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Template:Enemy stats S1: Difference between revisions

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(7 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{clear}}
{{#if:{{{tabA|}}}|{{#tag:tabber|{{{tabA|}}}=
{{#if:{{{tabA|}}}|{{#tag:tabber|{{{tabA|}}}=
{{#tag:tabber|{{{tab1|}}}= {{Enemy stats/Data
{{#tag:tabber|{{{tab1|}}}={{Enemy stats S1/Data
|level = {{{level}}}
|level={{{level}}}
|potch = {{{potch}}}
|potch={{{potch}}}
|bribe = {{{bribe|no}}}
|bribe={{{bribe|no}}}
|hp = {{{hp}}}
|hp={{{hp}}}
|str = {{{str}}}
|str={{{str}}}
|mgc = {{{mag}}}
|mag={{{mag}}}
|con = {{{con}}}
|con={{{con}}}
|dex = {{{dex}}}
|dex={{{dex}}}
|spd = {{{spd}}}
|spd={{{spd}}}
|lck = {{{lck}}}
|lck={{{lck}}}
|fire = {{{fire|Normal}}}
|fire={{{fire|Normal}}}
|water = {{{water|Normal}}}
|water={{{water|Normal}}}
|earth = {{{earth|Normal}}}
|earth={{{earth|Normal}}}
|lightning = {{{lightning|Normal}}}
|lightning={{{lightning|Normal}}}
|wind = {{{wind|Normal}}}
|wind={{{wind|Normal}}}
|holy = {{{holy|Normal}}}
|holy={{{holy|Normal}}}
|darkness = {{{darkness|Normal}}}
|area={{{area}}}
|shield = {{{shield|Normal}}}
|items={{{items|''This enemy does not drop any items.''}}}
|poison = {{{poison|--}}}
|sleep = {{{sleep|--}}}
|silence = {{{silence|--}}}
|stun = {{{stun|--}}}
|death = {{{death|--}}}
|attack1 = {{{attack1|'''Type:''' Physical '''Range:''' M '''Target:''' 1 foe }}}
|attack2 = {{{attack2|--}}}
|attack3 = {{{attack3|--}}}
|attack4 = {{{attack4|--}}}
|area = {{{area}}}
|items = {{{items|''This enemy does not drop any items.''}}}
}}
}}
{{!}}-{{!}}
{{!}}-{{!}}
{{#if:{{{tab2|}}}|{{{tab2|}}}={{Enemy stats/Data
{{#if:{{{tab2|}}}|{{{tab2|}}}={{Enemy stats S1/Data
|level = {{{level2}}}
|level={{{level2}}}
|potch = {{{potch2}}}
|potch={{{potch2}}}
|bribe = {{{bribe2|no}}}
|bribe={{{bribe2|no}}}
|hp = {{{hp2}}}
|hp={{{hp2}}}
|str = {{{str2}}}
|str={{{str2}}}
|mgc = {{{mgc2}}}
|mag={{{mag2}}}
|con = {{{con2}}}
|con={{{con2}}}
|mgc_con = {{{mgc_con2}}}
|dex={{{dex2}}}
|dex = {{{dex2}}}
|spd={{{spd2}}}
|spd = {{{spd2}}}
|lck={{{lck2}}}
|lck = {{{lck2}}}
|fire={{{fire2|Normal}}}
|fire = {{{fire2|Normal}}}
|water={{{water2|Normal}}}
|water = {{{water2|Normal}}}
|earth={{{earth2|Normal}}}
|earth = {{{earth2|Normal}}}
|lightning={{{lightning2|Normal}}}
|lightning = {{{lightning2|Normal}}}
|wind={{{wind2|Normal}}}
|wind = {{{wind2|Normal}}}
|holy={{{holy2|Normal}}}
|holy = {{{holy2|Normal}}}
|area={{{area2}}}
|darkness = {{{darkness2|Normal}}}
|items={{{items2|''This enemy does not drop any items.''}}}
|shield = {{{shield2|Normal}}}
