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| {| class="infoboxouter" style=" "
| | {{#invoke:Infobox|main |
| |-
| | |sep=, |
| | align="center" colspan="4" |
| | |image={{#if:{{{img|}}}|[[File:{{{img}}}.png{{!}}262x262px]]|[[File:{{{name}}}.png{{!}}262x262px]]}} |
| {{Enemy/Title
| | |title={{{name|{{BASEPAGENAME}}}}} |
| |name = {{{name}}}
| | |subtitle=Suikoden IV enemy |
| |japanese_name = {{{japanese_name}}}
| |
| |romaji_name = {{{romaji_name}}}
| |
| }}
| |
| {{#if:{{{tabA|}}}|{{#tag:tabber|{{{tabA|}}}=
| |
| {{#tag:tabber|{{{tab1|}}}= {{Enemy IV/Content
| |
| |name = {{{name}}}
| |
| |tmname = {{{tmname}}}
| |
| |level = {{{level}}}
| |
| |hp = {{{hp}}}
| |
| |strength = {{{strength}}}
| |
| |skill = {{{skill}}}
| |
| |magic = {{{magic}}}
| |
| |evasion = {{{evasion}}}
| |
| |defense = {{{defense}}}
| |
| |magic_defense = {{{magic_defense}}}
| |
| |speed = {{{speed}}}
| |
| |luck = {{{luck}}}
| |
| |fire = {{{fire|20}}}
| |
| |wind = {{{wind|20}}}
| |
| |earth = {{{earth|20}}}
| |
| |lightning = {{{lightning|20}}}
| |
| |water = {{{water|20}}}
| |
| |punishment = {{{punishment|20}}}
| |
| |blinking = {{{blinking|20}}}
| |
| |soul = {{{soul|20}}}
| |
| |neutral = {{{neutral|20}}}
| |
| |physical = {{{physical|20}}}
| |
| |death = {{{death|10%}}}
| |
| |sleep = {{{sleep|10%}}}
| |
| |charm = {{{charm|10%}}}
| |
| |teleport = {{{teleport|10%}}}
| |
| |rune = {{{rune|''This enemy has no rune equipped.''}}}
| |
| |status = {{{status|''This enemy does not inflict status effects.''}}}
| |
| |attack1 = {{{attack1|''This enemy uses a normal, physical attack.''}}}
| |
| |attack2 = {{{attack2|--}}}
| |
| |attack3 = {{{attack3|--}}}
| |
| |attack4 = {{{attack4|--}}}
| |
| |area = {{{area}}}
| |
| |potch = {{{potch}}}
| |
| |bribe = {{{bribe|no}}}
| |
| |items = {{{items|''This enemy does not drop any items.''}}} | |
| |food = {{{food|''This enemy does not drop any food.''}}}
| |
| }}
| |
| {{!}}-{{!}}
| |
| {{#if:{{{tab2|}}}|{{{tab2|}}}={{Enemy IV/Content | |
| |name = {{{name2}}}
| |
| |tmname = {{{tmname2}}}
| |
| |level = {{{level2}}}
| |
| |hp = {{{hp2}}}
| |
| |strength = {{{strength2}}}
| |
| |skill = {{{skill2}}}
| |
| |magic = {{{magic2}}}
| |
| |evasion = {{{evasion2}}}
| |
| |defense = {{{defense2}}}
| |
| |magic_defense = {{{magic_defense2}}}
| |
| |speed = {{{speed2}}}
| |
| |luck = {{{luck2}}}
| |
| |fire = {{{fire2|20}}}
| |
| |wind = {{{wind2|20}}}
| |
| |earth = {{{earth2|20}}}
| |
| |lightning = {{{lightning2|20}}}
| |
| |water = {{{water2|20}}}
| |
| |punishment = {{{punishment2|20}}}
| |
| |blinking = {{{blinking2|20}}}
| |
| |soul = {{{soul2|20}}}
| |
| |neutral = {{{neutral2|20}}}
| |
| |physical = {{{physical2|20}}}
| |
| |death = {{{death2|10%}}}
| |
| |sleep = {{{sleep2|10%}}}
| |
| |charm = {{{charm2|10%}}}
| |
| |teleport = {{{teleport2|10%}}}
| |
| |rune = {{{rune2|''This enemy has no rune equipped.''}}}
| |
| |status = {{{status2|''This enemy does not inflict status effects.''}}}
| |
| |attack1 = {{{attack21|--}}} | |
| |attack2 = {{{attack22|--}}}
| |
| |attack3 = {{{attack23|--}}}
| |
| |attack4 = {{{attack24|--}}}
| |
| |area = {{{area2}}}
| |
| |potch = {{{potch2}}}
| |
| |bribe = {{{bribe2|no}}}
| |
| |items = {{{items2|''This enemy does not drop any items.''}}}
| |
| |food = {{{food2|''This enemy does not drop any food.''}}}
| |
| }}
| |
| }}
| |
| {{!}}-{{!}}
| |
| {{#if:{{{tab3|}}}|{{{tab3|}}}={{Enemy IV/Content
| |
| |name = {{{name3}}}
