Komuta Osamu: Difference between revisions

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}}'''Komuta Osamu''' (小牟田 修) is a game designer, director, and programmer. He worked on several games in the [[Suikoden series]] of JRPGs for [[Konami]] until his departure post-2012. He is now a director for the upcoming [[Eiyuden Chronicle: Hundred Heroes]].
}}'''Komuta Osamu''' (小牟田 修) is a game designer, director, and programmer. He worked on several games in the [[Suikoden series]] of JRPGs for [[Konami]] until his departure post-2012. He is now a director for the upcoming [[Eiyuden Chronicle: Hundred Heroes]].


==Biography==
==History==
===Konami work===
===Konami work===
Komuta's early work at Konami was a peripheral and event programmer. He would work on Silent Hill 2 in 2001, and also Shadow of Destiny, where he worked alongside [[Kawano Junko]]. The two would eventually work together on several projects, both in the [[Suikoden series]] and without, including 2008's Time Hollow for the Nintendo DS as a planner.
Komuta's early work at Konami was a peripheral and event programmer. He would work on Silent Hill 2 in 2001, and also Shadow of Destiny, where he worked alongside [[Kawano Junko]]. The two would eventually work together on several projects, both in the [[Suikoden series]] and without, including 2008's Time Hollow for the Nintendo DS as a planner.