|poison = {{{poison2|--}}}
|sleep = {{{sleep2|--}}}
|silence = {{{silence2|--}}}
|stun = {{{stun2|--}}}
|death = {{{death2|--}}}
|attack1 = {{{attack21|'''Type:''' Physical '''Range:''' M '''Target:''' Single }}}
|attack2 = {{{attack22|--}}}
|attack3 = {{{attack23|--}}}
|attack4 = {{{attack24|--}}}
|area = {{{area2}}}
|items = {{{items2|''This enemy does not drop any items.''}}}
}}
}}
}}
}}
{{!}}-{{!}}
{{!}}-{{!}}
{{#if:{{{tab3|}}}|{{{tab3|}}}={{Enemy stats/Data
{{#if:{{{tab3|}}}|{{{tab3|}}}={{Enemy stats S1/Data
|level = {{{level3}}}
|level={{{level3}}}
|potch = {{{potch3}}}
|potch={{{potch3}}}
|bribe = {{{bribe3|no}}}
|bribe={{{bribe3|no}}}
|hp = {{{hp3}}}
|hp={{{hp3}}}
|str = {{{str3}}}
|str={{{str3}}}
|mgc = {{{mgc3}}}
|mag={{{mag3}}}
|con = {{{con3}}}
|con={{{con3}}}
|mgc_con = {{{mgc_con3}}}
|mag_con={{{mag_con3}}}
|dex = {{{dex3}}}
|dex={{{dex3}}}
|spd = {{{spd3}}}
|spd={{{spd3}}}
|lck = {{{lck3}}}
|lck={{{lck3}}}
|fire = {{{fire3|Normal}}}
|fire={{{fire3|Normal}}}
|water = {{{water3|Normal}}}
|water={{{water3|Normal}}}
|earth = {{{earth3|Normal}}}
|earth={{{earth3|Normal}}}
|lightning = {{{lightning3|Normal}}}
|lightning={{{lightning3|Normal}}}
|wind = {{{wind3|Normal}}}
|wind={{{wind3|Normal}}}
|holy = {{{holy3|Normal}}}
|holy={{{holy3|Normal}}}
|darkness = {{{darkness3|Normal}}}
|area={{{area3}}}
|shield = {{{shield3|Normal}}}
|items={{{item3|''This enemy does not drop any items.''}}}
|poison = {{{poison3|--}}}
|sleep = {{{sleep3|--}}}
|silence = {{{silence3|--}}}
|stun = {{{stun3|--}}}
|death = {{{death3|--}}}
|attack1 = {{{attack31|'''Type:''' Physical '''Range:''' M '''Target:''' Single }}}
|attack2 = {{{attack32|--}}}
|attack3 = {{{attack33|--}}}
|attack4 = {{{attack34|--}}}
|area = {{{area3}}}
|items = {{{item3|''This enemy does not drop any items.''}}}
}}
}}
}}
}}
{{!}}-{{!}}
{{!}}-{{!}}
{{#if:{{{tab4|}}}|{{{tab4|}}}={{Enemy stats/Data
{{#if:{{{tab4|}}}|{{{tab4|}}}={{Enemy stats S1/Data
|level = {{{level4}}}
|level={{{level4}}}
|potch = {{{potch4}}}
|potch={{{potch4}}}
|bribe = {{{bribe4|no}}}
|bribe={{{bribe4|no}}}
|hp = {{{hp4}}}
|hp={{{hp4}}}
|str = {{{str4}}}
|str={{{str4}}}
|mgc = {{{mgc4}}}
|mag={{{mag4}}}
|con = {{{con4}}}
|con={{{con4}}}
|mgc_con = {{{mgc_con4}}}
|mag_con={{{mag_con4}}}
|dex = {{{dex4}}}
|dex={{{dex4}}}
|spd = {{{spd4}}}
|spd={{{spd4}}}
|lck = {{{lck4}}}
|lck={{{lck4}}}
|fire = {{{fire4|Normal}}}
|fire={{{fire4|Normal}}}
|water = {{{water4|Normal}}}
|water={{{water4|Normal}}}
|earth = {{{earth4|Normal}}}
|earth={{{earth4|Normal}}}
|lightning = {{{lightning4|Normal}}}
|lightning={{{lightning4|Normal}}}
