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{| class="infoboxouter" style=" " | {| class="infoboxouter" style=" " | ||
| | |- | ||
| align="center" colspan="4" | | |||
{{Enemy/Title | {{Enemy/Title | ||
|name = {{{name}}} | |name = {{{name}}} | ||
Line 6: | Line 7: | ||
|romaji_name = {{{romaji_name}}} | |romaji_name = {{{romaji_name}}} | ||
}} | }} | ||
{{#if:{{{tabA|}}}|{{#tag:tabber|{{{tabA|}}}= | |||
{{#tag:tabber|{{{tab1|}}}= {{Enemy IV/Content | |||
|name = {{{name}}} | |||
|tmname = {{{tmname}}} | |||
|level = {{{level}}} | |||
|hp = {{{hp}}} | |||
|strength = {{{strength}}} | |||
|skill = {{{skill}}} | |||
|magic = {{{magic}}} | |||
|evasion = {{{evasion}}} | |||
|defense = {{{defense}}} | |||
|magic_defense = {{{magic_defense}}} | |||
|speed = {{{speed}}} | |||
|luck = {{{luck}}} | |||
|fire = {{{fire|Normal}}} | |||
|wind = {{{wind|Normal}}} | |||
|earth = {{{earth|Normal}}} | |||
|lightning = {{{lightning|Normal}}} | |||
|water = {{{water|Normal}}} | |||
|punishment = {{{punish}}} | |||
|blinking = {{{blinking}}} | |||
|soul = {{{soul}}} | |||
|neutral = {{{neutral}}} | |||
|physical = {{{physical}}} | |||
|death = {{{death|Normal}}} | |||
|sleep = {{{sleep|Normal}}} | |||
|charm = {{{charm|Normal}}} | |||
|teleport = {{{teleport|Normal}}} | |||
|rune = {{{rune}}} | |||
|status = {{{status}}} | |||
|attack1 = {{{attack1|--}}} | |||
|attack2 = {{{attack2|--}}} | |||
|attack3 = {{{attack3|--}}} | |||
|attack4 = {{{attack4|--}}} | |||
|area = {{{area}}} | |||
|potch = {{{potch}}} | |||
|bribe = {{{bribe|no}}} | |||
|items = {{{items|''This enemy does not drop any items.''}}} | |||
|food = {{{food|''This enemy does not drop any food.''}}} | |||
}} | |||
{{!}}-{{!}} | |||
{{#if:{{{tab2|}}}|{{{tab2|}}}={{Enemy IV/Content | |||
|name = {{{name2}}} | |||
|tmname = {{{tmname2}}} | |||
|level = {{{level2}}} | |||
|hp = {{{hp2}}} | |||
|strength = {{{strength2}}} | |||
|skill = {{{skill2}}} | |||
|magic = {{{magic2}}} | |||
|evasion = {{{evasion2}}} | |||
|defense = {{{defense2}}} | |||
|magic_defense = {{{magic_defense2}}} | |||
|speed = {{{speed2}}} | |||
|luck = {{{luck2}}} | |||
|fire = {{{fire2}}} | |||
|wind = {{{wind2}}} | |||
|earth = {{{earth2}}} | |||
|lightning = {{{lightning2}}} | |||
|water = {{{water2}}} | |||
|punishment = {{{punish2}}} | |||
|blinking = {{{blinking2}}} | |||
|soul = {{{soul2}}} | |||
|neutral = {{{neutral2}}} | |||
|physical = {{{physical2}}} | |||
|death = {{{death2}}} | |||
|sleep = {{{sleep2}}} | |||
|charm = {{{charm2}}} | |||
|teleport = {{{teleport2}}} | |||
|rune = {{{rune2}}} | |||
|status = {{{status2}}} | |||
|attack1 = {{{attack21}}} | |||
|attack2 = {{{attack22}}} | |||
|attack3 = {{{attack23}}} | |||
|attack4 = {{{attack24}}} | |||
|area = {{{area2}}} | |||
|potch = {{{potch2}}} | |||
|bribe = {{{bribe2|no}}} | |||
|items = {{{items2|''This enemy does not drop any items.''}}} | |||