| |
| |tmname = {{{tmname3}}}
| |
| |level = {{{level3}}}
| |
| |hp = {{{hp3}}}
| |
| |strength = {{{strength3}}}
| |
| |skill = {{{skill3}}}
| |
| |magic = {{{magic3}}}
| |
| |evasion = {{{evasion3}}}
| |
| |defense = {{{defense3}}}
| |
| |magic_defense = {{{magic_defense3}}}
| |
| |speed = {{{speed3}}}
| |
| |luck = {{{luck3}}}
| |
| |fire = {{{fire3|20}}}
| |
| |wind = {{{wind3|20}}}
| |
| |earth = {{{earth3|20}}}
| |
| |lightning = {{{lightning3|20}}}
| |
| |water = {{{water3|20}}}
| |
| |punishment = {{{punishment3|20}}}
| |
| |blinking = {{{blinking3|20}}}
| |
| |soul = {{{soul3|20}}}
| |
| |neutral = {{{neutral3|20}}}
| |
| |physical = {{{physical3|20}}}
| |
| |death = {{{death3|10%}}}
| |
| |sleep = {{{sleep3|10%}}}
| |
| |charm = {{{charm3|10%}}}
| |
| |teleport = {{{teleport3|10%}}}
| |
| |rune = {{{rune3|''This enemy has no rune equipped.''}}}
| |
| |status = {{{status3|''This enemy does not inflict status effects.''}}}
| |
| |attack1 = {{{attack31|--}}}
| |
| |attack2 = {{{attack32|--}}} | |
| |attack3 = {{{attack33|--}}}
| |
| |attack4 = {{{attack34|--}}}
| |
| |area = {{{area3}}}
| |
| |potch = {{{potch3}}} | |
| |bribe = {{{bribe3|no}}}
| |
| |items = {{{items3|''This enemy does not drop any items.''}}}
| |
| |food = {{{food3|''This enemy does not drop any food.''}}}
| |
| }}
| |
| }}
| |
| {{!}}-{{!}}
| |
| {{#if:{{{tab4|}}}|{{{tab4|}}}={{Enemy IV/Content
| |
| |name = {{{name4}}}
| |
| |tmname = {{{tmname4}}}
| |
| |level = {{{level4}}}
| |
| |hp = {{{hp4}}}
| |
| |strength = {{{strength4}}}
| |
| |skill = {{{skill4}}}
| |
| |magic = {{{magic4}}}
| |
| |evasion = {{{evasion4}}}
| |
| |defense = {{{defense4}}}
| |
| |magic_defense = {{{magic_defense4}}}
| |
| |speed = {{{speed4}}}
| |
| |luck = {{{luck4}}}
| |
| |fire = {{{fire4|20}}}
| |
| |wind = {{{wind4|20}}}
| |
| |earth = {{{earth4|20}}}
| |
| |lightning = {{{lightning4|20}}}
| |
| |water = {{{water4|20}}}
| |
| |punishment = {{{punishment4|20}}}
| |
| |blinking = {{{blinking4|20}}}
| |
| |soul = {{{soul4|20}}}
| |
| |neutral = {{{neutral4|20}}}
| |
| |physical = {{{physical4|20}}}
| |
| |death = {{{death4|10%}}}
| |
| |sleep = {{{sleep4|10%}}}
| |
| |charm = {{{charm4|10%}}}
| |
| |teleport = {{{teleport4|10%}}}
| |
| |rune = {{{rune4|''This enemy has no rune equipped.''}}}
| |
| |status = {{{status4|''This enemy does not inflict status effects.''}}}
| |
| |attack1 = {{{attack41|--}}}
| |
| |attack2 = {{{attack42|--}}}
| |
| |attack3 = {{{attack43|--}}}
| |
| |attack4 = {{{attack44|--}}}
| |
| |area = {{{area4}}}
| |
| |potch = {{{potch4}}}
| |
| |bribe = {{{bribe4|no}}}
| |
| |items = {{{items4|''This enemy does not drop any items.''}}}
| |
| |food = {{{food4|''This enemy does not drop any food.''}}}
| |
| }}
| |
| }}
| |
| }}
| |
|
| |
|
| {{!}}-{{!}}
| | |sections=Intro, Basic Information |
| {{#if:{{{tabB|}}}|{{{tabB|}}}=
| | |Intro=Description |
| {{#tag:tabber|{{{tabB1|}}}= {{Enemy IV/Content
| | |Intro_nolabel=yes |
| |name = {{{nameb1}}}
| | |Description_nolabel=yes |
| |tmname = {{{tmnameb1}}}
| | |Description_wide=yes |
| |level = {{{levelb1}}}
| |
| |hp = {{{hpb1}}}
| |
| |strength = {{{strengthb1}}}
| |
| |skill = {{{skillb1}}}
| |
| |magic = {{{magicb1}}}
| |
| |evasion = {{{evasionb1}}}
| |
| |defense = {{{defenseb1}}}
| |
| |magic_defense = {{{magic_defenseb1}}}
| |
| |speed = {{{speedb1}}}
| |
| |luck = {{{luckb1}}}
| |
| |fire = {{{fireb1|20}}}
| |
| |wind = {{{windb1|20}}}