|wind = {{{wind4|Normal}}}
|wind={{{wind4|Normal}}}
|holy = {{{holy4|Normal}}}
|holy={{{holy4|Normal}}}
|darkness = {{{darkness4|Normal}}}
|area={{{area4}}}
|shield = {{{shield4|Normal}}}
|items={{{item4|''This enemy does not drop any items.''}}}
|poison = {{{poison4|--}}}
|sleep = {{{sleep4|--}}}
|silence = {{{silence4|--}}}
|stun = {{{stun4|--}}}
|death = {{{death4|--}}}
|attack1 = {{{attack41|'''Type:''' Physical '''Range:''' M '''Target:''' Single }}}
|attack2 = {{{attack42|--}}}
|attack3 = {{{attack43|--}}}
|attack4 = {{{attack44|--}}}
|area = {{{area4}}}
|items = {{{item4|''This enemy does not drop any items.''}}}
}}
}}
}}
}}
Line 137: Line 93:
{{!}}-{{!}}
{{!}}-{{!}}
{{#if:{{{tabB|}}}|{{{tabB|}}}=
{{#if:{{{tabB|}}}|{{{tabB|}}}=
{{#tag:tabber|{{{tabB1|}}}= {{Enemy stats/Data
{{#tag:tabber|{{{tabB1|}}}= {{Enemy stats S1/Data
|level = {{{levelB1}}}
|level={{{levelB1}}}
|potch = {{{potchB1}}}
|potch={{{potchB1}}}
|bribe = {{{bribeB1|no}}}
|bribe={{{bribeB1|no}}}
|hp = {{{hpB1}}}
|hp={{{hpB1}}}
|str = {{{strB1}}}
|str={{{strB1}}}
|mgc = {{{mgcB1}}}
|mag={{{magB1}}}
|con = {{{conB1}}}
|con={{{conB1}}}
|mgc_con = {{{mgc_conB1}}}
|mag_con={{{mag_conB1}}}
|dex = {{{dexB1}}}
|dex={{{dexB1}}}
|spd = {{{spdB1}}}
|spd={{{spdB1}}}
|lck = {{{lckB1}}}
|lck={{{lckB1}}}
|fire = {{{fireB1|Normal}}}
|fire={{{fireB1|Normal}}}
|water = {{{waterB1|Normal}}}
|water={{{waterB1|Normal}}}
|earth = {{{earthB1|Normal}}}
|earth={{{earthB1|Normal}}}
|lightning = {{{lightningB1|Normal}}}
|lightning={{{lightningB1|Normal}}}
|wind = {{{windB1|Normal}}}
|wind={{{windB1|Normal}}}
|holy = {{{holyB1|Normal}}}
|holy={{{holyB1|Normal}}}
|darkness = {{{darknessB1|Normal}}}
|area={{{areaB1}}}
|shield = {{{shieldB1|Normal}}}
|items={{{itemB1|''This enemy does not drop any items.''}}}
|poison = {{{poisonB1|--}}}
|sleep = {{{sleepB1|--}}}
|silence = {{{silenceB1|--}}}
|stun = {{{stunB1|--}}}
|death = {{{deathB1|--}}}
|attack1 = {{{attackB11|'''Type:''' Physical '''Range:''' M '''Target:''' Single }}}
|attack2 = {{{attackB12|--}}}
|attack3 = {{{attackB13|--}}}
|attack4 = {{{attackB14|--}}}
|area = {{{areaB1}}}
|items = {{{itemB1|''This enemy does not drop any items.''}}}
}}
}}
{{!}}-{{!}}
{{!}}-{{!}}
{{#if:{{{tabB2|}}}|{{{tabB2|}}}={{Enemy stats/Data
{{#if:{{{tabB2|}}}|{{{tabB2|}}}={{Enemy stats S1/Data
|level = {{{levelB2}}}
|level={{{levelB2}}}
|potch = {{{potchB2}}}
|potch={{{potchB2}}}
|bribe = {{{bribeB2|no}}}
|bribe={{{bribeB2|no}}}
|hp = {{{hpB2}}}
|hp={{{hpB2}}}
|str = {{{strB2}}}
|str={{{strB2}}}
|mgc = {{{mgcB2}}}
|mag={{{magB2}}}
|con = {{{conB2}}}
|con={{{conB2}}}
