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| Line 1: |
Line 1: |
| {{#if:{{{tabA{{!}}}}}{{!}}{{#tag:tabber{{!}}{{{tabA{{!}}}}}= | | {{#if:{{{tabA|}}}|{{#tag:tabber|{{{tabA|}}}= |
| {{#tag:tabber{{!}}{{{tab1{{!}}}}}= {{Enemy stats III/Data | | {{#tag:tabber|{{{tab1|}}}= {{Enemy stats III/Data |
| {{!}}name = {{{name}}}
| | |name = {{{name}}} |
| {{!}}tmname = {{{tmname}}}
| | |tmname = {{{tmname}}} |
| {{!}}level = {{{level}}}
| | |level = {{{level}}} |
| {{!}}hp = {{{hp}}}
| | |hp = {{{hp}}} |
| {{!}}power = {{{power}}}
| | |power = {{{power}}} |
| {{!}}skill = {{{skill}}}
| | |skill = {{{skill}}} |
| {{!}}magic = {{{magic}}}
| | |magic = {{{magic}}} |
| {{!}}repel = {{{repel}}}
| | |repel = {{{repel}}} |
| {{!}}defense = {{{defense}}}
| | |defense = {{{defense}}} |
| {{!}}magic_defense = {{{magic_defense}}}
| | |magic_defense = {{{magic_defense}}} |
| {{!}}speed = {{{speed}}}
| | |speed = {{{speed}}} |
| {{!}}luck = {{{luck}}}
| | |luck = {{{luck}}} |
| {{!}}sword = {{{sword}}}
| | |sword = {{{sword}}} |
| {{!}}spear = {{{spear}}}
| | |spear = {{{spear}}} |
| {{!}}claw = {{{claw}}}
| | |claw = {{{claw}}} |
| {{!}}projectile = {{{projectile}}}
| | |projectile = {{{projectile}}} |
| {{!}}fire = {{{fire{{!}}Normal}}}
| | |fire = {{{fire|Normal}}} |
| {{!}}water = {{{water{{!}}Normal}}}
| | |water = {{{water|Normal}}} |
| {{!}}wind = {{{wind{{!}}Normal}}}
| | |wind = {{{wind|Normal}}} |
| {{!}}earth = {{{earth{{!}}Normal}}}
| | |earth = {{{earth|Normal}}} |
| {{!}}lightning = {{{lightning{{!}}Normal}}}
| | |lightning = {{{lightning|Normal}}} |
| {{!}}death = {{{death{{!}}Normal}}}
| | |death = {{{death|Normal}}} |
| {{!}}sleep = {{{sleep{{!}}Normal}}}
| | |sleep = {{{sleep|Normal}}} |
| {{!}}stun = {{{stun{{!}}Normal}}}
| | |stun = {{{stun|Normal}}} |
| {{!}}paralyse = {{{paralyse{{!}}Normal}}}
| | |paralyse = {{{paralyse|Normal}}} |
| {{!}}silence = {{{silence{{!}}Normal}}}
| | |silence = {{{silence|Normal}}} |
| {{!}}slow = {{{slow{{!}}Normal}}}
| | |slow = {{{slow|Normal}}} |
| {{!}}move = {{{move}}}
| | |move = {{{move}}} |
| {{!}}anger = {{{anger}}}
| | |anger = {{{anger}}} |
| {{!}}target = {{{target}}}
| | |target = {{{target}}} |
| {{!}}skills = {{{skills{{!}}''This enemy does not have any skills.''}}}
| | |skills = {{{skills|''This enemy does not have any skills.''}}} |
| {{!}}attack1 = {{{attack1}}}
| | |attack1 = {{{attack1}}} |
| {{!}}attack2 = {{{attack2}}}
| | |attack2 = {{{attack2}}} |
| {{!}}attack3 = {{{attack3}}}
| | |attack3 = {{{attack3}}} |
| {{!}}area = {{{area}}}
| | |area = {{{area}}} |
| {{!}}potch = {{{potch}}}
| | |potch = {{{potch}}} |
| {{!}}bribe = {{{bribe{{!}}no}}}
| | |bribe = {{{bribe|no}}} |
| {{!}}sp = {{{sp}}}
| | |sp = {{{sp}}} |
| {{!}}items = {{{items{{!}}''This enemy does not drop any items.''}}}
| | |items = {{{items|''This enemy does not drop any items.''}}} |
| {{!}}food = {{{food{{!}}''This enemy does not drop any food.''}}}
| | |food = {{{food|''This enemy does not drop any food.''}}} |
| }} | | }} |
| {{!}}-{{!}} | | {{!}}-{{!}} |
| {{#if:{{{tab2{{!}}}}}{{!}}{{{tab2{{!}}}}}={{Enemy stats III/Data | | {{#if:{{{tab2|}}}|{{{tab2|}}}={{Enemy stats III/Data |
| {{!}}name = {{{name2}}}
| | |name = {{{name2}}} |
| {{!}}tmname = {{{tmname2}}}
| | |tmname = {{{tmname2}}} |
| {{!}}level = {{{level2}}}
| | |level = {{{level2}}} |
| {{!}}hp = {{{hp2}}}
| | |hp = {{{hp2}}} |
| {{!}}power = {{{power2}}}
| | |power = {{{power2}}} |
| {{!}}skill = {{{skill2}}}
| | |skill = {{{skill2}}} |
| {{!}}magic = {{{magic2}}}
| | |magic = {{{magic2}}} |
| {{!}}repel = {{{repel2}}}
| | |repel = {{{repel2}}} |
| {{!}}defense = {{{defense2}}}
| | |defense = {{{defense2}}} |
| {{!}}magic_defense = {{{magic_defense2}}}
| | |magic_defense = {{{magic_defense2}}} |
| {{!}}speed = {{{speed2}}}
| | |speed = {{{speed2}}} |
| {{!}}luck = {{{luck2}}}
| | |luck = {{{luck2}}} |
| {{!}}sword = {{{sword2{{!}}D}}}
| | |sword = {{{sword2|D}}} |
| {{!}}spear = {{{spear2{{!}}D}}}
| | |spear = {{{spear2|D}}} |
| {{!}}claw = {{{claw2{{!}}D}}}
| | |claw = {{{claw2|D}}} |
| {{!}}projectile = {{{projectile2{{!}}D}}}
| | |projectile = {{{projectile2|D}}} |
| {{!}}fire = {{{fire2{{!}}D}}}
| | |fire = {{{fire2|D}}} |
| {{!}}water = {{{water2{{!}}D}}}
| | |water = {{{water2|D}}} |
| {{!}}wind = {{{wind2{{!}}D}}}
| | |wind = {{{wind2|D}}} |
| {{!}}earth = {{{earth2{{!}}D}}}
| | |earth = {{{earth2|D}}} |
| {{!}}lightning = {{{lightning2{{!}}D}}}
| | |lightning = {{{lightning2|D}}} |
| {{!}}death = {{{death2{{!}}Normal}}}
| | |death = {{{death2|Normal}}} |
| {{!}}sleep = {{{sleep2{{!}}Normal}}}
| | |sleep = {{{sleep2|Normal}}} |
| {{!}}stun = {{{stun2{{!}}Normal}}}
| | |stun = {{{stun2|Normal}}} |
| {{!}}paralyse = {{{paralyse2{{!}}Normal}}}
| | |paralyse = {{{paralyse2|Normal}}} |
| {{!}}silence = {{{silence2{{!}}Normal}}}
| | |silence = {{{silence2|Normal}}} |
| {{!}}slow = {{{slow2{{!}}Normal}}}
| | |slow = {{{slow2|Normal}}} |
| {{!}}move = {{{move2}}}
| | |move = {{{move2}}} |
| {{!}}anger = {{{anger2}}}
| | |anger = {{{anger2}}} |
| {{!}}target = {{{target2}}}
| | |target = {{{target2}}} |
| {{!}}skills = {{{skills2{{!}}''This enemy does not have any skills.''}}}
| | |skills = {{{skills2|''This enemy does not have any skills.''}}} |
| {{!}}attack1 = {{{attack21}}}
| | |attack1 = {{{attack21}}} |
| {{!}}attack2 = {{{attack22}}}
| | |attack2 = {{{attack22}}} |
| {{!}}attack3 = {{{attack23}}}
| | |attack3 = {{{attack23}}} |
| {{!}}area = {{{area2}}}
| | |area = {{{area2}}} |
| {{!}}potch = {{{potch2}}}
| | |potch = {{{potch2}}} |
| {{!}}bribe = {{{bribe2{{!}}no}}}
| | |bribe = {{{bribe2|no}}} |
| {{!}}sp = {{{sp2}}}
| | |sp = {{{sp2}}} |
| {{!}}items = {{{items2{{!}}''This enemy does not drop any items.''}}}
| | |items = {{{items2|''This enemy does not drop any items.''}}} |
| {{!}}food = {{{food2{{!}}''This enemy does not drop any food.''}}}
| | |food = {{{food2|''This enemy does not drop any food.''}}} |
| }} | | }} |
| }} | | }} |
| {{!}}-{{!}} | | {{!}}-{{!}} |
| {{#if:{{{tab3{{!}}}}}{{!}}{{{tab3{{!}}}}}={{Enemy stats III/Data | | {{#if:{{{tab3|}}}|{{{tab3|}}}={{Enemy stats III/Data |
| {{!}}name = {{{name3}}}
| | |name = {{{name3}}} |
| {{!}}tmname = {{{tmname3}}}
| | |tmname = {{{tmname3}}} |
| {{!}}level = {{{level3}}}
| | |level = {{{level3}}} |
| {{!}}hp = {{{hp3}}}
| | |hp = {{{hp3}}} |
| {{!}}power = {{{power3}}}
| | |power = {{{power3}}} |
