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Template:Enemy Tierkreis: Difference between revisions

Template page
Created page with "{| class="infoboxouter" style=" " |- | align="center" colspan="4" | {{Enemy/Title |name = {{{name}}} |japanese_name = {{{japanese_name}}} |romaji_name = {{{romaji_name}}} }}..."
 
m Text replacement - "in Suikoden Tierkreis]]" to "(Suikoden Tierkreis)]]"
 
(20 intermediate revisions by the same user not shown)
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{| class="infoboxouter" style=" "
{{#invoke:Infobox2|main
|-
|sep=,
| align="center" colspan="4" |
|image={{#if:{{{img|}}}|[[File:{{{img}}}.png{{!}}262x262px]]|[[File:{{{name}}}.png{{!}}262x262px]]}}
{{Enemy/Title
|title={{{name|{{BASEPAGENAME}}}}}
|name = {{{name}}}
|subtitle={{#if:{{{jpname|}}}|{{{jpname}}} ''{{{roname|}}}''|}}
|japanese_name = {{{japanese_name}}}
|romaji_name = {{{romaji_name}}}
}}
{{#if:{{{tabA|}}}|{{#tag:tabber|{{{tabA|}}}=
{{#tag:tabber|{{{tab1|}}}= {{Enemy Tierkreis/Content
|name = {{{name}}}
|tmname = {{{tmname}}}
|level = {{{level}}}
|hp = {{{hp}}}
|patk = {{{patk}}}
|matk = {{{matk}}}
|pdef = {{{pdef}}}
|mdef = {{{mdef}}}
|skill = {{{skill}}}
|speed = {{{speed}}}
|luck = {{{luck}}}
|pierce = {{{pierce}}}
|slash = {{{slash}}}
|strike = {{{strike}}}
|fire = {{{fire|Normal}}}
|death = {{{death|Normal}}}
|sleep = {{{sleep|Normal}}}
|unbalance = {{{unbalance|Normal}}}
|paralyse = {{{paralyse|Normal}}}
|silence = {{{silence|Normal}}}
|darkness = {{{darkness|Normal}}}
|area = {{{area}}}
|items = {{{items|''This enemy does not drop any items.''}}}
}}
{{!}}-{{!}}
{{#if:{{{tab2|}}}|{{{tab2|}}}={{Enemy Tierkreis/Content
|name = {{{name2}}}
|tmname = {{{tmname2}}}
|level = {{{level2}}}
|hp = {{{hp2}}}
|patk = {{{patk2}}}
|matk = {{{matk2}}}
|pdef = {{{pdef2}}}
|mdef = {{{mdef2}}}
