Template:S1 character data: Difference between revisions
Template page
More actions
mNo edit summary |
mNo edit summary |
||
| (2 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
{{clear}} | {{clear}} | ||
{{S1 character data/recruit | {{S1 character data/recruit | ||
|multiGame={{{multiGame}}} | |||
|name= {{{name|Hero}}} | |name= {{{name|Hero}}} | ||
|recruit= {{{recruit|}}} | |recruit= {{{recruit|}}} | ||
| Line 9: | Line 10: | ||
}} | }} | ||
{{#if:{{{levelInt|}}}|{{S1 character data/battle | {{#if:{{{levelInt|}}}|{{S1 character data/battle | ||
|multiGame={{{multiGame}}} | |||
|name= {{{name|Hero}}} | |name= {{{name|Hero}}} | ||
|type= {{{type|}}} | |type= {{{type|}}} | ||
| Line 19: | Line 21: | ||
}} | }} | ||
{{#if:{{{helmetClass|}}}|{{S1 character data/equipment | {{#if:{{{helmetClass|}}}|{{S1 character data/equipment | ||
|multiGame={{{multiGame}}} | |||
|name= {{{name|Hero}}} | |||
|helmetClass= {{{helmetClass}}} | |helmetClass= {{{helmetClass}}} | ||
|armorClass= {{{armorClass}}} | |armorClass= {{{armorClass}}} | ||
| Line 25: | Line 29: | ||
|helmetInt= {{{helmetInt|''None''}}} | |helmetInt= {{{helmetInt|''None''}}} | ||
|armorInt= {{{armorInt|''None''}}} | |armorInt= {{{armorInt|''None''}}} | ||
|shieldInt= {{{shieldInt|}}} | |shieldInt= {{{shieldInt|''None''}}} | ||
|other1Int= {{{other1Int|''None''}}} | |other1Int= {{{other1Int|''None''}}} | ||
|other2Int= {{{other2Int|''None''}}} | |other2Int= {{{other2Int|''None''}}} | ||
| Line 32: | Line 36: | ||
}}|}} | }}|}} | ||
{{S1 character data/stats | {{S1 character data/stats | ||
|multiGame={{{multiGame}}} | |||
|name= {{{name|Hero}}} | |||
|hp= {{{hp}}} | |hp= {{{hp}}} | ||
|str= {{{str}}} | |str= {{{str}}} | ||
| Line 41: | Line 47: | ||
}}|}} | }}|}} | ||
{{#if:{{{unitName|}}}|{{S1 character data/war | {{#if:{{{unitName|}}}|{{S1 character data/war | ||
|multiGame={{{multiGame}}} | |||
|name= {{{name|Hero}}} | |||
|unitName= {{{unitName|''None''}}} | |unitName= {{{unitName|''None''}}} | ||
|unitType= {{{unitType|''None''}}} | |unitType= {{{unitType|''None''}}} | ||
| Line 49: | Line 57: | ||
}}|}} | }}|}} | ||
{{#if:{{{weaponType|}}}|{{S1 character data/weapon | {{#if:{{{weaponType|}}}|{{S1 character data/weapon | ||
|multiGame={{{multiGame}}} | |||
|name= {{{name|Hero}}} | |||
|weaponLevel= {{{weaponLevel|}}} | |weaponLevel= {{{weaponLevel|}}} | ||
|weaponType= {{{weaponType}}} | |weaponType= {{{weaponType}}} | ||
Latest revision as of 21:43, 25 April 2025
Recruitment
| How to recruit | |||
|---|---|---|---|
| Castle LV | Type | ||
| MISSING INFO | |||
This template is used to draw on full gameplay information for Suikoden I characters. To utilize this template, copy the code below and enter the correct details for the character in question.
{{S1 character data
|name= The character's in-game name (Jowy not Jowy Atreides, Freed Y not Freed or Freed Yamamoto, etc.)
|recruit= The recruitment information for this character
|castleLevel= The level the player's headquarters must be before they can recruit this character (A, 1, 2, 3, or 4)
|type= The character's in-game type classification (Male, Female, Mystery, Kobold)
|levelInt= The character's starting level
|weaponLevel= The character's starting weapon level
|weaponType= The character's weapon type (used to calculate weapon stats and range)
|protects= List of characters this character will protect in battle if any
|protectors= List of characters who will protect this character in battle if any
|helmetClass= This character's helmet class (Cap or Helmet)
|armorClass= This character's armor class (Heavy armor, Light armor, Kenpo gi, or Robe)
|shield= Whether this character can equip a shield (yes or no)
|helmetInt= This character's initial helmet slot equipment
|armorInt= This character's initial armor slot equipment
|shieldInt= This character's initial shield slot equipment
|other1Int= This character's initial first other slot equipment
|other2Int= This character's initial second other slot equipment
|other3Int= This character's initial third other slot equipment
|runeInt= Initially attached rune on this character
|runeWeapon= Initially attached rune on this character's weapon
|hp= This character's HP grade (A++, A+, A, B, C, D, E, F, G, H, I, or J)
|str= This character's STR grade (A, B, C+, C, D, E, F, G, H, I, or J)
|dex= This character's DEX grade (A, B, C+, C, D, E, F, G, H, I, or J)
|prot= This character's PROT grade (A, B, C+, C, D, E, F, G, H, I, or J)
|mag= This character's MAG grade (A, B, C+, C, D, E, F, G, H, I, or J)
|spd= This character's SPD grade (A, B, C+, C, D, E, F, G, H, I, or J)
|lck= This character's LCK grade (A, B, C+, C, D, E, F, G, H, I, or J)
|unitName= This character's war unit name
|unitType= This character's war unit type
|warDefeat= What happens when this character's unit is defeated (D, W, L, H, or I)
|atkLead= This character's war unit ATK (for unit captains only)
|atkLt= This character's war unit ATK (for unit subordinates only)
|soldiers= Number of soldiers added to the total on recruitment
|weaponName1= Name of this character's first tier weapon
|weaponName2= Name of this character's second tier weapon
|weaponName3= Name of this character's third tier weapon
}}
