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|speed = {{{speed}}} | |speed = {{{speed}}} | ||
|luck = {{{luck}}} | |luck = {{{luck}}} | ||
|fire = {{{fire| | |fire = {{{fire|Normal}}} | ||
|wind = {{{wind| | |wind = {{{wind|Normal}}} | ||
|earth = {{{earth| | |earth = {{{earth|Normal}}} | ||
|lightning = {{{lightning| | |lightning = {{{lightning|Normal}}} | ||
|water = {{{water| | |water = {{{water|Normal}}} | ||
|punishment = {{{ | |punishment = {{{punish}}} | ||
|blinking = {{{blinking | |blinking = {{{blinking}}} | ||
|soul = {{{soul | |soul = {{{soul}}} | ||
|neutral = {{{neutral | |neutral = {{{neutral}}} | ||
|physical = {{{physical | |physical = {{{physical}}} | ||
|death = {{{death| | |death = {{{death|Normal}}} | ||
|sleep = {{{sleep| | |sleep = {{{sleep|Normal}}} | ||
|charm = {{{charm| | |charm = {{{charm|Normal}}} | ||
|teleport = {{{teleport| | |teleport = {{{teleport|Normal}}} | ||
|rune = {{{rune | |rune = {{{rune}}} | ||
|status = {{{status | |status = {{{status}}} | ||
|attack1 = {{{attack1| | |attack1 = {{{attack1|--}}} | ||
|attack2 = {{{attack2|}}} | |attack2 = {{{attack2|--}}} | ||
|attack3 = {{{attack3|}}} | |attack3 = {{{attack3|--}}} | ||
|attack4 = {{{attack4|}}} | |attack4 = {{{attack4|--}}} | ||
|area = {{{area}}} | |area = {{{area}}} | ||
|potch = {{{potch}}} | |potch = {{{potch}}} | ||
Line 60: | Line 60: | ||
|speed = {{{speed2}}} | |speed = {{{speed2}}} | ||
|luck = {{{luck2}}} | |luck = {{{luck2}}} | ||
|fire = {{{fire2 | |fire = {{{fire2}}} | ||
|wind = {{{wind2 | |wind = {{{wind2}}} | ||
|earth = {{{earth2 | |earth = {{{earth2}}} | ||
|lightning = {{{lightning2 | |lightning = {{{lightning2}}} | ||
|water = {{{water2 | |water = {{{water2}}} | ||
|punishment = {{{ | |punishment = {{{punish2}}} | ||
|blinking = {{{blinking2 | |blinking = {{{blinking2}}} | ||
|soul = {{{soul2 | |soul = {{{soul2}}} | ||
|neutral = {{{neutral2 | |neutral = {{{neutral2}}} | ||
|physical = {{{physical2 | |physical = {{{physical2}}} | ||
|death = {{{death2 | |death = {{{death2}}} | ||
|sleep = {{{sleep2 | |sleep = {{{sleep2}}} | ||
|charm = {{{charm2 | |charm = {{{charm2}}} | ||
|teleport = {{{teleport2 | |teleport = {{{teleport2}}} | ||
|rune = {{{rune2 | |rune = {{{rune2}}} | ||
|status = {{{status2 | |status = {{{status2}}} | ||
|attack1 = {{{attack21 | |attack1 = {{{attack21}}} | ||
|attack2 = {{{attack22 | |attack2 = {{{attack22}}} | ||
|attack3 = {{{attack23 | |attack3 = {{{attack23}}} | ||
|attack4 = {{{attack24 | |attack4 = {{{attack24}}} | ||
|area = {{{area2}}} | |area = {{{area2}}} | ||
|potch = {{{potch2}}} | |potch = {{{potch2}}} | ||
Line 101: | Line 101: | ||
|speed = {{{speed3}}} | |speed = {{{speed3}}} | ||
|luck = {{{luck3}}} | |luck = {{{luck3}}} | ||
|fire = {{{fire3 | |fire = {{{fire3}}} | ||
|wind = {{{wind3 | |wind = {{{wind3}}} | ||
