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Template:Test: Difference between revisions

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{{clear}}
<div class="wikitable" id="enemy-flex">
{{#if:{{{hlevel|}}}|====Recruitment====|===Recruitment===}}
<div class="wikitable" style="display: flex; flex-wrap: wrap; width: 100%;">
  <div colspan="7" class="wikitable-title" style="flex: 1 0 100%; padding: 5px; font-weight: bold; font-size: 110%;">Recruitment</div>


   <div align="center" style="flex: 1 0 30%; padding: 5px;">[[File:{{{name|Hero}}} (S2 HDR portrait){{{no|}}}.png|x128px|link=]]</div>
  <!-- Title -->
  <div align="center" style="flex: 1 0 70%; padding: 5px; display: table;><div style="display: table-cell; vertical-align: middle; text-align: center;">{{{recruit|If you're reading this then someone forgot to add the recruitment data for this character. Oops!}}}</div></div>
   <div class="wikitable-title">'''{{{name|Enemy Data}}}'''</div>
{{#if:{{{level|}}}|
 
  <div style="display: flex; flex-wrap: wrap; width: 100%;">
  <!-- Enemy Image and Basic Info -->
  <div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="Level of the character on joining.">Level</abbr></div> <div align="center">{{{level|N/A}}}</div></div>
  <div class="grid grid-1-2">
  <div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="In-game type marker for use in bath scenes, Phero Rune effectiveness, Greenhill enrollment eligibility, Accessory equipment, etc.">Type</abbr></div> <div align="center">{{{type|N/A}}}</div></div>
    <div class="grid-box">
  <div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="Character size in a battle party. LL-sized characters take up two slots in a party.">Size</div> <div align="center">{{{size|N/A}}}</div></div>
      [[File:{{#if:{{{image|}}}|{{{image|Glen}}}|{{{name|Glen}}}}} (S4 PS2 enemy).png|center|250px]]
  <div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="The character's weapon range. Short: Can attack one row in front of them. Medium: Can attack two rows in front of them. Long: Can attack three rows in front of them.">Range</abbr></div> <div align="center">{{#switch: {{{type}}}
    </div>
| Axe = Medium
 
| Bow = Long
    <div class="grid-box">
| Claws = Short
      <div class="pair-row">
| Dart = Long
        <div class="header">
| One-handed sword = Short
          <abbr title="The enemy type is based on when and where it can be encountered">Enemy Type</abbr>
| Two-handed sword = Short
        </div>
| Rod = Short
        <div class="value">
| Spear = Medium
          {{#switch: {{{type}}}
| Celestial Sword = Short
            | Area Boss = Area Boss
| Staff = Medium
            | Boss = Boss
| Hero = Medium
            | Event = Event
| Nanami = Medium
            | Fixed = Fixed
| Other = Medium
            | Naval = Naval
| Other2 = Short
            | Normal = Normal
}}</div></div>
            | #default = Normal
          }}
        </div>
      </div>
 
      <div class="pair-row">
        <div class="header"><abbr title="Enemy level determines EXP gained when compared to each party member's level">Level</abbr></div>
        <div class="value">{{{lvl|99}}}</div>
      </div>
 
      <div class="pair-row">
        <div class="header"><abbr title="The amount of in-game currency this enemy drops when defeated">Potch</abbr></div>
        <div class="value">{{{potch|99999}}}</div>
      </div>
 
      <div class="pair-row">
        <div class="header"><abbr title="Any rune pieces attached to this enemy. The more stars, the more pieces attached">Rune piece</abbr></div>
        <div class="value">{{{rune|''This enemy has no rune equipped''}}}</div>
      </div>
 
      <div class="pair-row">
        <div class="header"><abbr title="Locations where this particular enemy can be encountered">Location</abbr></div>
        <div class="value">{{{area|Middleport - Secret Underground Ruins}}}</div>
      </div>
    </div>
   </div>
   </div>
   <div style="display: flex; flex-wrap: wrap; width: 100%;">
 