|food = {{{food2|''This enemy does not drop any food.''}}} | |||
}} | |||
}} | |||
{{!}}-{{!}} | |||
{{#if:{{{tab3|}}}|{{{tab3|}}}={{Enemy IV/Content | |||
|name = {{{name3}}} | |||
|tmname = {{{tmname3}}} | |||
|level = {{{level3}}} | |||
|hp = {{{hp3}}} | |||
|strength = {{{strength3}}} | |||
|skill = {{{skill3}}} | |||
|magic = {{{magic3}}} | |||
|evasion = {{{evasion3}}} | |||
|defense = {{{defense3}}} | |||
|magic_defense = {{{magic_defense3}}} | |||
|speed = {{{speed3}}} | |||
|luck = {{{luck3}}} | |||
|fire = {{{fire3}}} | |||
|wind = {{{wind3}}} | |||
|earth = {{{earth3}}} | |||
|lightning = {{{lightning3}}} | |||
|water = {{{water3}}} | |||
|punishment = {{{punish3}}} | |||
|blinking = {{{blinking3}}} | |||
|soul = {{{soul3}}} | |||
|neutral = {{{neutral3}}} | |||
|physical = {{{physical3}}} | |||
|death = {{{death3}}} | |||
|sleep = {{{sleep3}}} | |||
|charm = {{{charm3}}} | |||
|teleport = {{{teleport3}}} | |||
|rune = {{{rune3}}} | |||
|status = {{{status3}}} | |||
|attack1 = {{{attack31}}} | |||
|attack2 = {{{attack32}}} | |||
|attack3 = {{{attack33}}} | |||
|attack4 = {{{attack34}}} | |||
|area = {{{area3}}} | |||
|potch = {{{potch3}}} | |||
|bribe = {{{bribe3|no}}} | |||
|items = {{{items3|''This enemy does not drop any items.''}}} | |||
|food = {{{food3|''This enemy does not drop any food.''}}} | |||
}} | |||
}} | |||
{{!}}-{{!}} | |||
{{#if:{{{tab4|}}}|{{{tab4|}}}={{Enemy IV/Content | |||
|name = {{{name4}}} | |||
|tmname = {{{tmname4}}} | |||
|level = {{{level4}}} | |||
|hp = {{{hp4}}} | |||
|strength = {{{strength4}}} | |||
|skill = {{{skill4}}} | |||
|magic = {{{magic4}}} | |||
|evasion = {{{evasion4}}} | |||
|defense = {{{defense4}}} | |||
|magic_defense = {{{magic_defense4}}} | |||
|speed = {{{speed4}}} | |||
|luck = {{{luck4}}} | |||
|fire = {{{fire4}}} | |||
|wind = {{{wind4}}} | |||
|earth = {{{earth4}}} | |||
|lightning = {{{lightning4}}} | |||
|water = {{{water4}}} | |||
|punishment = {{{punish4}}} | |||
|blinking = {{{blinking4}}} | |||
|soul = {{{soul4}}} | |||
|neutral = {{{neutral4}}} | |||
|physical = {{{physical4}}} | |||
|death = {{{death4}}} | |||
|sleep = {{{sleep4}}} | |||
|charm = {{{charm4}}} | |||
|teleport = {{{teleport4}}} | |||
|rune = {{{rune4}}} | |||
|status = {{{status4}}} | |||
|attack1 = {{{attack41}}} | |||
|attack2 = {{{attack42}}} | |||
|attack3 = {{{attack43}}} | |||
|attack4 = {{{attack44}}} | |||
|area = {{{area4}}} | |||
|potch = {{{potch4}}} | |||
|bribe = {{{bribe4|no}}} | |||
|items = {{{items4|''This enemy does not drop any items.''}}} | |||
|food = {{{food4|''This enemy does not drop any food.''}}} | |||
}} | |||
}} | |||
}} | |||
{{!}}-{{!}} | |||
{{#if:{{{tabB|}}}|{{{tabB|}}}= | |||
{{#tag:tabber|{{{tabB1|}}}= {{Enemy IV/Content | |||
|name = {{{nameb1}}} | |||
|tmname = {{{tmnameb1}}} | |||
|level = {{{levelb1}}} | |||
|hp = {{{hpb1}}} | |||