| {{!}}skill = {{{skill3}}}
| | |skill = {{{skill3}}} |
| {{!}}magic = {{{magic3}}}
| | |magic = {{{magic3}}} |
| {{!}}repel = {{{repel3}}}
| | |repel = {{{repel3}}} |
| {{!}}defense = {{{defense3}}}
| | |defense = {{{defense3}}} |
| {{!}}magic_defense = {{{magic_defense3}}}
| | |magic_defense = {{{magic_defense3}}} |
| {{!}}speed = {{{speed3}}}
| | |speed = {{{speed3}}} |
| {{!}}luck = {{{luck3}}}
| | |luck = {{{luck3}}} |
| {{!}}sword = {{{sword3}}}
| | |sword = {{{sword3}}} |
| {{!}}spear = {{{spear3}}}
| | |spear = {{{spear3}}} |
| {{!}}claw = {{{claw3}}}
| | |claw = {{{claw3}}} |
| {{!}}projectile = {{{projectile3}}}
| | |projectile = {{{projectile3}}} |
| {{!}}fire = {{{fire3{{!}}Normal}}}
| | |fire = {{{fire3|Normal}}} |
| {{!}}water = {{{water3{{!}}Normal}}}
| | |water = {{{water3|Normal}}} |
| {{!}}wind = {{{wind3{{!}}Normal}}}
| | |wind = {{{wind3|Normal}}} |
| {{!}}earth = {{{earth3{{!}}Normal}}}
| | |earth = {{{earth3|Normal}}} |
| {{!}}lightning = {{{lightning3{{!}}Normal}}}
| | |lightning = {{{lightning3|Normal}}} |
| {{!}}death = {{{death3{{!}}Normal}}}
| | |death = {{{death3|Normal}}} |
| {{!}}sleep = {{{sleep3{{!}}Normal}}}
| | |sleep = {{{sleep3|Normal}}} |
| {{!}}stun = {{{stun3{{!}}Normal}}}
| | |stun = {{{stun3|Normal}}} |
| {{!}}paralyse = {{{paralyse3{{!}}Normal}}}
| | |paralyse = {{{paralyse3|Normal}}} |
| {{!}}silence = {{{silence3{{!}}Normal}}}
| | |silence = {{{silence3|Normal}}} |
| {{!}}slow = {{{slow3{{!}}Normal}}}
| | |slow = {{{slow3|Normal}}} |
| {{!}}move = {{{move3}}}
| | |move = {{{move3}}} |
| {{!}}anger = {{{anger3}}}
| | |anger = {{{anger3}}} |
| {{!}}target = {{{target3}}}
| | |target = {{{target3}}} |
| {{!}}skills = {{{skills3{{!}}''This enemy does not have any skills.''}}}
| | |skills = {{{skills3|''This enemy does not have any skills.''}}} |
| {{!}}attack1 = {{{attack31}}}
| | |attack1 = {{{attack31}}} |
| {{!}}attack2 = {{{attack32}}}
| | |attack2 = {{{attack32}}} |
| {{!}}attack3 = {{{attack33}}}
| | |attack3 = {{{attack33}}} |
| {{!}}area = {{{area3}}}
| | |area = {{{area3}}} |
| {{!}}potch = {{{potch3}}}
| | |potch = {{{potch3}}} |
| {{!}}bribe = {{{bribe3{{!}}no}}}
| | |bribe = {{{bribe3|no}}} |
| {{!}}sp = {{{sp3}}}
| | |sp = {{{sp3}}} |
| {{!}}items = {{{items3{{!}}''This enemy does not drop any items.''}}}
| | |items = {{{items3|''This enemy does not drop any items.''}}} |
| {{!}}food = {{{food3{{!}}''This enemy does not drop any food.''}}}
| | |food = {{{food3|''This enemy does not drop any food.''}}} |
| }} | | }} |
| }} | | }} |
| {{!}}-{{!}} | | {{!}}-{{!}} |
| {{#if:{{{tab4{{!}}}}}{{!}}{{{tab4{{!}}}}}={{Enemy stats III/Data | | {{#if:{{{tab4|}}}|{{{tab4|}}}={{Enemy stats III/Data |
| {{!}}name = {{{name4}}}
| | |name = {{{name4}}} |
| {{!}}tmname = {{{tmname4}}}
| | |tmname = {{{tmname4}}} |
| {{!}}level = {{{level4}}}
| | |level = {{{level4}}} |
| {{!}}hp = {{{hp4}}}
| | |hp = {{{hp4}}} |
| {{!}}power = {{{power4}}}
| | |power = {{{power4}}} |
| {{!}}skill = {{{skill4}}}
| | |skill = {{{skill4}}} |
| {{!}}magic = {{{magic4}}}
| | |magic = {{{magic4}}} |
| {{!}}repel = {{{repel4}}}
| | |repel = {{{repel4}}} |
| {{!}}defense = {{{defense4}}}
| | |defense = {{{defense4}}} |
| {{!}}magic_defense = {{{magic_defense4}}}
| | |magic_defense = {{{magic_defense4}}} |
| {{!}}speed = {{{speed4}}}
| | |speed = {{{speed4}}} |
| {{!}}luck = {{{luck4}}}
| | |luck = {{{luck4}}} |
| {{!}}sword = {{{sword4}}}
| | |sword = {{{sword4}}} |
| {{!}}spear = {{{spear4}}}
| | |spear = {{{spear4}}} |
| {{!}}claw = {{{claw4}}}
| | |claw = {{{claw4}}} |
| {{!}}projectile = {{{projectile4}}}
| | |projectile = {{{projectile4}}} |
| {{!}}fire = {{{fire4{{!}}Normal}}}
| | |fire = {{{fire4|Normal}}} |
| {{!}}water = {{{water4{{!}}Normal}}}
| | |water = {{{water4|Normal}}} |
| {{!}}wind = {{{wind4{{!}}Normal}}}
| | |wind = {{{wind4|Normal}}} |
| {{!}}earth = {{{earth4{{!}}Normal}}}
| | |earth = {{{earth4|Normal}}} |
| {{!}}lightning = {{{lightning4{{!}}Normal}}}
| | |lightning = {{{lightning4|Normal}}} |
| {{!}}death = {{{death4{{!}}Normal}}}
| | |death = {{{death4|Normal}}} |
| {{!}}sleep = {{{sleep4{{!}}Normal}}}
| | |sleep = {{{sleep4|Normal}}} |
| {{!}}stun = {{{stun4{{!}}Normal}}}
| | |stun = {{{stun4|Normal}}} |
| {{!}}paralyse = {{{paralyse4{{!}}Normal}}}
| | |paralyse = {{{paralyse4|Normal}}} |
| {{!}}silence = {{{silence4{{!}}Normal}}}
| | |silence = {{{silence4|Normal}}} |
| {{!}}slow = {{{slow4{{!}}Normal}}}
| | |slow = {{{slow4|Normal}}} |
| {{!}}move = {{{move4}}}
| | |move = {{{move4}}} |
| {{!}}anger = {{{anger4}}}
| | |anger = {{{anger4}}} |
| {{!}}target = {{{target4}}}
| | |target = {{{target4}}} |
| {{!}}skills = {{{skills4{{!}}''This enemy does not have any skills.''}}}
| | |skills = {{{skills4|''This enemy does not have any skills.''}}} |
| {{!}}attack1 = {{{attack41}}}
| | |attack1 = {{{attack41}}} |
| {{!}}attack2 = {{{attack42}}}
| | |attack2 = {{{attack42}}} |
| {{!}}attack3 = {{{attack43}}}
| | |attack3 = {{{attack43}}} |
| {{!}}area = {{{area4}}}
| | |area = {{{area4}}} |
| {{!}}potch = {{{potch4}}}
| | |potch = {{{potch4}}} |
| {{!}}bribe = {{{bribe4{{!}}no}}}
| | |bribe = {{{bribe4|no}}} |
| {{!}}sp = {{{sp4}}}
| | |sp = {{{sp4}}} |
| {{!}}items = {{{items4{{!}}''This enemy does not drop any items.''}}}
| | |items = {{{items4|''This enemy does not drop any items.''}}} |
| {{!}}food = {{{food4{{!}}''This enemy does not drop any food.''}}}
| | |food = {{{food4|''This enemy does not drop any food.''}}} |
| }} | | }} |
| }} | | }} |
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| {{!}}-{{!}} | | {{!}}-{{!}} |
| {{#if:{{{tabB{{!}}}}}{{!}}{{{tabB{{!}}}}}= | | {{#if:{{{tabB|}}}|{{{tabB|}}}= |
| {{#tag:tabber{{!}}{{{tabB1{{!}}}}}= {{Enemy stats III/Data | | {{#tag:tabber|{{{tabB1|}}}= {{Enemy stats III/Data |
| {{!}}name = {{{nameb1}}}
| | |name = {{{nameb1}}} |
| {{!}}tmname = {{{tmnameb1}}}
| | |tmname = {{{tmnameb1}}} |
| {{!}}level = {{{levelb1}}}
| | |level = {{{levelb1}}} |
| {{!}}hp = {{{hpb1}}}
| | |hp = {{{hpb1}}} |
| {{!}}power = {{{powerb1}}}
| | |power = {{{powerb1}}} |
| {{!}}skill = {{{skillb1}}}
| | |skill = {{{skillb1}}} |
| {{!}}magic = {{{magicb1}}}
| | |magic = {{{magicb1}}} |
| {{!}}repel = {{{repelb1}}}
| | |repel = {{{repelb1}}} |
| {{!}}defense = {{{defenseb1}}}
| | |defense = {{{defenseb1}}} |
| {{!}}magic_defense = {{{magic_defenseb1}}}
| | |magic_defense = {{{magic_defenseb1}}} |
