Template:Enemy II: Difference between revisions

Template page
mNo edit summary
mNo edit summary
 
(35 intermediate revisions by the same user not shown)
Line 1: Line 1:
{| align="{{{align|right}}}" style="{{round}};  float:right; background: #ffffff; width: 30%; max-width: 30%; border: 2px solid #d2d2d2;"
{| class="containbox infobox"
|-
|- style="width: 100%"
| align="center" colspan="4" |
{{Infobox title
{| align="center" width="100%" style="{{round}}; border: 2px solid #d2d2d2; background: #e1e1e1;"
|name={{{name}}}
|-
|jpname={{{jpname}}}
| align="center" class="roundy" width="10%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''Lv'''<br>{{{level|80}}}
|roname={{{roname}}}
| align="center" | <big><big>'''{{{name|King Jowy}}}'''</big></big><br><small><span lang="ja">'''{{{japanese_name| ジョウイ・王}}}'''</span></small> <small> ''{{{romaji_name|Joui Ou}}}''</small>
}}
| width="10%"|
|}
|-
| align="center" colspan="4" |
{| align="center" width="100%" style="{{round}}; background: #e1e1e1;}"
|- align="center"
|- align="center"
| {{#if: {{{image|}}}|[[File:{{{tmname|{{{name|King Jowy (sprite)}}}}}}.png|{{{size|x300px}}}]]
| colspan="2" | {{#if:{{{tab1|}}}|{{#tag:tabber|{{{tab1|}}}={{Enemy/Content
|}
|name = {{{name}}}
|-
|tmname = {{{tmname}}}
| align="center" colspan="4" |
|area = {{{area}}}
{| align="center" width="100%" style="{{round}}; background: #e1e1e1; border: 1px solid #d2d2d2;"
|type = {{{type}}}
|- align="center"
}}
| '''Stats'''
{{!}}-{{!}}
{| align="center" width="100%" style="{{round}}; background: #e1e1e1;"
{{#if:{{{tab2|}}}|{{{tab2|}}}={{Enemy/Content
|- align="center"
|name = {{{name}}}
| class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''HP'''<br>{{{hp|15000}}}
|tmname = {{{tmname2}}}
| class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''STR'''<br>{{{power|900}}}
|area = {{{area2}}}
| class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''MGC'''<br>{{{magic|900}}}
|type = {{{type2}}}
| class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2; " | <small>'''DEF'''<br>{{{defense|900}}}
}}
| class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2; " | <small>'''MDF'''<br>{{{magic_defense|900}}}</small>
}}
|}
{{!}}-{{!}}
{| align="center" width="100%" style="{{round}}; background: #e1e1e1;"
{{#if:{{{tab3|}}}|{{{tab3|}}}={{Enemy/Content
|- align="center"
|name = {{{name}}}
| class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''TEC'''<br>{{{tech|900}}}
|tmname = {{{tmname3}}}
| class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2; " | <small>'''SPD'''<br>{{{speed|900}}}
|area = {{{area3}}}
| class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''LUCK'''<br>{{{luck|900}}}
|type = {{{type3}}}
| class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''Potch'''<br>{{{potch|2500}}}
}}
| class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''Bribe'''<br>{{#ifeq: {{{bribe|no}}}|no|No|{{{buy|{{#expr: {{{potch|0}}} * 3}}}}}}}</small>
}}
|}
{{!}}-{{!}}
|}
{{#if:{{{tab4|}}}|{{{tab4|}}}={{Enemy/Content
|-
|name = {{{name}}}
| align="center" colspan="4" |
|tmname = {{{tmname4}}}
{| align="center" width="100%" style="{{round}}; background: #e1e1e1; border: 1px solid #d2d2d2;"
|area = {{{area4}}}
|- align="center"
|type = {{{type4}}}
| '''Elemental Damage'''
}}
{| align="center" width="100%" style="{{round}}; background: #e1e1e1;"
}}
|- align="center"
}}
| class="roundy" width="20%" style="{{round}}; background: #ff7f7f; border: 1px solid #d2d2d2;" | <small>'''Fire'''<br>{{{fire|100%}}}
|
| class="roundy" width="20%" style="{{round}}; background: #7f7fff; border: 1px solid #d2d2d2; " | <small>'''Water'''<br>{{{water|100%}}}
{{Enemy/Content
| class="roundy" width="20%" style="{{round}}; background: #ffff7f; border: 1px solid #d2d2d2; " | <small>'''Earth'''<br>{{{earth|100%}}}
|name = {{{name}}}
| class="roundy" width="20%" style="{{round}}; background: #bf7fbf; border: 1px solid #d2d2d2;" | <small>'''Light.'''<br>{{{lightning|100%}}}
|tmname = {{{tmname|}}}
|- align="center"
|area = {{{area}}}
| class="roundy" width="20%" style="{{round}}; background: #7fbf7f; border: 1px solid #d2d2d2;" | <small>'''Wind'''<br>{{{wind|100%}}}
|type = {{{type|Normal}}}
| class="roundy" width="20%" style="{{round}}; background: #ffeb7f; border: 1px solid #d2d2d2;" | <small>'''Holy'''<br>{{{holy|100%}}}
|size={{{size}}}
| class="roundy" width="20%" style="{{round}}; background: #7f7f7f; border: 1px solid #d2d2d2;" | <small>'''Dark'''<br>{{{darkness|100%}}}</small>
}}
| class="roundy" width="20%" style="{{round}}; background: #ccffcc; border: 1px solid #d2d2d2;" | <small>'''Shield'''<br>{{{shield|100%}}}</small>
}}
|}