| |
| |earth = {{{earthb1|20}}}
| |
| |lightning = {{{lightningb1|20}}}
| |
| |water = {{{waterb1|20}}}
| |
| |punishment = {{{punishmentb1|20}}}
| |
| |blinking = {{{blinkingb1|20}}}
| |
| |soul = {{{soulb1|20}}}
| |
| |neutral = {{{neutralb1|20}}}
| |
| |physical = {{{physicalb1|20}}}
| |
| |death = {{{deathb1|10%}}}
| |
| |sleep = {{{sleepb1|10%}}}
| |
| |charm = {{{charmb1|10%}}}
| |
| |teleport = {{{teleportb1|10%}}}
| |
| |rune = {{{runeb1|''This enemy has no rune equipped.''}}}
| |
| |status = {{{statusb1|''This enemy does not inflict status effects.''}}}
| |
| |attack1 = {{{attackb11|--}}}
| |
| |attack2 = {{{attackb12|--}}}
| |
| |attack3 = {{{attackb13|--}}}
| |
| |attack4 = {{{attackb14|--}}}
| |
| |area = {{{areab1}}}
| |
| |potch = {{{potchb1}}}
| |
| |bribe = {{{bribeb1|no}}}
| |
| |items = {{{itemsb1|''This enemy does not drop any items.''}}}
| |
| |food = {{{foodb1|''This enemy does not drop any food.''}}}
| |
| }}
| |
| {{!}}-{{!}}
| |
| {{#if:{{{tabB2|}}}|{{{tabB2|}}}={{Enemy IV/Content
| |
| |name = {{{nameb2}}}
| |
| |tmname = {{{tmnameb2}}}
| |
| |level = {{{levelb2}}}
| |
| |hp = {{{hpb2}}}
| |
| |strength = {{{strengthb2}}}
| |
| |skill = {{{skillb2}}}
| |
| |magic = {{{magicb2}}} | |
| |evasion = {{{evasionb2}}} | |
| |defense = {{{defenseb2}}} | |
| |magic_defense = {{{magic_defenseb2}}} | |
| |speed = {{{speedb2}}} | |
| |luck = {{{luckb2}}}
| |
| |fire = {{{fireb2|20}}}
| |
| |wind = {{{windb2|20}}}
| |
| |earth = {{{earthb2|20}}}
| |
| |lightning = {{{lightningb2|20}}}
| |
| |water = {{{waterb2|20}}}
| |
| |punishment = {{{punishmentb2|20}}}
| |
| |blinking = {{{blinkingb2|20}}}
| |
| |soul = {{{soulb2|20}}}
| |
| |neutral = {{{neutralb2|20}}}
| |
| |physical = {{{physicalb2|20}}}
| |
| |death = {{{deathb2|10%}}}
| |
| |sleep = {{{sleepb2|10%}}}
| |
| |charm = {{{charmb2|10%}}}
| |
| |teleport = {{{teleportb2|10%}}}
| |
| |rune = {{{runeb2|''This enemy has no rune equipped.''}}}
| |
| |status = {{{statusb2|''This enemy does not inflict status effects.''}}}
| |
| |attack1 = {{{attackb21|--}}}
| |
| |attack2 = {{{attackb22|--}}}
| |
| |attack3 = {{{attackb23|--}}}
| |
| |attack4 = {{{attackb24|--}}}
| |
| |area = {{{areab2}}}
| |
| |potch = {{{potchb2}}}
| |
| |bribe = {{{bribeb2|no}}}
| |
| |items = {{{itemsb2|''This enemy does not drop any items.''}}}
| |
| |food = {{{foodb2|''This enemy does not drop any food.''}}}
| |
| }}
| |
| }}
| |
| {{!}}-{{!}}
| |
| {{#if:{{{tabB3|}}}|{{{tabB3|}}}={{Enemy IV/Content
| |
| |name = {{{nameB3}}}
| |
| |tmname = {{{tmnameB3}}}
| |
| |level = {{{levelB3}}}
| |
| |hp = {{{hpB3}}}
| |
| |power = {{{powerB3}}}
| |
| |skill = {{{skillB3}}}
| |
| |magic = {{{magicB3}}}
| |
| |repel = {{{repelB3}}}
| |
| |defense = {{{defenseB3}}}
| |
| |magic_defense = {{{magic_defenseB3}}}
| |
| |speed = {{{speedB3}}}
| |
| |luck = {{{luckB3}}}
| |
| |sword = {{{swordB3}}}
| |
| |spear = {{{spearB3}}}
| |
| |claw = {{{clawB3}}}
| |
| |projectile = {{{projectileB3}}}
| |
| |fire = {{{fireB3|Normal}}}
| |
| |water = {{{waterB3|Normal}}}
| |
| |wind = {{{windB3|Normal}}}
| |
| |earth = {{{earthB3|Normal}}}
| |
| |lightning = {{{lightningB3|Normal}}}
| |
| |death = {{{deathB3|Normal}}}
| |
| |sleep = {{{sleepB3|Normal}}}
| |
| |stun = {{{stunB3|Normal}}}
| |
| |paralyse = {{{paralyseB3|Normal}}}
| |
| |silence = {{{silenceB3|Normal}}}
| |
| |slow = {{{slowB3|Normal}}}
| |
| |move = {{{moveB3}}}
| |
| |anger = {{{angerB3}}}
| |