| {{!}}speed = {{{speedb1}}}
| | |speed = {{{speedb1}}} |
| {{!}}luck = {{{luckb1}}}
| | |luck = {{{luckb1}}} |
| {{!}}sword = {{{swordb1}}}
| | |sword = {{{swordb1}}} |
| {{!}}spear = {{{spearb1}}}
| | |spear = {{{spearb1}}} |
| {{!}}claw = {{{clawb1}}}
| | |claw = {{{clawb1}}} |
| {{!}}projectile = {{{projectileb1}}}
| | |projectile = {{{projectileb1}}} |
| {{!}}fire = {{{fireb1{{!}}Normal}}}
| | |fire = {{{fireb1|Normal}}} |
| {{!}}water = {{{waterb1{{!}}Normal}}}
| | |water = {{{waterb1|Normal}}} |
| {{!}}wind = {{{windb1{{!}}Normal}}}
| | |wind = {{{windb1|Normal}}} |
| {{!}}earth = {{{earthb1{{!}}Normal}}}
| | |earth = {{{earthb1|Normal}}} |
| {{!}}lightning = {{{lightningb1{{!}}Normal}}}
| | |lightning = {{{lightningb1|Normal}}} |
| {{!}}death = {{{deathb1{{!}}Normal}}}
| | |death = {{{deathb1|Normal}}} |
| {{!}}sleep = {{{sleepb1{{!}}Normal}}}
| | |sleep = {{{sleepb1|Normal}}} |
| {{!}}stun = {{{stunb1{{!}}Normal}}}
| | |stun = {{{stunb1|Normal}}} |
| {{!}}paralyse = {{{paralyseb1{{!}}Normal}}}
| | |paralyse = {{{paralyseb1|Normal}}} |
| {{!}}silence = {{{silenceb1{{!}}Normal}}}
| | |silence = {{{silenceb1|Normal}}} |
| {{!}}slow = {{{slowb1{{!}}Normal}}}
| | |slow = {{{slowb1|Normal}}} |
| {{!}}move = {{{moveb1}}}
| | |move = {{{moveb1}}} |
| {{!}}anger = {{{angerb1}}}
| | |anger = {{{angerb1}}} |
| {{!}}target = {{{targetb1}}}
| | |target = {{{targetb1}}} |
| {{!}}skills = {{{skillsb1{{!}}''This enemy does not have any skills.''}}}
| | |skills = {{{skillsb1|''This enemy does not have any skills.''}}} |
| {{!}}attack1 = {{{attackb11}}}
| | |attack1 = {{{attackb11}}} |
| {{!}}attack2 = {{{attackb12}}}
| | |attack2 = {{{attackb12}}} |
| {{!}}attack3 = {{{attackb13}}}
| | |attack3 = {{{attackb13}}} |
| {{!}}area = {{{areab1}}}
| | |area = {{{areab1}}} |
| {{!}}potch = {{{potchb1}}}
| | |potch = {{{potchb1}}} |
| {{!}}bribe = {{{bribeb1{{!}}no}}}
| | |bribe = {{{bribeb1|no}}} |
| {{!}}sp = {{{spb1}}}
| | |sp = {{{spb1}}} |
| {{!}}items = {{{itemsb1{{!}}''This enemy does not drop any items.''}}}
| | |items = {{{itemsb1|''This enemy does not drop any items.''}}} |
| {{!}}food = {{{foodb1{{!}}''This enemy does not drop any food.''}}}
| | |food = {{{foodb1|''This enemy does not drop any food.''}}} |
| }} | | }} |
| {{!}}-{{!}} | | {{!}}-{{!}} |
| {{#if:{{{tabB2{{!}}}}}{{!}}{{{tabB2{{!}}}}}={{Enemy stats III/Data | | {{#if:{{{tabB2|}}}|{{{tabB2|}}}={{Enemy stats III/Data |
| {{!}}name = {{{nameB2}}}
| | |name = {{{nameB2}}} |
| {{!}}tmname = {{{tmnameB2}}}
| | |tmname = {{{tmnameB2}}} |
| {{!}}level = {{{levelB2}}}
| | |level = {{{levelB2}}} |
| {{!}}hp = {{{hpB2}}}
| | |hp = {{{hpB2}}} |
| {{!}}power = {{{powerB2}}}
| | |power = {{{powerB2}}} |
| {{!}}skill = {{{skillB2}}}
| | |skill = {{{skillB2}}} |
| {{!}}magic = {{{magicB2}}}
| | |magic = {{{magicB2}}} |
| {{!}}repel = {{{repelB2}}}
| | |repel = {{{repelB2}}} |
| {{!}}defense = {{{defenseB2}}}
| | |defense = {{{defenseB2}}} |
| {{!}}magic_defense = {{{magic_defenseB2}}}
| | |magic_defense = {{{magic_defenseB2}}} |
| {{!}}speed = {{{speedB2}}}
| | |speed = {{{speedB2}}} |
| {{!}}luck = {{{luckB2}}}
| | |luck = {{{luckB2}}} |
| {{!}}sword = {{{swordB2}}}
| | |sword = {{{swordB2}}} |
| {{!}}spear = {{{spearB2}}}
| | |spear = {{{spearB2}}} |
| {{!}}claw = {{{clawB2}}}
| | |claw = {{{clawB2}}} |
| {{!}}projectile = {{{projectileB2}}}
| | |projectile = {{{projectileB2}}} |
| {{!}}fire = {{{fireB2{{!}}Normal}}}
| | |fire = {{{fireB2|Normal}}} |
| {{!}}water = {{{waterB2{{!}}Normal}}}
| | |water = {{{waterB2|Normal}}} |
| {{!}}wind = {{{windB2{{!}}Normal}}}
| | |wind = {{{windB2|Normal}}} |
| {{!}}earth = {{{earthB2{{!}}Normal}}}
| | |earth = {{{earthB2|Normal}}} |
| {{!}}lightning = {{{lightningB2{{!}}Normal}}}
| | |lightning = {{{lightningB2|Normal}}} |
| {{!}}death = {{{deathB2{{!}}Normal}}}
| | |death = {{{deathB2|Normal}}} |
| {{!}}sleep = {{{sleepB2{{!}}Normal}}}
| | |sleep = {{{sleepB2|Normal}}} |
| {{!}}stun = {{{stunB2{{!}}Normal}}}
| | |stun = {{{stunB2|Normal}}} |
| {{!}}paralyse = {{{paralyseB2{{!}}Normal}}}
| | |paralyse = {{{paralyseB2|Normal}}} |
| {{!}}silence = {{{silenceB2{{!}}Normal}}}
| | |silence = {{{silenceB2|Normal}}} |
| {{!}}slow = {{{slowB2{{!}}Normal}}}
| | |slow = {{{slowB2|Normal}}} |
| {{!}}move = {{{moveB2}}}
| | |move = {{{moveB2}}} |
| {{!}}anger = {{{angerB2}}}
| | |anger = {{{angerB2}}} |
| {{!}}target = {{{targetB2}}}
| | |target = {{{targetB2}}} |
| {{!}}skills = {{{skillsB2{{!}}''This enemy does not have any skills.''}}}
| | |skills = {{{skillsB2|''This enemy does not have any skills.''}}} |
| {{!}}attack1 = {{{attackB21}}}
| | |attack1 = {{{attackB21}}} |
| {{!}}attack2 = {{{attackB22}}}
| | |attack2 = {{{attackB22}}} |
| {{!}}attack3 = {{{attackB23}}}
| | |attack3 = {{{attackB23}}} |
| {{!}}area = {{{areaB2}}}
| | |area = {{{areaB2}}} |
| {{!}}potch = {{{potchB2}}}
| | |potch = {{{potchB2}}} |
| {{!}}bribe = {{{bribeB2{{!}}no}}}
| | |bribe = {{{bribeB2|no}}} |
| {{!}}sp = {{{spB2}}}
| | |sp = {{{spB2}}} |
| {{!}}items = {{{itemsB2{{!}}''This enemy does not drop any items.''}}}
| | |items = {{{itemsB2|''This enemy does not drop any items.''}}} |
| {{!}}food = {{{foodB2{{!}}''This enemy does not drop any food.''}}}
| | |food = {{{foodB2|''This enemy does not drop any food.''}}} |
| }} | | }} |
| }} | | }} |
| {{!}}-{{!}} | | {{!}}-{{!}} |
| {{#if:{{{tabB3{{!}}}}}{{!}}{{{tabB3{{!}}}}}={{Enemy stats III/Data | | {{#if:{{{tabB3|}}}|{{{tabB3|}}}={{Enemy stats III/Data |
| {{!}}name = {{{nameB3}}}
| | |name = {{{nameB3}}} |
| {{!}}tmname = {{{tmnameB3}}}
| | |tmname = {{{tmnameB3}}} |
| {{!}}level = {{{levelB3}}}
| | |level = {{{levelB3}}} |
| {{!}}hp = {{{hpB3}}}
| | |hp = {{{hpB3}}} |
| {{!}}power = {{{powerB3}}}
| | |power = {{{powerB3}}} |
| {{!}}skill = {{{skillB3}}}
| | |skill = {{{skillB3}}} |
| {{!}}magic = {{{magicB3}}}
| | |magic = {{{magicB3}}} |
| {{!}}repel = {{{repelB3}}}
| | |repel = {{{repelB3}}} |
| {{!}}defense = {{{defenseB3}}}
| | |defense = {{{defenseB3}}} |
| {{!}}magic_defense = {{{magic_defenseB3}}}
| | |magic_defense = {{{magic_defenseB3}}} |
| {{!}}speed = {{{speedB3}}}
| | |speed = {{{speedB3}}} |
| {{!}}luck = {{{luckB3}}}
| | |luck = {{{luckB3}}} |
| {{!}}sword = {{{swordB3}}}
| | |sword = {{{swordB3}}} |
| {{!}}spear = {{{spearB3}}}
| | |spear = {{{spearB3}}} |
| {{!}}claw = {{{clawB3}}}
| | |claw = {{{clawB3}}} |
| {{!}}projectile = {{{projectileB3}}}
