Template:Enemy/Content: Difference between revisions

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{|
[[File:{{#if: {{{tmname|}}}|{{{tmname}}}|{{{name|King Jowy (sprite)}}}}}.png]]
{| align="center" width="100%" class="textfield" style="height-min:100px"
|-
|- align="center"
|- align="center" class="newheader"
| [[File:{{#if: {{{tmname|}}}|{{{tmname}}}|{{{name|King Jowy (sprite)}}}}}.png]]
| colspan="3" class="newheaderborder" | '''Details'''
|}
|- class="newlabel"  
{| class="charstatinner"
| class="newheaderborder" | '''Area''' || align="left" class="newboxcontent" " {{{area|--}}}}}
|- align="center"
|- class="newlabel"  
|class="infoboxlabel"|'''Details'''
| class="newheaderborder" | '''Type''' || align="left" class="newboxcontent" " {{{type|--}}}}} enemy
|}
{| align="center" width="100%"
|- align="left"
! class="infoboxlabel" | '''Area'''
| class="infoboxfield" | {{{area|--}}}
|- align="left"
! class="infoboxlabel" | '''Type'''
| class="infoboxfield" | {{{type|--}}} enemy
|}
|}
<noinclude>This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.{{clear}}
<noinclude>This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.{{clear}}
<pre>
<pre>

Revision as of 18:45, 9 January 2023

|- |- align="center" class="newheader" | colspan="3" class="newheaderborder" | Details |- class="newlabel" | class="newheaderborder" | Area || align="left" class="newboxcontent" " --}} |- class="newlabel" | class="newheaderborder" | Type || align="left" class="newboxcontent" " --}} enemy

This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.

{{Enemy
|name = The enemies English name or closest localisation.
|japanese_name= The enemies name in Japanese. This is usually written in Katakana.
|romaji_name = The enemies Japanese name once converted to Romaji
|level = The Level of the enemy.
|potch = The amount of potch this enemy awards upon defeat.
|bribe = Whether the enemy is bribable or not (yes or no),
|hp = The HP of the enemy.
|power = The PWR of the enemy.
|skill = The SKL of the enemy.
|magic = The MGC of the enemy.
|repel = The REP of the enemy.
|defense = The PDF of the enemy.
|magic_defense = The MDF of the enemy (if applicable).
|speed = The SPD of the enemy.
|luck = The LUK of the enemy.
|elemental_strength = Elemental magic that the enemy is strong against, if any.
|elemental_weakness = Elemental magic that the enemy is weak against, if any.
|move = The movement ability of the enemy(Long, Short, Immobile, Teleport) with optional ''(Flight)'' for flying enemies.
|area = The location in which this enemy can be encountered and battled in.
|items = Items that this enemy can drop.
}}