|skill = {{{skill2}}}
|pdef_skill = {{{pdef_skill2}}}
|speed = {{{speed2}}}
|luck = {{{luck2}}}
|pierce = {{{pierce2|--}}}
|slash = {{{slash2|--}}}
|strike = {{{strike2|--}}}
|death = {{{death2|Normal}}}
|sleep = {{{sleep2|Normal}}}
|unbalance = {{{unbalance2|Normal}}}
|paralyse = {{{paralyse2|Normal}}}
|silence = {{{silence2|Normal}}}
|darkness = {{{darkness2|Normal}}}
|area = {{{area2}}}
|items = {{{items2|''This enemy does not drop any items.''}}}
}}
}}
{{!}}-{{!}}
{{#if:{{{tab3|}}}|{{{tab3|}}}={{Enemy Tierkreis/Content
|name = {{{name3}}}
|tmname = {{{tmname3}}}
|level = {{{level3}}}
|hp = {{{hp3}}}
|patk = {{{patk3}}}
|matk = {{{matk3}}}
|pdef = {{{pdef3}}}
|mdef = {{{mdef3}}}
|skill = {{{skill3}}}
|pdef_skill = {{{pdef_skill3}}}
|speed = {{{speed3}}}
|luck = {{{luck3}}}
|pierce = {{{pierce3}}}
|slash = {{{slash3}}}
|strike = {{{strike3}}}
|death = {{{death3|Normal}}}
|sleep = {{{sleep3|Normal}}}
|unbalance = {{{unbalance3|Normal}}}
|paralyse = {{{paralyse3|Normal}}}
|silence = {{{silence3|Normal}}}
|darkness = {{{darkness3|Normal}}}
|area = {{{area3}}}
|items = {{{items3|''This enemy does not drop any items.''}}}
}}
}}
{{!}}-{{!}}
{{#if:{{{tab4|}}}|{{{tab4|}}}={{Enemy Tierkreis/Content
|name = {{{name4}}}
|tmname = {{{tmname4}}}
|level = {{{level4}}}
|hp = {{{hp4}}}
|patk = {{{patk4}}}
|matk = {{{matk4}}}
|pdef = {{{pdef4}}}
|mdef = {{{mdef4}}}
|skill = {{{skill4}}}
|pdef_skill = {{{pdef_skill4}}}
|speed = {{{speed4}}}
|luck = {{{luck4}}}
|pierce = {{{pierce4}}}
|slash = {{{slash4}}}
|strike = {{{strike4}}}
|death = {{{death4|Normal}}}
|sleep = {{{sleep4|Normal}}}
|unbalance = {{{unbalance4|Normal}}}
|paralyse = {{{paralyse4|Normal}}}
|silence = {{{silence4|Normal}}}
|darkness = {{{darkness4|Normal}}}
|area = {{{area4}}}
|items = {{{items4|''This enemy does not drop any items.''}}}
}}
}}
}}


