Template:S4 enemy data: Difference between revisions
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<div class="wikitable" id="enemy-flex"> | <div class="wikitable" id="enemy-flex"> | ||
<div colspan="4" class="wikitable-title" style="border-radius: 4px 4px 0 0; font-size:22px; font-family: 'subset-Karma-Regular'; padding: 5px">{{{name|Enemy Data}}}</div> | <div colspan="4" class="wikitable-title" style="border-radius: 4px 4px 0 0; font-size:22px; font-family: 'subset-Karma-Regular'; padding-top: 5px;">'''{{{name|Enemy Data}}}'''</div> | ||
<div class="grid grid-1-2"> | <div class="grid grid-1-2"> | ||
<div class=" | <div class="grid-box" style="width:90%"> | ||
[[File:{{#if:{{{image|}}}|{{{image|Glen}}}|{{{name|Glen}}}}} (S4 PS2 enemy).png|center|250px]] | [[File:{{#if:{{{image|}}}|{{{image|Glen}}}|{{{name|Glen}}}}} (S4 PS2 enemy).png|center|250px]] | ||
</div> | </div> | ||
<div class=" | <div class="grid-box" style="width:90%"> | ||
<div class="pair-row"> | <div class="pair-row"> | ||
<div class="header" style="width:25%; | <div class="header" style="width:25%; border-right: 1px solid #0077c0;"><abbr title="The enemy type is based on when and where it can be encountered">Enemy Type</abbr></div> | ||
<div class="value">{{#switch: {{{type}}} | |||
| Area Boss = Area Boss | |||
| Boss = Boss | |||
| Event = Event | |||
| Fixed = Fixed | |||
| Naval = Naval | |||
| Normal = Normal | |||
| #default = Normal | |||
}}</div> | |||
</div> | |||
<div class="pair-row"> | |||
<div class="header" style="width:25%; border-right: 1px solid #0077c0;"><abbr title="Enemy level determines EXP gained when compared to each party member's level">Level</abbr></div> | |||
<div class="value">{{{lvl|99}}}</div> | <div class="value">{{{lvl|99}}}</div> | ||
</div> | </div> | ||
<div class="pair-row"> | <div class="pair-row"> | ||
<div class="header" style="width:25%; | <div class="header" style="width:25%; border-right: 1px solid #0077c0;"><abbr title="The amount of in-game currency this enemy drops when defeated">Potch</abbr></div> | ||
<div class="value">{{{potch|99999}}}</div> | <div class="value">{{{potch|99999}}}</div> | ||
</div> | </div> | ||
<div class="pair-row"> | <div class="pair-row"> | ||
<div class="header" style="width:25%; | <div class="header" style="width:25%; border-right: 1px solid #0077c0;"><abbr title="Any rune pieces attached to this enemy. The more stars, the more pieces attached">Rune piece</abbr></div> | ||
<div class="value">{{{rune|''This enemy has no rune equipped''}}}</div> | <div class="value">{{{rune|''This enemy has no rune equipped''}}}</div> | ||
</div> | </div> | ||
<div class="pair-row"> | <div class="pair-row"> | ||
<div class="header" style="width:25%; | <div class="header" style="width:25%; border-right: 1px solid #0077c0;"><abbr title="Locations where this particular enemy can be encountered">Location</abbr></div> | ||
<div class="value">{{{area|Middleport - Secret Underground Ruins}}}</div> | <div class="value">{{{area|Middleport - Secret Underground Ruins}}}</div> | ||
</div> | </div> | ||
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</div> | </div> | ||
<div class="grid grid-2"> | <div class="grid grid-2"> | ||
<div class=" | <div class="grid-box" style="width:90%"> | ||
<div align="left"><h4>Stats</h4></div> | <div align="left"><h4>Stats</h4></div> | ||
<div class="grid grid-4"> | <div class="grid grid-4"> | ||
<div class="pair"> | <div class="pair"> | ||
<div class="header | <div class="header"><abbr title="When an enemy's HP reaches 0, they are removed from the battle">HP</abbr></div> | ||
<div class="value">{{{hp|99999}}}</div> | <div class="value">{{{hp|99999}}}</div> | ||
</div> | </div> | ||
<div class="pair"> | <div class="pair"> | ||
<div class="header | <div class="header"><abbr title="Increases physical damage dealt">STR</abbr></div> | ||
