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Template:Enemy III: Difference between revisions

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Line 64: Line 64:
|speed = {{{speed2}}}
|speed = {{{speed2}}}
|luck = {{{luck2}}}
|luck = {{{luck2}}}
|sword = {{{sword2}}}
|sword = {{{sword2|D}}}
|spear = {{{spear2}}}
|spear = {{{spear2|D}}}
|claw = {{{claw2}}}
|claw = {{{claw2|D}}}
|projectile = {{{projectile2}}}
|projectile = {{{projectile2|D}}}
|fire = {{{fire2|Normal}}}
|fire = {{{fire2|D}}}
|water = {{{water2|Normal}}}
|water = {{{water2|D}}}
|wind = {{{wind2|Normal}}}
|wind = {{{wind2|D}}}
|earth = {{{earth2|Normal}}}
|earth = {{{earth2|D}}}
|lightning = {{{lightning2|Normal}}}
|lightning = {{{lightning2|D}}}
|death = {{{death2|Normal}}}
|death = {{{death2|Normal}}}
|sleep = {{{sleep2|Normal}}}
|sleep = {{{sleep2|Normal}}}
Line 688: Line 688:
|speed = {{{speed}}}
|speed = {{{speed}}}
|luck = {{{luck}}}
|luck = {{{luck}}}
|sword = {{{sword}}}
|sword = {{{sword|D}}}
|spear = {{{spear}}}
|spear = {{{spear|D}}}
|claw = {{{claw}}}
|claw = {{{claw|D}}}
|projectile = {{{projectile}}}
|projectile = {{{projectile|D}}}
|fire = {{{fire|Normal}}}
|fire = {{{fire|D}}}
|water = {{{water|Normal}}}
|water = {{{water|D}}}
|wind = {{{wind|Normal}}}
|wind = {{{wind|D}}}
|earth = {{{earth|Normal}}}
|earth = {{{earth|D}}}
|lightning = {{{lightning|Normal}}}
|lightning = {{{lightning|D}}}
|death = {{{death|Normal}}}
|death = {{{death|Normal}}}
|sleep = {{{sleep|Normal}}}
|sleep = {{{sleep|Normal}}}

Revision as of 05:14, 30 January 2014

Template:Enemy/Title Template:Enemy III/Content

This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.

{{Enemy III
|name = The enemies English name or closest localisation.
|japanese_name= The enemies name in Japanese. This is usually written in Katakana.
|romaji_name = The enemies Japanese name once converted to Romaji
|level = The Level of the enemy.
|potch = The amount of potch this enemy awards upon defeat.
|bribe = Whether the enemy is bribable or not (yes or no),
|hp = The HP of the enemy.
|power = The PWR of the enemy.
|skill = The SKL of the enemy.
|defense = The DEF of the enemy.
|speed = The SPD of the enemy.
|magic = The MGC of the enemy.
|magic_defense = The MDF of the enemy (if applicable).
|luck = The LUCK of the enemy.
|elemental_strength = Elemental magic that the enemy is strong against, if any.
|elemental_weakness = Elemental magic that the enemy is weak against, if any.
|area = The location in which this enemy can be encountered and battled in.
|items = Items that this enemy can drop.
}}