|earth = {{{earth3 | |earth = {{{earth3}}} | ||
|lightning = {{{lightning3 | |lightning = {{{lightning3}}} | ||
|water = {{{water3 | |water = {{{water3}}} | ||
|punishment = {{{ | |punishment = {{{punish3}}} | ||
|blinking = {{{blinking3 | |blinking = {{{blinking3}}} | ||
|soul = {{{soul3 | |soul = {{{soul3}}} | ||
|neutral = {{{neutral3 | |neutral = {{{neutral3}}} | ||
|physical = {{{physical3 | |physical = {{{physical3}}} | ||
|death = {{{death3 | |death = {{{death3}}} | ||
|sleep = {{{sleep3 | |sleep = {{{sleep3}}} | ||
|charm = {{{charm3 | |charm = {{{charm3}}} | ||
|teleport = {{{teleport3 | |teleport = {{{teleport3}}} | ||
|rune = {{{rune3 | |rune = {{{rune3}}} | ||
|status = {{{status3 | |status = {{{status3}}} | ||
|attack1 = {{{attack31 | |attack1 = {{{attack31}}} | ||
|attack2 = {{{attack32 | |attack2 = {{{attack32}}} | ||
|attack3 = {{{attack33 | |attack3 = {{{attack33}}} | ||
|attack4 = {{{attack34 | |attack4 = {{{attack34}}} | ||
|area = {{{area3}}} | |area = {{{area3}}} | ||
|potch = {{{potch3}}} | |potch = {{{potch3}}} | ||
Line 142: | Line 142: | ||
|speed = {{{speed4}}} | |speed = {{{speed4}}} | ||
|luck = {{{luck4}}} | |luck = {{{luck4}}} | ||
|fire = {{{fire4 | |fire = {{{fire4}}} | ||
|wind = {{{wind4 | |wind = {{{wind4}}} | ||
|earth = {{{earth4 | |earth = {{{earth4}}} | ||
|lightning = {{{lightning4 | |lightning = {{{lightning4}}} | ||
|water = {{{water4 | |water = {{{water4}}} | ||
|punishment = {{{ | |punishment = {{{punish4}}} | ||
|blinking = {{{blinking4 | |blinking = {{{blinking4}}} | ||
|soul = {{{soul4 | |soul = {{{soul4}}} | ||
|neutral = {{{neutral4 | |neutral = {{{neutral4}}} | ||
|physical = {{{physical4 | |physical = {{{physical4}}} | ||
|death = {{{death4 | |death = {{{death4}}} | ||
|sleep = {{{sleep4 | |sleep = {{{sleep4}}} | ||
|charm = {{{charm4 | |charm = {{{charm4}}} | ||
|teleport = {{{teleport4 | |teleport = {{{teleport4}}} | ||
|rune = {{{rune4 | |rune = {{{rune4}}} | ||
|status = {{{status4 | |status = {{{status4}}} | ||
|attack1 = {{{attack41 | |attack1 = {{{attack41}}} | ||
|attack2 = {{{attack42 | |attack2 = {{{attack42}}} | ||
|attack3 = {{{attack43 | |attack3 = {{{attack43}}} | ||
|attack4 = {{{attack44 | |attack4 = {{{attack44}}} | ||
|area = {{{area4}}} | |area = {{{area4}}} | ||
|potch = {{{potch4}}} | |potch = {{{potch4}}} | ||
Line 178: | Line 178: | ||
|level = {{{levelb1}}} | |level = {{{levelb1}}} | ||
|hp = {{{hpb1}}} | |hp = {{{hpb1}}} | ||
| | |power = {{{powerb1}}} | ||
|skill = {{{skillb1}}} | |skill = {{{skillb1}}} | ||
|magic = {{{magicb1}}} | |magic = {{{magicb1}}} | ||
| | |repel = {{{repelb1}}} | ||
|defense = {{{defenseb1}}} | |defense = {{{defenseb1}}} | ||
|magic_defense = {{{magic_defenseb1}}} | |magic_defense = {{{magic_defenseb1}}} | ||
|speed = {{{speedb1}}} | |speed = {{{speedb1}}} | ||
