!}} '''{{{2methodlast}}}''' | |||
{{!}} style="{{roundbr|10px}}; border: 1px solid #d2d2d2; background: #e1e1e1" colspan="5"{{!}} {{{2datalast}}} | |||
{{!}}} | |||
}} | |||
}} | |||
<noinclude> | <noinclude> | ||
==Usage== | ==Usage== | ||
Revision as of 21:43, 27 January 2014
|-| }}
Usage
For weapon stats on item/weapon pages. Input the values after the equal signs. Game values have to be inputted; input them as "{{title|Game Title}}".
Use "effecto" (if the total number of games is odd) or "effecte" (if the total number of games is even.)
{{Item New
|tab1= The label for the first tab, usually the game name.
|effect1= The effect this item has when used, taken from the game if possible.
|buy1= The amount of potch needed to buy this item. (number only)
|sell1= The amount of potch received when you sell this item. (number only, usually 1/2 of the purchasing power)
|notes1= Any additional information.
|-
|method1= Usually inventory (i.e. characters who hold this item on recruitment).
|data1= List of people/places/shops that have this item (seprated with a • .
|methodlast= The last method, used to ensure rounded corners.
|datalast= The last data, used to ensure rounded corners.
}}