|mgc_con = {{{mgc_conB2}}}
|mag_con={{{mag_conB2}}}
|dex = {{{dexB2}}}
|dex={{{dexB2}}}
|spd = {{{spdB2}}}
|spd={{{spdB2}}}
|lck = {{{lckB2}}}
|lck={{{lckB2}}}
|fire = {{{fireB2|Normal}}}
|fire={{{fireB2|Normal}}}
|water = {{{waterB2|Normal}}}
|water={{{waterB2|Normal}}}
|earth = {{{earthB2|Normal}}}
|earth={{{earthB2|Normal}}}
|lightning = {{{lightningB2|Normal}}}
|lightning={{{lightningB2|Normal}}}
|wind = {{{windB2|Normal}}}
|wind={{{windB2|Normal}}}
|holy = {{{holyB2|Normal}}}
|holy={{{holyB2|Normal}}}
|darkness = {{{darknessB2|Normal}}}
|area={{{areaB2}}}
|shield = {{{shieldB2|Normal}}}
|items={{{itemB2|''This enemy does not drop any items.''}}}
|poison = {{{poisonB2|--}}}
|sleep = {{{sleepB2|--}}}
|silence = {{{silenceB2|--}}}
|stun = {{{stunB2|--}}}
|death = {{{deathB2|--}}}
|attack1 = {{{attackB21|'''Type:''' Physical '''Range:''' M '''Target:''' Single }}}
|attack2 = {{{attackB22|--}}}
|attack3 = {{{attackB23|--}}}
|attack4 = {{{attackB24|--}}}
|area = {{{areaB2}}}
|items = {{{itemB2|''This enemy does not drop any items.''}}}
}}
}}
}}
}}
{{!}}-{{!}}
{{!}}-{{!}}
{{#if:{{{tabB3|}}}|{{{tabB3|}}}={{Enemy stats/Data
{{#if:{{{tabB3|}}}|{{{tabB3|}}}={{Enemy stats S1/Data
|level = {{{levelB3}}}
|level={{{levelB3}}}
|potch = {{{potchB3}}}
|potch={{{potchB3}}}
|bribe = {{{bribeB3|no}}}
|bribe={{{bribeB3|no}}}
|hp = {{{hpB3}}}
|hp={{{hpB3}}}
|str = {{{strB3}}}
|str={{{strB3}}}
|mgc = {{{mgcB3}}}
|mag={{{magB3}}}
|con = {{{conB3}}}
|con={{{conB3}}}
|mgc_con = {{{mgc_conB3}}}
|mag_con={{{mag_conB3}}}
|dex = {{{dexB3}}}
|dex={{{dexB3}}}
|spd = {{{spdB3}}}
|spd={{{spdB3}}}
|lck = {{{lckB3}}}
|lck={{{lckB3}}}
|fire = {{{fireB3|Normal}}}
|fire={{{fireB3|Normal}}}
|water = {{{waterB3|Normal}}}
|water={{{waterB3|Normal}}}
|earth = {{{earthB3|Normal}}}
|earth={{{earthB3|Normal}}}
|lightning = {{{lightningB3|Normal}}}
|lightning={{{lightningB3|Normal}}}
|wind = {{{windB3|Normal}}}
|wind={{{windB3|Normal}}}
|holy = {{{holyB3|Normal}}}
|holy={{{holyB3|Normal}}}
|darkness = {{{darknessB3|Normal}}}
|area={{{areaB3}}}
|shield = {{{shieldB3|Normal}}}
|items={{{itemB3|''This enemy does not drop any items.''}}}
|poison = {{{poisonB3|--}}}
|sleep = {{{sleepB3|--}}}
|silence = {{{silenceB3|--}}}
|stun = {{{stunB3|--}}}
|death = {{{deathB3|--}}}
|attack1 = {{{attackB31|'''Type:''' Physical '''Range:''' M '''Target:''' Single }}}
|attack2 = {{{attackB32|--}}}
|attack3 = {{{attackB33|--}}}
|attack4 = {{{attackB34|--}}}
|area = {{{areaB3}}}
|items = {{{itemB3|''This enemy does not drop any items.''}}}
}}
}}
}}
}}
Line 241: Line 164:
{{!}}-{{!}}
{{!}}-{{!}}