| | |projectile = {{{projectileB3}}} |
| {{!}}fire = {{{fireB3{{!}}Normal}}}
| | |fire = {{{fireB3|Normal}}} |
| {{!}}water = {{{waterB3{{!}}Normal}}}
| | |water = {{{waterB3|Normal}}} |
| {{!}}wind = {{{windB3{{!}}Normal}}}
| | |wind = {{{windB3|Normal}}} |
| {{!}}earth = {{{earthB3{{!}}Normal}}}
| | |earth = {{{earthB3|Normal}}} |
| {{!}}lightning = {{{lightningB3{{!}}Normal}}}
| | |lightning = {{{lightningB3|Normal}}} |
| {{!}}death = {{{deathB3{{!}}Normal}}}
| | |death = {{{deathB3|Normal}}} |
| {{!}}sleep = {{{sleepB3{{!}}Normal}}}
| | |sleep = {{{sleepB3|Normal}}} |
| {{!}}stun = {{{stunB3{{!}}Normal}}}
| | |stun = {{{stunB3|Normal}}} |
| {{!}}paralyse = {{{paralyseB3{{!}}Normal}}}
| | |paralyse = {{{paralyseB3|Normal}}} |
| {{!}}silence = {{{silenceB3{{!}}Normal}}}
| | |silence = {{{silenceB3|Normal}}} |
| {{!}}slow = {{{slowB3{{!}}Normal}}}
| | |slow = {{{slowB3|Normal}}} |
| {{!}}move = {{{moveB3}}}
| | |move = {{{moveB3}}} |
| {{!}}anger = {{{angerB3}}}
| | |anger = {{{angerB3}}} |
| {{!}}target = {{{targetB3}}}
| | |target = {{{targetB3}}} |
| {{!}}skills = {{{skillsB3{{!}}''This enemy does not have any skills.''}}}
| | |skills = {{{skillsB3|''This enemy does not have any skills.''}}} |
| {{!}}attack1 = {{{attackB31}}}
| | |attack1 = {{{attackB31}}} |
| {{!}}attack2 = {{{attackB32}}}
| | |attack2 = {{{attackB32}}} |
| {{!}}attack3 = {{{attackB33}}}
| | |attack3 = {{{attackB33}}} |
| {{!}}area = {{{areaB3}}}
| | |area = {{{areaB3}}} |
| {{!}}potch = {{{potchB3}}}
| | |potch = {{{potchB3}}} |
| {{!}}bribe = {{{bribeB3{{!}}no}}}
| | |bribe = {{{bribeB3|no}}} |
| {{!}}sp = {{{spB3}}}
| | |sp = {{{spB3}}} |
| {{!}}items = {{{itemsB3{{!}}''This enemy does not drop any items.''}}}
| | |items = {{{itemsB3|''This enemy does not drop any items.''}}} |
| {{!}}food = {{{foodB3{{!}}''This enemy does not drop any food.''}}}
| | |food = {{{foodB3|''This enemy does not drop any food.''}}} |
| }} | | }} |
| }} | | }} |
| {{!}}-{{!}} | | {{!}}-{{!}} |
| {{#if:{{{tabB4{{!}}}}}{{!}}{{{tabB4{{!}}}}}={{Enemy stats III/Data | | {{#if:{{{tabB4|}}}|{{{tabB4|}}}={{Enemy stats III/Data |
| {{!}}name = {{{nameB4}}}
| | |name = {{{nameB4}}} |
| {{!}}tmname = {{{tmnameB4}}}
| | |tmname = {{{tmnameB4}}} |
| {{!}}level = {{{levelB4}}}
| | |level = {{{levelB4}}} |
| {{!}}hp = {{{hpB4}}}
| | |hp = {{{hpB4}}} |
| {{!}}power = {{{powerB4}}}
| | |power = {{{powerB4}}} |
| {{!}}skill = {{{skillB4}}}
| | |skill = {{{skillB4}}} |
| {{!}}magic = {{{magicB4}}}
| | |magic = {{{magicB4}}} |
| {{!}}repel = {{{repelB4}}}
| | |repel = {{{repelB4}}} |
| {{!}}defense = {{{defenseB4}}}
| | |defense = {{{defenseB4}}} |
| {{!}}magic_defense = {{{magic_defenseB4}}}
| | |magic_defense = {{{magic_defenseB4}}} |
| {{!}}speed = {{{speedB4}}}
| | |speed = {{{speedB4}}} |
| {{!}}luck = {{{luckB4}}}
| | |luck = {{{luckB4}}} |
| {{!}}sword = {{{swordB4}}}
| | |sword = {{{swordB4}}} |
| {{!}}spear = {{{spearB4}}}
| | |spear = {{{spearB4}}} |
| {{!}}claw = {{{clawB4}}}
| | |claw = {{{clawB4}}} |
| {{!}}projectile = {{{projectileB4}}}
| | |projectile = {{{projectileB4}}} |
| {{!}}fire = {{{fireB4{{!}}Normal}}}
| | |fire = {{{fireB4|Normal}}} |
| {{!}}water = {{{waterB4{{!}}Normal}}}
| | |water = {{{waterB4|Normal}}} |
| {{!}}wind = {{{windB4{{!}}Normal}}}
| | |wind = {{{windB4|Normal}}} |
| {{!}}earth = {{{earthB4{{!}}Normal}}}
| | |earth = {{{earthB4|Normal}}} |
| {{!}}lightning = {{{lightningB4{{!}}Normal}}}
| | |lightning = {{{lightningB4|Normal}}} |
| {{!}}death = {{{deathB4{{!}}Normal}}}
| | |death = {{{deathB4|Normal}}} |
| {{!}}sleep = {{{sleepB4{{!}}Normal}}}
| | |sleep = {{{sleepB4|Normal}}} |
| {{!}}stun = {{{stunB4{{!}}Normal}}}
| | |stun = {{{stunB4|Normal}}} |
| {{!}}paralyse = {{{paralyseB4{{!}}Normal}}}
| | |paralyse = {{{paralyseB4|Normal}}} |
| {{!}}silence = {{{silenceB4{{!}}Normal}}}
| | |silence = {{{silenceB4|Normal}}} |
| {{!}}slow = {{{slowB4{{!}}Normal}}}
| | |slow = {{{slowB4|Normal}}} |
| {{!}}move = {{{moveB4}}}
| | |move = {{{moveB4}}} |
| {{!}}anger = {{{angerB4}}}
| | |anger = {{{angerB4}}} |
| {{!}}target = {{{targetB4}}}
| | |target = {{{targetB4}}} |
| {{!}}skills = {{{skillsB4{{!}}''This enemy does not have any skills.''}}}
| | |skills = {{{skillsB4|''This enemy does not have any skills.''}}} |
| {{!}}attack1 = {{{attackB41}}}
| | |attack1 = {{{attackB41}}} |
| {{!}}attack2 = {{{attackB42}}}
| | |attack2 = {{{attackB42}}} |
| {{!}}attack3 = {{{attackB43}}}
| | |attack3 = {{{attackB43}}} |
| {{!}}area = {{{areaB4}}}
| | |area = {{{areaB4}}} |
| {{!}}potch = {{{potchB4}}}
| | |potch = {{{potchB4}}} |
| {{!}}bribe = {{{bribeB4{{!}}no}}}
| | |bribe = {{{bribeB4|no}}} |
| {{!}}sp = {{{spB4}}}
| | |sp = {{{spB4}}} |
| {{!}}items = {{{itemsB4{{!}}''This enemy does not drop any items.''}}}
| | |items = {{{itemsB4|''This enemy does not drop any items.''}}} |
| {{!}}food = {{{foodB4{{!}}''This enemy does not drop any food.''}}}
| | |food = {{{foodB4|''This enemy does not drop any food.''}}} |
| }} | | }} |
| }} | | }} |
| Line 355: |
Line 355: |
|
| |
|
| {{!}}-{{!}} | | {{!}}-{{!}} |
| {{#if:{{{tabC{{!}}}}}{{!}}{{{tabC{{!}}}}}= | | {{#if:{{{tabC|}}}|{{{tabC|}}}= |
| {{#tag:tabber{{!}}{{{tabC1{{!}}}}}= {{Enemy stats III/Data | | {{#tag:tabber|{{{tabC1|}}}= {{Enemy stats III/Data |
| {{!}}name = {{{nameC1}}}
| | |name = {{{nameC1}}} |
| {{!}}tmname = {{{tmnameC1}}}
| | |tmname = {{{tmnameC1}}} |
| {{!}}level = {{{levelC1}}}
| | |level = {{{levelC1}}} |
| {{!}}hp = {{{hpC1}}}
| | |hp = {{{hpC1}}} |
| {{!}}power = {{{powerC1}}}
| | |power = {{{powerC1}}} |
| {{!}}skill = {{{skillC1}}}
| | |skill = {{{skillC1}}} |
| {{!}}magic = {{{magicC1}}}
| | |magic = {{{magicC1}}} |
| {{!}}repel = {{{repelC1}}}
| | |repel = {{{repelC1}}} |
| {{!}}defense = {{{defenseC1}}}
| | |defense = {{{defenseC1}}} |
| {{!}}magic_defense = {{{magic_defenseC1}}}
| | |magic_defense = {{{magic_defenseC1}}} |
| {{!}}speed = {{{speedC1}}}
| | |speed = {{{speedC1}}} |
| {{!}}luck = {{{luckC1}}}
| | |luck = {{{luckC1}}} |
| {{!}}sword = {{{swordC1}}}
| | |sword = {{{swordC1}}} |
| {{!}}spear = {{{spearC1}}}
| | |spear = {{{spearC1}}} |
| {{!}}claw = {{{clawC1}}}
| | |claw = {{{clawC1}}} |
| {{!}}projectile = {{{projectileC1}}}
| | |projectile = {{{projectileC1}}} |
| {{!}}fire = {{{fireC1{{!}}Normal}}}
| | |fire = {{{fireC1|Normal}}} |
| {{!}}water = {{{waterC1{{!}}Normal}}}
| | |water = {{{waterC1|Normal}}} |
