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'''Evasion''' (回避, ''Kaihi''), usually abbreviated as '''EVA''', is a statistic that appears in several games of the [[Suikoden series]]. | '''Evasion''' (回避, ''Kaihi''), usually abbreviated as '''EVA''', and called '''Repel''' ('''REP''') in [[Suikoden III]], is a statistic that appears in several games of the [[Suikoden series]]. | ||
==Information== | ==Information== | ||
Evasion governs the likelihood of a character to be hit by an attack. The higher the Evasion stat, the more likely they are to avoid being hit. | Evasion or Repel governs the likelihood of a character to be hit by an attack. The higher the Evasion or Repel stat, the more likely they are to avoid being hit. | ||
The | The Repel stat was introduced in [[Suikoden III]] but would be replaced by the functionally similar Evasion stat in [[Suikoden IV]]. The Evasion stat would also be used in [[Suikoden Tactics]] and [[Suikoden V]]. In other games, a different stat traditionally determines evasion rates, such as [[Luck]] or [[Technique]]. | ||
In many games physical evasion is the only type of evasion, with magical attacks having 100% accuracy. | In many games physical evasion is the only type of evasion, with magical attacks having 100% accuracy. |