|luck = {{{luckb1}}} | |luck = {{{luckb1}}} | ||
| | |sword = {{{swordb1}}} | ||
| | |spear = {{{spearb1}}} | ||
| | |claw = {{{clawb1}}} | ||
| | |projectile = {{{projectileb1}}} | ||
|water = {{{waterb1| | |fire = {{{fireb1|Normal}}} | ||
| | |water = {{{waterb1|Normal}}} | ||
| | |wind = {{{windb1|Normal}}} | ||
| | |earth = {{{earthb1|Normal}}} | ||
| | |lightning = {{{lightningb1|Normal}}} | ||
| | |death = {{{deathb1|Normal}}} | ||
| | |sleep = {{{sleepb1|Normal}}} | ||
| | |stun = {{{stunb1|Normal}}} | ||
| | |paralyse = {{{paralyseb1|Normal}}} | ||
| | |silence = {{{silenceb1|Normal}}} | ||
| | |slow = {{{slowb1|Normal}}} | ||
| | |move = {{{moveb1}}} | ||
| | |anger = {{{angerb1}}} | ||
| | |target = {{{targetb1}}} | ||
| | |skills = {{{skillsb1|''This enemy does not have any skills.''}}} | ||
| | |attack1 = {{{attackb11}}} | ||
|attack2 = {{{attackb12|--}}} | |||
|attack3 = {{{attackb13|--}}} | |||
|area = {{{areab1}}} | |area = {{{areab1}}} | ||
|potch = {{{potchb1}}} | |potch = {{{potchb1}}} | ||
|bribe = {{{bribeb1|no}}} | |bribe = {{{bribeb1|no}}} | ||
|sp = {{{spb1}}} | |||
|items = {{{itemsb1|''This enemy does not drop any items.''}}} | |items = {{{itemsb1|''This enemy does not drop any items.''}}} | ||
|food = {{{foodb1|''This enemy does not drop any food.''}}} | |food = {{{foodb1|''This enemy does not drop any food.''}}} | ||
Line 214: | Line 217: | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
{{#if:{{{tabB2|}}}|{{{tabB2|}}}={{Enemy IV/Content | {{#if:{{{tabB2|}}}|{{{tabB2|}}}={{Enemy IV/Content | ||
|name = {{{ | |name = {{{nameB2}}} | ||
|tmname = {{{ | |tmname = {{{tmnameB2}}} | ||
|level = {{{ | |level = {{{levelB2}}} | ||
|hp = {{{ | |hp = {{{hpB2}}} | ||
| | |power = {{{powerB2}}} | ||
|skill = {{{ | |skill = {{{skillB2}}} | ||
|magic = {{{ | |magic = {{{magicB2}}} | ||
| | |repel = {{{repelB2}}} | ||
|defense = {{{ | |defense = {{{defenseB2}}} | ||
|magic_defense = {{{ | |magic_defense = {{{magic_defenseB2}}} | ||
|speed = {{{ | |speed = {{{speedB2}}} | ||
|luck = {{{ | |luck = {{{luckB2}}} | ||
| | |sword = {{{swordB2}}} | ||
| | |spear = {{{spearB2}}} | ||
| | |claw = {{{clawB2}}} | ||
| | |projectile = {{{projectileB2}}} | ||
| | |fire = {{{fireB2|Normal}}} | ||
| | |water = {{{waterB2|Normal}}} | ||
| | |wind = {{{windB2|Normal}}} | ||
| | |earth = {{{earthB2|Normal}}} | ||
| | |lightning = {{{lightningB2|Normal}}} | ||
| | |death = {{{deathB2|Normal}}} | ||
| | |sleep = {{{sleepB2|Normal}}} | ||
| | |stun = {{{stunB2|Normal}}} | ||
| | |paralyse = {{{paralyseB2|Normal}}} | ||
| | |silence = {{{silenceB2|Normal}}} | ||
| | |slow = {{{slowB2|Normal}}} | ||
| | |move = {{{moveB2}}} | ||
|attack1 = {{{ | |anger = {{{angerB2}}} | ||
|attack2 = {{{ | |target = {{{targetB2}}} | ||
|attack3 = {{{ | |skills = {{{skillsB2|''This enemy does not have any skills.''}}} | ||