| |target = {{{targetB3}}}
| |
| |skills = {{{skillsB3|''This enemy does not have any skills.''}}}
| |
| |attack1 = {{{attackB31}}}
| |
| |attack2 = {{{attackB32|--}}}
| |
| |attack3 = {{{attackB33|--}}}
| |
| |area = {{{areaB3}}}
| |
| |potch = {{{potchB3}}}
| |
| |bribe = {{{bribeB3|no}}}
| |
| |sp = {{{spB3}}}
| |
| |items = {{{itemsB3|''This enemy does not drop any items.''}}}
| |
| |food = {{{foodB3|''This enemy does not drop any food.''}}}
| |
| }}
| |
| }}
| |
| {{!}}-{{!}}
| |
| {{#if:{{{tabB4|}}}|{{{tabB4|}}}={{Enemy IV/Content
| |
| |name = {{{nameB4}}}
| |
| |tmname = {{{tmnameB4}}}
| |
| |level = {{{levelB4}}}
| |
| |hp = {{{hpB4}}}
| |
| |power = {{{powerB4}}}
| |
| |skill = {{{skillB4}}}
| |
| |magic = {{{magicB4}}}
| |
| |repel = {{{repelB4}}}
| |
| |defense = {{{defenseB4}}}
| |
| |magic_defense = {{{magic_defenseB4}}}
| |
| |speed = {{{speedB4}}}
| |
| |luck = {{{luckB4}}}
| |
| |sword = {{{swordB4}}}
| |
| |spear = {{{spearB4}}}
| |
| |claw = {{{clawB4}}}
| |
| |projectile = {{{projectileB4}}}
| |
| |fire = {{{fireB4|Normal}}}
| |
| |water = {{{waterB4|Normal}}}
| |
| |wind = {{{windB4|Normal}}}
| |
| |earth = {{{earthB4|Normal}}}
| |
| |lightning = {{{lightningB4|Normal}}}
| |
| |death = {{{deathB4|Normal}}}
| |
| |sleep = {{{sleepB4|Normal}}}
| |
| |stun = {{{stunB4|Normal}}}
| |
| |paralyse = {{{paralyseB4|Normal}}}
| |
| |silence = {{{silenceB4|Normal}}}
| |
| |slow = {{{slowB4|Normal}}}
| |
| |move = {{{moveB4}}}
| |
| |anger = {{{angerB4}}}
| |
| |target = {{{targetB4}}}
| |
| |skills = {{{skillsB4|''This enemy does not have any skills.''}}}
| |
| |attack1 = {{{attackB41}}}
| |
| |attack2 = {{{attackB42|--}}}
| |
| |attack3 = {{{attackB43|--}}}
| |
| |area = {{{areaB4}}}
| |
| |potch = {{{potchB4}}}
| |
| |bribe = {{{bribeB4|no}}}
| |
| |sp = {{{spB4}}}
| |
| |items = {{{itemsB4|''This enemy does not drop any items.''}}}
| |
| |food = {{{foodB4|''This enemy does not drop any food.''}}}
| |
| }}
| |
| }}
| |
| }}
| |
|
| |
|
| {{!}}-{{!}}
| | |Basic Information=Area,Type |
| {{#if:{{{tabC|}}}|{{{tabC|}}}=
| | |Area={{{area}}} |
| {{#tag:tabber|{{{tabC1|}}}= {{Enemy IV/Content
| | |Type={{{type|Normal}}} |
| |name = {{{namec1}}}
| | |
| |tmname = {{{tmnamec1}}} | | }}<includeonly>[[Category:Enemies in Suikoden IV]] {{#ifeq: {{{type}}}|Boss|[[Category:Boss enemies in Suikoden IV]]}}{{#ifeq: {{{type}}}|Event|[[Category:Event enemies in Suikoden IV]]}}{{#ifeq: {{{type}}}|Normal|[[Category:Normal enemies in Suikoden IV]]}}{{#ifeq: {{{type}}}|Fixed|[[Category:Fixed enemies in Suikoden IV]]}}{{#ifeq: {{{type2}}}|Boss|[[Category:Boss enemies in Suikoden IV]]}}{{#ifeq: {{{type2}}}|Event|[[Category:Event enemies in Suikoden IV]]}}{{#ifeq: {{{type3}}}|Event|[[Category:Event enemies in Suikoden IV]]}}{{#ifeq: {{{type4}}}|Naval|[[Category:Naval enemies in Suikoden IV]]}}{{#ifeq: {{{typeb1}}}|Naval|[[Category:Naval enemies in Suikoden IV]]}}{{#ifeq: {{{typec1}}}|Normal|[[Category:Normal enemies in Suikoden IV]]}}</includeonly><noinclude>[[Category:Infobox templates]]</noinclude> |
| |level = {{{levelc1}}}
| |
| |hp = {{{hpc1}}}
| |
| |strength = {{{strengthc1}}}
| |
| |skill = {{{skillc1}}}
| |
| |magic = {{{magicc1}}}
| |
| |evasion = {{{evasionc1}}}
| |
| |defense = {{{defensec1}}}
| |
| |magic_defense = {{{magic_defensec1}}}
| |
| |speed = {{{speedc1}}}
| |
| |luck = {{{luckc1}}}
| |
| |fire = {{{firec1|20}}}
| |
| |wind = {{{windc1|20}}}
| |
| |earth = {{{earthc1|20}}}
