Template:Enemy: Difference between revisions

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|magic_defense = The MDF of the enemy (if applicable).
|magic_defense = The MDF of the enemy (if applicable).
|luck = The LUCK of the enemy.
|luck = The LUCK of the enemy.
|elemental_strength = Elemental magic that the enemy is strong against, if any.
|fire = This enemies resistance to attack of this element (Weak, Normal, Resists, Immune). Normal is the default.
|elemental_weakness = Elemental magic that the enemy is weak against, if any.
|water = This enemies resistance to attack of this element (Weak, Normal, Resists, Immune). Normal is the default.
|earth = This enemies resistance to attack of this element (Weak, Normal, Resists, Immune). Normal is the default.
|lightning = This enemies resistance to attack of this element (Weak, Normal, Resists, Immune). Normal is the default.
|wind = This enemies resistance to attack of this element (Weak, Normal, Resists, Immune). Normal is the default.
|holy = This enemies resistance to attack of this element (Weak, Normal, Resists, Immune). Normal is the default.
|area = The location in which this enemy can be encountered and battled in.
|area = The location in which this enemy can be encountered and battled in.
|items = Items that this enemy can drop.
|items = Items that this enemy can drop.
}}
}}
</pre>[[Category:Infobox templates]]</noinclude>
</pre>[[Category:Infobox templates]]</noinclude>