{{#if:{{{tabC|}}}|{{{tabC|}}}=
{{#if:{{{tabC|}}}|{{{tabC|}}}=
{{#tag:tabber|{{{tabC1|}}}= {{Enemy stats/Data
{{#tag:tabber|{{{tabC1|}}}= {{Enemy stats S1/Data
|level = {{{levelC1}}}
|level={{{levelC1}}}
|potch = {{{potchC1}}}
|potch={{{potchC1}}}
|bribe = {{{bribeC1|no}}}
|bribe={{{bribeC1|no}}}
|hp = {{{hpC1}}}
|hp={{{hpC1}}}
|str = {{{strC1}}}
|str={{{strC1}}}
|mgc = {{{mgcC1}}}
|mag={{{magC1}}}
|con = {{{conC1}}}
|con={{{conC1}}}
|mgc_con = {{{mgc_conC1}}}
|mag_con={{{mag_conC1}}}
|dex = {{{dexC1}}}
|dex={{{dexC1}}}
|spd = {{{spdC1}}}
|spd={{{spdC1}}}
|lck = {{{lckC1}}}
|lck={{{lckC1}}}
|fire = {{{fireC1|Normal}}}
|fire={{{fireC1|Normal}}}
|water = {{{waterC1|Normal}}}
|water={{{waterC1|Normal}}}
|earth = {{{earthC1|Normal}}}
|earth={{{earthC1|Normal}}}
|lightning = {{{lightningC1|Normal}}}
|lightning={{{lightningC1|Normal}}}
|wind = {{{windC1|Normal}}}
|wind={{{windC1|Normal}}}
|holy = {{{holyC1|Normal}}}
|holy={{{holyC1|Normal}}}
|darkness = {{{darknessC1|Normal}}}
|area={{{areaC1}}}
|shield = {{{shieldC1|Normal}}}
|items={{{itemsC1|''This enemy does not drop any items.''}}}
|poison = {{{poisonC1|--}}}
|sleep = {{{sleepC1|--}}}
|silence = {{{silenceC1|--}}}
|stun = {{{stunC1|--}}}
|death = {{{deathC1|--}}}
|attack1 = {{{attackC11|'''Type:''' Physical '''Range:''' M '''Target:''' Single }}}
|attack2 = {{{attackC12|--}}}
|attack3 = {{{attackC13|--}}}
|attack4 = {{{attackC14|--}}}
|area = {{{areaC1}}}
|items = {{{itemsC1|''This enemy does not drop any items.''}}}
}}
}}
{{!}}-{{!}}
{{!}}-{{!}}
{{#if:{{{tabC2|}}}|{{{tabC2|}}}={{Enemy stats/Data
{{#if:{{{tabC2|}}}|{{{tabC2|}}}={{Enemy stats S1/Data
|level = {{{levelC2}}}
|level={{{levelC2}}}
|potch = {{{potchC2}}}
|potch={{{potchC2}}}
|bribe = {{{bribeC2|no}}}
|bribe={{{bribeC2|no}}}
|hp = {{{hpC2}}}
|hp={{{hpC2}}}
|str = {{{strC2}}}
|str={{{strC2}}}
|mgc = {{{mgcC2}}}
|mag={{{magC2}}}
|con = {{{conC2}}}
|con={{{conC2}}}
|mgc_con = {{{mgc_conC2}}}
|mag_con={{{mag_conC2}}}
|dex = {{{dexC2}}}
|dex={{{dexC2}}}
|spd = {{{spdC2}}}
|spd={{{spdC2}}}
|lck = {{{lckC2}}}
|lck={{{lckC2}}}
|fire = {{{fireC2|Normal}}}
|fire={{{fireC2|Normal}}}
|water = {{{waterC2|Normal}}}
|water={{{waterC2|Normal}}}
|earth = {{{earthC2|Normal}}}
|earth={{{earthC2|Normal}}}
|lightning = {{{lightningC2|Normal}}}
|lightning={{{lightningC2|Normal}}}
|wind = {{{windC2|Normal}}}
|wind={{{windC2|Normal}}}
|holy = {{{holyC2|Normal}}}
|holy={{{holyC2|Normal}}}
|darkness = {{{darknessC2|Normal}}}
|area={{{areaC2}}}
|shield = {{{shieldC2|Normal}}}
|items={{{itemsC2|''This enemy does not drop any items.''}}}
|poison = {{{poisonC2|--}}}