|power = {{{powerb1}}} | |||
|skill = {{{skillb1}}} | |||
|magic = {{{magicb1}}} | |||
|repel = {{{repelb1}}} | |||
|defense = {{{defenseb1}}} | |||
|magic_defense = {{{magic_defenseb1}}} | |||
|speed = {{{speedb1}}} | |||
|luck = {{{luckb1}}} | |||
|sword = {{{swordb1}}} | |||
|spear = {{{spearb1}}} | |||
|claw = {{{clawb1}}} | |||
|projectile = {{{projectileb1}}} | |||
|fire = {{{fireb1|Normal}}} | |||
|water = {{{waterb1|Normal}}} | |||
|wind = {{{windb1|Normal}}} | |||
|earth = {{{earthb1|Normal}}} | |||
|lightning = {{{lightningb1|Normal}}} | |||
|death = {{{deathb1|Normal}}} | |||
|sleep = {{{sleepb1|Normal}}} | |||
|stun = {{{stunb1|Normal}}} | |||
|paralyse = {{{paralyseb1|Normal}}} | |||
|silence = {{{silenceb1|Normal}}} | |||
|slow = {{{slowb1|Normal}}} | |||
|move = {{{moveb1}}} | |||
|anger = {{{angerb1}}} | |||
|target = {{{targetb1}}} | |||
|skills = {{{skillsb1|''This enemy does not have any skills.''}}} | |||
|attack1 = {{{attackb11}}} | |||
|attack2 = {{{attackb12|--}}} | |||
|attack3 = {{{attackb13|--}}} | |||
|area = {{{areab1}}} | |||
|potch = {{{potchb1}}} | |||
|bribe = {{{bribeb1|no}}} | |||
|sp = {{{spb1}}} | |||
|items = {{{itemsb1|''This enemy does not drop any items.''}}} | |||
|food = {{{foodb1|''This enemy does not drop any food.''}}} | |||
}} | |||
{{!}}-{{!}} | |||
{{#if:{{{tabB2|}}}|{{{tabB2|}}}={{Enemy IV/Content | |||
|name = {{{nameB2}}} | |||
|tmname = {{{tmnameB2}}} | |||
|level = {{{levelB2}}} | |||
|hp = {{{hpB2}}} | |||
|power = {{{powerB2}}} | |||
|skill = {{{skillB2}}} | |||
|magic = {{{magicB2}}} | |||
|repel = {{{repelB2}}} | |||
|defense = {{{defenseB2}}} | |||
|magic_defense = {{{magic_defenseB2}}} | |||
|speed = {{{speedB2}}} | |||
|luck = {{{luckB2}}} | |||
|sword = {{{swordB2}}} | |||
|spear = {{{spearB2}}} | |||
|claw = {{{clawB2}}} | |||
|projectile = {{{projectileB2}}} | |||
|fire = {{{fireB2|Normal}}} | |||
|water = {{{waterB2|Normal}}} | |||
|wind = {{{windB2|Normal}}} | |||
|earth = {{{earthB2|Normal}}} | |||
|lightning = {{{lightningB2|Normal}}} | |||
|death = {{{deathB2|Normal}}} | |||
|sleep = {{{sleepB2|Normal}}} | |||
|stun = {{{stunB2|Normal}}} | |||
|paralyse = {{{paralyseB2|Normal}}} | |||
|silence = {{{silenceB2|Normal}}} | |||
|slow = {{{slowB2|Normal}}} | |||
|move = {{{moveB2}}} | |||
|anger = {{{angerB2}}} | |||
|target = {{{targetB2}}} | |||
|skills = {{{skillsB2|''This enemy does not have any skills.''}}} | |||
|attack1 = {{{attackB21}}} | |||
|attack2 = {{{attackB22|--}}} | |||
|attack3 = {{{attackB23|--}}} | |||
|area = {{{areaB2}}} | |||
|potch = {{{potchB2}}} | |||
|bribe = {{{bribeB2|no}}} | |||
|sp = {{{spB2}}} | |||
|items = {{{itemsB2|''This enemy does not drop any items.''}}} | |||
|food = {{{foodB2|''This enemy does not drop any food.''}}} | |||
}} | |||
}} | |||
{{!}}-{{!}} | |||
{{#if:{{{tabB3|}}}|{{{tabB3|}}}={{Enemy IV/Content | |||