<div class="value">{{{str|999}}}</div> | <div class="value">{{{str|999}}}</div> | ||
</div> | </div> | ||
<div class="pair"> | <div class="pair"> | ||
<div class="header | <div class="header"><abbr title="Increases magical damage dealt">SKL</abbr></div> | ||
<div class="value">{{{skl|999}}}</div> | <div class="value">{{{skl|999}}}</div> | ||
</div> | </div> | ||
<div class="pair"> | <div class="pair"> | ||
<div class="header | <div class="header"><abbr title="Reduces physical damage received">MGC</abbr></div> | ||
<div class="value">{{{mgc|999}}}</div> | <div class="value">{{{mgc|999}}}</div> | ||
</div> | </div> | ||
<div class="pair"> | <div class="pair"> | ||
<div class="header | <div class="header"><abbr title="Reduces magical damage received">EVA</abbr></div> | ||
<div class="value">{{{eva|999}}}</div> | <div class="value">{{{eva|999}}}</div> | ||
</div> | </div> | ||
<div class="pair"> | <div class="pair"> | ||
<div class="header | <div class="header"><abbr title="Increases attack accuracy and evasion rates">PDF</abbr></div> | ||
<div class="value">{{{pdf|999}}}</div> | <div class="value">{{{pdf|999}}}</div> | ||
</div> | </div> | ||
<div class="pair"> | <div class="pair"> | ||
<div class="header | <div class="header"><abbr title="Increases attack accuracy">MDF</abbr></div> | ||
<div class="value">{{{mdf|999}}}</div> | <div class="value">{{{mdf|999}}}</div> | ||
</div> | </div> | ||
<div class="pair"> | <div class="pair"> | ||
<div class="header | <div class="header"><abbr title="Increases turn order priority">SPD</abbr></div> | ||
<div class="value">{{{spd|999}}}</div> | <div class="value">{{{spd|999}}}</div> | ||
</div> | </div> | ||
<div class="pair"> | <div class="pair"> | ||
<div class="header | <div class="header"><abbr title="Increases run away success as well as critical hit chance">LUC</abbr></div> | ||
<div class="value">{{{luc|999}}}</div> | <div class="value">{{{luc|999}}}</div> | ||
</div> | </div> | ||
</div> | </div> | ||
</div> | </div> | ||
<div class=" | <div class="grid-box" style="width:90%"> | ||
<div align="left"><h4>Resistances</h4></div> | <div align="left"><h4>Resistances</h4></div> | ||
<div class="grid grid-4"> | <div class="grid grid-4"> | ||
<div class="pair"> | <div class="pair"> | ||
<div class="header | <div class="header"><abbr title="Fire, Rage, Pale Gate Runes">Fire</abbr></div> | ||
<div class="value">'''{{{fire| | <div class="value">'''{{{fire|20}}}'''</div> | ||
</div> | </div> | ||
<div class="pair"> | <div class="pair"> | ||
<div class="header | <div class="header"><abbr title="Water, Flowing Runes">Water</abbr></div> | ||
<div class="value">'''{{{water| | <div class="value">'''{{{water|20}}}'''</div> | ||
</div> | </div> | ||
<div class="pair"> | <div class="pair"> | ||
<div class="header | <div class="header"><abbr title="Wind, Cyclone Runes">Wind</abbr></div> | ||
<div class="value">'''{{{wind| | <div class="value">'''{{{wind|20}}}'''</div> | ||
</div> | </div> | ||
<div class="pair"> | <div class="pair"> | ||
<div class="header | <div class="header"><abbr title="Earth, Mother Earth Runes">Earth</abbr></div> | ||
<div class="value">'''{{{earth| | <div class="value">'''{{{earth|20}}}'''</div> | ||
</div> | </div> | ||
<div class="pair"> | <div class="pair"> | ||
<div class="header | <div class="header"><abbr title="Lightning, Thunder, Pale Gate Runes">Lightning</abbr></div> | ||
<div class="value">'''{{{lightning| | <div class="value">'''{{{lightning|20}}}'''</div> | ||
</div> | </div> | ||
<div class="pair"> | <div class="pair"> | ||
<div class="header | <div class="header"><abbr title="Rune of Punishment">Punishment</abbr></div> | ||
<div class="value">'''{{{punishment| | <div class="value">'''{{{punishment|20}}}'''</div> | ||