| |
| |lightning = {{{lightningc1|20}}}
| |
| |water = {{{waterc1|20}}}
| |
| |punishment = {{{punishmentc1|20}}}
| |
| |blinking = {{{blinkingc1|20}}}
| |
| |soul = {{{soulc1|20}}}
| |
| |neutral = {{{neutralc1|20}}}
| |
| |physical = {{{physicalc1|20}}}
| |
| |death = {{{deathc1|10%}}}
| |
| |sleep = {{{sleepc1|10%}}}
| |
| |charm = {{{charmc1|10%}}}
| |
| |teleport = {{{teleportc1|10%}}}
| |
| |rune = {{{runec1|''This enemy has no rune equipped.''}}}
| |
| |status = {{{statusc1|''This enemy does not inflict status effects.''}}}
| |
| |attack1 = {{{attackc11|--}}}
| |
| |attack2 = {{{attackc12|--}}}
| |
| |attack3 = {{{attackc13|--}}}
| |
| |attack4 = {{{attackc14|--}}}
| |
| |area = {{{areac1}}}
| |
| |potch = {{{potchc1}}} | |
| |bribe = {{{bribec1|no}}} | |
| |items = {{{itemsc1|''This enemy does not drop any items.''}}}
| |
| |food = {{{foodc1|''This enemy does not drop any food.''}}}
| |
| }}
| |
| {{!}}-{{!}}
| |
| {{#if:{{{tabC2|}}}|{{{tabC2|}}}={{Enemy IV/Content | |
| |name = {{{namec2}}}
| |
| |tmname = {{{tmnamec2}}}
| |
| |level = {{{levelc2}}}
| |
| |hp = {{{hpc2}}}
| |
| |strength = {{{strengthc2}}}
| |
| |skill = {{{skillc2}}}
| |
| |magic = {{{magicc2}}}
| |
| |evasion = {{{evasionc2}}}
| |
| |defense = {{{defensec2}}}
| |
| |magic_defense = {{{magic_defensec2}}}
| |
| |speed = {{{speedc2}}}
| |
| |luck = {{{luckc2}}}
| |
| |fire = {{{firec2|20}}}
| |
| |wind = {{{windc2|20}}}
| |
| |earth = {{{earthc2|20}}}
| |
| |lightning = {{{lightningc2|20}}}
| |
| |water = {{{waterc2|20}}}
| |
| |punishment = {{{punishmentc2|20}}}
| |
| |blinking = {{{blinkingc2|20}}}
| |
| |soul = {{{soulc2|20}}}
| |
| |neutral = {{{neutralc2|20}}}
| |
| |physical = {{{physicalc2|20}}}
| |
| |death = {{{deathc2|10%}}}
| |
| |sleep = {{{sleepc2|10%}}}
| |
| |charm = {{{charmc2|10%}}}
| |
| |teleport = {{{teleportc2|10%}}}
| |
| |rune = {{{runec2|''This enemy has no rune equipped.''}}}
| |
| |status = {{{statusc2|''This enemy does not inflict status effects.''}}}
| |
| |attack1 = {{{attackc21|--}}}
| |
| |attack2 = {{{attackc22|--}}}
| |
| |attack3 = {{{attackc23|--}}}
| |
| |attack4 = {{{attackc24|--}}}
| |
| |area = {{{areac2}}}
| |
| |potch = {{{potchc2}}}
| |
| |bribe = {{{bribec2|no}}}
| |
| |items = {{{itemsc2|''This enemy does not drop any items.''}}}
| |
| |food = {{{foodc2|''This enemy does not drop any food.''}}}
| |
| }}
| |
| }}
| |
| {{!}}-{{!}}
| |
| {{#if:{{{tabC3|}}}|{{{tabC3|}}}={{Enemy IV/Content | |
| |name = {{{namec3}}}
| |
| |tmname = {{{tmnamec3}}}
| |
| |level = {{{levelc3}}}
| |
| |hp = {{{hpc3}}}
| |
| |strength = {{{strengthc3}}}
| |
| |skill = {{{skillc3}}}
| |
| |magic = {{{magicc3}}}
| |
| |evasion = {{{evasionc3}}}
| |
| |defense = {{{defensec3}}}
| |
| |magic_defense = {{{magic_defensec3}}}
| |
| |speed = {{{speedc3}}}
| |
| |luck = {{{luckc3}}}
| |
| |fire = {{{firec3|20}}}
| |
| |wind = {{{windc3|20}}}
| |
| |earth = {{{earthc3|20}}}
| |
| |lightning = {{{lightningc3|20}}}
| |
| |water = {{{waterc3|20}}}
| |
| |punishment = {{{punishmentc3|20}}}
| |
| |blinking = {{{blinkingc3|20}}}
| |
| |soul = {{{soulc3|20}}}
| |
| |neutral = {{{neutralc3|20}}}
| |
| |physical = {{{physicalc3|20}}}
| |
| |death = {{{deathc3|10%}}}
| |
| |sleep = {{{sleepc3|10%}}}
| |
| |charm = {{{charmc3|10%}}}
| |
| |teleport = {{{teleportc3|10%}}}
| |
| |rune = {{{runec3|''This enemy has no rune equipped.''}}}
| |
| |status = {{{statusc3|''This enemy does not inflict status effects.''}}}
