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Template:Enemy III: Difference between revisions

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|romaji_name = {{{romaji_name}}}
|romaji_name = {{{romaji_name}}}
}}
}}
{{#if:{{{tab1|}}}|{{#tag:tabber|{{{tab1|}}}={{Enemy III/Content
|name = {{{name}}}
|tmname = {{{tmname}}}
|level = {{{level}}}
|hp = {{{hp}}}
|power = {{{power}}}
|skill = {{{skill}}}
|magic = {{{magic}}}
|repel = {{{repel}}}
|defense = {{{defense}}}
|magic_defense = {{{magic_defense}}}
|speed = {{{speed}}}
|luck = {{{luck}}}
|sword = {{{sword}}}
|spear = {{{spear}}}
|claw = {{{claw}}}
|projectile = {{{projectile}}}
|fire = {{{fire|Normal}}}
|water = {{{water|Normal}}}
|wind = {{{wind|Normal}}}
|earth = {{{earth|Normal}}}
|lightning = {{{lightning|Normal}}}
|death = {{{death|Normal}}}
|sleep = {{{sleep|Normal}}}
|stun = {{{stun|Normal}}}
|paralyse = {{{paralyse|Normal}}}
|silence = {{{silence|Normal}}}
|slow = {{{slow|Normal}}}
|move = {{{move}}}
|anger = {{{anger}}}
|target = {{{target}}}
|skills = {{{skills|''This enemy does not have any skills.''}}}
|attack1 = {{{attack1}}}
|attack2 = {{{attack2|--}}}
|attack3 = {{{attack3|--}}}
|area = {{{area}}}
|potch = {{{potch}}}
|bribe = {{{bribe|no}}}
|sp = {{{sp}}}
|items = {{{items|''This enemy does not drop any items.''}}}
|food = {{{food|''This enemy does not drop any food.''}}}
}}
{{!}}-{{!}}
{{#if:{{{tab2|}}}|{{{tab2|}}}={{Enemy III/Content
|name = {{{name2}}}
|tmname = {{{tmname2}}}
|level = {{{level2}}}
|hp = {{{hp2}}}
|power = {{{power2}}}
|skill = {{{skill2}}}
|magic = {{{magic2}}}
|repel = {{{repel2}}}
|defense = {{{defense2}}}
|magic_defense = {{{magic_defense2}}}
|speed = {{{speed2}}}
|luck = {{{luck2}}}
|sword = {{{sword2}}}
|spear = {{{spear2}}}
|claw = {{{claw2}}}
|projectile = {{{projectile2}}}
|fire = {{{fire2|Normal}}}
|water = {{{water2|Normal}}}
|wind = {{{wind2|Normal}}}
|earth = {{{earth2|Normal}}}
|lightning = {{{lightning2|Normal}}}
|death = {{{death2|Normal}}}
|sleep = {{{sleep2|Normal}}}
|stun = {{{stun2|Normal}}}
|paralyse = {{{paralyse2|Normal}}}
|silence = {{{silence2|Normal}}}
|slow = {{{slow2|Normal}}}
|move = {{{move2}}}
|anger = {{{anger2}}}
|target = {{{target2}}}
|skills = {{{skills2|''This enemy does not have any skills.''}}}
|attack1 = {{{attack21}}}
|attack2 = {{{attack22|--}}}
|attack3 = {{{attack23|--}}}
|area = {{{area2}}}
|potch = {{{potch2}}}
|bribe = {{{bribe2|no}}}
|sp = {{{sp2}}}
|items = {{{items2|''This enemy does not drop any items.''}}}
|food = {{{food2|''This enemy does not drop any food.''}}}
}}
}}
{{!}}-{{!}}
{{#if:{{{tab3|}}}|{{{tab3|}}}={{Enemy III/Content
|name = {{{name3}}}
|tmname = {{{tmname3}}}
|level = {{{level3}}}
|hp = {{{hp3}}}
|power = {{{power3}}}
|skill = {{{skill3}}}
|magic = {{{magic3}}}
|repel = {{{repel3}}}
|defense = {{{defense3}}}
|magic_defense = {{{magic_defense3}}}
|speed = {{{speed3}}}
|luck = {{{luck3}}}
|sword = {{{sword3}}}
|spear = {{{spear3}}}
|claw = {{{claw3}}}
|projectile = {{{projectile3}}}
|fire = {{{fire3|Normal}}}
|water = {{{water3|Normal}}}
|wind = {{{wind3|Normal}}}
|earth = {{{earth3|Normal}}}
|lightning = {{{lightning3|Normal}}}
|death = {{{death3|Normal}}}
|sleep = {{{sleep3|Normal}}}
|stun = {{{stun3|Normal}}}
|paralyse = {{{paralyse3|Normal}}}
|silence = {{{silence3|Normal}}}
|slow = {{{slow3|Normal}}}
|move = {{{move3}}}
|anger = {{{anger3}}}
|target = {{{target3}}}
|skills = {{{skills3|''This enemy does not have any skills.''}}}
|attack1 = {{{attack31}}}
|attack2 = {{{attack32|--}}}
|attack3 = {{{attack33|--}}}
|area = {{{area3}}}
|potch = {{{potch3}}}
|bribe = {{{bribe3|no}}}
|sp = {{{sp3}}}
|items = {{{items3|''This enemy does not drop any items.''}}}
|food = {{{food3|''This enemy does not drop any food.''}}}
}}
}}
}}
|
{{Enemy III/Content
{{Enemy III/Content
|name = {{{name}}}
|name = {{{name}}}
Line 48: Line 180:
|items = {{{items|''This enemy does not drop any items.''}}}
|items = {{{items|''This enemy does not drop any items.''}}}
|food = {{{food|''This enemy does not drop any food.''}}}
|food = {{{food|''This enemy does not drop any food.''}}}
}}
}}
}}
|-
|-
Line 53: Line 186:
<noinclude>This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.{{clear}}
<noinclude>This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.{{clear}}
<pre>
<pre>
{{Enemy II
{{Enemy III
|name = The enemies English name or closest localisation.
|name = The enemies English name or closest localisation.
|japanese_name= The enemies name in Japanese. This is usually written in Katakana.
|japanese_name= The enemies name in Japanese. This is usually written in Katakana.

Revision as of 17:07, 29 January 2014

Template:Enemy/Title Template:Enemy III/Content

This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.

{{Enemy III
|name = The enemies English name or closest localisation.
|japanese_name= The enemies name in Japanese. This is usually written in Katakana.
|romaji_name = The enemies Japanese name once converted to Romaji
|level = The Level of the enemy.
|potch = The amount of potch this enemy awards upon defeat.
|bribe = Whether the enemy is bribable or not (yes or no),
|hp = The HP of the enemy.
|power = The PWR of the enemy.
|skill = The SKL of the enemy.
|defense = The DEF of the enemy.
|speed = The SPD of the enemy.
|magic = The MGC of the enemy.
|magic_defense = The MDF of the enemy (if applicable).
|luck = The LUCK of the enemy.
|elemental_strength = Elemental magic that the enemy is strong against, if any.
|elemental_weakness = Elemental magic that the enemy is weak against, if any.
|area = The location in which this enemy can be encountered and battled in.
|items = Items that this enemy can drop.
}}