| | |attack1 = {{{attackB21}}} | ||
| | |attack2 = {{{attackB22|--}}} | ||
| | |attack3 = {{{attackB23|--}}} | ||
| | |area = {{{areaB2}}} | ||
|items = {{{ | |potch = {{{potchB2}}} | ||
|food = {{{ | |bribe = {{{bribeB2|no}}} | ||
|sp = {{{spB2}}} | |||
|items = {{{itemsB2|''This enemy does not drop any items.''}}} | |||
|food = {{{foodB2|''This enemy does not drop any food.''}}} | |||
}} | }} | ||
}} | }} | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
{{#if:{{{tabB3|}}}|{{{tabB3|}}}={{Enemy IV/Content | {{#if:{{{tabB3|}}}|{{{tabB3|}}}={{Enemy IV/Content | ||
|name = {{{ | |name = {{{nameB3}}} | ||
|tmname = {{{ | |tmname = {{{tmnameB3}}} | ||
|level = {{{ | |level = {{{levelB3}}} | ||
|hp = {{{ | |hp = {{{hpB3}}} | ||
| | |power = {{{powerB3}}} | ||
|skill = {{{ | |skill = {{{skillB3}}} | ||
|magic = {{{ | |magic = {{{magicB3}}} | ||
| | |repel = {{{repelB3}}} | ||
|defense = {{{ | |defense = {{{defenseB3}}} | ||
|magic_defense = {{{ | |magic_defense = {{{magic_defenseB3}}} | ||
|speed = {{{ | |speed = {{{speedB3}}} | ||
|luck = {{{ | |luck = {{{luckB3}}} | ||
| | |sword = {{{swordB3}}} | ||
| | |spear = {{{spearB3}}} | ||
| | |claw = {{{clawB3}}} | ||
| | |projectile = {{{projectileB3}}} | ||
| | |fire = {{{fireB3|Normal}}} | ||
| | |water = {{{waterB3|Normal}}} | ||
| | |wind = {{{windB3|Normal}}} | ||
| | |earth = {{{earthB3|Normal}}} | ||
| | |lightning = {{{lightningB3|Normal}}} | ||
| | |death = {{{deathB3|Normal}}} | ||
| | |sleep = {{{sleepB3|Normal}}} | ||
| | |stun = {{{stunB3|Normal}}} | ||
| | |paralyse = {{{paralyseB3|Normal}}} | ||
| | |silence = {{{silenceB3|Normal}}} | ||
| | |slow = {{{slowB3|Normal}}} | ||
| | |move = {{{moveB3}}} | ||
|attack1 = {{{ | |anger = {{{angerB3}}} | ||
|attack2 = {{{ | |target = {{{targetB3}}} | ||
|attack3 = {{{ | |skills = {{{skillsB3|''This enemy does not have any skills.''}}} | ||
| | |attack1 = {{{attackB31}}} | ||
| | |attack2 = {{{attackB32|--}}} | ||
| | |attack3 = {{{attackB33|--}}} | ||
| | |area = {{{areaB3}}} | ||
|items = {{{ | |potch = {{{potchB3}}} | ||
|food = {{{ | |bribe = {{{bribeB3|no}}} | ||
|sp = {{{spB3}}} | |||
|items = {{{itemsB3|''This enemy does not drop any items.''}}} | |||
|food = {{{foodB3|''This enemy does not drop any food.''}}} | |||
}} | }} | ||
}} | }} | ||
Line 312: | Line 321: | ||
|claw = {{{clawB4}}} | |claw = {{{clawB4}}} | ||
|projectile = {{{projectileB4}}} | |projectile = {{{projectileB4}}} | ||
|fire = {{{fireB4| | |fire = {{{fireB4|Normal}}} | ||
|water = {{{waterB4| | |water = {{{waterB4|Normal}}} | ||
|wind = {{{windB4| | |wind = {{{windB4|Normal}}} | ||
|earth = {{{earthB4| | |earth = {{{earthB4|Normal}}} | ||
|lightning = {{{lightningB4| | |lightning = {{{lightningB4|Normal}}} | ||
|death = {{{deathB4| | |death = {{{deathB4|Normal}}} | ||
|sleep = {{{sleepB4| | |sleep = {{{sleepB4|Normal}}} | ||