|name = {{{nameB3}}} | |||
|tmname = {{{tmnameB3}}} | |||
|level = {{{levelB3}}} | |||
|hp = {{{hpB3}}} | |||
|power = {{{powerB3}}} | |||
|skill = {{{skillB3}}} | |||
|magic = {{{magicB3}}} | |||
|repel = {{{repelB3}}} | |||
|defense = {{{defenseB3}}} | |||
|magic_defense = {{{magic_defenseB3}}} | |||
|speed = {{{speedB3}}} | |||
|luck = {{{luckB3}}} | |||
|sword = {{{swordB3}}} | |||
|spear = {{{spearB3}}} | |||
|claw = {{{clawB3}}} | |||
|projectile = {{{projectileB3}}} | |||
|fire = {{{fireB3|Normal}}} | |||
|water = {{{waterB3|Normal}}} | |||
|wind = {{{windB3|Normal}}} | |||
|earth = {{{earthB3|Normal}}} | |||
|lightning = {{{lightningB3|Normal}}} | |||
|death = {{{deathB3|Normal}}} | |||
|sleep = {{{sleepB3|Normal}}} | |||
|stun = {{{stunB3|Normal}}} | |||
|paralyse = {{{paralyseB3|Normal}}} | |||
|silence = {{{silenceB3|Normal}}} | |||
|slow = {{{slowB3|Normal}}} | |||
|move = {{{moveB3}}} | |||
|anger = {{{angerB3}}} | |||
|target = {{{targetB3}}} | |||
|skills = {{{skillsB3|''This enemy does not have any skills.''}}} | |||
|attack1 = {{{attackB31}}} | |||
|attack2 = {{{attackB32|--}}} | |||
|attack3 = {{{attackB33|--}}} | |||
|area = {{{areaB3}}} | |||
|potch = {{{potchB3}}} | |||
|bribe = {{{bribeB3|no}}} | |||
|sp = {{{spB3}}} | |||
|items = {{{itemsB3|''This enemy does not drop any items.''}}} | |||
|food = {{{foodB3|''This enemy does not drop any food.''}}} | |||
}} | |||
}} | |||
{{!}}-{{!}} | |||
{{#if:{{{tabB4|}}}|{{{tabB4|}}}={{Enemy IV/Content | |||
|name = {{{nameB4}}} | |||
|tmname = {{{tmnameB4}}} | |||
|level = {{{levelB4}}} | |||
|hp = {{{hpB4}}} | |||
|power = {{{powerB4}}} | |||
|skill = {{{skillB4}}} | |||
|magic = {{{magicB4}}} | |||
|repel = {{{repelB4}}} | |||
|defense = {{{defenseB4}}} | |||
|magic_defense = {{{magic_defenseB4}}} | |||
|speed = {{{speedB4}}} | |||
|luck = {{{luckB4}}} | |||
|sword = {{{swordB4}}} | |||
|spear = {{{spearB4}}} | |||
|claw = {{{clawB4}}} | |||
|projectile = {{{projectileB4}}} | |||
|fire = {{{fireB4|Normal}}} | |||
|water = {{{waterB4|Normal}}} | |||
|wind = {{{windB4|Normal}}} | |||
|earth = {{{earthB4|Normal}}} | |||
|lightning = {{{lightningB4|Normal}}} | |||
|death = {{{deathB4|Normal}}} | |||
|sleep = {{{sleepB4|Normal}}} | |||
|stun = {{{stunB4|Normal}}} | |||
|paralyse = {{{paralyseB4|Normal}}} | |||
|silence = {{{silenceB4|Normal}}} | |||
|slow = {{{slowB4|Normal}}} | |||
|move = {{{moveB4}}} | |||
|anger = {{{angerB4}}} | |||
|target = {{{targetB4}}} | |||
|skills = {{{skillsB4|''This enemy does not have any skills.''}}} | |||
|attack1 = {{{attackB41}}} | |||
|attack2 = {{{attackB42|--}}} | |||
|attack3 = {{{attackB43|--}}} | |||
|area = {{{areaB4}}} | |||
|potch = {{{potchB4}}} | |||
|bribe = {{{bribeB4|no}}} | |||
|sp = {{{spB4}}} | |||
|items = {{{itemsB4|''This enemy does not drop any items.''}}} | |||
|food = {{{foodB4|''This enemy does not drop any food.''}}} | |||