{{!}}-{{!}}
|sections=Intro, Basic Information
{{#if:{{{tabB|}}}|{{{tabB|}}}=
|Intro=Description
{{#tag:tabber|{{{tabB1|}}}= {{Enemy Tierkreis/Content
|Intro_nolabel=yes
|name = {{{nameb1}}}
|Description_nolabel=yes
|tmname = {{{tmnameb1}}}
|Description_wide=yes
|level = {{{levelb1}}}
|hp = {{{hpb1}}}
|patk = {{{patkb1}}}
|matk = {{{matkb1}}}
|pdef = {{{pdefb1}}}
|mdef = {{{mdefb1}}}
|skill = {{{skillb1}}}
|pdef_skill = {{{pdef_skillb1}}}
|speed = {{{speedb1}}}
|luck = {{{luckb1}}}
|pierce = {{{pierceb1}}}
|slash = {{{slashb1}}}
|strike = {{{strikeb1}}}
|death = {{{deathb1|Normal}}}
|sleep = {{{sleepb1|Normal}}}
|unbalance = {{{unbalanceb1|Normal}}}
|paralyse = {{{paralyseb1|Normal}}}
|silence = {{{silenceb1|Normal}}}
|darkness = {{{darknessb1|Normal}}}
|area = {{{areab1}}}
|items = {{{itemsb1|''This enemy does not drop any items.''}}}
}}
{{!}}-{{!}}
{{#if:{{{tabB2|}}}|{{{tabB2|}}}={{Enemy Tierkreis/Content
|name = {{{nameB2}}}
|tmname = {{{tmnameB2}}}
|level = {{{levelB2}}}
|hp = {{{hpB2}}}
|patk = {{{patkB2}}}
|matk = {{{matkB2}}}
|pdef = {{{pdefB2}}}
|mdef = {{{mdefB2}}}
|skill = {{{skillB2}}}
|pdef_skill = {{{pdef_skillB2}}}
|speed = {{{speedB2}}}
|luck = {{{luckB2}}}
|pierce = {{{pierceB2}}}
|slash = {{{slashB2}}}
|strike = {{{strikeB2}}}
|death = {{{deathB2|Normal}}}
|sleep = {{{sleepB2|Normal}}}
|unbalance = {{{unbalanceB2|Normal}}}
|paralyse = {{{paralyseB2|Normal}}}
|silence = {{{silenceB2|Normal}}}
|darkness = {{{darknessB2|Normal}}}
|area = {{{areaB2}}}
|items = {{{itemsB2|''This enemy does not drop any items.''}}}
}}
}}
{{!}}-{{!}}
{{#if:{{{tabB3|}}}|{{{tabB3|}}}={{Enemy Tierkreis/Content
|name = {{{nameB3}}}
|tmname = {{{tmnameB3}}}
|level = {{{levelB3}}}
|hp = {{{hpB3}}}
|patk = {{{patkB3}}}
|matk = {{{matkB3}}}
|pdef = {{{pdefB3}}}
|mdef = {{{mdefB3}}}
|skill = {{{skillB3}}}
|pdef_skill = {{{pdef_skillB3}}}
|speed = {{{speedB3}}}
|luck = {{{luckB3}}}
|pierce = {{{pierceB3}}}
|slash = {{{slashB3}}}
|strike = {{{strikeB3}}}
|death = {{{deathB3|Normal}}}
|sleep = {{{sleepB3|Normal}}}
|unbalance = {{{unbalanceB3|Normal}}}
|paralyse = {{{paralyseB3|Normal}}}
|silence = {{{silenceB3|Normal}}}
|darkness = {{{darknessB3|Normal}}}
|area = {{{areaB3}}}
|items = {{{itemsB3|''This enemy does not drop any items.''}}}
}}
}}
{{!}}-{{!}}
{{#if:{{{tabB4|}}}|{{{tabB4|}}}={{Enemy Tierkreis/Content
|name = {{{nameB4}}}
|tmname = {{{tmnameB4}}}
|level = {{{levelB4}}}
|hp = {{{hpB4}}}
|patk = {{{patkB4}}}
|matk = {{{matkB4}}}
|pdef = {{{pdefB4}}}
|mdef = {{{mdefB4}}}
|skill = {{{skillB4}}}
|pdef_skill = {{{pdef_skillB4}}}
|speed = {{{speedB4}}}
|luck = {{{luckB4}}}
|pierce = {{{pierceB4}}}
|slash = {{{slashB4}}}
|strike = {{{strikeB4}}}
|death = {{{deathB4|Normal}}}
|sleep = {{{sleepB4|Normal}}}
|unbalance = {{{unbalanceB4|Normal}}}
|paralyse = {{{paralyseB4|Normal}}}
|silence = {{{silenceB4|Normal}}}
|darkness = {{{darknessB4|Normal}}}
|area = {{{areaB4}}}
|items = {{{itemsB4|''This enemy does not drop any items.''}}}
}}
}}
}}