|stun = {{{stunB4| | |stun = {{{stunB4|Normal}}} | ||
|paralyse = {{{paralyseB4| | |paralyse = {{{paralyseB4|Normal}}} | ||
|silence = {{{silenceB4| | |silence = {{{silenceB4|Normal}}} | ||
|slow = {{{slowB4| | |slow = {{{slowB4|Normal}}} | ||
|move = {{{moveB4}}} | |move = {{{moveB4}}} | ||
|anger = {{{angerB4}}} | |anger = {{{angerB4}}} | ||
Line 328: | Line 337: | ||
|skills = {{{skillsB4|''This enemy does not have any skills.''}}} | |skills = {{{skillsB4|''This enemy does not have any skills.''}}} | ||
|attack1 = {{{attackB41}}} | |attack1 = {{{attackB41}}} | ||
|attack2 = {{{attackB42|}}} | |attack2 = {{{attackB42|--}}} | ||
|attack3 = {{{attackB43|}}} | |attack3 = {{{attackB43|--}}} | ||
|area = {{{areaB4}}} | |area = {{{areaB4}}} | ||
|potch = {{{potchB4}}} | |potch = {{{potchB4}}} | ||
Line 343: | Line 352: | ||
{{#if:{{{tabC|}}}|{{{tabC|}}}= | {{#if:{{{tabC|}}}|{{{tabC|}}}= | ||
{{#tag:tabber|{{{tabC1|}}}= {{Enemy IV/Content | {{#tag:tabber|{{{tabC1|}}}= {{Enemy IV/Content | ||
|name = {{{ | |name = {{{nameC1}}} | ||
|tmname = {{{ | |tmname = {{{tmnameC1}}} | ||
|level = {{{ | |level = {{{levelC1}}} | ||
|hp = {{{ | |hp = {{{hpC1}}} | ||
| | |power = {{{powerC1}}} | ||
|skill = {{{ | |skill = {{{skillC1}}} | ||
|magic = {{{ | |magic = {{{magicC1}}} | ||
| | |repel = {{{repelC1}}} | ||
|defense = {{{ | |defense = {{{defenseC1}}} | ||
|magic_defense = {{{ | |magic_defense = {{{magic_defenseC1}}} | ||
|speed = {{{ | |speed = {{{speedC1}}} | ||
|luck = {{{ | |luck = {{{luckC1}}} | ||
| | |sword = {{{swordC1}}} | ||
| | |spear = {{{spearC1}}} | ||
| | |claw = {{{clawC1}}} | ||
| | |projectile = {{{projectileC1}}} | ||
| | |fire = {{{fireC1|Normal}}} | ||
| | |water = {{{waterC1|Normal}}} | ||
| | |wind = {{{windC1|Normal}}} | ||
| | |earth = {{{earthC1|Normal}}} | ||
| | |lightning = {{{lightningC1|Normal}}} | ||
| | |death = {{{deathC1|Normal}}} | ||
| | |sleep = {{{sleepC1|Normal}}} | ||
| | |stun = {{{stunC1|Normal}}} | ||
| | |paralyse = {{{paralyseC1|Normal}}} | ||
| | |silence = {{{silenceC1|Normal}}} | ||
| | |slow = {{{slowC1|Normal}}} | ||
| | |move = {{{moveC1}}} | ||
|attack1 = {{{ | |anger = {{{angerC1}}} | ||
|attack2 = {{{ | |target = {{{targetC1}}} | ||
|attack3 = {{{ | |skills = {{{skillsC1|''This enemy does not have any skills.''}}} | ||
| | |attack1 = {{{attackC11}}} | ||
| | |attack2 = {{{attackC12|--}}} | ||
| | |attack3 = {{{attackC13|--}}} | ||
| | |area = {{{areaC1}}} | ||
|items = {{{ | |potch = {{{potchC1}}} | ||
|food = {{{ | |bribe = {{{bribeC1|no}}} | ||
|sp = {{{spC1}}} | |||
|items = {{{itemsC1|''This enemy does not drop any items.''}}} | |||
|food = {{{foodC1|''This enemy does not drop any food.''}}} | |||
}} | }} | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
