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|neutral = {{{neutral|20}}} | |neutral = {{{neutral|20}}} | ||
|physical = {{{physical|20}}} | |physical = {{{physical|20}}} | ||
|death = {{{death| | |death = {{{death|10%}}} | ||
|sleep = {{{sleep| | |sleep = {{{sleep|10%}}} | ||
|charm = {{{charm| | |charm = {{{charm|10%}}} | ||
|teleport = {{{teleport| | |teleport = {{{teleport|10%}}} | ||
|rune = {{{rune|''This enemy has no rune equipped.''}}} | |rune = {{{rune|''This enemy has no rune piece equipped.''}}} | ||
|status = {{{status|''This enemy does not inflict status effects.''}}} | |status = {{{status|''This enemy does not inflict status effects.''}}} | ||
|attack1 = {{{attack1|--}}} | |attack1 = {{{attack1|--}}} |