Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Template:Test: Difference between revisions

Template page
mNo edit summary
mNo edit summary
Line 1: Line 1:
<table class="wikitable" style="width: 100%; border-collapse: collapse;">
{{clear}}
   <tr>
{{#if:{{{hlevel|}}}|====Recruitment====|===Recruitment===}}
    <th colspan="7" class="wikitable-title" style="padding: 5px; font-weight: bold; font-size: 110%; text-align: center;">Recruitment</th>
<div class="wikitable" style="display: flex; flex-wrap: wrap; width: 100%;">
  </tr>
   <div colspan="7" class="wikitable-title" style="flex: 1 0 100%; padding: 5px; font-weight: bold; font-size: 110%;">Recruitment</div>
   <tr>
 
    <td style="width: 30%; text-align: center; padding: 5px;"><img src="{{{name|Hero}}} (S2 HDR portrait){{{no|}}}.png" alt="Character Portrait" width="128px"></td>
   <div align="center" style="flex: 1 0 30%; padding: 5px;">[[File:{{{name|Hero}}} (S2 HDR portrait){{{no|}}}.png|x128px|link=]]</div>
    <td style="width: 70%; text-align: center; padding: 5px; vertical-align: middle;">{{{recruit|If you're reading this then someone forgot to add the recruitment data for this character. Oops!}}}</td>
  <div align="center" style="flex: 1 0 70%; padding: 5px; display: table;><div style="display: table-cell; vertical-align: middle; text-align: center;">{{{recruit|If you're reading this then someone forgot to add the recruitment data for this character. Oops!}}}</div></div>
  </tr>
{{#if:{{{level|}}}|
  {{#if:{{{level|}}}|  
   <div style="display: flex; flex-wrap: wrap; width: 100%;">
   <tr>
  <div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="Level of the character on joining.">Level</abbr></div> <div align="center">{{{level|N/A}}}</div></div>
    <td colspan="7">
  <div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="In-game type marker for use in bath scenes, Phero Rune effectiveness, Greenhill enrollment eligibility, Accessory equipment, etc.">Type</abbr></div> <div align="center">{{{type|N/A}}}</div></div>
      <table style="width: 100%; border-collapse: collapse;">
  <div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="Character size in a battle party. LL-sized characters take up two slots in a party.">Size</div> <div align="center">{{{size|N/A}}}</div></div>
        <tr>
  <div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="The character's weapon range. Short: Can attack one row in front of them. Medium: Can attack two rows in front of them. Long: Can attack three rows in front of them.">Range</abbr></div> <div align="center">{{#switch: {{{type}}}
          <th>Level</th>
| Axe = Medium
          <th>Type</th>
| Bow = Long
          <th>Size</th>
| Claws = Short
          <th>Range</th>
| Dart = Long
        </tr>
| One-handed sword = Short
        <tr>
| Two-handed sword = Short
          <td style="text-align: center;">{{{level|N/A}}}</td>
| Rod = Short
          <td style="text-align: center;">{{{gender|N/A}}}</td>
| Spear = Medium
          <td style="text-align: center;">{{{size|N/A}}}</td>
| Celestial Sword = Short
          <td style="text-align: center;">
| Staff = Medium
            {{#switch: {{{type}}}
| Hero = Medium
              | Axe = Medium
| Nanami = Medium
              | Bow = Long
| Other = Medium
              | Claws = Short
| Other2 = Short
              | Dart = Long
}}</div></div>
              | One-handed sword = Short
   </div>
              | Two-handed sword = Short
   <div style="display: flex; flex-wrap: wrap; width: 100%;">
              | Rod = Short
<div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="Level of the character's weapon on joining.">Weapon Level</abbr></div> <div align="center">{{{wlvl|N/A}}}</div></div>
              | Spear = Medium
  <div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="How easy a character is to anger.">Anger</abbr></div> <div align="center">{{#switch: {{{anger}}}
              | Celestial Sword = Short
| A1 = <abbr title="Easy to anger and calm.">Temperamental</abbr>
              | Staff = Medium
| A = <abbr title="Easy to anger.">Irascible</abbr>
              | Hero = Medium
| B = <abbr title="Difficult to anger.">Phlegmatic</abbr>
              | Nanami = Medium
| B1 = <abbr title="Difficult to anger and calm.">Implacable</abbr>
              | Other = Medium
| C = <abbr title="Does not anger.">Unflappable</abbr>
              | Other2 = Short
| #default = <abbr title="Normal anger and calm rates.">Even-tempered</abbr>
            }}
}}</div></div>
          </td>
  <div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="How long a character's Panic status will remain. The higher the number, the longer the Panic status will likely last.">Panic</abbr></div> <div align="center">{{{panic|N/A}}}</div></div>
        </tr>
  <div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="Characters that fly are immune to the Balloon status effect.">Fly</abbr></div> <div align="center">{{{fly|N/A}}}</div></div>
      </table>
  </div>
    </td>
}}
   </tr>
  <div colspan="7" style="flex: 1 0 100%; padding: 5px; font-weight: bold;"></div>
   <tr>
</div>
    <td colspan="7">
 