{{!}}-{{!}}
|Basic Information=Area,Type
{{#if:{{{tabC|}}}|{{{tabC|}}}=
|Area={{{area}}}
{{#tag:tabber|{{{tabC1|}}}= {{Enemy Tierkreis/Content
|Type={{{type|Normal}}}
|name = {{{nameC1}}}
|tmname = {{{tmnameC1}}}
|level = {{{levelC1}}}
|hp = {{{hpC1}}}
|patk = {{{patkC1}}}
|matk = {{{matkC1}}}
|pdef = {{{pdefC1}}}
|mdef = {{{mdefC1}}}
|skill = {{{skillC1}}}
|pdef_skill = {{{pdef_skillC1}}}
|speed = {{{speedC1}}}
|luck = {{{luckC1}}}
|pierce = {{{pierceC1}}}
|slash = {{{slashC1}}}
|strike = {{{strikeC1}}}
|death = {{{deathC1|Normal}}}
|sleep = {{{sleepC1|Normal}}}
|unbalance = {{{unbalanceC1|Normal}}}
|paralyse = {{{paralyseC1|Normal}}}
|silence = {{{silenceC1|Normal}}}
|darkness = {{{darknessC1|Normal}}}
|area = {{{areaC1}}}
|items = {{{itemsC1|''This enemy does not drop any items.''}}}
}}
{{!}}-{{!}}
{{#if:{{{tabC2|}}}|{{{tabC2|}}}={{Enemy Tierkreis/Content
|name = {{{nameC2}}}
|tmname = {{{tmnameC2}}}
|level = {{{levelC2}}}
|hp = {{{hpC2}}}
|patk = {{{patkC2}}}
|matk = {{{matkC2}}}
|pdef = {{{pdefC2}}}
|mdef = {{{mdefC2}}}
|skill = {{{skillC2}}}
|pdef_skill = {{{pdef_skillC2}}}
|speed = {{{speedC2}}}
|luck = {{{luckC2}}}
|pierce = {{{pierceC2}}}
|slash = {{{slashC2}}}
|strike = {{{strikeC2}}}
|projectile = {{{projectileC2}}}
|death = {{{deathC2|Normal}}}
|sleep = {{{sleepC2|Normal}}}
|unbalance = {{{unbalanceC2|Normal}}}
|paralyse = {{{paralyseC2|Normal}}}
|silence = {{{silenceC2|Normal}}}
|darkness = {{{darknessC2|Normal}}}
|area = {{{areaC2}}}
|items = {{{itemsC2|''This enemy does not drop any items.''}}}
}}
}}
{{!}}-{{!}}
{{#if:{{{tabC3|}}}|{{{tabC3|}}}={{Enemy Tierkreis/Content
|name = {{{nameC3}}}
|tmname = {{{tmnameC3}}}
|level = {{{levelC3}}}
|hp = {{{hpC3}}}
|patk = {{{patkC3}}}
|matk = {{{matkC3}}}
|pdef = {{{pdefC3}}}
|mdef = {{{mdefC3}}}
|skill = {{{skillC3}}}
|pdef_skill = {{{pdef_skillC3}}}
|speed = {{{speedC3}}}
|luck = {{{luckC3}}}
|pierce = {{{pierceC3}}}
|slash = {{{slashC3}}}
|strike = {{{strikeC3}}}
|death = {{{deathC3|Normal}}}
|sleep = {{{sleepC3|Normal}}}
|unbalance = {{{unbalanceC3|Normal}}}
|paralyse = {{{paralyseC3|Normal}}}
|silence = {{{silenceC3|Normal}}}
|darkness = {{{darknessC3|Normal}}}
|area = {{{areaC3}}}
|items = {{{itemsC3|''This enemy does not drop any items.''}}}
}}
}}
{{!}}-{{!}}
{{#if:{{{tabC4|}}}|{{{tabC4|}}}={{Enemy Tierkreis/Content
|name = {{{nameC4}}}
|tmname = {{{tmnameC4}}}
|level = {{{levelC4}}}
|hp = {{{hpC4}}}
|patk = {{{patkC4}}}
|matk = {{{matkC4}}}
|pdef = {{{pdefC4}}}
|mdef = {{{mdefC4}}}
|skill = {{{skillC4}}}
|pdef_skill = {{{pdef_skillC4}}}
|speed = {{{speedC4}}}
|luck = {{{luckC4}}}
|pierce = {{{pierceC4}}}
|slash = {{{slashC4}}}
|strike = {{{strikeC4}}}
|death = {{{deathC4|Normal}}}
|sleep = {{{sleepC4|Normal}}}
|unbalance = {{{unbalanceC4|Normal}}}
|paralyse = {{{paralyseC4|Normal}}}
|silence = {{{silenceC4|Normal}}}
|darkness = {{{darknessC4|Normal}}}
|area = {{{areaC4}}}
|items = {{{itemsC4|''This enemy does not drop any items.''}}}
}}
}}
}}
}}
}}
}}
|
{{#if:{{{tab1|}}}|{{#tag:tabber|{{{tab1|}}}={{Enemy Tierkreis/Content
|name = {{{name}}}
|tmname = {{{tmname}}}
|level = {{{level}}}
|hp = {{{hp}}}
|patk = {{{patk}}}
|matk = {{{matk}}}
|pdef = {{{pdef}}}
|mdef = {{{mdef}}}
|skill = {{{skill}}}