<div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="Level of the character's weapon on joining.">Weapon Level</abbr></div> <div align="center">{{{wlvl|N/A}}}</div></div>
  <!-- Stats and Resistances -->
  <div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="How easy a character is to anger.">Anger</abbr></div> <div align="center">{{#switch: {{{anger}}}
   <div class="grid grid-2">
| A1 = <abbr title="Easy to anger and calm.">Temperamental</abbr>
    <div class="grid-box">
| A = <abbr title="Easy to anger.">Irascible</abbr>
      <div class="align-left"><h4>Stats</h4></div>
| B = <abbr title="Difficult to anger.">Phlegmatic</abbr>
      <div class="grid grid-4">
| B1 = <abbr title="Difficult to anger and calm.">Implacable</abbr>
        <div class="pair"><div class="header"><abbr title="When an enemy's HP reaches 0, they are removed from the battle">HP</abbr></div><div class="value">{{{hp|99999}}}</div></div>
| C = <abbr title="Does not anger.">Unflappable</abbr>
        <div class="pair"><div class="header"><abbr title="Increases physical damage dealt">STR</abbr></div><div class="value">{{{str|999}}}</div></div>
| #default = <abbr title="Normal anger and calm rates.">Even-tempered</abbr>
        <div class="pair"><div class="header"><abbr title="Increases magical damage dealt">SKL</abbr></div><div class="value">{{{skl|999}}}</div></div>
}}</div></div>
        <div class="pair"><div class="header"><abbr title="Reduces physical damage received">MGC</abbr></div><div class="value">{{{mgc|999}}}</div></div>
  <div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="How long a character's Panic status will remain. The higher the number, the longer the Panic status will likely last.">Panic</abbr></div> <div align="center">{{{panic|N/A}}}</div></div>
        <div class="pair"><div class="header"><abbr title="Reduces magical damage received">EVA</abbr></div><div class="value">{{{eva|999}}}</div></div>
  <div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="Characters that fly are immune to the Balloon status effect.">Fly</abbr></div> <div align="center">{{{fly|N/A}}}</div></div>
        <div class="pair"><div class="header"><abbr title="Increases attack accuracy and evasion rates">PDF</abbr></div><div class="value">{{{pdf|999}}}</div></div>
        <div class="pair"><div class="header"><abbr title="Increases attack accuracy">MDF</abbr></div><div class="value">{{{mdf|999}}}</div></div>
        <div class="pair"><div class="header"><abbr title="Increases turn order priority">SPD</abbr></div><div class="value">{{{spd|999}}}</div></div>
        <div class="pair"><div class="header"><abbr title="Increases run away success as well as critical hit chance">LUC</abbr></div><div class="value">{{{luc|999}}}</div></div>
      </div>
    </div>
 
    <div class="grid-box">
      <div class="align-left"><h4>Resistances</h4></div>
      <div class="grid grid-4">
        <div class="pair"><div class="header"><abbr title="Fire, Rage, Pale Gate Runes">Fire</abbr></div><div class="value">'''{{{fire|20}}}'''</div></div>
        <div class="pair"><div class="header"><abbr title="Water, Flowing Runes">Water</abbr></div><div class="value">'''{{{water|20}}}'''</div></div>
        <div class="pair"><div class="header"><abbr title="Wind, Cyclone Runes">Wind</abbr></div><div class="value">'''{{{wind|20}}}'''</div></div>
        <div class="pair"><div class="header"><abbr title="Earth, Mother Earth Runes">Earth</abbr></div><div class="value">'''{{{earth|20}}}'''</div></div>
        <div class="pair"><div class="header"><abbr title="Lightning, Thunder, Pale Gate Runes">Lightning</abbr></div><div class="value">'''{{{lightning|20}}}'''</div></div>
        <div class="pair"><div class="header"><abbr title="Rune of Punishment">Punishment</abbr></div><div class="value">'''{{{punishment|20}}}'''</div></div>
        <div class="pair"><div class="header"><abbr title="Blinking Rune">Blinking</abbr></div><div class="value">'''{{{blinking|20}}}'''</div></div>
        <div class="pair"><div class="header"><abbr title="Soul Eater">Soul Eater</abbr></div><div class="value">'''{{{soul|20}}}'''</div></div>
        <div class="pair"><div class="header"><abbr title="Non-elemental magic">Neutral</abbr></div><div class="value">'''{{{neutral|20}}}'''</div></div>
        <div class="pair"><div class="header"><abbr title="Weapon attacks">Physical</abbr></div><div class="value">'''{{{physical|20}}}'''</div></div>
        <div class="pair"><div class="header"><abbr title="Removed from battle">Death</abbr></div><div class="value">{{{death|10%}}}</div></div>
        <div class="pair"><div class="header"><abbr title="Unable to act, cured on taking damage">Sleep</abbr></div><div class="value">{{{sleep|10%}}}</div></div>
        <div class="pair"><div class="header"><abbr title="Stunned for one turn">Charm</abbr></div><div class="value">{{{charm|10%}}}</div></div>
        <div class="pair"><div class="header"><abbr title="Removed from battle">Teleport</abbr></div><div class="value">{{{teleport|10%}}}</div></div>
      </div>
    </div>
   </div>
   </div>
}}
  <div colspan="7" style="flex: 1 0 100%; padding: 5px; font-weight: bold;"></div>
</div>


