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Template:Enemy V: Difference between revisions

Template page
Created page with "{| class="infoboxouter" style=" " |- | align="center" colspan="4" | {{Enemy/Title |name = {{{name}}} |japanese_name = {{{japanese_name}}} |romaji_name = {{{romaji_name}}} }}..."
 
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|speed = {{{speed}}}
|speed = {{{speed}}}
|luck = {{{luck}}}
|luck = {{{luck}}}
|sun= {{{sun|20}}}
|sun= {{{sun|C}}}
|fire = {{{fire|20}}}
|fire = {{{fire|C}}}
|lightning = {{{lightning|20}}}
|lightning = {{{lightning|C}}}
|wind = {{{wind|20}}}
|wind = {{{wind|C}}}
|water = {{{water|20}}}
|water = {{{water|C}}}
|earth = {{{earth|20}}}
|earth = {{{earth|C}}}
|star = {{{star|20}}}
|star = {{{star|C}}}
|sound = {{{sound|20}}}
|sound = {{{sound|C}}}
|holy = {{{holy|20}}}
|holy = {{{holy|C}}}
|darkness = {{{darkness|20}}}
|darkness = {{{darkness|C}}}
|slash = {{{slash|20}}}
|slash = {{{slash|C}}}
|thrust = {{{thrust|20}}}
|thrust = {{{thrust|C}}}
|punch = {{{punch|20}}}
|punch = {{{punch|C}}}
|shot = {{{shot|20}}}
|shot = {{{shot|C}}}
|death = {{{death|Normal}}}
|death = {{{death|Normal}}}
|sleep = {{{sleep|Normal}}}
|sleep = {{{sleep|Normal}}}

Revision as of 14:09, 20 December 2019

Template:Enemy/Title Template:Enemy V/Content

This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.

{{Enemy IV
|name = The enemies English name or closest localisation.
|japanese_name= The enemies name in Japanese. This is usually written in Katakana.
|romaji_name = The enemies Japanese name once converted to Romaji
|level = The Level of the enemy.
|potch = The amount of potch this enemy awards upon defeat.
|bribe = Whether the enemy is bribable or not (yes or no),
|hp = The HP of the enemy.
|power = The PWR of the enemy.
|skill = The SKL of the enemy.
|defense = The DEF of the enemy.
|speed = The SPD of the enemy.
|magic = The MGC of the enemy.
|magic_defense = The MDF of the enemy (if applicable).
|luck = The LUCK of the enemy.
|elemental_strength = Elemental magic that the enemy is strong against, if any.
|elemental_weakness = Elemental magic that the enemy is weak against, if any.
|area = The location in which this enemy can be encountered and battled in.
|items = Items that this enemy can drop.
}}