}} | |||
}} | |||
}} | |||
{{!}}-{{!}} | |||
{{#if:{{{tabC|}}}|{{{tabC|}}}= | |||
{{#tag:tabber|{{{tabC1|}}}= {{Enemy IV/Content | |||
|name = {{{nameC1}}} | |||
|tmname = {{{tmnameC1}}} | |||
|level = {{{levelC1}}} | |||
|hp = {{{hpC1}}} | |||
|power = {{{powerC1}}} | |||
|skill = {{{skillC1}}} | |||
|magic = {{{magicC1}}} | |||
|repel = {{{repelC1}}} | |||
|defense = {{{defenseC1}}} | |||
|magic_defense = {{{magic_defenseC1}}} | |||
|speed = {{{speedC1}}} | |||
|luck = {{{luckC1}}} | |||
|sword = {{{swordC1}}} | |||
|spear = {{{spearC1}}} | |||
|claw = {{{clawC1}}} | |||
|projectile = {{{projectileC1}}} | |||
|fire = {{{fireC1|Normal}}} | |||
|water = {{{waterC1|Normal}}} | |||
|wind = {{{windC1|Normal}}} | |||
|earth = {{{earthC1|Normal}}} | |||
|lightning = {{{lightningC1|Normal}}} | |||
|death = {{{deathC1|Normal}}} | |||
|sleep = {{{sleepC1|Normal}}} | |||
|stun = {{{stunC1|Normal}}} | |||
|paralyse = {{{paralyseC1|Normal}}} | |||
|silence = {{{silenceC1|Normal}}} | |||
|slow = {{{slowC1|Normal}}} | |||
|move = {{{moveC1}}} | |||
|anger = {{{angerC1}}} | |||
|target = {{{targetC1}}} | |||
|skills = {{{skillsC1|''This enemy does not have any skills.''}}} | |||
|attack1 = {{{attackC11}}} | |||
|attack2 = {{{attackC12|--}}} | |||
|attack3 = {{{attackC13|--}}} | |||
|area = {{{areaC1}}} | |||
|potch = {{{potchC1}}} | |||
|bribe = {{{bribeC1|no}}} | |||
|sp = {{{spC1}}} | |||
|items = {{{itemsC1|''This enemy does not drop any items.''}}} | |||
|food = {{{foodC1|''This enemy does not drop any food.''}}} | |||
}} | |||
{{!}}-{{!}} | |||
{{#if:{{{tabC2|}}}|{{{tabC2|}}}={{Enemy IV/Content | |||
|name = {{{nameC2}}} | |||
|tmname = {{{tmnameC2}}} | |||
|level = {{{levelC2}}} | |||
|hp = {{{hpC2}}} | |||
|power = {{{powerC2}}} | |||
|skill = {{{skillC2}}} | |||
|magic = {{{magicC2}}} | |||
|repel = {{{repelC2}}} | |||
|defense = {{{defenseC2}}} | |||
|magic_defense = {{{magic_defenseC2}}} | |||
|speed = {{{speedC2}}} | |||
|luck = {{{luckC2}}} | |||
|sword = {{{swordC2}}} | |||
|spear = {{{spearC2}}} | |||
|claw = {{{clawC2}}} | |||
|projectile = {{{projectileC2}}} | |||
|fire = {{{fireC2|Normal}}} | |||
|water = {{{waterC2|Normal}}} | |||
|wind = {{{windC2|Normal}}} | |||
|earth = {{{earthC2|Normal}}} | |||
|lightning = {{{lightningC2|Normal}}} | |||
|death = {{{deathC2|Normal}}} | |||
|sleep = {{{sleepC2|Normal}}} | |||
|stun = {{{stunC2|Normal}}} | |||
|paralyse = {{{paralyseC2|Normal}}} | |||
|silence = {{{silenceC2|Normal}}} | |||
|slow = {{{slowC2|Normal}}} | |||
|move = {{{moveC2}}} | |||
|anger = {{{angerC2}}} | |||
|target = {{{targetC2}}} | |||
|skills = {{{skillsC2|''This enemy does not have any skills.''}}} | |||
|attack1 = {{{attackC21}}} | |||
|attack2 = {{{attackC22|--}}} | |||
|attack3 = {{{attackC23|--}}} | |||
|area = {{{areaC2}}} | |||
|potch = {{{potchC2}}} | |||