| |
| |attack1 = {{{attackc31|--}}}
| |
| |attack2 = {{{attackc32|--}}}
| |
| |attack3 = {{{attackc33|--}}}
| |
| |attack4 = {{{attackc34|--}}}
| |
| |area = {{{areac3}}}
| |
| |potch = {{{potchc3}}}
| |
| |bribe = {{{bribec3|no}}}
| |
| |items = {{{itemsc3|''This enemy does not drop any items.''}}}
| |
| |food = {{{foodc3|''This enemy does not drop any food.''}}}
| |
| }}
| |
| }}
| |
| {{!}}-{{!}}
| |
| {{#if:{{{tabC4|}}}|{{{tabC4|}}}={{Enemy IV/Content | |
| |name = {{{nameC4}}}
| |
| |tmname = {{{tmnameC4}}}
| |
| |level = {{{levelC4}}}
| |
| |hp = {{{hpC4}}}
| |
| |power = {{{powerC4}}}
| |
| |skill = {{{skillC4}}}
| |
| |magic = {{{magicC4}}}
| |
| |repel = {{{repelC4}}}
| |
| |defense = {{{defenseC4}}}
| |
| |magic_defense = {{{magic_defenseC4}}}
| |
| |speed = {{{speedC4}}}
| |
| |luck = {{{luckC4}}}
| |
| |sword = {{{swordC4}}}
| |
| |spear = {{{spearC4}}}
| |
| |claw = {{{clawC4}}}
| |
| |projectile = {{{projectileC4}}}
| |
| |fire = {{{fireC4|Normal}}}
| |
| |water = {{{waterC4|Normal}}}
| |
| |wind = {{{windC4|Normal}}}
| |
| |earth = {{{earthC4|Normal}}}
| |
| |lightning = {{{lightningC4|Normal}}} | |
| |death = {{{deathC4|Normal}}}
| |
| |sleep = {{{sleepC4|Normal}}}
| |
| |stun = {{{stunC4|Normal}}} | |
| |paralyse = {{{paralyseC4|Normal}}}
| |
| |silence = {{{silenceC4|Normal}}}
| |
| |slow = {{{slowC4|Normal}}}
| |
| |move = {{{moveC4}}}
| |
| |anger = {{{angerC4}}}
| |
| |target = {{{targetC4}}}
| |
| |skills = {{{skillsC4|''This enemy does not have any skills.''}}}
| |
| |attack1 = {{{attackC41}}}
| |
| |attack2 = {{{attackC42|--}}}
| |
| |attack3 = {{{attackC43|--}}}
| |
| |area = {{{areaC4}}}
| |
| |potch = {{{potchC4}}}
| |
| |bribe = {{{bribeC4|no}}}
| |
| |sp = {{{spC4}}}
| |
| |items = {{{itemsC4|''This enemy does not drop any items.''}}}
| |
| |food = {{{foodC4|''This enemy does not drop any food.''}}}
| |
| }}
| |
| }}
| |
| }}
| |
| }}
| |
| }}
| |
| }}
| |
| |
| |
| {{#if:{{{tab1|}}}|{{#tag:tabber|{{{tab1|}}}={{Enemy IV/Content | |
| |name = {{{name}}}
| |
| |tmname = {{{tmname}}}
| |
| |level = {{{level}}}
| |
| |hp = {{{hp}}}
| |
| |strength = {{{strength}}}
| |
| |skill = {{{skill}}}
| |
| |magic = {{{magic}}}
| |
| |evasion = {{{evasion}}}
| |
| |defense = {{{defense}}}
| |
| |magic_defense = {{{magic_defense}}}
| |
| |speed = {{{speed}}}
| |
| |luck = {{{luck}}}
| |
| |fire = {{{fire|20}}}
| |
| |wind = {{{wind|20}}}
| |
| |earth = {{{earth|20}}}
| |
| |lightning = {{{lightning|20}}}
| |
| |water = {{{water|20}}}
| |
| |punishment = {{{punishment|20}}}
| |
| |blinking = {{{blinking|20}}}
| |
| |soul = {{{soul|20}}}
| |
| |neutral = {{{neutral|20}}}
| |
| |physical = {{{physical|20}}}
| |
| |death = {{{death|Normal}}}
| |
| |sleep = {{{sleep|Normal}}}
| |
| |charm = {{{charm|Normal}}}
| |
| |teleport = {{{teleport|Normal}}}
| |
| |rune = {{{rune|''This enemy has no rune equipped.''}}}
| |
| |status = {{{status|''This enemy does not inflict status effects.''}}}
| |
| |attack1 = {{{attack1|--}}}
| |
| |attack2 = {{{attack2|--}}}
| |
| |attack3 = {{{attack3|--}}}
| |
| |attack4 = {{{attack4|--}}}
| |
| |area = {{{area}}}
| |
| |potch = {{{potch}}}
| |
| |bribe = {{{bribe|no}}}
| |
| |items = {{{items|''This enemy does not drop any items.''}}}
| |
| |food = {{{food|''This enemy does not drop any food.''}}}
| |
| }}
| |
| {{!}}-{{!}}
| |
| {{#if:{{{tab2|}}}|{{{tab2|}}}={{Enemy IV/Content | |
| |name = {{{name2}}}
| |