| {{!}}wind = {{{windC1{{!}}Normal}}}
| | |wind = {{{windC1|Normal}}} |
| {{!}}earth = {{{earthC1{{!}}Normal}}}
| | |earth = {{{earthC1|Normal}}} |
| {{!}}lightning = {{{lightningC1{{!}}Normal}}}
| | |lightning = {{{lightningC1|Normal}}} |
| {{!}}death = {{{deathC1{{!}}Normal}}}
| | |death = {{{deathC1|Normal}}} |
| {{!}}sleep = {{{sleepC1{{!}}Normal}}}
| | |sleep = {{{sleepC1|Normal}}} |
| {{!}}stun = {{{stunC1{{!}}Normal}}}
| | |stun = {{{stunC1|Normal}}} |
| {{!}}paralyse = {{{paralyseC1{{!}}Normal}}}
| | |paralyse = {{{paralyseC1|Normal}}} |
| {{!}}silence = {{{silenceC1{{!}}Normal}}}
| | |silence = {{{silenceC1|Normal}}} |
| {{!}}slow = {{{slowC1{{!}}Normal}}}
| | |slow = {{{slowC1|Normal}}} |
| {{!}}move = {{{moveC1}}}
| | |move = {{{moveC1}}} |
| {{!}}anger = {{{angerC1}}}
| | |anger = {{{angerC1}}} |
| {{!}}target = {{{targetC1}}}
| | |target = {{{targetC1}}} |
| {{!}}skills = {{{skillsC1{{!}}''This enemy does not have any skills.''}}}
| | |skills = {{{skillsC1|''This enemy does not have any skills.''}}} |
| {{!}}attack1 = {{{attackC11}}}
| | |attack1 = {{{attackC11}}} |
| {{!}}attack2 = {{{attackC12}}}
| | |attack2 = {{{attackC12}}} |
| {{!}}attack3 = {{{attackC13}}}
| | |attack3 = {{{attackC13}}} |
| {{!}}area = {{{areaC1}}}
| | |area = {{{areaC1}}} |
| {{!}}potch = {{{potchC1}}}
| | |potch = {{{potchC1}}} |
| {{!}}bribe = {{{bribeC1{{!}}no}}}
| | |bribe = {{{bribeC1|no}}} |
| {{!}}sp = {{{spC1}}}
| | |sp = {{{spC1}}} |
| {{!}}items = {{{itemsC1{{!}}''This enemy does not drop any items.''}}}
| | |items = {{{itemsC1|''This enemy does not drop any items.''}}} |
| {{!}}food = {{{foodC1{{!}}''This enemy does not drop any food.''}}}
| | |food = {{{foodC1|''This enemy does not drop any food.''}}} |
| }} | | }} |
| {{!}}-{{!}} | | {{!}}-{{!}} |
| {{#if:{{{tabC2{{!}}}}}{{!}}{{{tabC2{{!}}}}}={{Enemy stats III/Data | | {{#if:{{{tabC2|}}}|{{{tabC2|}}}={{Enemy stats III/Data |
| {{!}}name = {{{nameC2}}}
| | |name = {{{nameC2}}} |
| {{!}}tmname = {{{tmnameC2}}}
| | |tmname = {{{tmnameC2}}} |
| {{!}}level = {{{levelC2}}}
| | |level = {{{levelC2}}} |
| {{!}}hp = {{{hpC2}}}
| | |hp = {{{hpC2}}} |
| {{!}}power = {{{powerC2}}}
| | |power = {{{powerC2}}} |
| {{!}}skill = {{{skillC2}}}
| | |skill = {{{skillC2}}} |
| {{!}}magic = {{{magicC2}}}
| | |magic = {{{magicC2}}} |
| {{!}}repel = {{{repelC2}}}
| | |repel = {{{repelC2}}} |
| {{!}}defense = {{{defenseC2}}}
| | |defense = {{{defenseC2}}} |
| {{!}}magic_defense = {{{magic_defenseC2}}}
| | |magic_defense = {{{magic_defenseC2}}} |
| {{!}}speed = {{{speedC2}}}
| | |speed = {{{speedC2}}} |
| {{!}}luck = {{{luckC2}}}
| | |luck = {{{luckC2}}} |
| {{!}}sword = {{{swordC2}}}
| | |sword = {{{swordC2}}} |
| {{!}}spear = {{{spearC2}}}
| | |spear = {{{spearC2}}} |
| {{!}}claw = {{{clawC2}}}
| | |claw = {{{clawC2}}} |
| {{!}}projectile = {{{projectileC2}}}
| | |projectile = {{{projectileC2}}} |
| {{!}}fire = {{{fireC2{{!}}Normal}}}
| | |fire = {{{fireC2|Normal}}} |
| {{!}}water = {{{waterC2{{!}}Normal}}}
| | |water = {{{waterC2|Normal}}} |
| {{!}}wind = {{{windC2{{!}}Normal}}}
| | |wind = {{{windC2|Normal}}} |
| {{!}}earth = {{{earthC2{{!}}Normal}}}
| | |earth = {{{earthC2|Normal}}} |
| {{!}}lightning = {{{lightningC2{{!}}Normal}}}
| | |lightning = {{{lightningC2|Normal}}} |
| {{!}}death = {{{deathC2{{!}}Normal}}}
| | |death = {{{deathC2|Normal}}} |
| {{!}}sleep = {{{sleepC2{{!}}Normal}}}
| | |sleep = {{{sleepC2|Normal}}} |
| {{!}}stun = {{{stunC2{{!}}Normal}}}
| | |stun = {{{stunC2|Normal}}} |
| {{!}}paralyse = {{{paralyseC2{{!}}Normal}}}
| | |paralyse = {{{paralyseC2|Normal}}} |
| {{!}}silence = {{{silenceC2{{!}}Normal}}}
| | |silence = {{{silenceC2|Normal}}} |
| {{!}}slow = {{{slowC2{{!}}Normal}}}
| | |slow = {{{slowC2|Normal}}} |
| {{!}}move = {{{moveC2}}}
| | |move = {{{moveC2}}} |
| {{!}}anger = {{{angerC2}}}
| | |anger = {{{angerC2}}} |
| {{!}}target = {{{targetC2}}}
| | |target = {{{targetC2}}} |
| {{!}}skills = {{{skillsC2{{!}}''This enemy does not have any skills.''}}}
| | |skills = {{{skillsC2|''This enemy does not have any skills.''}}} |
| {{!}}attack1 = {{{attackC21}}}
| | |attack1 = {{{attackC21}}} |
| {{!}}attack2 = {{{attackC22}}}
| | |attack2 = {{{attackC22}}} |
| {{!}}attack3 = {{{attackC23}}}
| | |attack3 = {{{attackC23}}} |
| {{!}}area = {{{areaC2}}}
| | |area = {{{areaC2}}} |
| {{!}}potch = {{{potchC2}}}
| | |potch = {{{potchC2}}} |
| {{!}}bribe = {{{bribeC2{{!}}no}}}
| | |bribe = {{{bribeC2|no}}} |
| {{!}}sp = {{{spC2}}}
| | |sp = {{{spC2}}} |
| {{!}}items = {{{itemsC2{{!}}''This enemy does not drop any items.''}}}
| | |items = {{{itemsC2|''This enemy does not drop any items.''}}} |
| {{!}}food = {{{foodC2{{!}}''This enemy does not drop any food.''}}}
| | |food = {{{foodC2|''This enemy does not drop any food.''}}} |
| }} | | }} |
| }} | | }} |
| {{!}}-{{!}} | | {{!}}-{{!}} |
| {{#if:{{{tabC3{{!}}}}}{{!}}{{{tabC3{{!}}}}}={{Enemy stats III/Data | | {{#if:{{{tabC3|}}}|{{{tabC3|}}}={{Enemy stats III/Data |
| {{!}}name = {{{nameC3}}}
| | |name = {{{nameC3}}} |
| {{!}}tmname = {{{tmnameC3}}}
| | |tmname = {{{tmnameC3}}} |
| {{!}}level = {{{levelC3}}}
| | |level = {{{levelC3}}} |
| {{!}}hp = {{{hpC3}}}
| | |hp = {{{hpC3}}} |
| {{!}}power = {{{powerC3}}}
| | |power = {{{powerC3}}} |
| {{!}}skill = {{{skillC3}}}
| | |skill = {{{skillC3}}} |
| {{!}}magic = {{{magicC3}}}
| | |magic = {{{magicC3}}} |
| {{!}}repel = {{{repelC3}}}
| | |repel = {{{repelC3}}} |
| {{!}}defense = {{{defenseC3}}}
| | |defense = {{{defenseC3}}} |
| {{!}}magic_defense = {{{magic_defenseC3}}}
| | |magic_defense = {{{magic_defenseC3}}} |
| {{!}}speed = {{{speedC3}}}
| | |speed = {{{speedC3}}} |
| {{!}}luck = {{{luckC3}}}
| | |luck = {{{luckC3}}} |
| {{!}}sword = {{{swordC3}}}
| | |sword = {{{swordC3}}} |
| {{!}}spear = {{{spearC3}}}
| | |spear = {{{spearC3}}} |
| {{!}}claw = {{{clawC3}}}
| | |claw = {{{clawC3}}} |
| {{!}}projectile = {{{projectileC3}}}
| | |projectile = {{{projectileC3}}} |
| {{!}}fire = {{{fireC3{{!}}Normal}}}
| | |fire = {{{fireC3|Normal}}} |
| {{!}}water = {{{waterC3{{!}}Normal}}}
| | |water = {{{waterC3|Normal}}} |
| {{!}}wind = {{{windC3{{!}}Normal}}}
| | |wind = {{{windC3|Normal}}} |
| {{!}}earth = {{{earthC3{{!}}Normal}}}
| | |earth = {{{earthC3|Normal}}} |
| {{!}}lightning = {{{lightningC3{{!}}Normal}}}
| | |lightning = {{{lightningC3|Normal}}} |
| {{!}}death = {{{deathC3{{!}}Normal}}}
| | |death = {{{deathC3|Normal}}} |