|sleep = {{{sleepC2|--}}}
|silence = {{{silenceC2|--}}}
|stun = {{{stunC2|--}}}
|death = {{{deathC2|--}}}
|attack1 = {{{attackC21|'''Type:''' Physical '''Range:''' M '''Target:''' Single }}}
|attack2 = {{{attackC22|--}}}
|attack3 = {{{attackC23|--}}}
|attack4 = {{{attackC24|--}}}
|area = {{{areaC2}}}
|items = {{{itemsC2|''This enemy does not drop any items.''}}}
}}
}}
}}
}}
Line 311: Line 212:
{{!}}-{{!}}
{{!}}-{{!}}
{{#if:{{{tabD|}}}|{{{tabD|}}}=
{{#if:{{{tabD|}}}|{{{tabD|}}}=
{{#tag:tabber|{{{tabD1|}}}= {{Enemy stats/Data
{{#tag:tabber|{{{tabD1|}}}= {{Enemy stats S1/Data
|level = {{{levelD1}}}
|level={{{levelD1}}}
|potch = {{{potchD1}}}
|potch={{{potchD1}}}
|bribe = {{{bribeD1|no}}}
|bribe={{{bribeD1|no}}}
|hp = {{{hpD1}}}
|hp={{{hpD1}}}
|str = {{{strD1}}}
|str={{{strD1}}}
|mgc = {{{mgcD1}}}
|mag={{{magD1}}}
|con = {{{conD1}}}
|con={{{conD1}}}
|mgc_con = {{{mgc_conD1}}}
|mag_con={{{mag_conD1}}}
|dex = {{{dexD1}}}
|dex={{{dexD1}}}
|spd = {{{spdD1}}}
|spd={{{spdD1}}}
|lck = {{{lckD1}}}
|lck={{{lckD1}}}
|fire = {{{fireD1|Normal}}}
|fire={{{fireD1|Normal}}}
|water = {{{waterD1|Normal}}}
|water={{{waterD1|Normal}}}
|earth = {{{earthD1|Normal}}}
|earth={{{earthD1|Normal}}}
|lightning = {{{lightningD1|Normal}}}
|lightning={{{lightningD1|Normal}}}
|wind = {{{windD1|Normal}}}
|wind={{{windD1|Normal}}}
|holy = {{{holyD1|Normal}}}
|holy={{{holyD1|Normal}}}
|darkness = {{{darknessD1|Normal}}}
|area={{{areaD1}}}
|shield = {{{shieldD1|Normal}}}
|items={{{itemsD1|''This enemy does not drop any items.''}}}
|poison = {{{poisonD1|--}}}
|sleep = {{{sleepD1|--}}}
|silence = {{{silenceD1|--}}}
|stun = {{{stunD1|--}}}
|death = {{{deathD1|--}}}
|attack1 = {{{attackD11|'''Type:''' Physical '''Range:''' M '''Target:''' Single }}}
|attack2 = {{{attackD12|--}}}
|attack3 = {{{attackD13|--}}}
|attack4 = {{{attackD14|--}}}
|area = {{{areaD1}}}
|items = {{{itemsD1|''This enemy does not drop any items.''}}}
}}
}}
}}
}}
Line 349: Line 239:
}}
}}
|
|
{{#if:{{{tab1|}}}|{{#tag:tabber|{{{tab1|}}}={{Enemy stats/Data
{{#if:{{{tab1|}}}|{{#tag:tabber|{{{tab1|}}}={{Enemy stats S1/Data
|potch = {{{potch}}}
|level={{{level}}}
|bribe = {{{bribe|no}}}
|potch={{{potch}}}
|hp = {{{hp}}}
|bribe={{{bribe|no}}}
|str = {{{str}}}
|hp={{{hp}}}
|mgc = {{{mgc}}}
|str={{{str}}}
|con = {{{con}}}
|mag={{{mag}}}
|mgc_con = {{{mgc_con}}}
|con={{{con}}}
|dex = {{{dex}}}
|mag_con={{{mag_con}}}
|spd = {{{spd}}}
|dex={{{dex}}}
|lck = {{{lck}}}
|spd={{{spd}}}
|fire = {{{fire|Normal}}}
|lck={{{lck}}}
|water = {{{water|Normal}}}
|fire={{{fire|Normal}}}
|earth = {{{earth|Normal}}}
|water={{{water|Normal}}}