| |tmname = {{{tmname2}}}
| |
| |level = {{{level2}}}
| |
| |hp = {{{hp2}}}
| |
| |strength = {{{strength2}}}
| |
| |skill = {{{skill2}}}
| |
| |magic = {{{magic2}}}
| |
| |evasion = {{{evasion2}}}
| |
| |defense = {{{defense2}}}
| |
| |magic_defense = {{{magic_defense2}}}
| |
| |speed = {{{speed2}}}
| |
| |luck = {{{luck2}}}
| |
| |fire = {{{fire2|20}}}
| |
| |wind = {{{wind2|20}}}
| |
| |earth = {{{earth2|20}}}
| |
| |lightning = {{{lightning2|20}}}
| |
| |water = {{{water2|20}}}
| |
| |punishment = {{{punishment2|20}}}
| |
| |blinking = {{{blinking2|20}}}
| |
| |soul = {{{soul2|20}}}
| |
| |neutral = {{{neutral2|20}}}
| |
| |physical = {{{physical2|20}}}
| |
| |death = {{{death2|Normal}}}
| |
| |sleep = {{{sleep2|Normal}}}
| |
| |charm = {{{charm2|Normal}}}
| |
| |teleport = {{{teleport2|Normal}}}
| |
| |rune = {{{rune2|''This enemy has no rune equipped.''}}}
| |
| |status = {{{status2|''This enemy does not inflict status effects.''}}}
| |
| |attack1 = {{{attack21|--}}}
| |
| |attack2 = {{{attack22|--}}}
| |
| |attack3 = {{{attack23|--}}}
| |
| |attack4 = {{{attack24|--}}}
| |
| |area = {{{area2}}}
| |
| |potch = {{{potch2}}}
| |
| |bribe = {{{bribe2|no}}}
| |
| |items = {{{items2|''This enemy does not drop any items.''}}}
| |
| |food = {{{food2|''This enemy does not drop any food.''}}}
| |
| }}
| |
| }}
| |
| {{!}}-{{!}}
| |
| {{#if:{{{tab3|}}}|{{{tab3|}}}={{Enemy IV/Content | |
| |name = {{{name3}}}
| |
| |tmname = {{{tmname3}}}
| |
| |level = {{{level3}}}
| |
| |hp = {{{hp3}}}
| |
| |strength = {{{strength3}}}
| |
| |skill = {{{skill3}}}
| |
| |magic = {{{magic3}}}
| |
| |evasion = {{{evasion3}}}
| |
| |defense = {{{defense3}}}
| |
| |magic_defense = {{{magic_defense3}}}
| |
| |speed = {{{speed3}}}
| |
| |luck = {{{luck3}}}
| |
| |fire = {{{fire3|20}}}
| |
| |wind = {{{wind3|20}}}
| |
| |earth = {{{earth3|20}}}
| |
| |lightning = {{{lightning3|20}}}
| |
| |water = {{{water3|20}}}
| |
| |punishment = {{{punishment3|20}}}
| |
| |blinking = {{{blinking3|20}}}
| |
| |soul = {{{soul3|20}}}
| |
| |neutral = {{{neutral3|20}}}
| |
| |physical = {{{physical3|20}}}
| |
| |death = {{{death3|Normal}}}
| |
| |sleep = {{{sleep3|Normal}}}
| |
| |charm = {{{charm3|Normal}}}
| |
| |teleport = {{{teleport3|Normal}}}
| |
| |rune = {{{rune3|''This enemy has no rune equipped.''}}}
| |
| |status = {{{status3|''This enemy does not inflict status effects.''}}}
| |
| |attack1 = {{{attack31|--}}}
| |
| |attack2 = {{{attack32|--}}}
| |
| |attack3 = {{{attack33|--}}}
| |
| |attack4 = {{{attack34|--}}}
| |
| |area = {{{area3}}}
| |
| |potch = {{{potch3}}}
| |
| |bribe = {{{bribe3|no}}}
| |
| |items = {{{items3|''This enemy does not drop any items.''}}}
| |
| |food = {{{food3|''This enemy does not drop any food.''}}}
| |
| }}
| |
| }}
| |
| {{!}}-{{!}}
| |
| {{#if:{{{tab4|}}}|{{{tab4|}}}={{Enemy IV/Content | |
| |name = {{{name4}}}
| |
| |tmname = {{{tmname4}}}
| |
| |level = {{{level4}}}
| |
| |hp = {{{hp4}}}
| |
| |strength = {{{strength4}}}
| |
| |skill = {{{skill4}}}
| |
| |magic = {{{magic4}}}
| |
| |evasion = {{{evasion4}}}
| |
| |defense = {{{defense4}}}
| |
| |magic_defense = {{{magic_defense4}}}
| |
| |speed = {{{speed4}}}
| |
| |luck = {{{luck4}}}
| |
| |fire = {{{fire4|20}}}
| |
| |wind = {{{wind4|20}}}
| |
| |earth = {{{earth4|20}}}
| |
| |lightning = {{{lightning4|20}}}
| |
| |water = {{{water4|20}}}
| |
| |punishment = {{{punishment4|20}}}
| |
| |blinking = {{{blinking4|20}}}
| |