{{#if:{{{tabC2|}}}|{{{tabC2|}}}={{Enemy IV/Content | {{#if:{{{tabC2|}}}|{{{tabC2|}}}={{Enemy IV/Content | ||
|name = {{{ | |name = {{{nameC2}}} | ||
|tmname = {{{ | |tmname = {{{tmnameC2}}} | ||
|level = {{{ | |level = {{{levelC2}}} | ||
|hp = {{{ | |hp = {{{hpC2}}} | ||
| | |power = {{{powerC2}}} | ||
|skill = {{{ | |skill = {{{skillC2}}} | ||
|magic = {{{ | |magic = {{{magicC2}}} | ||
| | |repel = {{{repelC2}}} | ||
|defense = {{{ | |defense = {{{defenseC2}}} | ||
|magic_defense = {{{ | |magic_defense = {{{magic_defenseC2}}} | ||
|speed = {{{ | |speed = {{{speedC2}}} | ||
|luck = {{{ | |luck = {{{luckC2}}} | ||
| | |sword = {{{swordC2}}} | ||
| | |spear = {{{spearC2}}} | ||
| | |claw = {{{clawC2}}} | ||
| | |projectile = {{{projectileC2}}} | ||
| | |fire = {{{fireC2|Normal}}} | ||
| | |water = {{{waterC2|Normal}}} | ||
| | |wind = {{{windC2|Normal}}} | ||
| | |earth = {{{earthC2|Normal}}} | ||
| | |lightning = {{{lightningC2|Normal}}} | ||
| | |death = {{{deathC2|Normal}}} | ||
| | |sleep = {{{sleepC2|Normal}}} | ||
| | |stun = {{{stunC2|Normal}}} | ||
| | |paralyse = {{{paralyseC2|Normal}}} | ||
| | |silence = {{{silenceC2|Normal}}} | ||
| | |slow = {{{slowC2|Normal}}} | ||
| | |move = {{{moveC2}}} | ||
|attack1 = {{{ | |anger = {{{angerC2}}} | ||
|attack2 = {{{ | |target = {{{targetC2}}} | ||
|attack3 = {{{ | |skills = {{{skillsC2|''This enemy does not have any skills.''}}} | ||
| | |attack1 = {{{attackC21}}} | ||
| | |attack2 = {{{attackC22|--}}} | ||
| | |attack3 = {{{attackC23|--}}} | ||
| | |area = {{{areaC2}}} | ||
|items = {{{ | |potch = {{{potchC2}}} | ||
|food = {{{ | |bribe = {{{bribeC2|no}}} | ||
|sp = {{{spC2}}} | |||
|items = {{{itemsC2|''This enemy does not drop any items.''}}} | |||
|food = {{{foodC2|''This enemy does not drop any food.''}}} | |||
}} | }} | ||
}} | }} | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
{{#if:{{{tabC3|}}}|{{{tabC3|}}}={{Enemy IV/Content | {{#if:{{{tabC3|}}}|{{{tabC3|}}}={{Enemy IV/Content | ||
|name = {{{ | |name = {{{nameC3}}} | ||
|tmname = {{{ | |tmname = {{{tmnameC3}}} | ||
|level = {{{ | |level = {{{levelC3}}} | ||
|hp = {{{ | |hp = {{{hpC3}}} | ||
| | |power = {{{powerC3}}} | ||
|skill = {{{ | |skill = {{{skillC3}}} | ||
|magic = {{{ | |magic = {{{magicC3}}} | ||
| | |repel = {{{repelC3}}} | ||
|defense = {{{ | |defense = {{{defenseC3}}} | ||
|magic_defense = {{{ | |magic_defense = {{{magic_defenseC3}}} | ||
|speed = {{{ | |speed = {{{speedC3}}} | ||
|luck = {{{ | |luck = {{{luckC3}}} | ||
| | |sword = {{{swordC3}}} | ||
| | |spear = {{{spearC3}}} | ||
| | |claw = {{{clawC3}}} | ||
| | |projectile = {{{projectileC3}}} | ||
| | |fire = {{{fireC3|Normal}}} | ||
| | |water = {{{waterC3|Normal}}} | ||
| | |wind = {{{windC3|Normal}}} | ||
| | |earth = {{{earthC3|Normal}}} | ||
| | |lightning = {{{lightningC3|Normal}}} | ||
| | |death = {{{deathC3|Normal}}} | ||