| {{!}}sleep = {{{sleepC3{{!}}Normal}}}
| | |sleep = {{{sleepC3|Normal}}} |
| {{!}}stun = {{{stunC3{{!}}Normal}}}
| | |stun = {{{stunC3|Normal}}} |
| {{!}}paralyse = {{{paralyseC3{{!}}Normal}}}
| | |paralyse = {{{paralyseC3|Normal}}} |
| {{!}}silence = {{{silenceC3{{!}}Normal}}}
| | |silence = {{{silenceC3|Normal}}} |
| {{!}}slow = {{{slowC3{{!}}Normal}}}
| | |slow = {{{slowC3|Normal}}} |
| {{!}}move = {{{moveC3}}}
| | |move = {{{moveC3}}} |
| {{!}}anger = {{{angerC3}}}
| | |anger = {{{angerC3}}} |
| {{!}}target = {{{targetC3}}}
| | |target = {{{targetC3}}} |
| {{!}}skills = {{{skillsC3{{!}}''This enemy does not have any skills.''}}}
| | |skills = {{{skillsC3|''This enemy does not have any skills.''}}} |
| {{!}}attack1 = {{{attackC31}}}
| | |attack1 = {{{attackC31}}} |
| {{!}}attack2 = {{{attackC32}}}
| | |attack2 = {{{attackC32}}} |
| {{!}}attack3 = {{{attackC33}}}
| | |attack3 = {{{attackC33}}} |
| {{!}}area = {{{areaC3}}}
| | |area = {{{areaC3}}} |
| {{!}}potch = {{{potchC3}}}
| | |potch = {{{potchC3}}} |
| {{!}}bribe = {{{bribeC3{{!}}no}}}
| | |bribe = {{{bribeC3|no}}} |
| {{!}}sp = {{{spC3}}}
| | |sp = {{{spC3}}} |
| {{!}}items = {{{itemsC3{{!}}''This enemy does not drop any items.''}}}
| | |items = {{{itemsC3|''This enemy does not drop any items.''}}} |
| {{!}}food = {{{foodC3{{!}}''This enemy does not drop any food.''}}}
| | |food = {{{foodC3|''This enemy does not drop any food.''}}} |
| }} | | }} |
| }} | | }} |
| {{!}}-{{!}} | | {{!}}-{{!}} |
| {{#if:{{{tabC4{{!}}}}}{{!}}{{{tabC4{{!}}}}}={{Enemy stats III/Data | | {{#if:{{{tabC4|}}}|{{{tabC4|}}}={{Enemy stats III/Data |
| {{!}}name = {{{nameC4}}}
| | |name = {{{nameC4}}} |
| {{!}}tmname = {{{tmnameC4}}}
| | |tmname = {{{tmnameC4}}} |
| {{!}}level = {{{levelC4}}}
| | |level = {{{levelC4}}} |
| {{!}}hp = {{{hpC4}}}
| | |hp = {{{hpC4}}} |
| {{!}}power = {{{powerC4}}}
| | |power = {{{powerC4}}} |
| {{!}}skill = {{{skillC4}}}
| | |skill = {{{skillC4}}} |
| {{!}}magic = {{{magicC4}}}
| | |magic = {{{magicC4}}} |
| {{!}}repel = {{{repelC4}}}
| | |repel = {{{repelC4}}} |
| {{!}}defense = {{{defenseC4}}}
| | |defense = {{{defenseC4}}} |
| {{!}}magic_defense = {{{magic_defenseC4}}}
| | |magic_defense = {{{magic_defenseC4}}} |
| {{!}}speed = {{{speedC4}}}
| | |speed = {{{speedC4}}} |
| {{!}}luck = {{{luckC4}}}
| | |luck = {{{luckC4}}} |
| {{!}}sword = {{{swordC4}}}
| | |sword = {{{swordC4}}} |
| {{!}}spear = {{{spearC4}}}
| | |spear = {{{spearC4}}} |
| {{!}}claw = {{{clawC4}}}
| | |claw = {{{clawC4}}} |
| {{!}}projectile = {{{projectileC4}}}
| | |projectile = {{{projectileC4}}} |
| {{!}}fire = {{{fireC4{{!}}Normal}}}
| | |fire = {{{fireC4|Normal}}} |
| {{!}}water = {{{waterC4{{!}}Normal}}}
| | |water = {{{waterC4|Normal}}} |
| {{!}}wind = {{{windC4{{!}}Normal}}}
| | |wind = {{{windC4|Normal}}} |
| {{!}}earth = {{{earthC4{{!}}Normal}}}
| | |earth = {{{earthC4|Normal}}} |
| {{!}}lightning = {{{lightningC4{{!}}Normal}}}
| | |lightning = {{{lightningC4|Normal}}} |
| {{!}}death = {{{deathC4{{!}}Normal}}}
| | |death = {{{deathC4|Normal}}} |
| {{!}}sleep = {{{sleepC4{{!}}Normal}}}
| | |sleep = {{{sleepC4|Normal}}} |
| {{!}}stun = {{{stunC4{{!}}Normal}}}
| | |stun = {{{stunC4|Normal}}} |
| {{!}}paralyse = {{{paralyseC4{{!}}Normal}}}
| | |paralyse = {{{paralyseC4|Normal}}} |
| {{!}}silence = {{{silenceC4{{!}}Normal}}}
| | |silence = {{{silenceC4|Normal}}} |
| {{!}}slow = {{{slowC4{{!}}Normal}}}
| | |slow = {{{slowC4|Normal}}} |
| {{!}}move = {{{moveC4}}}
| | |move = {{{moveC4}}} |
| {{!}}anger = {{{angerC4}}}
| | |anger = {{{angerC4}}} |
| {{!}}target = {{{targetC4}}}
| | |target = {{{targetC4}}} |
| {{!}}skills = {{{skillsC4{{!}}''This enemy does not have any skills.''}}}
| | |skills = {{{skillsC4|''This enemy does not have any skills.''}}} |
| {{!}}attack1 = {{{attackC41}}}
| | |attack1 = {{{attackC41}}} |
| {{!}}attack2 = {{{attackC42}}}
| | |attack2 = {{{attackC42}}} |
| {{!}}attack3 = {{{attackC43}}}
| | |attack3 = {{{attackC43}}} |
| {{!}}area = {{{areaC4}}}
| | |area = {{{areaC4}}} |
| {{!}}potch = {{{potchC4}}}
| | |potch = {{{potchC4}}} |
| {{!}}bribe = {{{bribeC4{{!}}no}}}
| | |bribe = {{{bribeC4|no}}} |
| {{!}}sp = {{{spC4}}}
| | |sp = {{{spC4}}} |
| {{!}}items = {{{itemsC4{{!}}''This enemy does not drop any items.''}}}
| | |items = {{{itemsC4|''This enemy does not drop any items.''}}} |
| {{!}}food = {{{foodC4{{!}}''This enemy does not drop any food.''}}}
| | |food = {{{foodC4|''This enemy does not drop any food.''}}} |
| }} | | }} |
| }} | | }} |
| Line 534: |
Line 534: |
| }} | | }} |
| }} | | }} |
| {{!}}
| | | |
| {{#if:{{{tab1{{!}}}}}{{!}}{{#tag:tabber{{!}}{{{tab1{{!}}}}}={{Enemy stats III/Data | | {{#if:{{{tab1|}}}|{{#tag:tabber|{{{tab1|}}}={{Enemy stats III/Data |
| {{!}}name = {{{name}}}
| | |name = {{{name}}} |
| {{!}}tmname = {{{tmname}}}
| | |tmname = {{{tmname}}} |
| {{!}}level = {{{level}}}
| | |level = {{{level}}} |
| {{!}}hp = {{{hp}}}
| | |hp = {{{hp}}} |
| {{!}}power = {{{power}}}
| | |power = {{{power}}} |
| {{!}}skill = {{{skill}}}
| | |skill = {{{skill}}} |
| {{!}}magic = {{{magic}}}
| | |magic = {{{magic}}} |
| {{!}}repel = {{{repel}}}
| | |repel = {{{repel}}} |
| {{!}}defense = {{{defense}}}
| | |defense = {{{defense}}} |
| {{!}}magic_defense = {{{magic_defense}}}
| | |magic_defense = {{{magic_defense}}} |
| {{!}}speed = {{{speed}}}
| | |speed = {{{speed}}} |
| {{!}}luck = {{{luck}}}
| | |luck = {{{luck}}} |
| {{!}}sword = {{{sword{{!}}D}}}
| | |sword = {{{sword|D}}} |
| {{!}}spear = {{{spear{{!}}D}}}
| | |spear = {{{spear|D}}} |
| {{!}}claw = {{{claw{{!}}D}}}
| | |claw = {{{claw|D}}} |
| {{!}}projectile = {{{projectile{{!}}D}}}
| | |projectile = {{{projectile|D}}} |
| {{!}}fire = {{{fire{{!}}D}}}
| | |fire = {{{fire|D}}} |
| {{!}}water = {{{water{{!}}D}}}
| | |water = {{{water|D}}} |
| {{!}}wind = {{{wind{{!}}D}}}
| | |wind = {{{wind|D}}} |
| {{!}}earth = {{{earth{{!}}D}}}
| | |earth = {{{earth|D}}} |
| {{!}}lightning = {{{lightning{{!}}D}}}
| | |lightning = {{{lightning|D}}} |
| {{!}}death = {{{death{{!}}Normal}}}
| | |death = {{{death|Normal}}} |
| {{!}}sleep = {{{sleep{{!}}Normal}}}
| | |sleep = {{{sleep|Normal}}} |
| {{!}}stun = {{{stun{{!}}Normal}}}
| | |stun = {{{stun|Normal}}} |
| {{!}}paralyse = {{{paralyse{{!}}Normal}}}
| | |paralyse = {{{paralyse|Normal}}} |
| {{!}}silence = {{{silence{{!}}Normal}}}
| | |silence = {{{silence|Normal}}} |
| {{!}}slow = {{{slow{{!}}Normal}}}
