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{{clear}}
{{#if:{{{hlevel|}}}|====Recruitment====|===Recruitment===}}
<div class="wikitable" style="display: flex; flex-wrap: wrap; width: 100%;">
  <div colspan="7" class="wikitable-title" style="flex: 1 0 100%; padding: 5px; font-weight: bold; font-size: 110%;">Recruitment</div>
  <div align="center" style="flex: 1 0 30%; padding: 5px;">[[File:{{{name|Hero}}} (S2 HDR portrait){{{no|}}}.png|x128px|link=]]</div>
  <div align="center" style="flex: 1 0 70%; padding: 5px; display: table;><div style="display: table-cell; vertical-align: middle; text-align: center;">{{{recruit|If you're reading this then someone forgot to add the recruitment data for this character. Oops!}}}</div></div>
{{#if:{{{level|}}}|
  <div style="display: flex; flex-wrap: wrap; width: 100%;">
  <div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="Level of the character on joining.">Level</abbr></div> <div align="center">{{{level|N/A}}}</div></div>
  <div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="In-game type marker for use in bath scenes, Phero Rune effectiveness, Greenhill enrollment eligibility, Accessory equipment, etc.">Type</abbr></div> <div align="center">{{{type|N/A}}}</div></div>
  <div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="Character size in a battle party. LL-sized characters take up two slots in a party.">Size</div> <div align="center">{{{size|N/A}}}</div></div>
  <div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="The character's weapon range. Short: Can attack one row in front of them. Medium: Can attack two rows in front of them. Long: Can attack three rows in front of them.">Range</abbr></div> <div align="center">{{#switch: {{{type}}}
| Axe = Medium
| Bow = Long
| Claws = Short
| Dart = Long
| One-handed sword = Short
| Two-handed sword = Short
| Rod = Short
| Spear = Medium
| Celestial Sword = Short
| Staff = Medium
| Hero = Medium
| Nanami = Medium
| Other = Medium
| Other2 = Short
}}</div></div>
  </div>
  <div style="display: flex; flex-wrap: wrap; width: 100%;">
<div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="Level of the character's weapon on joining.">Weapon Level</abbr></div> <div align="center">{{{wlvl|N/A}}}</div></div>
  <div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="How easy a character is to anger.">Anger</abbr></div> <div align="center">{{#switch: {{{anger}}}
| A1 = <abbr title="Easy to anger and calm.">Temperamental</abbr>
| A = <abbr title="Easy to anger.">Irascible</abbr>
| B = <abbr title="Difficult to anger.">Phlegmatic</abbr>
| B1 = <abbr title="Difficult to anger and calm.">Implacable</abbr>
| C = <abbr title="Does not anger.">Unflappable</abbr>
| #default = <abbr title="Normal anger and calm rates.">Even-tempered</abbr>
}}</div></div>
  <div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="How long a character's Panic status will remain. The higher the number, the longer the Panic status will likely last.">Panic</abbr></div> <div align="center">{{{panic|N/A}}}</div></div>
  <div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="Characters that fly are immune to the Balloon status effect.">Fly</abbr></div> <div align="center">{{{fly|N/A}}}</div></div>
  </div>
}}
  <div colspan="7" style="flex: 1 0 100%; padding: 5px; font-weight: bold;"></div>
</div>
<div style="display: flex; flex-wrap: wrap; gap: 10px; justify-content: space-between;">
  <div style="flex: 1; min-width: 300px;">
{| class="wikitable"
{| class="wikitable"
|+ Equipment Classes
|+ Attack Resist
|-
|-
! class="wikitable-title" | Slot !! class="wikitable-title" | Class
! class="wikitable-title" style="width:7%; text-align:center" | Sun !! class="wikitable-title" style="width:7%; text-align:center" | Fire !! class="wikitable-title" style="width:7%; text-align:center" | Light !! class="wikitable-title" style="width:7%; text-align:center" | Wind !! class="wikitable-title" style="width:7%; text-align:center" | Water !! class="wikitable-title" style="width:7%; text-align:center" | Earth !! class="wikitable-title" style="width:7%; text-align:center" | Star !! class="wikitable-title" style="width:7%; text-align:center" | Sound !! class="wikitable-title" style="width:7%; text-align:center" | Holy !! class="wikitable-title" style="width:7%; text-align:center" | Dark !! class="wikitable-title" style="width:7%; text-align:center" | Slash !! class="wikitable-title" style="width:7%; text-align:center" | Thrust !! class="wikitable-title" style="width:7%; text-align:center" | Punch !! class="wikitable-title" style="width:7%; text-align:center" | Shot
|-
|- align="center"
| style="width: 34%; background: #7fbbdf; color: #000" | '''Helmet''' || {{{helmet}}}
| A || B || C || D || E || F || G || H || I || J || K || L || M || N
|-
| style="width: 34%; background: #7fbbdf; color: #000" | '''Armor''' || {{{armor}}}
|-
| style="width: 34%; background: #7fbbdf; color: #000" | '''Shield''' || {{#ifeq:{{{shield|}}}|yes|Can equip|''Cannot equip''}}
|-
| style="width: 34%; background: #7fbbdf; color: #000" | '''Other''' || {{{type}}}
|}
  </div>
 