| | |sleep = {{{sleepC3|Normal}}} | ||
| | |stun = {{{stunC3|Normal}}} | ||
| | |paralyse = {{{paralyseC3|Normal}}} | ||
| | |silence = {{{silenceC3|Normal}}} | ||
| | |slow = {{{slowC3|Normal}}} | ||
| | |move = {{{moveC3}}} | ||
|attack1 = {{{ | |anger = {{{angerC3}}} | ||
|attack2 = {{{ | |target = {{{targetC3}}} | ||
|attack3 = {{{ | |skills = {{{skillsC3|''This enemy does not have any skills.''}}} | ||
| | |attack1 = {{{attackC31}}} | ||
| | |attack2 = {{{attackC32|--}}} | ||
| | |attack3 = {{{attackC33|--}}} | ||
| | |area = {{{areaC3}}} | ||
|items = {{{ | |potch = {{{potchC3}}} | ||
|food = {{{ | |bribe = {{{bribeC3|no}}} | ||
|sp = {{{spC3}}} | |||
|items = {{{itemsC3|''This enemy does not drop any items.''}}} | |||
|food = {{{foodC3|''This enemy does not drop any food.''}}} | |||
}} | }} | ||
}} | }} | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
{{#if:{{{tabC4|}}}|{{{tabC4|}}}={{Enemy IV/Content | {{#if:{{{tabC4|}}}|{{{tabC4|}}}={{Enemy IV/Content | ||
|name = {{{ | |name = {{{nameC4}}} | ||
|tmname = {{{ | |tmname = {{{tmnameC4}}} | ||
|level = {{{ | |level = {{{levelC4}}} | ||
|hp = {{{ | |hp = {{{hpC4}}} | ||
| | |power = {{{powerC4}}} | ||
|skill = {{{ | |skill = {{{skillC4}}} | ||
|magic = {{{ | |magic = {{{magicC4}}} | ||
| | |repel = {{{repelC4}}} | ||
|defense = {{{ | |defense = {{{defenseC4}}} | ||
|magic_defense = {{{ | |magic_defense = {{{magic_defenseC4}}} | ||
|speed = {{{ | |speed = {{{speedC4}}} | ||
|luck = {{{ | |luck = {{{luckC4}}} | ||
| | |sword = {{{swordC4}}} | ||
| | |spear = {{{spearC4}}} | ||
| | |claw = {{{clawC4}}} | ||
| | |projectile = {{{projectileC4}}} | ||
| | |fire = {{{fireC4|Normal}}} | ||
| | |water = {{{waterC4|Normal}}} | ||
| | |wind = {{{windC4|Normal}}} | ||
| | |earth = {{{earthC4|Normal}}} | ||
| | |lightning = {{{lightningC4|Normal}}} | ||
| | |death = {{{deathC4|Normal}}} | ||
| | |sleep = {{{sleepC4|Normal}}} | ||
| | |stun = {{{stunC4|Normal}}} | ||
| | |paralyse = {{{paralyseC4|Normal}}} | ||
| | |silence = {{{silenceC4|Normal}}} | ||
| | |slow = {{{slowC4|Normal}}} | ||
| | |move = {{{moveC4}}} | ||
|attack1 = {{{ | |anger = {{{angerC4}}} | ||
|attack2 = {{{ | |target = {{{targetC4}}} | ||
|attack3 = {{{ | |skills = {{{skillsC4|''This enemy does not have any skills.''}}} | ||
| | |attack1 = {{{attackC41}}} | ||
| | |attack2 = {{{attackC42|--}}} | ||
| | |attack3 = {{{attackC43|--}}} | ||
| | |area = {{{areaC4}}} | ||
|items = {{{ | |potch = {{{potchC4}}} | ||
|food = {{{ | |bribe = {{{bribeC4|no}}} | ||
|sp = {{{spC4}}} | |||
|items = {{{itemsC4|''This enemy does not drop any items.''}}} | |||
|food = {{{foodC4|''This enemy does not drop any food.''}}} | |||
}} | }} | ||
}} | }} | ||
Line 512: | Line 533: | ||
|name = {{{name}}} | |name = {{{name}}} | ||
|tmname = {{{tmname}}} | |tmname = {{{tmname}}} | ||