| | |slow = {{{slow|Normal}}} |
| {{!}}move = {{{move}}}
| | |move = {{{move}}} |
| {{!}}anger = {{{anger}}}
| | |anger = {{{anger}}} |
| {{!}}target = {{{target}}}
| | |target = {{{target}}} |
| {{!}}skills = {{{skills{{!}}''This enemy does not have any skills.''}}}
| | |skills = {{{skills|''This enemy does not have any skills.''}}} |
| {{!}}attack1 = {{{attack1{{!}}}}}
| | |attack1 = {{{attack1|}}} |
| {{!}}attack2 = {{{attack2{{!}}}}}
| | |attack2 = {{{attack2|}}} |
| {{!}}attack3 = {{{attack3{{!}}}}}
| | |attack3 = {{{attack3|}}} |
| {{!}}area = {{{area}}}
| | |area = {{{area}}} |
| {{!}}potch = {{{potch}}}
| | |potch = {{{potch}}} |
| {{!}}bribe = {{{bribe{{!}}no}}}
| | |bribe = {{{bribe|no}}} |
| {{!}}sp = {{{sp}}}
| | |sp = {{{sp}}} |
| {{!}}items = {{{items{{!}}''This enemy does not drop any items.''}}}
| | |items = {{{items|''This enemy does not drop any items.''}}} |
| {{!}}food = {{{food{{!}}''This enemy does not drop any food.''}}}
| | |food = {{{food|''This enemy does not drop any food.''}}} |
| }} | | }} |
| {{!}}-{{!}} | | {{!}}-{{!}} |
| {{#if:{{{tab2{{!}}}}}{{!}}{{{tab2{{!}}}}}={{Enemy stats III/Data | | {{#if:{{{tab2|}}}|{{{tab2|}}}={{Enemy stats III/Data |
| {{!}}name = {{{name2}}}
| | |name = {{{name2}}} |
| {{!}}tmname = {{{tmname2}}}
| | |tmname = {{{tmname2}}} |
| {{!}}level = {{{level2}}}
| | |level = {{{level2}}} |
| {{!}}hp = {{{hp2}}}
| | |hp = {{{hp2}}} |
| {{!}}power = {{{power2}}}
| | |power = {{{power2}}} |
| {{!}}skill = {{{skill2}}}
| | |skill = {{{skill2}}} |
| {{!}}magic = {{{magic2}}}
| | |magic = {{{magic2}}} |
| {{!}}repel = {{{repel2}}}
| | |repel = {{{repel2}}} |
| {{!}}defense = {{{defense2}}}
| | |defense = {{{defense2}}} |
| {{!}}magic_defense = {{{magic_defense2}}}
| | |magic_defense = {{{magic_defense2}}} |
| {{!}}speed = {{{speed2}}}
| | |speed = {{{speed2}}} |
| {{!}}luck = {{{luck2}}}
| | |luck = {{{luck2}}} |
| {{!}}sword = {{{sword2{{!}}D}}}
| | |sword = {{{sword2|D}}} |
| {{!}}spear = {{{spear2{{!}}D}}}
| | |spear = {{{spear2|D}}} |
| {{!}}claw = {{{claw2{{!}}D}}}
| | |claw = {{{claw2|D}}} |
| {{!}}projectile = {{{projectile2{{!}}D}}}
| | |projectile = {{{projectile2|D}}} |
| {{!}}fire = {{{fire2{{!}}D}}}
| | |fire = {{{fire2|D}}} |
| {{!}}water = {{{water2{{!}}D}}}
| | |water = {{{water2|D}}} |
| {{!}}wind = {{{wind2{{!}}D}}}
| | |wind = {{{wind2|D}}} |
| {{!}}earth = {{{earth2{{!}}D}}}
| | |earth = {{{earth2|D}}} |
| {{!}}lightning = {{{lightning2{{!}}D}}}
| | |lightning = {{{lightning2|D}}} |
| {{!}}death = {{{death2{{!}}Normal}}}
| | |death = {{{death2|Normal}}} |
| {{!}}sleep = {{{sleep2{{!}}Normal}}}
| | |sleep = {{{sleep2|Normal}}} |
| {{!}}stun = {{{stun2{{!}}Normal}}}
| | |stun = {{{stun2|Normal}}} |
| {{!}}paralyse = {{{paralyse2{{!}}Normal}}}
| | |paralyse = {{{paralyse2|Normal}}} |
| {{!}}silence = {{{silence2{{!}}Normal}}}
| | |silence = {{{silence2|Normal}}} |
| {{!}}slow = {{{slow2{{!}}Normal}}}
| | |slow = {{{slow2|Normal}}} |
| {{!}}move = {{{move2}}}
| | |move = {{{move2}}} |
| {{!}}anger = {{{anger2}}}
| | |anger = {{{anger2}}} |
| {{!}}target = {{{target2}}}
| | |target = {{{target2}}} |
| {{!}}skills = {{{skills2{{!}}''This enemy does not have any skills.''}}}
| | |skills = {{{skills2|''This enemy does not have any skills.''}}} |
| {{!}}attack1 = {{{attack21{{!}}}}}
| | |attack1 = {{{attack21|}}} |
| {{!}}attack2 = {{{attack22{{!}}}}}
| | |attack2 = {{{attack22|}}} |
| {{!}}attack3 = {{{attack23{{!}}}}}
| | |attack3 = {{{attack23|}}} |
| {{!}}area = {{{area2}}}
| | |area = {{{area2}}} |
| {{!}}potch = {{{potch2}}}
| | |potch = {{{potch2}}} |
| {{!}}bribe = {{{bribe2{{!}}no}}}
| | |bribe = {{{bribe2|no}}} |
| {{!}}sp = {{{sp2}}}
| | |sp = {{{sp2}}} |
| {{!}}items = {{{items2{{!}}''This enemy does not drop any items.''}}}
| | |items = {{{items2|''This enemy does not drop any items.''}}} |
| {{!}}food = {{{food2{{!}}''This enemy does not drop any food.''}}}
| | |food = {{{food2|''This enemy does not drop any food.''}}} |
| }} | | }} |
| }} | | }} |
| {{!}}-{{!}} | | {{!}}-{{!}} |
| {{#if:{{{tab3{{!}}}}}{{!}}{{{tab3{{!}}}}}={{Enemy stats III/Data | | {{#if:{{{tab3|}}}|{{{tab3|}}}={{Enemy stats III/Data |
| {{!}}name = {{{name3}}}
| | |name = {{{name3}}} |
| {{!}}tmname = {{{tmname3}}}
| | |tmname = {{{tmname3}}} |
| {{!}}level = {{{level3}}}
| | |level = {{{level3}}} |
| {{!}}hp = {{{hp3}}}
| | |hp = {{{hp3}}} |
| {{!}}power = {{{power3}}}
| | |power = {{{power3}}} |
| {{!}}skill = {{{skill3}}}
| | |skill = {{{skill3}}} |
| {{!}}magic = {{{magic3}}}
| | |magic = {{{magic3}}} |
| {{!}}repel = {{{repel3}}}
| | |repel = {{{repel3}}} |
| {{!}}defense = {{{defense3}}}
| | |defense = {{{defense3}}} |
| {{!}}magic_defense = {{{magic_defense3}}}
| | |magic_defense = {{{magic_defense3}}} |
| {{!}}speed = {{{speed3}}}
| | |speed = {{{speed3}}} |
| {{!}}luck = {{{luck3}}}
| | |luck = {{{luck3}}} |
| {{!}}sword = {{{sword3{{!}}D}}}
| | |sword = {{{sword3|D}}} |
| {{!}}spear = {{{spear3{{!}}D}}}
| | |spear = {{{spear3|D}}} |
| {{!}}claw = {{{claw3{{!}}D}}}
| | |claw = {{{claw3|D}}} |
| {{!}}projectile = {{{projectile3{{!}}D}}}
| | |projectile = {{{projectile3|D}}} |
| {{!}}fire = {{{fire3{{!}}D}}}
| | |fire = {{{fire3|D}}} |
| {{!}}water = {{{water3{{!}}D}}}
| | |water = {{{water3|D}}} |
| {{!}}wind = {{{wind3{{!}}D}}}
| | |wind = {{{wind3|D}}} |
| {{!}}earth = {{{earth3{{!}}D}}}
| | |earth = {{{earth3|D}}} |
| {{!}}lightning = {{{lightning3{{!}}D}}}
| | |lightning = {{{lightning3|D}}} |
| {{!}}death = {{{death3{{!}}Normal}}}
| | |death = {{{death3|Normal}}} |
| {{!}}sleep = {{{sleep3{{!}}Normal}}}
| | |sleep = {{{sleep3|Normal}}} |
| {{!}}stun = {{{stun3{{!}}Normal}}}
| | |stun = {{{stun3|Normal}}} |
| {{!}}paralyse = {{{paralyse3{{!}}Normal}}}
| | |paralyse = {{{paralyse3|Normal}}} |
| {{!}}silence = {{{silence3{{!}}Normal}}}
| | |silence = {{{silence3|Normal}}} |
| {{!}}slow = {{{slow3{{!}}Normal}}}
| | |slow = {{{slow3|Normal}}} |
| {{!}}move = {{{move3}}}
| | |move = {{{move3}}} |
| {{!}}anger = {{{anger3}}}
| | |anger = {{{anger3}}} |
| {{!}}target = {{{target3}}}
| | |target = {{{target3}}} |
| {{!}}skills = {{{skills3{{!}}''This enemy does not have any skills.''}}}
| | |skills = {{{skills3|''This enemy does not have any skills.''}}} |
| {{!}}attack1 = {{{attack31{{!}}}}}
| | |attack1 = {{{attack31|}}} |
| {{!}}attack2 = {{{attack32{{!}}}}}
| | |attack2 = {{{attack32|}}} |
