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{| align="{{{align|right}}}" style="{{round}}; float:right; background: #ffffff; width: 30%; max-width: 30%; border: 2px solid #d2d2d2;" | |||
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| align="center" colspan="4" | | |||
{| align="center" width="100%" style="{{round}}; background: #e1e1e1;}" | {| align="center" width="100%" style="{{round}}; background: #e1e1e1;}" | ||
|- align="center" | |- align="center" | ||
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|class= "roundy" width= "70%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;"|<small>{{{items|Sovereign Rune<br>Prakk}}}</small> | |class= "roundy" width= "70%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;"|<small>{{{items|Sovereign Rune<br>Prakk}}}</small> | ||
|} | |} | ||
<includeonly>[[Category:Enemies in Suikoden]]</includeonly> | |- | ||
|}<includeonly>[[Category:Enemies in Suikoden]]</includeonly> | |||
<noinclude>This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.{{clear}} | <noinclude>This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.{{clear}} | ||
<pre> | <pre> | ||
{{Enemy | {{Enemy | ||
|name = The enemies English name or closest localisation. | |name = The enemies English name or closest localisation. | ||
|japanese_name= The enemies name in Japanese. This is usually written in Katakana. | |japanese_name= The enemies name in Japanese. This is usually written in Katakana. |
Revision as of 20:28, 28 January 2014
This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.
{{Enemy |name = The enemies English name or closest localisation. |japanese_name= The enemies name in Japanese. This is usually written in Katakana. |romaji_name = The enemies Japanese name once converted to Romaji |level = The Level of the enemy. |potch = The amount of potch this enemy awards upon defeat. |bribe = Whether the enemy is bribable or not (yes or no), |hp = The HP of the enemy. |power = The PWR of the enemy. |skill = The SKL of the enemy. |defense = The DEF of the enemy. |speed = The SPD of the enemy. |magic = The MGC of the enemy. |magic_defense = The MDF of the enemy (if applicable). |luck = The LUCK of the enemy. |elemental_strength = Elemental magic that the enemy is strong against, if any. |elemental_weakness = Elemental magic that the enemy is weak against, if any. |area = The location in which this enemy can be encountered and battled in. |items = Items that this enemy can drop. }}