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{{#if:{{{tabC4|}}}|{{{tabC4|}}}={{Enemy IV/Content | {{#if:{{{tabC4|}}}|{{{tabC4|}}}={{Enemy IV/Content | ||
|name = {{{ | |name = {{{namec4}}} | ||
|tmname = {{{ | |tmname = {{{tmnamec4}}} | ||
|level = {{{ | |level = {{{levelc4}}} | ||
|hp = {{{ | |hp = {{{hpc4}}} | ||
| | |strength = {{{strengthc4}}} | ||
|skill = {{{ | |skill = {{{skillc4}}} | ||
|magic = {{{ | |magic = {{{magicc4}}} | ||
| | |evasion = {{{evasionc4}}} | ||
|defense = {{{ | |defense = {{{defensec4}}} | ||
|magic_defense = {{{ | |magic_defense = {{{magic_defensec4}}} | ||
|speed = {{{ | |speed = {{{speedc4}}} | ||
|luck = {{{ | |luck = {{{luckc4}}} | ||
| | |fire = {{{firec4|20}}} | ||
| | |wind = {{{windc4|20}}} | ||
| | |earth = {{{earthc4|20}}} | ||
| | |lightning = {{{lightningc4|20}}} | ||
| | |water = {{{waterc4|20}}} | ||
|water = {{{ | |punishment = {{{punishmentc4|20}}} | ||
| | |blinking = {{{blinkingc4|20}}} | ||
| | |soul = {{{soulc4|20}}} | ||
| | |neutral = {{{neutralc4|20}}} | ||
| | |physical = {{{physicalc4|20}}} | ||
| | |death = {{{deathc4|10%}}} | ||
| | |sleep = {{{sleepc4|10%}}} | ||
| | |charm = {{{charmc4|10%}}} | ||
| | |teleport = {{{teleportc4|10%}}} | ||
| | |rune = {{{runec4|''This enemy has no rune equipped.''}}} | ||
| | |status = {{{statusc4|''This enemy does not inflict status effects.''}}} | ||
| | |attack1 = {{{attackc41|''This enemy uses a normal, physical attack.''}}} | ||
| | |attack2 = {{{attackc42|}}} | ||
| | |attack3 = {{{attackc43|}}} | ||
| | |attack4 = {{{attackc44|}}} | ||
| | |area = {{{areac4}}} | ||
| | |potch = {{{potchc4}}} | ||
|area = {{{ | |bribe = {{{bribec4|no}}} | ||
|potch = {{{ | |items = {{{itemsc4|''This enemy does not drop any items.''}}} | ||
|bribe = {{{ | |food = {{{foodc4|''This enemy does not drop any food.''}}} | ||
|items = {{{ | |||
|food = {{{ | |||
}} | }} | ||
}} | }} |
Revision as of 20:03, 15 March 2020
This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.
{{Enemy IV |name = The enemies English name or closest localisation. |japanese_name= The enemies name in Japanese. This is usually written in Katakana. |romaji_name = The enemies Japanese name once converted to Romaji |level = The Level of the enemy. |potch = The amount of potch this enemy awards upon defeat. |bribe = Whether the enemy is bribable or not (yes or no), |hp = The HP of the enemy. |power = The PWR of the enemy. |skill = The SKL of the enemy. |defense = The DEF of the enemy. |speed = The SPD of the enemy. |magic = The MGC of the enemy. |magic_defense = The MDF of the enemy (if applicable). |luck = The LUCK of the enemy. |elemental_strength = Elemental magic that the enemy is strong against, if any. |elemental_weakness = Elemental magic that the enemy is weak against, if any. |area = The location in which this enemy can be encountered and battled in. |items = Items that this enemy can drop. }}