|speed = {{{speed}}}
}}<includeonly>[[Category:Enemies (Suikoden Tierkreis)]] {{#ifeq: {{{type}}}|Boss|[[Category:Boss enemies (Suikoden Tierkreis)]]}}{{#ifeq: {{{type}}}|Event|[[Category:Event enemies (Suikoden Tierkreis)]]}}{{#ifeq: {{{type}}}|Normal|[[Category:Normal enemies (Suikoden Tierkreis)]]}}{{#ifeq: {{{type2}}}|Boss|[[Category:Boss enemies (Suikoden Tierkreis)]]}}</includeonly>
|luck = {{{luck}}}
|pierce = {{{pierce|--}}}
|slash = {{{slash|--}}}
|strike = {{{strike|--}}}
|death = {{{death|Normal}}}
|sleep = {{{sleep|Normal}}}
|unbalance = {{{unbalance|Normal}}}
|paralyse = {{{paralyse|Normal}}}
|silence = {{{silence|Normal}}}
|darkness = {{{darkness|Normal}}}
|area = {{{area}}}
|items = {{{items|''This enemy does not drop any items.''}}}
}}
{{!}}-{{!}}
{{#if:{{{tab2|}}}|{{{tab2|}}}={{Enemy Tierkreis/Content
|name = {{{name2}}}
|tmname = {{{tmname2}}}
|level = {{{level2}}}
|hp = {{{hp2}}}
|patk = {{{patk2}}}
|matk = {{{matk2}}}
|pdef = {{{pdef2}}}
|mdef = {{{mdef2}}}
|skill = {{{skill2}}}
|pdef_skill = {{{pdef_skill2}}}
|speed = {{{speed2}}}
|luck = {{{luck2}}}
|pierce = {{{pierce2|--}}}
|slash = {{{slash2|--}}}
|strike = {{{strike2|--}}}
|death = {{{death2|Normal}}}
|sleep = {{{sleep2|Normal}}}
|unbalance = {{{unbalance2|Normal}}}
|paralyse = {{{paralyse2|Normal}}}
|silence = {{{silence2|Normal}}}
|darkness = {{{darkness2|Normal}}}
|area = {{{area2}}}
|items = {{{items2|''This enemy does not drop any items.''}}}
}}
}}
{{!}}-{{!}}
{{#if:{{{tab3|}}}|{{{tab3|}}}={{Enemy Tierkreis/Content
|name = {{{name3}}}
|tmname = {{{tmname3}}}
|level = {{{level3}}}
|hp = {{{hp3}}}
|patk = {{{patk3}}}
|matk = {{{matk3}}}
|pdef = {{{pdef3}}}
|mdef = {{{mdef3}}}
|skill = {{{skill3}}}
|pdef_skill = {{{pdef_skill3}}}
|speed = {{{speed3}}}
|luck = {{{luck3}}}
|pierce = {{{pierce3|--}}}
|slash = {{{slash3|--}}}
|strike = {{{strike3|--}}}
|death = {{{death3|Normal}}}
|sleep = {{{sleep3|Normal}}}
|unbalance = {{{unbalance3|Normal}}}
|paralyse = {{{paralyse3|Normal}}}
|silence = {{{silence3|Normal}}}
|darkness = {{{darkness3|Normal}}}
|area = {{{area3}}}
|items = {{{items3|''This enemy does not drop any items.''}}}
}}
}}
{{!}}-{{!}}
{{#if:{{{tab4|}}}|{{{tab4|}}}={{Enemy Tierkreis/Content
|name = {{{name4}}}
|tmname = {{{tmname4}}}
|level = {{{level4}}}
|hp = {{{hp4}}}
|patk = {{{patk4}}}
|matk = {{{matk4}}}
|pdef = {{{pdef4}}}
|mdef = {{{mdef4}}}
|skill = {{{skill4}}}
|pdef_skill = {{{pdef_skill4}}}
|speed = {{{speed4}}}
|luck = {{{luck4}}}
|pierce = {{{pierce4|--}}}
|slash = {{{slash4|--}}}
|strike = {{{strike4|--}}}
|death = {{{death4|Normal}}}
|sleep = {{{sleep4|Normal}}}
|unbalance = {{{unbalance4|Normal}}}
|paralyse = {{{paralyse4|Normal}}}
|silence = {{{silence4|Normal}}}
|darkness = {{{darkness4|Normal}}}
|area = {{{area4}}}
|items = {{{items4|''This enemy does not drop any items.''}}}
}}
}}
}}
|
{{Enemy Tierkreis/Content
|name = {{{name}}}
|tmname = {{{tmname}}}
|level = {{{level}}}
|hp = {{{hp}}}
|patk = {{{patk}}}
|matk = {{{matk}}}
|pdef = {{{pdef}}}
|mdef = {{{mdef}}}
|skill = {{{skill}}}
 