      <table style="width: 100%; border-collapse: collapse;">
<div style="display: flex; flex-wrap: wrap; gap: 10px; justify-content: space-between;">
        <tr>
  <div style="flex: 1; min-width: 300px;">
          <th>Weapon Level</th>
{| class="wikitable"
          <th>Anger</th>
|+ Equipment Classes
          <th>Panic</th>
|-
          <th>Fly</th>
! class="wikitable-title" | Slot !! class="wikitable-title" | Class
        </tr>
|-
        <tr>
| style="width: 34%; background: #7fbbdf; color: #000" | '''Helmet''' || {{{helmet}}}
          <td style="text-align: center;">{{{wlvl|N/A}}}</td>
|-
          <td style="text-align: center;">
| style="width: 34%; background: #7fbbdf; color: #000" | '''Armor''' || {{{armor}}}
            {{#switch: {{{anger}}}
|-
              | A1 = <abbr title="Easy to anger and calm.">Temperamental</abbr>
| style="width: 34%; background: #7fbbdf; color: #000" | '''Shield''' || {{#ifeq:{{{shield|}}}|yes|Can equip|''Cannot equip''}}
              | A = <abbr title="Easy to anger.">Irascible</abbr>
|-
              | B = <abbr title="Difficult to anger.">Phlegmatic</abbr>
| style="width: 34%; background: #7fbbdf; color: #000" | '''Other''' || {{{type}}}
              | B1 = <abbr title="Difficult to anger and calm.">Implacable</abbr>
|}
              | C = <abbr title="Does not anger.">Unflappable</abbr>
   </div>
              | #default = <abbr title="Normal anger and calm rates.">Even-tempered</abbr>
    
            }}
  <div style="flex: 1; min-width: 300px;">
          </td>
{| class="wikitable"
          <td style="text-align: center;">{{{panic|N/A}}}</td>
|+ Starting Equipment
          <td style="text-align: center;">{{{fly|N/A}}}</td>
|-
        </tr>
! class="wikitable-title" | Slot !! class="wikitable-title" | Piece
      </table>
|-
    </td>
| style="width: 34%; background: #7fbbdf; color: #000" | '''Helmet''' || {{{int_helmet|''None''}}}
   </tr>
|-
   }}
| style="width: 34%; background: #7fbbdf; color: #000" | '''Armor''' || {{{int_armor|''None''}}}
</table>
|-
| style="width: 34%; background: #7fbbdf; color: #000" | '''Shield''' || {{#ifeq:{{{shield|}}}|yes|{{{int_shield|''None''}}}|''Cannot equip''}}
|-
| style="width: 34%; background: #7fbbdf; color: #000" | '''Other''' || {{#if:{{{init_other|}}}|{{{init_other|}}}|''None''}} {{#if:{{{init_other2|}}}|<br>{{{init_other2|}}}|}} {{#if:{{{init_other3|}}}|<br>{{{init_other3|}}}|}}
|}
  </div>
</div>
 
<noinclude>[[Category: Infobox templates]]</noinclude>

Revision as of 09:49, 25 March 2025

Recruitment

Recruitment
If you're reading this then someone forgot to add the recruitment data for this character. Oops!
Equipment Classes
Slot Class
Helmet {{{helmet}}}
Armor {{{armor}}}
Shield Cannot equip
Other {{{type}}}
Starting Equipment
Slot Piece
Helmet None
Armor None
Shield Cannot equip
Other None