</div> | </div> | ||
<div class="pair"> | <div class="pair"> | ||
<div class="header | <div class="header"><abbr title="Blinking Rune">Blinking</abbr></div> | ||
<div class="value">'''{{{blinking| | <div class="value">'''{{{blinking|20}}}'''</div> | ||
</div> | </div> | ||
<div class="pair"> | <div class="pair"> | ||
<div class="header | <div class="header"><abbr title="Soul Eater">Soul Eater</abbr></div> | ||
<div class="value">'''{{{soul| | <div class="value">'''{{{soul|20}}}'''</div> | ||
</div> | </div> | ||
<div class="pair"> | <div class="pair"> | ||
<div class="header | <div class="header"><abbr title="Non-elemental magic">Neutral</abbr></div> | ||
<div class="value">'''{{{neutral| | <div class="value">'''{{{neutral|20}}}'''</div> | ||
</div> | </div> | ||
<div class="pair"> | <div class="pair"> | ||
<div class="header | <div class="header"><abbr title="Weapon attacks">Physical</abbr></div> | ||
<div class="value">'''{{{physical| | <div class="value">'''{{{physical|20}}}'''</div> | ||
</div> | </div> | ||
<div class="pair"> | <div class="pair"> | ||
<div class="header | <div class="header"><abbr title="Removed from battle">Death</abbr></div> | ||
<div class="value">{{{death| | <div class="value">{{{death|10%}}}</div> | ||
</div> | </div> | ||
<div class="pair"> | <div class="pair"> | ||
<div class="header | <div class="header"><abbr title="Unable to act, cured on taking damage">Sleep</abbr></div> | ||
<div class="value">{{{sleep| | <div class="value">{{{sleep|10%}}}</div> | ||
</div> | </div> | ||
<div class="pair"> | <div class="pair"> | ||
<div class="header | <div class="header"><abbr title="Stunned for one turn">Charm</abbr></div> | ||
<div class="value">{{{charm| | <div class="value">{{{charm|10%}}}</div> | ||
</div> | </div> | ||
<div class="pair"> | <div class="pair"> | ||
<div class="header | <div class="header"><abbr title="Removed from battle">Teleport</abbr></div> | ||
<div class="value">{{{teleport| | <div class="value">{{{teleport|10%}}}</div> | ||
</div> | </div> | ||
</div> | </div> | ||
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</div> | </div> | ||
<div class="grid grid-2-1"> | <div class="grid grid-2-1"> | ||
<div class=" | <div class="grid-box" style="width:95%"> | ||
<div align="left"><h4>Techniques</h4></div> | <div align="left"><h4>Techniques</h4></div> | ||
{| | {{#invoke:S4TechniqueTable|render | ||
| | |attack_1={{{attack_1|Normal attack}}} | ||
| | |type_1={{{type_1|Physical}}} | ||
| | |range_1={{{range_1|Single}}} | ||
| | |effect_1={{{status|—}}} | ||
| | |attack_2={{{attack_2|}}} | ||
| | |type_2={{{type_2|}}} | ||
| | |range_2={{{range_2|}}} | ||
| | |effect_2={{{effect_2|}}} | ||
| | |attack_3={{{attack_3|}}} | ||
| | |type_3={{{type_3|}}} | ||
| | |range_3={{{range_3|}}} | ||
| | |effect_3={{{effect_3|}}} | ||
| | |attack_4={{{attack_4|}}} | ||
| | |type_4={{{type_4|}}} | ||
| | |range_4={{{range_4|}}} | ||
|effect_4={{{effect_4|}}} | |||
|attack_5={{{attack_5|}}} | |||
|type_5={{{type_5|}}} | |||
|range_5={{{range_5|}}} | |||
|effect_5={{{effect_5|}}} | |||
|attack_6={{{attack_6|}}} | |||
|type_6={{{type_6|}}} | |||
|range_6={{{range_6|}}} | |||
|effect_6={{{effect_6|}}} | |||
|attack_7={{{attack_7|}}} | |||
|type_7={{{type_7|}}} | |||
|range_7={{{range_7|}}} | |||
|effect_7={{{effect_7|}}} | |||
}} | |||
</div> | </div> | ||
<div class=" | <div class="grid-box" style="width:90%"> | ||
<div align="left"><h4>Items</h4></div> | <div align="left"><h4>Items</h4></div> | ||
<div class="pair" style="margin: 0 0 5px 0;"> | <div class="pair" style="margin: 0 0 5px 0;"> | ||
<div class="header" style="width:25% | <div class="header" style="width:25%; border-right: 1px solid #0077c0; border-bottom: 1px solid #0077c0;><abbr title="Items this enemy can drop">Drop</abbr></div> | ||
