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Template:Enemy III: Difference between revisions

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|items = {{{items3|''This enemy does not drop any items.''}}}
|items = {{{items3|''This enemy does not drop any items.''}}}
|food = {{{food3|''This enemy does not drop any food.''}}}
|food = {{{food3|''This enemy does not drop any food.''}}}
}}
}}
{{!}}-{{!}}
{{#if:{{{tab4|}}}|{{{tab4|}}}={{Enemy III/Content
|name = {{{name4}}}
|tmname = {{{tmname4}}}
|level = {{{level4}}}
|hp = {{{hp4}}}
|power = {{{power4}}}
|skill = {{{skill4}}}
|magic = {{{magic4}}}
|repel = {{{repel4}}}
|defense = {{{defense4}}}
|magic_defense = {{{magic_defense4}}}
|speed = {{{speed4}}}
|luck = {{{luck4}}}
|sword = {{{sword4|D}}}
|spear = {{{spear4|D}}}
|claw = {{{claw4|D}}}
|projectile = {{{projectile4|D}}}
|fire = {{{fire4|D}}}
|water = {{{water4|D}}}
|wind = {{{wind4|D}}}
|earth = {{{earth4|D}}}
|lightning = {{{lightning4|D}}}
|death = {{{death4|Normal}}}
|sleep = {{{sleep4|Normal}}}
|stun = {{{stun4|Normal}}}
|paralyse = {{{paralyse4|Normal}}}
|silence = {{{silence4|Normal}}}
|slow = {{{slow4|Normal}}}
|move = {{{move4}}}
|anger = {{{anger4}}}
|target = {{{target4}}}
|skills = {{{skills4|''This enemy does not have any skills.''}}}
|attack1 = {{{attack41}}}
|attack2 = {{{attack42|--}}}
|attack3 = {{{attack44|--}}}
|area = {{{area4}}}
|potch = {{{potch4}}}
|bribe = {{{bribe4|no}}}
|sp = {{{sp4}}}
|items = {{{items4|''This enemy does not drop any items.''}}}
|food = {{{food4|''This enemy does not drop any food.''}}}
}}
}}
}}
}}

Revision as of 17:45, 31 January 2014

Template:Enemy/Title Template:Enemy III/Content

This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.

{{Enemy III
|name = The enemies English name or closest localisation.
|japanese_name= The enemies name in Japanese. This is usually written in Katakana.
|romaji_name = The enemies Japanese name once converted to Romaji
|level = The Level of the enemy.
|potch = The amount of potch this enemy awards upon defeat.
|bribe = Whether the enemy is bribable or not (yes or no),
|hp = The HP of the enemy.
|power = The PWR of the enemy.
|skill = The SKL of the enemy.
|defense = The DEF of the enemy.
|speed = The SPD of the enemy.
|magic = The MGC of the enemy.
|magic_defense = The MDF of the enemy (if applicable).
|luck = The LUCK of the enemy.
|elemental_strength = Elemental magic that the enemy is strong against, if any.
|elemental_weakness = Elemental magic that the enemy is weak against, if any.
|area = The location in which this enemy can be encountered and battled in.
|items = Items that this enemy can drop.
}}