Template:Enemy IV: Difference between revisions

Template page
mNo edit summary
m (Text replacement - "romaji_name" to "roname")
 
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|- style="width: 100%"
|- style="width: 100%"
{{Infobox title
{{Infobox title
|name = {{{name}}}
|name={{{name}}}
|japanese_name = {{{japanese_name}}}
|jpname={{{jpname}}}
|romaji_name = {{{romaji_name}}}
|roname={{{roname}}}
}}
}}
|- align="center"
|- align="center"
| colspan="2" class="newboximage" | {{#if:{{{tab1|}}}|{{#tag:tabber|{{{tab1|}}}={{Enemy/Content
| colspan="2" | {{#if:{{{tab1|}}}|{{#tag:tabber|{{{tab1|}}}={{Enemy/Content
|name = {{{name}}}
|name = {{{name}}}
|tmname = {{{tmname}}}
|tmname = {{{tmname}}}
Line 51: Line 51:
{{Enemy IV
{{Enemy IV
|name = The enemies English name or closest localization.
|name = The enemies English name or closest localization.
|japanese_name= The enemies name in Japanese. This is usually written in Katakana.
|jpname= The enemies name in Japanese. This is usually written in Katakana.
|romaji_name = The enemies Japanese name once converted to Romaji
|roname = The enemies Japanese name once converted to Romaji
|area = The location in which this enemy can be encountered and battled in.
|area = The location in which this enemy can be encountered and battled in.
|type = Enemy encounter type (Normal, Event, Fixed, Naval, Boss)
|type = Enemy encounter type (Normal, Event, Fixed, Naval, Boss)
}}
}}
</pre>[[Category:Infobox templates]]</noinclude>
</pre>[[Category:Infobox templates]]</noinclude>

Latest revision as of 14:53, 12 September 2023

{{{name}}}
{{{jpname}}}, {{{roname}}}
[[File:{{{name}}}.png|x340px]]
Details
Area {{{area}}}
Type Normal enemy

This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.

{{Enemy IV
|name = The enemies English name or closest localization.
|jpname= The enemies name in Japanese. This is usually written in Katakana.
|roname = The enemies Japanese name once converted to Romaji
|area = The location in which this enemy can be encountered and battled in.
|type = Enemy encounter type (Normal, Event, Fixed, Naval, Boss)
}}