<div class="value" align="left">{{{item_1|''This enemy does not drop any items''}}} {{#if:{{{item_1|}}}|''({{{rate_1|100}}}%)''|}} {{#if:{{{item_2|}}}|<br>{{{item_2|Item 2}}} ''({{{rate_2|100}}}%)''|}} {{#if:{{{item_3|}}}|<br>{{{item_3|Item 3}}} ''({{{rate_3|100}}}%)''|}} {{#if:{{{item_4|}}}|<br>{{{item_4|Item 4}}} ''({{{rate_4|100}}}%)''|}}</div> | <div class="value" align="left"> | ||
* {{{item_1|''This enemy does not drop any items''}}} {{#if:{{{item_1|}}}|''({{{rate_1|100}}}%)''|}} {{#if:{{{item_2|}}}|<br> | |||
* {{{item_2|Item 2}}} ''({{{rate_2|100}}}%)''|}} {{#if:{{{item_3|}}}|<br> | |||
* {{{item_3|Item 3}}} ''({{{rate_3|100}}}%)''|}} {{#if:{{{item_4|}}}|<br> | |||
* {{{item_4|Item 4}}} ''({{{rate_4|100}}}%)''|}}</div> | |||
</div> | </div> | ||
<div class="pair"> | <div class="pair"> | ||
<div class="header" style="width:25% | <div class="header" style="width:25%; border-right: 1px solid #0077c0; border-bottom: 1px solid #0077c0;><abbr title="Can be obtained if a character with the Cook ability is in the party's Support slot">Cook</abbr></div> | ||
<div class="value" align="left">{{{food|''This enemy does not drop any food''}}} {{#if:{{{food|}}}|''(20%)''|}}</div> | <div class="value" align="left"> | ||
* {{{food|''This enemy does not drop any food''}}} {{#if:{{{food|}}}|''(20%)''|}}</div> | |||
</div> | </div> | ||
</div> | </div> | ||
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| Boss = [[Category:Boss enemies (Suikoden IV)]] | | Boss = [[Category:Boss enemies (Suikoden IV)]] | ||
| Event = [[Category:Event enemies (Suikoden IV)]] | | Event = [[Category:Event enemies (Suikoden IV)]] | ||
| Fixed = [[Category:Fixed enemies (Suikoden IV)]] | |||
| Naval = [[Category:Naval enemies (Suikoden IV)]] | |||
| Normal = [[Category:Normal enemies (Suikoden IV)]] | | Normal = [[Category:Normal enemies (Suikoden IV)]] | ||
| #default = [[Category:Normal enemies (Suikoden IV)]] | | #default = [[Category:Normal enemies (Suikoden IV)]] | ||
| Line 228: | Line 255: | ||
|spd={{{spd|}}} | |spd={{{spd|}}} | ||
|luk={{{luk|}}} | |luk={{{luk|}}} | ||
|fire={{{fire| | |fire={{{fire|20}}} | ||
|water={{{water| | |water={{{water|20}}} | ||
|wind={{{wind| | |wind={{{wind|20}}} | ||
|earth={{{earth| | |earth={{{earth|20}}} | ||
|lightning={{{lightning| | |lightning={{{lightning|20}}} | ||
|punishment={{{punishment| | |punishment={{{punishment|20}}} | ||
|blinking={{{blinking| | |blinking={{{blinking|20}}} | ||
|soul={{{soul| | |soul={{{soul|20}}} | ||
|neutral={{{neutral| | |neutral={{{neutral|20}}} | ||
|physical={{{physical| | |physical={{{physical|20}}} | ||
|death={{{death| | |death={{{death|10%}}} | ||
|sleep={{{sleep| | |sleep={{{sleep|10%}}} | ||
|charm={{{charm| | |charm={{{charm|10%}}} | ||
|teleport={{{teleport| | |teleport={{{teleport|10%}}} | ||
|area={{{area|}}} | |area={{{area|}}} | ||
|item_1={{{item_1|}}} | |item_1={{{item_1|}}} | ||
| Line 251: | Line 278: | ||
|item_4={{{item_4|}}} | |item_4={{{item_4|}}} | ||
|rate_4={{{rate_4|}}}% | |rate_4={{{rate_4|}}}% | ||
|cook={{{ | |cook={{{food|}}} | ||
}}</includeonly> | }}</includeonly> | ||
Latest revision as of 15:36, 10 December 2025
Enemy Data
Enemy Type
Normal
Level
99
Potch
99999
Rune piece
This enemy has no rune equipped
Location
Middleport - Secret Underground Ruins
Stats
HP
99999
STR
999
SKL
999
MGC
999
EVA
999
PDF
999
MDF
999
SPD
999
LUC
999
Resistances
Fire
20
Water
20
Wind
20
Earth
20
Lightning
20
Punishment
20
Blinking
20
Soul Eater
20
Neutral
20
Physical
20
Death
10%
Sleep
10%
Charm
10%
Teleport
10%
Techniques
| Name | Type | Range | Effect |
|---|---|---|---|
| Normal attack | Physical | Single | — |
Items
Drop
- This enemy does not drop any items
Cook
- This enemy does not drop any food
This template defines the table "S4_enemies". This table has not been created yet.