|lightning = {{{lightning|Normal}}}
|earth={{{earth|Normal}}}
|wind = {{{wind|Normal}}}
|lightning={{{lightning|Normal}}}
|holy = {{{holy|Normal}}}
|wind={{{wind|Normal}}}
|darkness = {{{darkness|Normal}}}
|holy={{{holy|Normal}}}
|shield = {{{shield|Normal}}}
|area={{{area}}}
|poison = {{{poison|--}}}
|items={{{items|''This enemy does not drop any items.''}}}
|sleep = {{{sleep|--}}}
|silence = {{{silence|--}}}
|stun = {{{stun|--}}}
|death = {{{death|--}}}
|attack1 = {{{attack1|'''Type:''' Physical '''Range:''' M '''Target:''' 1 foe }}}
|attack2 = {{{attack2|--}}}
|attack3 = {{{attack3|--}}}
|attack4 = {{{attack4|--}}}
|area = {{{area}}}
|items = {{{items|''This enemy does not drop any items.''}}}
}}
}}
{{!}}-{{!}}
{{!}}-{{!}}
{{#if:{{{tab2|}}}|{{{tab2|}}}={{Enemy stats/Data
{{#if:{{{tab2|}}}|{{{tab2|}}}={{Enemy stats S1/Data
|potch = {{{potch2}}}
|level={{{level2}}}
|bribe = {{{bribe2|no}}}
|potch={{{potch2}}}
|hp = {{{hp2}}}
|bribe={{{bribe2|no}}}
|str = {{{str2}}}
|hp={{{hp2}}}
|mgc = {{{mgc2}}}
|str={{{str2}}}
|con = {{{con2}}}
|mag={{{mag2}}}
|mgc_con = {{{mgc_con2}}}
|con={{{con2}}}
|dex = {{{dex2}}}
|mag_con={{{mag_con2}}}
|spd = {{{spd2}}}
|dex={{{dex2}}}
|lck = {{{lck2}}}
|spd={{{spd2}}}
|fire = {{{fire2|Normal}}}
|lck={{{lck2}}}
|water = {{{water2|Normal}}}
|fire={{{fire2|Normal}}}
|earth = {{{earth2|Normal}}}
|water={{{water2|Normal}}}
|lightning = {{{lightning2|Normal}}}
|earth={{{earth2|Normal}}}
|wind = {{{wind2|Normal}}}
|lightning={{{lightning2|Normal}}}
|holy = {{{holy2|Normal}}}
|wind={{{wind2|Normal}}}
|darkness = {{{darkness2|Normal}}}
|holy={{{holy2|Normal}}}
|shield = {{{shield2|Normal}}}
|area={{{area2}}}
|poison = {{{poison2|--}}}
|items={{{items2|''This enemy does not drop any items.''}}}
|sleep = {{{sleep2|--}}}
|silence = {{{silence2|--}}}
|stun = {{{stun2|--}}}
|death = {{{death2|--}}}
|attack1 = {{{attack21|'''Type:''' Physical '''Range:''' M '''Target:''' Single }}}
|attack2 = {{{attack22|--}}}
|attack3 = {{{attack23|--}}}
|attack4 = {{{attack24|--}}}
|area = {{{area2}}}
|items = {{{items2|''This enemy does not drop any items.''}}}
}}
}}
}}
}}
{{!}}-{{!}}
{{!}}-{{!}}
{{#if:{{{tab3|}}}|{{{tab3|}}}={{Enemy stats/Data
{{#if:{{{tab3|}}}|{{{tab3|}}}={{Enemy stats S1/Data
|potch = {{{potch3}}}
|level={{{level3}}}
|bribe = {{{bribe3|no}}}
|potch={{{potch3}}}
|hp = {{{hp3}}}
|bribe={{{bribe3|no}}}
|str = {{{str3}}}
|hp={{{hp3}}}
|mgc = {{{mgc3}}}
|str={{{str3}}}
|con = {{{con3}}}
|mag={{{mag3}}}
|mgc_con = {{{mgc_con3}}}
|con={{{con3}}}
|dex = {{{dex3}}}
|mag_con={{{mag_con3}}}
|spd = {{{spd3}}}
|dex={{{dex3}}}
|lck = {{{lck3}}}