| {{!}}attack3 = {{{attack33{{!}}}}}
| | |attack3 = {{{attack33|}}} |
| {{!}}area = {{{area3}}}
| | |area = {{{area3}}} |
| {{!}}potch = {{{potch3}}}
| | |potch = {{{potch3}}} |
| {{!}}bribe = {{{bribe3{{!}}no}}}
| | |bribe = {{{bribe3|no}}} |
| {{!}}sp = {{{sp3}}}
| | |sp = {{{sp3}}} |
| {{!}}items = {{{items3{{!}}''This enemy does not drop any items.''}}}
| | |items = {{{items3|''This enemy does not drop any items.''}}} |
| {{!}}food = {{{food3{{!}}''This enemy does not drop any food.''}}}
| | |food = {{{food3|''This enemy does not drop any food.''}}} |
| }} | | }} |
| }} | | }} |
| {{!}}-{{!}} | | {{!}}-{{!}} |
| {{#if:{{{tab4{{!}}}}}{{!}}{{{tab4{{!}}}}}={{Enemy stats III/Data | | {{#if:{{{tab4|}}}|{{{tab4|}}}={{Enemy stats III/Data |
| {{!}}name = {{{name4}}}
| | |name = {{{name4}}} |
| {{!}}tmname = {{{tmname4}}}
| | |tmname = {{{tmname4}}} |
| {{!}}level = {{{level4}}}
| | |level = {{{level4}}} |
| {{!}}hp = {{{hp4}}}
| | |hp = {{{hp4}}} |
| {{!}}power = {{{power4}}}
| | |power = {{{power4}}} |
| {{!}}skill = {{{skill4}}}
| | |skill = {{{skill4}}} |
| {{!}}magic = {{{magic4}}}
| | |magic = {{{magic4}}} |
| {{!}}repel = {{{repel4}}}
| | |repel = {{{repel4}}} |
| {{!}}defense = {{{defense4}}}
| | |defense = {{{defense4}}} |
| {{!}}magic_defense = {{{magic_defense4}}}
| | |magic_defense = {{{magic_defense4}}} |
| {{!}}speed = {{{speed4}}}
| | |speed = {{{speed4}}} |
| {{!}}luck = {{{luck4}}}
| | |luck = {{{luck4}}} |
| {{!}}sword = {{{sword4{{!}}D}}}
| | |sword = {{{sword4|D}}} |
| {{!}}spear = {{{spear4{{!}}D}}}
| | |spear = {{{spear4|D}}} |
| {{!}}claw = {{{claw4{{!}}D}}}
| | |claw = {{{claw4|D}}} |
| {{!}}projectile = {{{projectile4{{!}}D}}}
| | |projectile = {{{projectile4|D}}} |
| {{!}}fire = {{{fire4{{!}}D}}}
| | |fire = {{{fire4|D}}} |
| {{!}}water = {{{water4{{!}}D}}}
| | |water = {{{water4|D}}} |
| {{!}}wind = {{{wind4{{!}}D}}}
| | |wind = {{{wind4|D}}} |
| {{!}}earth = {{{earth4{{!}}D}}}
| | |earth = {{{earth4|D}}} |
| {{!}}lightning = {{{lightning4{{!}}D}}}
| | |lightning = {{{lightning4|D}}} |
| {{!}}death = {{{death4{{!}}Normal}}}
| | |death = {{{death4|Normal}}} |
| {{!}}sleep = {{{sleep4{{!}}Normal}}}
| | |sleep = {{{sleep4|Normal}}} |
| {{!}}stun = {{{stun4{{!}}Normal}}}
| | |stun = {{{stun4|Normal}}} |
| {{!}}paralyse = {{{paralyse4{{!}}Normal}}}
| | |paralyse = {{{paralyse4|Normal}}} |
| {{!}}silence = {{{silence4{{!}}Normal}}}
| | |silence = {{{silence4|Normal}}} |
| {{!}}slow = {{{slow4{{!}}Normal}}}
| | |slow = {{{slow4|Normal}}} |
| {{!}}move = {{{move4}}}
| | |move = {{{move4}}} |
| {{!}}anger = {{{anger4}}}
| | |anger = {{{anger4}}} |
| {{!}}target = {{{target4}}}
| | |target = {{{target4}}} |
| {{!}}skills = {{{skills4{{!}}''This enemy does not have any skills.''}}}
| | |skills = {{{skills4|''This enemy does not have any skills.''}}} |
| {{!}}attack1 = {{{attack41{{!}}}}}
| | |attack1 = {{{attack41|}}} |
| {{!}}attack2 = {{{attack42{{!}}}}}
| | |attack2 = {{{attack42|}}} |
| {{!}}attack3 = {{{attack43{{!}}}}}
| | |attack3 = {{{attack43|}}} |
| {{!}}area = {{{area4}}}
| | |area = {{{area4}}} |
| {{!}}potch = {{{potch4}}}
| | |potch = {{{potch4}}} |
| {{!}}bribe = {{{bribe4{{!}}no}}}
| | |bribe = {{{bribe4|no}}} |
| {{!}}sp = {{{sp4}}}
| | |sp = {{{sp4}}} |
| {{!}}items = {{{items4{{!}}''This enemy does not drop any items.''}}}
| | |items = {{{items4|''This enemy does not drop any items.''}}} |
| {{!}}food = {{{food4{{!}}''This enemy does not drop any food.''}}}
| | |food = {{{food4|''This enemy does not drop any food.''}}} |
| }} | | }} |
| }} | | }} |
| }} | | }} |
| {{!}}
| | | |
| {{Enemy stats III/Data | | {{Enemy stats III/Data |
| {{!}}name = {{{name}}}
| | |name = {{{name}}} |
| {{!}}tmname = {{{tmname}}}
| | |tmname = {{{tmname}}} |
| {{!}}level = {{{level}}}
| | |level = {{{level}}} |
| {{!}}hp = {{{hp}}}
| | |hp = {{{hp}}} |
| {{!}}power = {{{power}}}
| | |power = {{{power}}} |
| {{!}}skill = {{{skill}}}
| | |skill = {{{skill}}} |
| {{!}}magic = {{{magic}}}
| | |magic = {{{magic}}} |
| {{!}}repel = {{{repel}}}
| | |repel = {{{repel}}} |
| {{!}}defense = {{{defense}}}
| | |defense = {{{defense}}} |
| {{!}}magic_defense = {{{magic_defense}}}
| | |magic_defense = {{{magic_defense}}} |
| {{!}}speed = {{{speed}}}
| | |speed = {{{speed}}} |
| {{!}}luck = {{{luck}}}
| | |luck = {{{luck}}} |
| {{!}}sword = {{{sword{{!}}D}}}
| | |sword = {{{sword|D}}} |
| {{!}}spear = {{{spear{{!}}D}}}
| | |spear = {{{spear|D}}} |
| {{!}}claw = {{{claw{{!}}D}}}
| | |claw = {{{claw|D}}} |
| {{!}}projectile = {{{projectile{{!}}D}}}
| | |projectile = {{{projectile|D}}} |
| {{!}}fire = {{{fire{{!}}D}}}
| | |fire = {{{fire|D}}} |
| {{!}}water = {{{water{{!}}D}}}
| | |water = {{{water|D}}} |
| {{!}}wind = {{{wind{{!}}D}}}
| | |wind = {{{wind|D}}} |
| {{!}}earth = {{{earth{{!}}D}}}
| | |earth = {{{earth|D}}} |
| {{!}}lightning = {{{lightning{{!}}D}}}
| | |lightning = {{{lightning|D}}} |
| {{!}}death = {{{death{{!}}Normal}}}
| | |death = {{{death|Normal}}} |
| {{!}}sleep = {{{sleep{{!}}Normal}}}
| | |sleep = {{{sleep|Normal}}} |
| {{!}}stun = {{{stun{{!}}Normal}}}
| | |stun = {{{stun|Normal}}} |
| {{!}}paralyse = {{{paralyse{{!}}Normal}}}
| | |paralyse = {{{paralyse|Normal}}} |
| {{!}}silence = {{{silence{{!}}Normal}}}
| | |silence = {{{silence|Normal}}} |
| {{!}}slow = {{{slow{{!}}Normal}}}
| | |slow = {{{slow|Normal}}} |
| {{!}}move = {{{move}}}
| | |move = {{{move}}} |
| {{!}}anger = {{{anger}}}
| | |anger = {{{anger}}} |
| {{!}}target = {{{target}}}
| | |target = {{{target}}} |
| {{!}}skills = {{{skills{{!}}''This enemy does not have any skills.''}}}
| | |skills = {{{skills|''This enemy does not have any skills.''}}} |
| {{!}}attack1 = {{{attack1{{!}}''Normal attack''}}}
| | |attack1 = {{{attack1|''Normal attack''}}} |
| {{!}}attack2 = {{{attack2{{!}}}}}
| | |attack2 = {{{attack2|}}} |
| {{!}}attack3 = {{{attack3{{!}}}}}
| | |attack3 = {{{attack3|}}} |
| {{!}}area = {{{area}}}
| | |area = {{{area}}} |
| {{!}}potch = {{{potch}}}
| | |potch = {{{potch}}} |
| {{!}}bribe = {{{bribe{{!}}no}}}
| | |bribe = {{{bribe|no}}} |
| {{!}}sp = {{{sp}}}
| | |sp = {{{sp}}} |
| {{!}}items = {{{items{{!}}''This enemy does not drop any items.''}}}
| | |items = {{{items|''This enemy does not drop any items.''}}} |
| {{!}}food = {{{food{{!}}''This enemy does not drop any food.''}}}
| | |food = {{{food|''This enemy does not drop any food.''}}} |
| }} | | }} |
| }} | | }} |
| }} | | }} |