|bribe = {{{bribeC2|no}}} | |||
|sp = {{{spC2}}} | |||
|items = {{{itemsC2|''This enemy does not drop any items.''}}} | |||
|food = {{{foodC2|''This enemy does not drop any food.''}}} | |||
}} | |||
}} | |||
{{!}}-{{!}} | |||
{{#if:{{{tabC3|}}}|{{{tabC3|}}}={{Enemy IV/Content | |||
|name = {{{nameC3}}} | |||
|tmname = {{{tmnameC3}}} | |||
|level = {{{levelC3}}} | |||
|hp = {{{hpC3}}} | |||
|power = {{{powerC3}}} | |||
|skill = {{{skillC3}}} | |||
|magic = {{{magicC3}}} | |||
|repel = {{{repelC3}}} | |||
|defense = {{{defenseC3}}} | |||
|magic_defense = {{{magic_defenseC3}}} | |||
|speed = {{{speedC3}}} | |||
|luck = {{{luckC3}}} | |||
|sword = {{{swordC3}}} | |||
|spear = {{{spearC3}}} | |||
|claw = {{{clawC3}}} | |||
|projectile = {{{projectileC3}}} | |||
|fire = {{{fireC3|Normal}}} | |||
|water = {{{waterC3|Normal}}} | |||
|wind = {{{windC3|Normal}}} | |||
|earth = {{{earthC3|Normal}}} | |||
|lightning = {{{lightningC3|Normal}}} | |||
|death = {{{deathC3|Normal}}} | |||
|sleep = {{{sleepC3|Normal}}} | |||
|stun = {{{stunC3|Normal}}} | |||
|paralyse = {{{paralyseC3|Normal}}} | |||
|silence = {{{silenceC3|Normal}}} | |||
|slow = {{{slowC3|Normal}}} | |||
|move = {{{moveC3}}} | |||
|anger = {{{angerC3}}} | |||
|target = {{{targetC3}}} | |||
|skills = {{{skillsC3|''This enemy does not have any skills.''}}} | |||
|attack1 = {{{attackC31}}} | |||
|attack2 = {{{attackC32|--}}} | |||
|attack3 = {{{attackC33|--}}} | |||
|area = {{{areaC3}}} | |||
|potch = {{{potchC3}}} | |||
|bribe = {{{bribeC3|no}}} | |||
|sp = {{{spC3}}} | |||
|items = {{{itemsC3|''This enemy does not drop any items.''}}} | |||
|food = {{{foodC3|''This enemy does not drop any food.''}}} | |||
}} | |||
}} | |||
{{!}}-{{!}} | |||
{{#if:{{{tabC4|}}}|{{{tabC4|}}}={{Enemy IV/Content | |||
|name = {{{nameC4}}} | |||
|tmname = {{{tmnameC4}}} | |||
|level = {{{levelC4}}} | |||
|hp = {{{hpC4}}} | |||
|power = {{{powerC4}}} | |||
|skill = {{{skillC4}}} | |||
|magic = {{{magicC4}}} | |||
|repel = {{{repelC4}}} | |||
|defense = {{{defenseC4}}} | |||
|magic_defense = {{{magic_defenseC4}}} | |||
|speed = {{{speedC4}}} | |||
|luck = {{{luckC4}}} | |||
|sword = {{{swordC4}}} | |||
|spear = {{{spearC4}}} | |||
|claw = {{{clawC4}}} | |||
|projectile = {{{projectileC4}}} | |||
|fire = {{{fireC4|Normal}}} | |||
|water = {{{waterC4|Normal}}} | |||
|wind = {{{windC4|Normal}}} | |||
|earth = {{{earthC4|Normal}}} | |||
|lightning = {{{lightningC4|Normal}}} | |||
|death = {{{deathC4|Normal}}} | |||
|sleep = {{{sleepC4|Normal}}} | |||
|stun = {{{stunC4|Normal}}} | |||
|paralyse = {{{paralyseC4|Normal}}} | |||
|silence = {{{silenceC4|Normal}}} | |||
|slow = {{{slowC4|Normal}}} | |||
|move = {{{moveC4}}} | |||
|anger = {{{angerC4}}} | |||
|target = {{{targetC4}}} | |||
|skills = {{{skillsC4|''This enemy does not have any skills.''}}} | |||
|attack1 = {{{attackC41}}} | |||