|area = {{{area}}} | |area = {{{area}}} | ||
| | |type = {{{type}}} | ||
}} | }} | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
{{#if:{{{tab2|}}}|{{{tab2|}}}={{Enemy IV/Content | {{#if:{{{tab2|}}}|{{{tab2|}}}={{Enemy IV/Content | ||
|name = {{{ | |name = {{{name}}} | ||
|tmname = {{{tmname2}}} | |tmname = {{{tmname2}}} | ||
|area = {{{area2}}} | |area = {{{area2}}} | ||
| | |type = {{{type2}}} | ||
}} | }} | ||
}} | }} | ||
}} | }} | ||
{{!}}- | |||
| | | | ||
{{Enemy IV/Content | {{Enemy IV/Content | ||
|name = {{{name}}} | |name = {{{name}}} | ||
|tmname = {{{tmname}}} | |tmname = {{{tmname}}} | ||
|area = {{{area}}} | |area = {{{area}}} | ||
| | |type = {{{type|Normal}}} | ||
| | |||
}} | }} | ||
}} | }} | ||
}} | }} | ||
|- | |- | ||
|}<includeonly>[[Category:Enemies in Suikoden IV]]</includeonly> | |}<includeonly>[[Category:Enemies in Suikoden IV]] {{#ifeq: {{{type}}}|Boss|[[Category:Boss enemies in Suikoden IV]]}}{{#ifeq: {{{type}}}|Event|[[Category:Event enemies in Suikoden IV]]}}{{#ifeq: {{{type}}}|Normal|[[Category:Normal enemies in Suikoden IV]]}}{{#ifeq: {{{type2}}}|Boss|[[Category:Boss enemies in Suikoden IV]]}}</includeonly> | ||
<noinclude>This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.{{clear}} | <noinclude>This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.{{clear}} | ||
<pre> | <pre> | ||
{{Enemy IV | {{Enemy IV | ||
|name = The enemies English name or closest | |name = The enemies English name or closest localization. | ||
|japanese_name= The enemies name in Japanese. This is usually written in Katakana. | |japanese_name= The enemies name in Japanese. This is usually written in Katakana. | ||
|romaji_name = The enemies Japanese name once converted to Romaji | |romaji_name = The enemies Japanese name once converted to Romaji |
Revision as of 15:40, 19 March 2021
{{{name}}} マッシュ・マクドール |
This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.
{{Enemy IV |name = The enemies English name or closest localization. |japanese_name= The enemies name in Japanese. This is usually written in Katakana. |romaji_name = The enemies Japanese name once converted to Romaji |level = The Level of the enemy. |potch = The amount of potch this enemy awards upon defeat. |bribe = Whether the enemy is bribable or not (yes or no), |hp = The HP of the enemy. |power = The PWR of the enemy. |skill = The SKL of the enemy. |defense = The DEF of the enemy. |speed = The SPD of the enemy. |magic = The MGC of the enemy. |magic_defense = The MDF of the enemy (if applicable). |luck = The LUCK of the enemy. |elemental_strength = Elemental magic that the enemy is strong against, if any. |elemental_weakness = Elemental magic that the enemy is weak against, if any. |area = The location in which this enemy can be encountered and battled in. |items = Items that this enemy can drop. }}