|speed = {{{speed}}}
|luck = {{{luck}}}
|pierce = {{{pierce|--}}}
|slash = {{{slash|--}}}
|strike = {{{strike|--}}}
|death = {{{death|Normal}}}
|sleep = {{{sleep|Normal}}}
|unbalance = {{{unbalance|Normal}}}
|paralyse = {{{paralyse|Normal}}}
|silence = {{{silence|Normal}}}
|darkness = {{{darkness|Normal}}}
|area = {{{area}}}
|items = {{{items|''This enemy does not drop any items.''}}}
}}
}}
}}
|-
|}<includeonly>[[Category:Enemies in Suikoden III]]</includeonly>
<noinclude>This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.{{clear}}
<noinclude>This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.{{clear}}
<pre>
<pre>
{{Enemy Tierkreis
{{Enemy Tierkreis
|name = The enemies English name or closest localisation.
|name = The enemies English name or closest localization.
|japanese_name= The enemies name in Japanese. This is usually written in Katakana.
|jpname= The enemies name in Japanese. This is usually written in Katakana.
|romaji_name = The enemies Japanese name once converted to Romaji
|roname = The enemies Japanese name once converted to Romaji
|level = The Level of the enemy.
|potch = The amount of potch this enemy awards upon defeat.
|bribe = Whether the enemy is bribable or not (yes or no),
|hp = The HP of the enemy.
|patk = The PWR of the enemy.
|matk = The SKL of the enemy.
|skill = The DEF of the enemy.
|speed = The SPD of the enemy.
|pdef = The MGC of the enemy.
|pdef_skill = The MDF of the enemy (if applicable).
|luck = The LUCK of the enemy.
|elemental_strength = Elemental pdef that the enemy is strong against, if any.
|elemental_weakness = Elemental pdef that the enemy is weak against, if any.
|area = The location in which this enemy can be encountered and battled in.
|area = The location in which this enemy can be encountered and battled in.
|items = Items that this enemy can drop.
|type = The enemy type
}}
}}
</pre>[[Category:Infobox templates]]</noinclude>
</pre>[[Category:Infobox templates]]</noinclude>

Latest revision as of 16:39, 5 November 2025

Enemy Tierkreis
[[File:{{{name}}}.png|262x262px]]
Basic Information
Area
{{{area}}}
Type
Normal

This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.

{{Enemy Tierkreis
|name = The enemies English name or closest localization.
|jpname= The enemies name in Japanese. This is usually written in Katakana.
|roname = The enemies Japanese name once converted to Romaji
|area = The location in which this enemy can be encountered and battled in.
|type = The enemy type
}}