More actions
mNo edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
< | {{clear}} | ||
< | {{#if:{{{hlevel|}}}|====Recruitment====|===Recruitment===}} | ||
<div class="wikitable" style="display: flex; flex-wrap: wrap; width: 100%;"> | |||
<div colspan="7" class="wikitable-title" style="flex: 1 0 100%; padding: 5px; font-weight: bold; font-size: 110%;">Recruitment</div> | |||
< | |||
<div align="center" style="flex: 1 0 30%; padding: 5px;">[[File:{{{name|Hero}}} (S2 HDR portrait){{{no|}}}.png|x128px|link=]]</div> | |||
<div align="center" style="flex: 1 0 70%; padding: 5px; display: table;><div style="display: table-cell; vertical-align: middle; text-align: center;">{{{recruit|If you're reading this then someone forgot to add the recruitment data for this character. Oops!}}}</div></div> | |||
{{#if:{{{level|}}}| | |||
<div style="display: flex; flex-wrap: wrap; width: 100%;"> | |||
< | <div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="Level of the character on joining.">Level</abbr></div> <div align="center">{{{level|N/A}}}</div></div> | ||
<div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="In-game type marker for use in bath scenes, Phero Rune effectiveness, Greenhill enrollment eligibility, Accessory equipment, etc.">Type</abbr></div> <div align="center">{{{type|N/A}}}</div></div> | |||
<div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="Character size in a battle party. LL-sized characters take up two slots in a party.">Size</div> <div align="center">{{{size|N/A}}}</div></div> | |||
<div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="The character's weapon range. Short: Can attack one row in front of them. Medium: Can attack two rows in front of them. Long: Can attack three rows in front of them.">Range</abbr></div> <div align="center">{{#switch: {{{type}}} | |||
| Axe = Medium | |||
| Bow = Long | |||
| Claws = Short | |||
| Dart = Long | |||
| One-handed sword = Short | |||
| Two-handed sword = Short | |||
| Rod = Short | |||
| Spear = Medium | |||
| Celestial Sword = Short | |||
| Staff = Medium | |||
| Hero = Medium | |||
| Nanami = Medium | |||
| Other = Medium | |||
| Other2 = Short | |||
}}</div></div> | |||
</div> | |||
<div style="display: flex; flex-wrap: wrap; width: 100%;"> | |||
<div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="Level of the character's weapon on joining.">Weapon Level</abbr></div> <div align="center">{{{wlvl|N/A}}}</div></div> | |||
<div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="How easy a character is to anger.">Anger</abbr></div> <div align="center">{{#switch: {{{anger}}} | |||
| A1 = <abbr title="Easy to anger and calm.">Temperamental</abbr> | |||
| A = <abbr title="Easy to anger.">Irascible</abbr> | |||
| B = <abbr title="Difficult to anger.">Phlegmatic</abbr> | |||
| B1 = <abbr title="Difficult to anger and calm.">Implacable</abbr> | |||
| C = <abbr title="Does not anger.">Unflappable</abbr> | |||
| #default = <abbr title="Normal anger and calm rates.">Even-tempered</abbr> | |||
}}</div></div> | |||
<div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="How long a character's Panic status will remain. The higher the number, the longer the Panic status will likely last.">Panic</abbr></div> <div align="center">{{{panic|N/A}}}</div></div> | |||
<div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="Characters that fly are immune to the Balloon status effect.">Fly</abbr></div> <div align="center">{{{fly|N/A}}}</div></div> | |||
</div> | |||
}} | |||
</ | <div colspan="7" style="flex: 1 0 100%; padding: 5px; font-weight: bold;"></div> | ||
< | </div> | ||
<div style="display: flex; flex-wrap: wrap; gap: 10px; justify-content: space-between;"> | |||
<div style="flex: 1; min-width: 300px;"> | |||
{| class="wikitable" | |||
|+ Equipment Classes | |||
|- | |||
! class="wikitable-title" | Slot !! class="wikitable-title" | Class | |||
|- | |||
| style="width: 34%; background: #7fbbdf; color: #000" | '''Helmet''' || {{{helmet}}} | |||
|- | |||
| style="width: 34%; background: #7fbbdf; color: #000" | '''Armor''' || {{{armor}}} | |||
|- | |||
| style="width: 34%; background: #7fbbdf; color: #000" | '''Shield''' || {{#ifeq:{{{shield|}}}|yes|Can equip|''Cannot equip''}} | |||
|- | |||
| style="width: 34%; background: #7fbbdf; color: #000" | '''Other''' || {{{type}}} | |||
|} | |||
</div> | |||
<div style="flex: 1; min-width: 300px;"> | |||
{| class="wikitable" | |||
|+ Starting Equipment | |||
|- | |||
! class="wikitable-title" | Slot !! class="wikitable-title" | Piece | |||
|- | |||
| style="width: 34%; background: #7fbbdf; color: #000" | '''Helmet''' || {{{int_helmet|''None''}}} | |||
</ | |- | ||
}} | | style="width: 34%; background: #7fbbdf; color: #000" | '''Armor''' || {{{int_armor|''None''}}} | ||
</ | |- | ||
| style="width: 34%; background: #7fbbdf; color: #000" | '''Shield''' || {{#ifeq:{{{shield|}}}|yes|{{{int_shield|''None''}}}|''Cannot equip''}} | |||
|- | |||
| style="width: 34%; background: #7fbbdf; color: #000" | '''Other''' || {{#if:{{{init_other|}}}|{{{init_other|}}}|''None''}} {{#if:{{{init_other2|}}}|<br>{{{init_other2|}}}|}} {{#if:{{{init_other3|}}}|<br>{{{init_other3|}}}|}} | |||
|} | |||
</div> | |||
</div> | |||
<noinclude>[[Category: Infobox templates]]</noinclude> |
Revision as of 09:49, 25 March 2025
Recruitment
Recruitment

If you're reading this then someone forgot to add the recruitment data for this character. Oops!
Slot | Class |
---|---|
Helmet | {{{helmet}}} |
Armor | {{{armor}}} |
Shield | Cannot equip |
Other | {{{type}}} |
Slot | Piece |
---|---|
Helmet | None |
Armor | None |
Shield | Cannot equip |
Other | None |