Template:Enemy/Content: Difference between revisions

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{{{!}} align="center" width="100%" style="{{round}}; background: #e1e1e1;}"
{| style="width: 100%; display:table"
{{!}}- align="center"
|-  
{{!}} {{#if: {{{image{{!}}}}}{{!}}[[File:{{{tmname{{!}}{{{name{{!}}Emperor Barbarosa (sprite)}}}}}}.png{{!}}{{{size{{!}}x300px}}}]]
| colspan="2" align="center" class="imagebox" style="image-rendering: pixelated" | [[File:{{#if: {{{tmname|}}}|{{{tmname}}}|{{{name}}}}}.png|{{{size|x340px}}}]]
{{!}}}
|-
{{!}}-
! colspan="2" class="headerbox" | Details
{{!}} align="center" colspan="4" {{!}}
|- style="font-size:90%"
{{{!}} align="center" width="100%" style="{{round}}; background: #e1e1e1; border: 1px solid #d2d2d2;"
! class="labelbox" | Area
{{!}}- align="center"
| {{{area|--}}}
{{!}} '''Stats'''
|-
{{{!}} align="center" width="100%" style="{{round}}; background: #e1e1e1;"
| colspan="2" class="linebox" |
{{!}}- align="center"
|- style="font-size:90%"
{{!}} class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" {{!}} <small>'''Lv'''<br>{{{level{{!}}80}}}
! class="labelbox" | Type
{{!}} class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" {{!}} <small>'''HP'''<br>{{{hp{{!}}15000}}}
| {{{type|--}}} enemy
{{!}} class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" {{!}} <small>'''PWR'''<br>{{{power{{!}}900}}}
|}
{{!}} class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" {{!}} <small>'''SKL'''<br>{{{skill{{!}}900}}}
<noinclude>This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.{{clear}}
{{!}} class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2; " {{!}} <small>'''DEF'''<br>{{{defense{{!}}900}}}</small>
<pre>
{{!}}}
{{Enemy
{{{!}} align="center" width="100%" style="{{round}}; background: #e1e1e1;"
|name = The enemies English name or closest localisation.
{{!}}- align="center"
|jpname= The enemies name in Japanese. This is usually written in Katakana.
{{!}} class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2; " {{!}} <small>'''SPD'''<br>{{{speed{{!}}900}}}
|roname = The enemies Japanese name once converted to Romaji
{{!}} class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" {{!}} <small>'''MGC'''<br>{{{magic{{!}}900}}}
|level = The Level of the enemy.
{{!}} class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" {{!}} <small>'''LUCK'''<br>{{{luck{{!}}900}}}
|potch = The amount of potch this enemy awards upon defeat.
{{!}} class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" {{!}} <small>'''Bits'''<br>{{{potch{{!}}2500}}}
|bribe = Whether the enemy is bribable or not (yes or no),
{{!}} class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" {{!}} <small>'''Bribe'''<br>{{#ifeq: {{{bribe{{!}}no}}}{{!}}no{{!}}No{{!}}{{{buy{{!}}{{#expr: {{{potch{{!}}0}}} * 3}}}}}}}</small>
|hp = The HP of the enemy.
{{!}}}
|power = The PWR of the enemy.
{{!}}}
|skill = The SKL of the enemy.
{{!}}-
|magic = The MGC of the enemy.
{{!}} align="center" colspan="4" {{!}}
|repel = The REP of the enemy.
{{{!}} align="center" width="100%" style="{{round}}; background: #e1e1e1; border: 1px solid #d2d2d2;"
|defense = The PDF of the enemy.
{{!}}- align="center"
|magic_defense = The MDF of the enemy (if applicable).
{{!}} '''Elemental Damage'''
|speed = The SPD of the enemy.
{{{!}} align="center" width="100%" style="{{round}}; background: #e1e1e1;"
|luck = The LUK of the enemy.
{{!}}- align="center"
|elemental_strength = Elemental magic that the enemy is strong against, if any.
{{!}} class="roundy" width="16%" style="{{round}}; background: #ff7f7f; border: 1px solid #d2d2d2;" {{!}} <small>'''Fire'''<br>{{{fire{{!}}100%}}}
|elemental_weakness = Elemental magic that the enemy is weak against, if any.
{{!}} class="roundy" width="17%" style="{{round}}; background: #7f7fff; border: 1px solid #d2d2d2; " {{!}} <small>'''Water'''<br>{{{water{{!}}100%}}}
|move = The movement ability of the enemy(Long, Short, Immobile, Teleport) with optional ''(Flight)'' for flying enemies.
{{!}} class="roundy" width="17%" style="{{round}}; background: #ffff7f; border: 1px solid #d2d2d2; " {{!}} <small>'''Earth'''<br>{{{earth{{!}}100%}}}
|area = The location in which this enemy can be encountered and battled in.
{{!}} class="roundy" width="17%" style="{{round}}; background: #bf7fbf; border: 1px solid #d2d2d2;" {{!}} <small>'''Light.'''<br>{{{lightning{{!}}100%}}}
|items = Items that this enemy can drop.
{{!}} class="roundy" width="16%" style="{{round}}; background: #7fbf7f; border: 1px solid #d2d2d2;" {{!}} <small>'''Wind'''<br>{{{wind{{!}}100%}}}
}}
{{!}} class="roundy" width="17%" style="{{round}}; background: #ffeb7f; border: 1px solid #d2d2d2;" {{!}} <small>'''Holy'''<br>{{{holy{{!}}100%}}}</small>
</pre>[[Category:Infobox templates]]</noinclude>
{{!}}}
{{!}}}
{{!}}-
{{!}} align="center" colspan="4" {{!}}
{{{!}} class="roundy" align="center" width="100%" style="{{round}}; background: #e1e1e1; border: 1px solid #d2d2d2;"
{{!}}- align="left"
{{!}}'''Area'''
{{!}}class= "roundy" width= "70%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;"{{!}}<small>{{{area{{!}}Banaar Mines}}}</small>
{{!}}}
{{!}}-
{{!}} align="center" colspan="4" {{!}}
{{{!}} class="roundy" align="center" width="100%" style="{{round}}; background: #e1e1e1; border: 1px solid #d2d2d2;"
{{!}}- align="left"
{{!}}'''Items'''
{{!}}class= "roundy" width= "70%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;"{{!}}<small>{{{items{{!}}Sovereign Rune<br>Prakk}}}</small>
{{!}}}

Latest revision as of 11:59, 10 March 2024

[[File:{{{name}}}.png|x340px]]
Details
Area --
Type -- enemy

This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.

{{Enemy
|name = The enemies English name or closest localisation.
|jpname= The enemies name in Japanese. This is usually written in Katakana.
|roname = The enemies Japanese name once converted to Romaji
|level = The Level of the enemy.
|potch = The amount of potch this enemy awards upon defeat.
|bribe = Whether the enemy is bribable or not (yes or no),
|hp = The HP of the enemy.
|power = The PWR of the enemy.
|skill = The SKL of the enemy.
|magic = The MGC of the enemy.
|repel = The REP of the enemy.
|defense = The PDF of the enemy.
|magic_defense = The MDF of the enemy (if applicable).
|speed = The SPD of the enemy.
|luck = The LUK of the enemy.
|elemental_strength = Elemental magic that the enemy is strong against, if any.
|elemental_weakness = Elemental magic that the enemy is weak against, if any.
|move = The movement ability of the enemy(Long, Short, Immobile, Teleport) with optional ''(Flight)'' for flying enemies.
|area = The location in which this enemy can be encountered and battled in.
|items = Items that this enemy can drop.
}}