| |soul = {{{soul4|20}}}
| |
| |neutral = {{{neutral4|20}}}
| |
| |physical = {{{physical4|20}}}
| |
| |death = {{{death4|Normal}}}
| |
| |sleep = {{{sleep4|Normal}}}
| |
| |charm = {{{charm4|Normal}}}
| |
| |teleport = {{{teleport4|Normal}}}
| |
| |rune = {{{rune4|''This enemy has no rune equipped.''}}}
| |
| |status = {{{status4|''This enemy does not inflict status effects.''}}}
| |
| |attack1 = {{{attack41|--}}}
| |
| |attack2 = {{{attack42|--}}}
| |
| |attack3 = {{{attack43|--}}}
| |
| |attack4 = {{{attack44|--}}}
| |
| |area = {{{area4}}}
| |
| |potch = {{{potch4}}}
| |
| |bribe = {{{bribe4|no}}}
| |
| |items = {{{items4|''This enemy does not drop any items.''}}}
| |
| |food = {{{food4|''This enemy does not drop any food.''}}}
| |
| }}
| |
| }}
| |
| }}
| |
| |
| |
| {{Enemy IV/Content
| |
| |name = {{{name}}}
| |
| |tmname = {{{tmname}}}
| |
| |level = {{{level}}}
| |
| |hp = {{{hp}}}
| |
| |strength = {{{strength}}} | |
| |skill = {{{skill}}}
| |
| |magic = {{{magic}}}
| |
| |evasion = {{{evasion}}}
| |
| |defense = {{{defense}}}
| |
| |magic_defense = {{{magic_defense}}}
| |
| |speed = {{{speed}}}
| |
| |luck = {{{luck}}}
| |
| |fire = {{{fire|20}}}
| |
| |wind = {{{wind|20}}}
| |
| |earth = {{{earth|20}}}
| |
| |lightning = {{{lightning|20}}}
| |
| |water = {{{water|20}}}
| |
| |punishment = {{{punishment|20}}}
| |
| |blinking = {{{blinking|20}}}
| |
| |soul = {{{soul|20}}}
| |
| |neutral = {{{neutral|20}}}
| |
| |physical = {{{physical|20}}}
| |
| |death = {{{death|10%}}}
| |
| |sleep = {{{sleep|10%}}}
| |
| |charm = {{{charm|10%}}}
| |
| |teleport = {{{teleport|10%}}}
| |
| |rune = {{{rune|''This enemy has no rune piece equipped.''}}}
| |
| |status = {{{status|''This enemy does not inflict status effects.''}}}
| |
| |attack1 = {{{attack1|''This enemy uses a normal, physical attack.''}}}
| |
| |attack2 = {{{attack2|}}}
| |
| |attack3 = {{{attack3|}}}
| |
| |attack4 = {{{attack4|}}}
| |
| |area = {{{area}}}
| |
| |potch = {{{potch}}}
| |
| |bribe = {{{bribe|no}}}
| |
| |items = {{{items|''This enemy does not drop any items.''}}}
| |
| |food = {{{food|''This enemy does not drop any food.''}}}
| |
| }}
| |
| }}
| |
| }}
| |
| |-
| |
| |}<includeonly>[[Category:Enemies in Suikoden IV]]</includeonly>
| |
| <noinclude>This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.{{clear}} | |
| <pre>
| |
| {{Enemy IV
| |
| |name = The enemies English name or closest localisation.
| |
| |japanese_name= The enemies name in Japanese. This is usually written in Katakana.
| |
| |romaji_name = The enemies Japanese name once converted to Romaji
| |
| |level = The Level of the enemy.
| |
| |potch = The amount of potch this enemy awards upon defeat.
| |
| |bribe = Whether the enemy is bribable or not (yes or no),
| |
| |hp = The HP of the enemy.
| |
| |power = The PWR of the enemy.
| |
| |skill = The SKL of the enemy.
| |
| |defense = The DEF of the enemy.
| |
| |speed = The SPD of the enemy.
| |
| |magic = The MGC of the enemy.
| |
| |magic_defense = The MDF of the enemy (if applicable).
| |
| |luck = The LUCK of the enemy.
| |
| |elemental_strength = Elemental magic that the enemy is strong against, if any.
| |
| |elemental_weakness = Elemental magic that the enemy is weak against, if any.
| |
| |area = The location in which this enemy can be encountered and battled in.
| |
| |items = Items that this enemy can drop.
| |
| }}
| |
| </pre>[[Category:Infobox templates]]</noinclude>
| |