|attack2 = {{{attackC42|--}}} | |||
|attack3 = {{{attackC43|--}}} | |||
|area = {{{areaC4}}} | |||
|potch = {{{potchC4}}} | |||
|bribe = {{{bribeC4|no}}} | |||
|sp = {{{spC4}}} | |||
|items = {{{itemsC4|''This enemy does not drop any items.''}}} | |||
|food = {{{foodC4|''This enemy does not drop any food.''}}} | |||
}} | |||
}} | |||
}} | |||
}} | |||
}} | |||
}} | |||
| | |||
{{#if:{{{tab1|}}}|{{#tag:tabber|{{{tab1|}}}={{Enemy Tactics/Content | {{#if:{{{tab1|}}}|{{#tag:tabber|{{{tab1|}}}={{Enemy Tactics/Content | ||
|name = {{{name}}} | |name = {{{name}}} | ||
|tmname = {{{tmname}}} | |tmname = {{{tmname}}} | ||
|area = {{{area}}} | |area = {{{area}}} | ||
|type = {{{type | |type = {{{type}}} | ||
}} | }} | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
Line 17: | Line 542: | ||
|tmname = {{{tmname2}}} | |tmname = {{{tmname2}}} | ||
|area = {{{area2}}} | |area = {{{area2}}} | ||
|type = {{{type2 | |type = {{{type2}}} | ||
}} | }} | ||
}} | }} | ||
}}| | {{!}}-{{!}} | ||
{{#if:{{{tab3|}}}|{{{tab3|}}}={{Enemy IV/Content | |||
|name = {{{name3}}} | |||
|tmname = {{{tmname3}}} | |||
|level = {{{level3}}} | |||
|hp = {{{hp3}}} | |||
|power = {{{power3}}} | |||
|skill = {{{skill3}}} | |||
|magic = {{{magic3}}} | |||
|repel = {{{repel3}}} | |||
|defense = {{{defense3}}} | |||
|magic_defense = {{{magic_defense3}}} | |||
|speed = {{{speed3}}} | |||
|luck = {{{luck3}}} | |||
|sword = {{{sword3|D}}} | |||
|spear = {{{spear3|D}}} | |||
|claw = {{{claw3|D}}} | |||
|projectile = {{{projectile3|D}}} | |||
|fire = {{{fire3|D}}} | |||
|water = {{{water3|D}}} | |||
|wind = {{{wind3|D}}} | |||
|earth = {{{earth3|D}}} | |||
|lightning = {{{lightning3|D}}} | |||
|death = {{{death3|Normal}}} | |||
|sleep = {{{sleep3|Normal}}} | |||
|stun = {{{stun3|Normal}}} | |||
|paralyse = {{{paralyse3|Normal}}} | |||
|silence = {{{silence3|Normal}}} | |||
|slow = {{{slow3|Normal}}} | |||
|move = {{{move3}}} | |||
|anger = {{{anger3}}} | |||
|target = {{{target3}}} | |||
|skills = {{{skills3|''This enemy does not have any skills.''}}} | |||
|attack1 = {{{attack31}}} | |||
|attack2 = {{{attack32|--}}} | |||
|attack3 = {{{attack33|--}}} | |||
|area = {{{area3}}} | |||
|potch = {{{potch3}}} | |||
|bribe = {{{bribe3|no}}} | |||
|sp = {{{sp3}}} | |||
|items = {{{items3|''This enemy does not drop any items.''}}} | |||
|food = {{{food3|''This enemy does not drop any food.''}}} | |||
}} | |||
}} | |||
{{!}}-{{!}} | |||
{{#if:{{{tab4|}}}|{{{tab4|}}}={{Enemy IV/Content | |||
|name = {{{name4}}} | |||
|tmname = {{{tmname4}}} | |||
|level = {{{level4}}} | |||
|hp = {{{hp4}}} | |||
|power = {{{power4}}} | |||
|skill = {{{skill4}}} | |||
|magic = {{{magic4}}} | |||
|repel = {{{repel4}}} | |||
|defense = {{{defense4}}} | |||
|magic_defense = {{{magic_defense4}}} | |||
|speed = {{{speed4}}} | |||
|luck = {{{luck4}}} | |||
|sword = {{{sword4|D}}} | |||
|spear = {{{spear4|D}}} | |||
