Template:Enemy: Difference between revisions

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{| align="center" width="100%" style="{{round}}; background: #e1e1e1;"
{| align="center" width="100%" style="{{round}}; background: #e1e1e1;"
|- align="center"
|- align="center"
| class="roundy" width="33%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''Lv'''<br>{{{level|80}}}
| class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''Lv'''<br>{{{level|80}}}
| class="roundy" width="33%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''Bits'''<br>{{{potch|250000}}}
| class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''HP'''<br>{{{hp|15000}}}
| class="roundy" width="34%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''Bribe'''<br>{{{bribe|no}}}</small>
| class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''PWR'''<br>{{{power|900}}}
| class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''SKL'''<br>{{{skill|900}}}
| class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2; " | <small>'''DEF'''<br>{{{defense|900}}}</small>
|}
|}
{| align="center" width="100%" style="{{round}}; background: #e1e1e1;"
{| align="center" width="100%" style="{{round}}; background: #e1e1e1;"
|- align="center"
|- align="center"
| class="roundy" width="15%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''HP'''<br>{{{hp|15000}}}
| class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2; " | <small>'''SPD'''<br>{{{speed|900}}}
| class="roundy" width="14%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''PWR'''<br>{{{power|900}}}
| class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''MGC'''<br>{{{magic|900}}}
| class="roundy" width="14%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''SKL'''<br>{{{skill|900}}}
| class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''LUCK'''<br>{{{luck|900}}}
| class="roundy" width="14%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2; " | <small>'''DEF'''<br>{{{defense|900}}}
| class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''Bits'''<br>{{{potch|2500}}}
| class="roundy" width="14%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2; " | <small>'''SPD'''<br>{{{speed|900}}}
| class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''Bribe'''<br>{{{bribe|No}}}</small>
| class="roundy" width="14%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''MGC'''<br>{{{magic|900}}}
| class="roundy" width="15%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''LUCK'''<br>{{{luck|900}}}</small>
|}
|}
|}
|}

Revision as of 07:07, 31 October 2012

}
Emperor Barbarosa
バルバロッサ・コウテイ Barubarossa Koutei
Stats
Lv
80
HP
15000
PWR
900
SKL
900
DEF
900
SPD
900
MGC
900
LUCK
900
Bits
2500
Bribe
No
Affinities
Fire
100%
Wind
100%
Light.
100%
Water
100%
Earth
100%
Holy
100%
Area Banaar Mines
Items Sovereign Rune
Prakk

This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.

{{Enemy
|name = The enemies English name or closest localisation.
|japanese_name= The enemies name in Japanese. This is usually written in Katakana.
|romaji_name = The enemies Japanese name once converted to Romaji
|level = The Level of the enemy.
|potch = The amount of potch this enemy awards upon defeat.
|bribe = Whether the enemy is bribable or not (yes or no),
|hp = The HP of the enemy.
|power = The PWR of the enemy.
|skill = The SKL of the enemy.
|defense = The DEF of the enemy.
|speed = The SPD of the enemy.
|magic = The MGC of the enemy.
|magic_defense = The MDF of the enemy (if applicable).
|luck = The LUCK of the enemy.
|elemental_strength = Elemental magic that the enemy is strong against, if any.
|elemental_weakness = Elemental magic that the enemy is weak against, if any.
|area = The location in which this enemy can be encountered and battled in.
|items = Items that this enemy can drop.
}}