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|items = {{{items4|''This enemy does not drop any items.''}}} | |items = {{{items4|''This enemy does not drop any items.''}}} | ||
|food = {{{food4|''This enemy does not drop any food.''}}} | |food = {{{food4|''This enemy does not drop any food.''}}} | ||
}} | |||
}} | |||
}} | |||
{{!}}-{{!}} | |||
{{#if:{{{tabB|}}}|{{{tabB|}}}= | |||
{{#tag:tabber|{{{tab1|}}}= {{Enemy III/Content | |||
|name = {{{nameb}}} | |||
|tmname = {{{tmnameb}}} | |||
|level = {{{levelb}}} | |||
|hp = {{{hpb}}} | |||
|power = {{{powerb}}} | |||
|skill = {{{skillb}}} | |||
|magic = {{{magicb}}} | |||
|repel = {{{repelb}}} | |||
|defense = {{{defenseb}}} | |||
|magic_defense = {{{magic_defenseb}}} | |||
|speed = {{{speedb}}} | |||
|luck = {{{luckb}}} | |||
|sword = {{{swordb}}} | |||
|spear = {{{spearb}}} | |||
|claw = {{{clawb}}} | |||
|projectile = {{{projectileb}}} | |||
|fire = {{{fireb|Normal}}} | |||
|water = {{{waterb|Normal}}} | |||
|wind = {{{windb|Normal}}} | |||
|earth = {{{earthb|Normal}}} | |||
|lightning = {{{lightningb|Normal}}} | |||
|death = {{{deathb|Normal}}} | |||
|sleep = {{{sleepb|Normal}}} | |||
|stun = {{{stunb|Normal}}} | |||
|paralyse = {{{paralyseb|Normal}}} | |||
|silence = {{{silenceb|Normal}}} | |||
|slow = {{{slowb|Normal}}} | |||
|move = {{{moveb}}} | |||
|anger = {{{angerb}}} | |||
|target = {{{targetb}}} | |||
|skills = {{{skillsb|''This enemy does not have any skills.''}}} | |||
|attack1 = {{{attackb1}}} | |||
|attack2 = {{{attackb2|--}}} | |||
|attack3 = {{{attackb3|--}}} | |||
|area = {{{areab}}} | |||
|potch = {{{potchb}}} | |||
|bribe = {{{bribeb|no}}} | |||
|sp = {{{spb}}} | |||
|items = {{{itemsb|''This enemy does not drop any items.''}}} | |||
|food = {{{foodb|''This enemy does not drop any food.''}}} | |||
}} | |||
{{!}}-{{!}} | |||
{{#if:{{{tab2|}}}|{{{tab2|}}}={{Enemy III/Content | |||
|name = {{{name2}}} | |||
|tmname = {{{tmname2}}} | |||
|level = {{{level2}}} | |||
|hp = {{{hp2}}} | |||
|power = {{{power2}}} | |||
|skill = {{{skill2}}} | |||
|magic = {{{magic2}}} | |||
|repel = {{{repel2}}} | |||
|defense = {{{defense2}}} | |||
|magic_defense = {{{magic_defense2}}} | |||
|speed = {{{speed2}}} | |||
|luck = {{{luck2}}} | |||
|sword = {{{sword2}}} | |||
|spear = {{{spear2}}} | |||
|claw = {{{claw2}}} | |||
|projectile = {{{projectile2}}} | |||
|fire = {{{fire2|Normal}}} | |||
|water = {{{water2|Normal}}} | |||
|wind = {{{wind2|Normal}}} | |||
|earth = {{{earth2|Normal}}} | |||
|lightning = {{{lightning2|Normal}}} | |||
|death = {{{death2|Normal}}} | |||
|sleep = {{{sleep2|Normal}}} | |||
|stun = {{{stun2|Normal}}} | |||
|paralyse = {{{paralyse2|Normal}}} | |||
|silence = {{{silence2|Normal}}} | |||
|slow = {{{slow2|Normal}}} | |||
|move = {{{move2}}} | |||
|anger = {{{anger2}}} | |||
|target = {{{target2}}} | |||
|skills = {{{skills2|''This enemy does not have any skills.''}}} | |||
|attack1 = {{{attack21}}} | |||
|attack2 = {{{attack22|--}}} | |||
|attack3 = {{{attack23|--}}} | |||
|area = {{{area2}}} | |||
|potch = {{{potch2}}} | |||
|bribe = {{{bribe2|no}}} | |||
|sp = {{{sp2}}} | |||
|items = {{{items2|''This enemy does not drop any items.''}}} | |||
|food = {{{food2|''This enemy does not drop any food.''}}} | |||
}} | |||
}} | |||
{{!}}-{{!}} | |||
{{#if:{{{tab3|}}}|{{{tab3|}}}={{Enemy III/Content | |||
|name = {{{name3}}} | |||
|tmname = {{{tmname3}}} | |||
|level = {{{level3}}} | |||
|hp = {{{hp3}}} | |||
|power = {{{power3}}} | |||
|skill = {{{skill3}}} | |||
|magic = {{{magic3}}} | |||
|repel = {{{repel3}}} | |||
|defense = {{{defense3}}} | |||