|}<includeonly>[[Category:Enemies in Suikoden II]] {{#ifeq: {{{type}}}|Boss|[[Category:Boss enemies in Suikoden II]]}}{{#ifeq: {{{type}}}|Event|[[Category:Event enemies in Suikoden II]]}}{{#ifeq: {{{type}}}|Normal|[[Category:Normal enemies in Suikoden II]]}}{{#ifeq: {{{type2}}}|Normal|[[Category:Normal enemies in Suikoden II]]}}{{#ifeq: {{{type2}}}|Boss|[[Category:Boss enemies in Suikoden II]]}}</includeonly>
|}
|-
| align="center" colspan="4" |
{| align="center" width="100%" style="{{round}}; background: #e1e1e1; border: 1px solid #d2d2d2;"
|- align="center"
| '''Status Resistance'''
{| align="center" width="100%" style="{{round}}; background: #e1e1e1;"
|- align="center"
| class="roundy" width="20%" style="{{round}}; background: #ff7f7f; border: 1px solid #d2d2d2;" | <small>'''Poison'''<br>{{{poison|--}}}
| class="roundy" width="20%" style="{{round}}; background: #7f7fff; border: 1px solid #d2d2d2; " | <small>'''Sleep'''<br>{{{sleep|--}}}
| class="roundy" width="20%" style="{{round}}; background: #ffff7f; border: 1px solid #d2d2d2; " | <small>'''Silence'''<br>{{{silence|--}}}
| class="roundy" width="20%" style="{{round}}; background: #bf7fbf; border: 1px solid #d2d2d2;" | <small>'''Stun'''<br>{{{stun|--}}}
| class="roundy" width="20%" style="{{round}}; background: #7fbf7f; border: 1px solid #d2d2d2;" | <small>'''Death'''<br>{{{death|--}}}
|}
|}
|-
| align="center" colspan="4" |
{| class="roundy" align="center" width="100%" style="{{round}}; background: #e1e1e1; border: 1px solid #d2d2d2;"
|- align="center"
|'''Attacks'''
{| align="center" width="100%" style="{{round}}; background: #e1e1e1;"
|- align="left"
|'''Attack 1'''
|class= "roundy" width= "70%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;"|<small>{{{attack1|'''Type:''' Physical '''Range:''' M '''Target:''' 1 foe }}}</small>
|- align="left"
|'''Attack 2'''
|class= "roundy" width= "70%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;"|<small>{{{attack2|--}}}</small>
|- align="left"
|'''Attack 3'''
|class= "roundy" width= "70%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;"|<small>{{{attack3|--}}}</small>
|- align="left"
|'''Attack 4'''
|class= "roundy" width= "70%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;"|<small>{{{attack4|--}}}</small>
|}
|}
|-
| align="center" colspan="4" |
{| class="roundy" align="center" width="100%" style="{{round}}; background: #e1e1e1; border: 1px solid #d2d2d2;"
|- align="left"
|'''Area'''
|class= "roundy" width= "70%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;"|<small>{{{area|Banaar Mines}}}</small>
|}
|-
| align="center" colspan="4" |
{| class="roundy" align="center" width="100%" style="{{round}}; background: #e1e1e1; border: 1px solid #d2d2d2;"
|- align="left"
|'''Items'''
|class= "roundy" width= "70%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;"|<small>{{{items|Sovereign Rune<br>Prakk}}}</small>
|}
|-
|}<includeonly>[[Category:Enemies]] [[Category:Enemies in Suikoden II]]</includeonly>
<noinclude>This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.{{clear}}
<noinclude>This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.{{clear}}
<pre>
<pre>
{{Enemy Suikoden II
{{Enemy II
|name = The enemies English name or closest localisation.
|name = The enemies English name or closest localization.
|japanese_name= The enemies name in Japanese. This is usually written in Katakana.
|jpname= The enemies name in Japanese. This is usually written in Katakana.
|romaji_name = The enemies Japanese name once converted to Romaji
|roname = The enemies Japanese name once converted to Romaji
|level = The Level of the enemy.
|level = The Level of the enemy.
|potch = The amount of potch this enemy awards upon defeat.
|potch = The amount of potch this enemy awards upon defeat.

Latest revision as of 12:00, 10 March 2024

{{{name}}}
{{{jpname}}}, {{{roname}}}
[[File:{{{name}}}.png|{{{size}}}]]
Details
Area {{{area}}}
Type Normal enemy

This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.

{{Enemy II
|name = The enemies English name or closest localization.
|jpname= The enemies name in Japanese. This is usually written in Katakana.
|roname = The enemies Japanese name once converted to Romaji
|level = The Level of the enemy.
|potch = The amount of potch this enemy awards upon defeat.
|bribe = Whether the enemy is bribable or not (yes or no),
|hp = The HP of the enemy.
|power = The PWR of the enemy.
|skill = The SKL of the enemy.
|defense = The DEF of the enemy.
|speed = The SPD of the enemy.
|magic = The MGC of the enemy.
|magic_defense = The MDF of the enemy (if applicable).
|luck = The LUCK of the enemy.
|elemental_strength = Elemental magic that the enemy is strong against, if any.
|elemental_weakness = Elemental magic that the enemy is weak against, if any.
|area = The location in which this enemy can be encountered and battled in.
|items = Items that this enemy can drop.
}}