Template:Enemy II: Difference between revisions

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|area = {{{area3}}}
|area = {{{area3}}}
|items = {{{item3|''This enemy does not drop any items.''}}}
|items = {{{item3|''This enemy does not drop any items.''}}}
}}
}}
{{!}}-{{!}}
{{#if:{{{tab4|}}}|{{{tab4|}}}={{Enemy II/Content
|name = {{{tmname4}}}
|level = {{{level4}}}
|potch = {{{potch4}}}
|bribe = {{{bribe4|no}}}
|hp = {{{hp4}}}
|power = {{{power4}}}
|magic = {{{magic4}}}
|defense = {{{defense4}}}
|magic_defense = {{{magic_defense4}}}
|tech = {{{tech4}}}
|speed = {{{speed4}}}
|luck = {{{luck4}}}
|fire = {{{fire4|Normal}}}
|water = {{{water4|Normal}}}
|earth = {{{earth4|Normal}}}
|lightning = {{{lightning4|Normal}}}
|wind = {{{wind4|Normal}}}
|holy = {{{holy4|Normal}}}
|darkness = {{{darkness4|Normal}}}
|shield = {{{shield4|Normal}}}
|poison = {{{poison4|--}}}
|sleep = {{{sleep4|--}}}
|silence = {{{silence4|--}}}
|stun = {{{stun4|--}}}
|death = {{{death4|--}}}
|attack1 = {{{attack41|'''Type:''' Physical '''Range:''' M '''Target:''' Single }}}
|attack2 = {{{attack42|--}}}
|attack3 = {{{attack43|--}}}
|attack4 = {{{attack44|--}}}
|area = {{{area4}}}
|items = {{{items4|''This enemy does not drop any items.''}}}
}}
}}
{{!}}-{{!}}
{{#if:{{{tab5|}}}|{{{tab5|}}}={{Enemy II/Content
|name = {{{tmname5}}}
|level = {{{level5}}}
|potch = {{{potch5}}}
|bribe = {{{bribe5|no}}}
|hp = {{{hp5}}}
|power = {{{power5}}}
|magic = {{{magic5}}}
|defense = {{{defense5}}}
|magic_defense = {{{magic_defense5}}}
|tech = {{{tech5}}}
|speed = {{{speed5}}}
|luck = {{{luck5}}}
|fire = {{{fire5|Normal}}}
|water = {{{water5|Normal}}}
|earth = {{{earth5|Normal}}}
|lightning = {{{lightning5|Normal}}}
|wind = {{{wind5|Normal}}}
|holy = {{{holy5|Normal}}}
|darkness = {{{darkness5|Normal}}}
|shield = {{{shield5|Normal}}}
|poison = {{{poison5|--}}}
|sleep = {{{sleep5|--}}}
|silence = {{{silence5|--}}}
|stun = {{{stun5|--}}}
|death = {{{death5|--}}}
|attack1 = {{{attack51|'''Type:''' Physical '''Range:''' M '''Target:''' Single }}}
|attack2 = {{{attack52|--}}}
|attack3 = {{{attack53|--}}}
|attack5 = {{{attack54|--}}}
|area = {{{area5}}}
|items = {{{items5|''This enemy does not drop any items.''}}}
}}
}}
}}
}}

Revision as of 01:26, 31 January 2014

Template:Enemy/Title Template:Enemy II/Content

This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.

{{Enemy II
|name = The enemies English name or closest localisation.
|japanese_name= The enemies name in Japanese. This is usually written in Katakana.
|romaji_name = The enemies Japanese name once converted to Romaji
|level = The Level of the enemy.
|potch = The amount of potch this enemy awards upon defeat.
|bribe = Whether the enemy is bribable or not (yes or no),
|hp = The HP of the enemy.
|power = The PWR of the enemy.
|skill = The SKL of the enemy.
|defense = The DEF of the enemy.
|speed = The SPD of the enemy.
|magic = The MGC of the enemy.
|magic_defense = The MDF of the enemy (if applicable).
|luck = The LUCK of the enemy.
|elemental_strength = Elemental magic that the enemy is strong against, if any.
|elemental_weakness = Elemental magic that the enemy is weak against, if any.
|area = The location in which this enemy can be encountered and battled in.
|items = Items that this enemy can drop.
}}