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| align="center" colspan="4" | | | align="center" colspan="4" | | ||
{| align="center" width="100%" class="textfield" | {| align="center" width="100%" class="textfield" style="height-min:100px" | ||
|- align="center" | |- align="center" | ||
| {{#if: {{{image|}}}|[[File:{{{tmname | | {{#if: {{{image|}}}|[[File:{{{tmname|{{{name|King Jowy (sprite)}}}}}}.png]] | ||
|} | |} | ||
|- | |- | ||
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{| class="charstatinner" style=" " | {| class="charstatinner" style=" " | ||
|- align="center" | |- align="center" | ||
|class="infoboxblank"|''' | |class="infoboxblank"|'''Details''' | ||
|} | |} | ||
{| class="charstatinner" align="center" width="100%" | |||
{| class="charstatinner | |||
|- align="left" | |- align="left" | ||
|class="infoboxblank"| '''Area''' | |class="infoboxblank"|'''Area''' | ||
|class="textfield" width="70%" style=" "|{{{area| | |class="textfield" width="70%" style=" "|{{{area|--}}} | ||
|- align="left" | |- align="left" | ||
|class="infoboxblank"| ''' | |class="infoboxblank"|'''Type''' | ||
|class="textfield" width="70%" style=" "|{{{ | |class="textfield" width="70%" style=" "|{{{type|--}}} enemy | ||
|- | |||
|} | |} | ||
|- | |- | ||
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|power = The PWR of the enemy. | |power = The PWR of the enemy. | ||
|skill = The SKL of the enemy. | |skill = The SKL of the enemy. | ||
|magic = The MGC of the enemy. | |magic = The MGC of the enemy. | ||
|repel = The REP of the enemy. | |||
|defense = The PDF of the enemy. | |||
|magic_defense = The MDF of the enemy (if applicable). | |magic_defense = The MDF of the enemy (if applicable). | ||
|luck = The | |speed = The SPD of the enemy. | ||
|luck = The LUK of the enemy. | |||
|elemental_strength = Elemental magic that the enemy is strong against, if any. | |elemental_strength = Elemental magic that the enemy is strong against, if any. | ||
|elemental_weakness = Elemental magic that the enemy is weak against, if any. | |elemental_weakness = Elemental magic that the enemy is weak against, if any. | ||
|move = The movement ability of the enemy(Long, Short, Immobile, Teleport) with optional ''(Flight)'' for flying enemies. | |||
|area = The location in which this enemy can be encountered and battled in. | |area = The location in which this enemy can be encountered and battled in. | ||
|items = Items that this enemy can drop. | |items = Items that this enemy can drop. | ||
}} | }} | ||
</pre>[[Category:Infobox templates]]</noinclude> | </pre>[[Category:Infobox templates]]</noinclude> |
Revision as of 15:29, 19 March 2021
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This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.
{{Enemy |name = The enemies English name or closest localisation. |japanese_name= The enemies name in Japanese. This is usually written in Katakana. |romaji_name = The enemies Japanese name once converted to Romaji |level = The Level of the enemy. |potch = The amount of potch this enemy awards upon defeat. |bribe = Whether the enemy is bribable or not (yes or no), |hp = The HP of the enemy. |power = The PWR of the enemy. |skill = The SKL of the enemy. |magic = The MGC of the enemy. |repel = The REP of the enemy. |defense = The PDF of the enemy. |magic_defense = The MDF of the enemy (if applicable). |speed = The SPD of the enemy. |luck = The LUK of the enemy. |elemental_strength = Elemental magic that the enemy is strong against, if any. |elemental_weakness = Elemental magic that the enemy is weak against, if any. |move = The movement ability of the enemy(Long, Short, Immobile, Teleport) with optional ''(Flight)'' for flying enemies. |area = The location in which this enemy can be encountered and battled in. |items = Items that this enemy can drop. }}