<div style="display: flex; flex-wrap: wrap; gap: 10px; justify-content: space-between;">
  <!-- Techniques and Items -->
  <div style="flex: 1; min-width: 300px;">
  <div class="grid grid-2-1">
{| class="wikitable"
    <div class="grid-box-wide">
|+ Equipment Classes
      <div class="align-left"><h4>Techniques</h4></div>
|-
      <table class="table">
! class="wikitable-title" | Slot !! class="wikitable-title" | Class
        <tr align="center">
|-
          <th>Name</th>
| style="width: 34%; background: #7fbbdf; color: #000" | '''Helmet''' || {{{helmet}}}
          <th>Type</th>
|-
          <th>Target</th>
| style="width: 34%; background: #7fbbdf; color: #000" | '''Armor''' || {{{armor}}}
          <th>Effect</th>
|-
        </tr>
| style="width: 34%; background: #7fbbdf; color: #000" | '''Shield''' || {{#ifeq:{{{shield|}}}|yes|Can equip|''Cannot equip''}}
        <tr>
|-
          <td>{{{attack_1|Attack}}}</td>
| style="width: 34%; background: #7fbbdf; color: #000" | '''Other''' || {{{type}}}
          <td>{{{type_1|Physical}}}</td>
|}
          <td>{{{range_1|Single}}}</td>
  </div>
          <td>{{{status|—}}}</td>
 
        </tr>
  <div style="flex: 1; min-width: 300px;">
        {{#if:{{{attack_2|}}}|
{| class="wikitable"
        <tr><td>{{{attack_2|Attack 2}}}</td><td>{{{type_2|Physical}}}</td><td>{{{range_2|Single}}}</td><td>{{{effect_2|—}}}</td></tr>}}
|+ Starting Equipment
        {{#if:{{{attack_3|}}}|
|-
        <tr><td>{{{attack_3|Attack 3}}}</td><td>{{{type_3|Physical}}}</td><td>{{{range_3|Single}}}</td><td>{{{effect_3|—}}}</td></tr>}}
! class="wikitable-title" | Slot !! class="wikitable-title" | Piece
        {{#if:{{{attack_4|}}}|
|-
        <tr><td>{{{attack_4|Attack 4}}}</td><td>{{{type_4|Physical}}}</td><td>{{{range_4|Single}}}</td><td>{{{effect_4|—}}}</td></tr>}}
| style="width: 34%; background: #7fbbdf; color: #000" | '''Helmet''' || {{{int_helmet|''None''}}}
        {{#if:{{{attack_5|}}}|
|-
        <tr><td>{{{attack_5|Attack 5}}}</td><td>{{{type_5|Physical}}}</td><td>{{{range_5|Single}}}</td><td>{{{effect_5|—}}}</td></tr>}}
| style="width: 34%; background: #7fbbdf; color: #000" | '''Armor''' || {{{int_armor|''None''}}}
        {{#if:{{{attack_6|}}}|
|-
        <tr><td>{{{attack_6|Attack 6}}}</td><td>{{{type_6|Physical}}}</td><td>{{{range_6|Single}}}</td><td>{{{effect_6|—}}}</td></tr>}}
| style="width: 34%; background: #7fbbdf; color: #000" | '''Shield''' || {{#ifeq:{{{shield|}}}|yes|{{{int_shield|''None''}}}|''Cannot equip''}}
        {{#if:{{{attack_7|}}}|
|-
        <tr><td>{{{attack_7|Attack 7}}}</td><td>{{{type_7|Physical}}}</td><td>{{{range_7|Single}}}</td><td>{{{effect_7|—}}}</td></tr>}}
| style="width: 34%; background: #7fbbdf; color: #000" | '''Other''' || {{#if:{{{init_other|}}}|{{{init_other|}}}|''None''}} {{#if:{{{init_other2|}}}|<br>{{{init_other2|}}}|}} {{#if:{{{init_other3|}}}|<br>{{{init_other3|}}}|}}
      </table>
|}
    </div>
 