|claw = {{{claw4|D}}} | |||
|projectile = {{{projectile4|D}}} | |||
|fire = {{{fire4|D}}} | |||
|water = {{{water4|D}}} | |||
|wind = {{{wind4|D}}} | |||
|earth = {{{earth4|D}}} | |||
|lightning = {{{lightning4|D}}} | |||
|death = {{{death4|Normal}}} | |||
|sleep = {{{sleep4|Normal}}} | |||
|stun = {{{stun4|Normal}}} | |||
|paralyse = {{{paralyse4|Normal}}} | |||
|silence = {{{silence4|Normal}}} | |||
|slow = {{{slow4|Normal}}} | |||
|move = {{{move4}}} | |||
|anger = {{{anger4}}} | |||
|target = {{{target4}}} | |||
|skills = {{{skills4|''This enemy does not have any skills.''}}} | |||
|attack1 = {{{attack41}}} | |||
|attack2 = {{{attack42|--}}} | |||
|attack3 = {{{attack44|--}}} | |||
|area = {{{area4}}} | |||
|potch = {{{potch4}}} | |||
|bribe = {{{bribe4|no}}} | |||
|sp = {{{sp4}}} | |||
|items = {{{items4|''This enemy does not drop any items.''}}} | |||
|food = {{{food4|''This enemy does not drop any food.''}}} | |||
}} | |||
}} | |||
}} | |||
| | |||
{{Enemy Tactics/Content | {{Enemy Tactics/Content | ||
|name = {{{name}}} | |name = {{{name}}} | ||
|tmname = {{{tmname}}} | |tmname = {{{tmname}}} | ||
|area = {{{area}}} | |area = {{{area}}} | ||
|type = {{{type | |type = {{{type}}} | ||
}}}} | }} | ||
}} | |||
}} | |||
|- | |||
|}<includeonly>[[Category:Enemies in Suikoden Tactics]] {{#ifeq: {{{type}}}|Boss|[[Category:Boss enemies in Suikoden Tactics]]}}{{#ifeq: {{{type2}}}|Boss|[[Category:Boss enemies in Suikoden Tactics]]}}</includeonly> | |}<includeonly>[[Category:Enemies in Suikoden Tactics]] {{#ifeq: {{{type}}}|Boss|[[Category:Boss enemies in Suikoden Tactics]]}}{{#ifeq: {{{type2}}}|Boss|[[Category:Boss enemies in Suikoden Tactics]]}}</includeonly> | ||
<noinclude>This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.{{clear}} | <noinclude>This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.{{clear}} |
Revision as of 21:53, 27 March 2020
This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.
{{Enemy IV |name = The enemies English name or closest localisation. |japanese_name= The enemies name in Japanese. This is usually written in Katakana. |romaji_name = The enemies Japanese name once converted to Romaji |level = The Level of the enemy. |potch = The amount of potch this enemy awards upon defeat. |bribe = Whether the enemy is bribable or not (yes or no), |hp = The HP of the enemy. |power = The PWR of the enemy. |skill = The SKL of the enemy. |defense = The DEF of the enemy. |speed = The SPD of the enemy. |magic = The MGC of the enemy. |magic_defense = The MDF of the enemy (if applicable). |luck = The LUCK of the enemy. |elemental_strength = Elemental magic that the enemy is strong against, if any. |elemental_weakness = Elemental magic that the enemy is weak against, if any. |area = The location in which this enemy can be encountered and battled in. |items = Items that this enemy can drop. }}