|magic_defense = {{{magic_defense3}}} | |||
|speed = {{{speed3}}} | |||
|luck = {{{luck3}}} | |||
|sword = {{{sword3}}} | |||
|spear = {{{spear3}}} | |||
|claw = {{{claw3}}} | |||
|projectile = {{{projectile3}}} | |||
|fire = {{{fire3|Normal}}} | |||
|water = {{{water3|Normal}}} | |||
|wind = {{{wind3|Normal}}} | |||
|earth = {{{earth3|Normal}}} | |||
|lightning = {{{lightning3|Normal}}} | |||
|death = {{{death3|Normal}}} | |||
|sleep = {{{sleep3|Normal}}} | |||
|stun = {{{stun3|Normal}}} | |||
|paralyse = {{{paralyse3|Normal}}} | |||
|silence = {{{silence3|Normal}}} | |||
|slow = {{{slow3|Normal}}} | |||
|move = {{{move3}}} | |||
|anger = {{{anger3}}} | |||
|target = {{{target3}}} | |||
|skills = {{{skills3|''This enemy does not have any skills.''}}} | |||
|attack1 = {{{attack31}}} | |||
|attack2 = {{{attack32|--}}} | |||
|attack3 = {{{attack33|--}}} | |||
|area = {{{area3}}} | |||
|potch = {{{potch3}}} | |||
|bribe = {{{bribe3|no}}} | |||
|sp = {{{sp3}}} | |||
|items = {{{items3|''This enemy does not drop any items.''}}} | |||
|food = {{{food3|''This enemy does not drop any food.''}}} | |||
}} | |||
}} | |||
{{!}}-{{!}} | |||
{{#if:{{{tab4|}}}|{{{tab4|}}}={{Enemy III/Content | |||
|name = {{{name4}}} | |||
|tmname = {{{tmname4}}} | |||
|level = {{{level4}}} | |||
|hp = {{{hp4}}} | |||
|power = {{{power4}}} | |||
|skill = {{{skill4}}} | |||
|magic = {{{magic4}}} | |||
|repel = {{{repel4}}} | |||
|defense = {{{defense4}}} | |||
|magic_defense = {{{magic_defense4}}} | |||
|speed = {{{speed4}}} | |||
|luck = {{{luck4}}} | |||
|sword = {{{sword4}}} | |||
|spear = {{{spear4}}} | |||
|claw = {{{claw4}}} | |||
|projectile = {{{projectile4}}} | |||
|fire = {{{fire4|Normal}}} | |||
|water = {{{water4|Normal}}} | |||
|wind = {{{wind4|Normal}}} | |||
|earth = {{{earth4|Normal}}} | |||
|lightning = {{{lightning4|Normal}}} | |||
|death = {{{death4|Normal}}} | |||
|sleep = {{{sleep4|Normal}}} | |||
|stun = {{{stun4|Normal}}} | |||
|paralyse = {{{paralyse4|Normal}}} | |||
|silence = {{{silence4|Normal}}} | |||
|slow = {{{slow4|Normal}}} | |||
|move = {{{move4}}} | |||
|anger = {{{anger4}}} | |||
|target = {{{target4}}} | |||
|skills = {{{skills4|''This enemy does not have any skills.''}}} | |||
|attack1 = {{{attack41}}} | |||
|attack2 = {{{attack42|--}}} | |||
|attack3 = {{{attack43|--}}} | |||
|area = {{{area4}}} | |||
|potch = {{{potch4}}} | |||
|bribe = {{{bribe4|no}}} | |||
|sp = {{{sp4}}} | |||
|items = {{{items4|''This enemy does not drop any items.''}}} | |||
|food = {{{food4|''This enemy does not drop any food.''}}} | |||
}} | |||
}} | }} | ||
}} | }} |
Revision as of 20:20, 29 January 2014
This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.
{{Enemy III |name = The enemies English name or closest localisation. |japanese_name= The enemies name in Japanese. This is usually written in Katakana. |romaji_name = The enemies Japanese name once converted to Romaji |level = The Level of the enemy. |potch = The amount of potch this enemy awards upon defeat. |bribe = Whether the enemy is bribable or not (yes or no), |hp = The HP of the enemy. |power = The PWR of the enemy. |skill = The SKL of the enemy. |defense = The DEF of the enemy. |speed = The SPD of the enemy. |magic = The MGC of the enemy. |magic_defense = The MDF of the enemy (if applicable). |luck = The LUCK of the enemy. |elemental_strength = Elemental magic that the enemy is strong against, if any. |elemental_weakness = Elemental magic that the enemy is weak against, if any. |area = The location in which this enemy can be encountered and battled in. |items = Items that this enemy can drop. }}