    <div class="grid-box">
      <div class="align-left"><h4>Items</h4></div>
 
      <div class="pair mb-5">
        <div class="header"><abbr title="Items this enemy can drop">Drop</abbr></div>
        <div class="value align-left">
          * {{{item_1|''This enemy does not drop any items''}}} {{#if:{{{item_1|}}}|''({{{rate_1|100}}}%)''|}}
          {{#if:{{{item_2|}}}|<br>* {{{item_2|Item 2}}} ''({{{rate_2|100}}}%)''|}}
          {{#if:{{{item_3|}}}|<br>* {{{item_3|Item 3}}} ''({{{rate_3|100}}}%)''|}}
          {{#if:{{{item_4|}}}|<br>* {{{item_4|Item 4}}} ''({{{rate_4|100}}}%)''|}}
        </div>
      </div>
 
      <div class="pair">
        <div class="header"><abbr title="Can be obtained if a character with the Cook ability is in the party's Support slot">Cook</abbr></div>
        <div class="value align-left">
          * {{{food|''This enemy does not drop any food''}}} {{#if:{{{food|}}}|''(20%)''|}}
        </div>
      </div>
    </div>
   </div>
   </div>
</div>


<div style="display: flex; flex-wrap: wrap; gap: 10px; justify-content: space-between;">
  <div style="flex: 1; min-width: 300px;">
{| class="wikitable"
|+ Elemental Affinities
|-
! class="wikitable-title" style="text-align:center" | Fire !! class="wikitable-title" style="text-align:center" | Water !! class="wikitable-title" style="text-align:center" | Earth
|- align="center"
| Example || Example || Example
|-
! class="wikitable-title" style="text-align:center" | Lightning !! class="wikitable-title" style="text-align:center" | Wind !! class="wikitable-title" style="text-align:center" | Holy
|- align="center"
| Example || Example || Example
|-
! class="wikitable-title" style="text-align:center" | Darkness !! class="wikitable-title" style="text-align:center" | Gate !! class="wikitable-title" style="text-align:center" | Earth
|- align="center"
| Example || Example || Example
|}
  </div>
 
  <div style="flex: 1; min-width: 300px;">
{| class="wikitable"
|+ Rune Slots
|-
! class="wikitable-title" | Slot !! class="wikitable-title" | Rune
|-
| style="width: 34%; background: #7fbbdf; color: #000" | '''Head''' || {{{rune_head|''Never available''}}}
|-
| style="width: 34%; background: #7fbbdf; color: #000" | '''Right hand''' || {{{rune_right|''Never available''}}}
|-
| style="width: 34%; background: #7fbbdf; color: #000" | '''Left hand''' || {{{rune_left|''Never available''}}}
|-
| style="width: 34%; background: #7fbbdf; color: #000" | '''Weapon''' || {{{rune_weapon|''None''}}}
|}
  </div>
</div>
</div>
<noinclude>[[Category: Infobox templates]]</noinclude>

Latest revision as of 13:36, 10 December 2025

Enemy Data
         Enemy Type
         Normal
Level
99
Potch
99999
Rune piece
This enemy has no rune equipped
Location
Middleport - Secret Underground Ruins

Stats

HP
99999
STR
999
SKL
999
MGC
999
EVA
999
PDF
999
MDF
999
SPD
999
LUC
999

Resistances

Fire
20
Water
20
Wind
20
Earth
20
Lightning
20
Punishment
20
Blinking
20
Soul Eater
20
Neutral
20
Physical
20
Death
10%
Sleep
10%
Charm
10%
Teleport
10%

Techniques

Name Type Target Effect
Attack Physical Single

Items

Drop
         * This enemy does not drop any items 
         
         
         
Cook
         * This enemy does not drop any food