|spd={{{spd3}}}
|fire = {{{fire3|Normal}}}
|lck={{{lck3}}}
|water = {{{water3|Normal}}}
|fire={{{fire3|Normal}}}
|earth = {{{earth3|Normal}}}
|water={{{water3|Normal}}}
|lightning = {{{lightning3|Normal}}}
|earth={{{earth3|Normal}}}
|wind = {{{wind3|Normal}}}
|lightning={{{lightning3|Normal}}}
|holy = {{{holy3|Normal}}}
|wind={{{wind3|Normal}}}
|darkness = {{{darkness3|Normal}}}
|holy={{{holy3|Normal}}}
|shield = {{{shield3|Normal}}}
|area={{{area3}}}
|poison = {{{poison3|--}}}
|items={{{items3|''This enemy does not drop any items.''}}}
|sleep = {{{sleep3|--}}}
|silence = {{{silence3|--}}}
|stun = {{{stun3|--}}}
|death = {{{death3|--}}}
|attack1 = {{{attack31|'''Type:''' Physical '''Range:''' M '''Target:''' Single }}}
|attack2 = {{{attack32|--}}}
|attack3 = {{{attack33|--}}}
|attack4 = {{{attack34|--}}}
|area = {{{area3}}}
|items = {{{items3|''This enemy does not drop any items.''}}}
}}
}}
}}
}}
}}
}}
|
|
{{Enemy stats/Data
{{Enemy stats S1/Data
|level = {{{level}}}
|level={{{level}}}
|potch = {{{potch}}}
|potch={{{potch}}}
|bribe = {{{bribe|no}}}
|bribe={{{bribe|no}}}
|hp= {{{hp}}}
|hp= {{{hp}}}
|str= {{{str}}}
|str= {{{str}}}
Line 459: Line 319:
|spd= {{{spd}}}
|spd= {{{spd}}}
|lck= {{{lck}}}
|lck= {{{lck}}}
|fire = {{{fire|Normal}}}
|fire={{{fire|Normal}}}
|water = {{{water|Normal}}}
|water={{{water|Normal}}}
|earth = {{{earth|Normal}}}
|earth={{{earth|Normal}}}
|lightning = {{{lightning|Normal}}}
|lightning={{{lightning|Normal}}}
|wind = {{{wind|Normal}}}
|wind={{{wind|Normal}}}
|holy = {{{holy|Normal}}}
|holy={{{holy|Normal}}}
|darkness = {{{darkness|Normal}}}
|area={{{area}}}
|shield = {{{shield|Normal}}}
|items={{{items|''This enemy does not drop any items.''}}}
|poison = {{{poison|--}}}
|sleep = {{{sleep|--}}}
|silence = {{{silence|--}}}
|stun = {{{stun|--}}}
|death = {{{death|--}}}
|attack1 = {{{attack1|'''Type:''' Physical '''Range:''' M '''Target:''' 1 foe }}}
|attack2 = {{{attack2|--}}}
|attack3 = {{{attack3|--}}}
|attack4 = {{{attack4|--}}}
|area = {{{area}}}
|items = {{{items|''This enemy does not drop any items.''}}}
}}
}}
}}
}}
}}
}}
<noinclude>[[Category: Infobox templates]]</noinclude>
<noinclude>[[Category: Infobox templates]]</noinclude>

Latest revision as of 18:24, 9 December 2024

Stats
LV
{{{level}}}
HP
{{{hp}}}
STR
{{{str}}}
DEX
{{{dex}}}
CON
{{{con}}}
SPD
{{{spd}}}
MAG
{{{mag}}}
LCK
{{{lck}}}
Elemental Resistances
Fire
Normal
Water
Normal
Earth
Normal
Lightning
Normal
Wind
Normal
Holy
Normal
Location and Loot
Area {{{area}}}
Potch (Bribe) {{{potch}}} potch (Can't bribe)
Items This enemy does not drop any items.