Template:Enemy/Content: Difference between revisions

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(Created page with "{| {| align="center" width="100%" style="{{round}}; background: #e1e1e1; border: 1px solid #d2d2d2;" |- align="center" | '''Stats''' {| align="center" width="100%" style="{{ro...")
 
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{|
{| style="width: 100%; display:table"
{| align="center" width="100%" style="{{round}}; background: #e1e1e1; border: 1px solid #d2d2d2;"
|-  
|- align="center"
| colspan="2" align="center" class="imagebox" style="image-rendering: pixelated" | [[File:{{#if: {{{tmname|}}}|{{{tmname}}}|{{{name}}}}}.png|{{{size|x340px}}}]]
| '''Stats'''
{| align="center" width="100%" style="{{round}}; background: #e1e1e1;"
|- align="center"
| class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''Lv'''<br>{{{level|80}}}
| class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''HP'''<br>{{{hp|15000}}}
| class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''PWR'''<br>{{{power|900}}}
| class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''SKL'''<br>{{{skill|900}}}
| class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2; " | <small>'''DEF'''<br>{{{defense|900}}}</small>
|}
{| align="center" width="100%" style="{{round}}; background: #e1e1e1;"
|- align="center"
| class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2; " | <small>'''SPD'''<br>{{{speed|900}}}
| class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''MGC'''<br>{{{magic|900}}}
| class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''LUCK'''<br>{{{luck|900}}}
| class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''Bits'''<br>{{{potch|2500}}}
| class="roundy" width="20%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;" | <small>'''Bribe'''<br>{{#ifeq: {{{bribe|no}}}|no|No|{{{buy|{{#expr: {{{potch|0}}} * 3}}}}}}}</small>
|}
|}
|-
| align="center" colspan="4" |
{| align="center" width="100%" style="{{round}}; background: #e1e1e1; border: 1px solid #d2d2d2;"
|- align="center"
| '''Elemental Damage'''
{| align="center" width="100%" style="{{round}}; background: #e1e1e1;"
|- align="center"
| class="roundy" width="16%" style="{{round}}; background: #ff7f7f; border: 1px solid #d2d2d2;" | <small>'''Fire'''<br>{{{fire|100%}}}
| class="roundy" width="17%" style="{{round}}; background: #7f7fff; border: 1px solid #d2d2d2; " | <small>'''Water'''<br>{{{water|100%}}}
| class="roundy" width="17%" style="{{round}}; background: #ffff7f; border: 1px solid #d2d2d2; " | <small>'''Earth'''<br>{{{earth|100%}}}
| class="roundy" width="17%" style="{{round}}; background: #bf7fbf; border: 1px solid #d2d2d2;" | <small>'''Light.'''<br>{{{lightning|100%}}}
| class="roundy" width="16%" style="{{round}}; background: #7fbf7f; border: 1px solid #d2d2d2;" | <small>'''Wind'''<br>{{{wind|100%}}}
| class="roundy" width="17%" style="{{round}}; background: #ffeb7f; border: 1px solid #d2d2d2;" | <small>'''Holy'''<br>{{{holy|100%}}}</small>
|}
|}
|-
|-
| align="center" colspan="4" |  
! colspan="2" class="headerbox" | Details
{| class="roundy" align="center" width="100%" style="{{round}}; background: #e1e1e1; border: 1px solid #d2d2d2;"
|- style="font-size:90%"
|- align="left"
! class="labelbox" | Area
|'''Area'''
| {{{area|--}}}
|class= "roundy" width= "70%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;"|<small>{{{area|Banaar Mines}}}</small>
|}
|-
|-
| align="center" colspan="4" |  
| colspan="2" class="linebox" |
{| class="roundy" align="center" width="100%" style="{{round}}; background: #e1e1e1; border: 1px solid #d2d2d2;"
|- style="font-size:90%"
|- align="left"
! class="labelbox" | Type
|'''Items'''
| {{{type|--}}} enemy
|class= "roundy" width= "70%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;"|<small>{{{items|Sovereign Rune<br>Prakk}}}</small>
|}
|}
|}
<noinclude>This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.{{clear}}
<pre>
{{Enemy
|name = The enemies English name or closest localisation.
|jpname= The enemies name in Japanese. This is usually written in Katakana.
|roname = The enemies Japanese name once converted to Romaji
|level = The Level of the enemy.
|potch = The amount of potch this enemy awards upon defeat.
|bribe = Whether the enemy is bribable or not (yes or no),
|hp = The HP of the enemy.
|power = The PWR of the enemy.
|skill = The SKL of the enemy.
|magic = The MGC of the enemy.
|repel = The REP of the enemy.
|defense = The PDF of the enemy.
|magic_defense = The MDF of the enemy (if applicable).
|speed = The SPD of the enemy.
|luck = The LUK of the enemy.
|elemental_strength = Elemental magic that the enemy is strong against, if any.
|elemental_weakness = Elemental magic that the enemy is weak against, if any.
|move = The movement ability of the enemy(Long, Short, Immobile, Teleport) with optional ''(Flight)'' for flying enemies.
|area = The location in which this enemy can be encountered and battled in.
|items = Items that this enemy can drop.
}}
</pre>[[Category:Infobox templates]]</noinclude>

Latest revision as of 11:59, 10 March 2024

[[File:{{{name}}}.png|x340px]]
Details
Area --
Type -- enemy

This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.

{{Enemy
|name = The enemies English name or closest localisation.
|jpname= The enemies name in Japanese. This is usually written in Katakana.
|roname = The enemies Japanese name once converted to Romaji
|level = The Level of the enemy.
|potch = The amount of potch this enemy awards upon defeat.
|bribe = Whether the enemy is bribable or not (yes or no),
|hp = The HP of the enemy.
|power = The PWR of the enemy.
|skill = The SKL of the enemy.
|magic = The MGC of the enemy.
|repel = The REP of the enemy.
|defense = The PDF of the enemy.
|magic_defense = The MDF of the enemy (if applicable).
|speed = The SPD of the enemy.
|luck = The LUK of the enemy.
|elemental_strength = Elemental magic that the enemy is strong against, if any.
|elemental_weakness = Elemental magic that the enemy is weak against, if any.
|move = The movement ability of the enemy(Long, Short, Immobile, Teleport) with optional ''(Flight)'' for flying enemies.
|area = The location in which this enemy can be encountered and battled in.
|items = Items that this enemy can drop.
}}