  <div style="flex: 1; min-width: 300px;">
{| class="wikitable"
|+ Starting Equipment
|-
! class="wikitable-title" | Slot !! class="wikitable-title" | Piece
|-
| style="width: 34%; background: #7fbbdf; color: #000" | '''Helmet''' || {{{int_helmet|''None''}}}
|-
| style="width: 34%; background: #7fbbdf; color: #000" | '''Armor''' || {{{int_armor|''None''}}}
|-
| style="width: 34%; background: #7fbbdf; color: #000" | '''Shield''' || {{#ifeq:{{{shield|}}}|yes|{{{int_shield|''None''}}}|''Cannot equip''}}
|-
| style="width: 34%; background: #7fbbdf; color: #000" | '''Other''' || {{#if:{{{init_other|}}}|{{{init_other|}}}|''None''}} {{#if:{{{init_other2|}}}|<br>{{{init_other2|}}}|}} {{#if:{{{init_other3|}}}|<br>{{{init_other3|}}}|}}
|}
|}
  </div>
</div>


{| class="wikitable"
{| class="wikitable" style="text-align:center"
|+ Elemental Affinities
|+ Attack Resist
|- align="center"
! class="wikitable-title" | Fire !! class="wikitable-title" | Water !! class="wikitable-title" | Earth
|- align="center"
| Example || Example || Example
|-
|-
! class="wikitable-title" | Lightning !! class="wikitable-title" | Wind !! class="wikitable-title" | Holy
! class="wikitable-title" style="text-align:center" | Sun !! class="wikitable-title" style="text-align:center" | Fire !! class="wikitable-title" style="text-align:center" | Light !! class="wikitable-title" style="text-align:center" | Wind !! class="wikitable-title" style="text-align:center" | Water !! class="wikitable-title" style="text-align:center" | Earth !! class="wikitable-title" style="text-align:center" | Star
|- align="center"
|- align="center"
| Example || Example || Example
| A || B || C || D || E || F || G
|-
|-
! class="wikitable-title" | Darkness !! class="wikitable-title" | Gate !! class="wikitable-title" | Earth
! class="wikitable-title" style="width:14%; text-align:center" | Sound !! class="wikitable-title" style="width:14%; text-align:center" | Holy !! class="wikitable-title" style="width:14%; text-align:center" | Dark !! class="wikitable-title" style="width:14%; text-align:center" | Slash !! class="wikitable-title" style="width:14%; text-align:center" | Thrust !! class="wikitable-title" style="width:14%; text-align:center" | Punch !! class="wikitable-title" style="width:14%; text-align:center" | Shot
|- align="center"
|- align="center"
| Example || Example || Example
| H || I || J || K || L || M || N
|}
|}


{| class="wikitable"
{| class="wikitable" style="text-align:center"
|+ Rune Slots
|+ Attack Resist
|-
|-
! class="wikitable-title" | Slot !! class="wikitable-title" | Rune
! class="wikitable-title" style="text-align:center" | Sun !! class="wikitable-title" style="text-align:center" | Fire !! class="wikitable-title" style="text-align:center" | Light !! class="wikitable-title" style="text-align:center" | Wind !! class="wikitable-title" style="text-align:center" | Water
|- align="center"
| A || B || C || D || E
|-
|-
| style="width: 34%; background: #7fbbdf; color: #000" | '''Head''' || {{{rune_head|''Never available''}}}
! class="wikitable-title" style="text-align:center" | Earth !! class="wikitable-title" style="text-align:center" | Star !! class="wikitable-title" style="text-align:center" | Sound !! class="wikitable-title" style="text-align:center" | Holy !! class="wikitable-title" style="text-align:center" | Dark
|- align="center"
| F || G || H || I || J
|-
|-
| style="width: 34%; background: #7fbbdf; color: #000" | '''Right hand''' || {{{rune_right|''Never available''}}}
! class="wikitable-title" style="width:20%; text-align:center" | Slash !! class="wikitable-title" style="width:20%; text-align:center" | Thrust !! class="wikitable-title" style="width:20%; text-align:center" | Punch !! class="wikitable-title" style="width:20%; text-align:center" | Shot !! style="width:20%" |
|-
|- align="center"
| style="width: 34%; background: #7fbbdf; color: #000" | '''Left hand''' || {{{rune_left|''Never available''}}}
| K || L || M || N ||
|-
| style="width: 34%; background: #7fbbdf; color: #000" | '''Weapon''' || {{{rune_weapon|''None''}}}
|}
|}
<noinclude>[[Category: Infobox templates]]</noinclude>

Revision as of 11:29, 7 December 2025

Attack Resist
Sun Fire Light Wind Water Earth Star Sound Holy Dark Slash Thrust Punch Shot
A B C D E F G H I J K L M N
Attack Resist
Sun Fire Light Wind Water Earth Star
A B C D E F G
Sound Holy Dark Slash Thrust Punch Shot
H I J K L M N
Attack Resist
Sun Fire Light Wind Water
A B C D E
Earth Star Sound Holy Dark
F G H I J
Slash Thrust Punch Shot
K L M N