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Template:Enemy II: Difference between revisions

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{| class="charboxouter" align=right
{{#invoke:Infobox|main
|
|sep=,
{{Infobox title
|image=<div style="image-rendering: pixelated">{{#if:{{{img|}}}|[[File:{{{img}}}.png{{!}}262x262px]]|[[File:{{{name}}}.png{{!}}262x262px]]}}</div>
|name = {{{name}}}
|title={{{name|{{BASEPAGENAME}}}}}
|japanese_name = {{{japanese_name}}}
|subtitle=Suikoden II enemy
|romaji_name = {{{romaji_name}}}
 
}}
|sections=Intro, Basic Information
{{#if:{{{tab1|}}}|{{#tag:tabber|{{{tab1|}}}={{Enemy II/Content
|Intro=Description
|name = {{{name}}}
|Intro_nolabel=yes
|tmname = {{{tmname}}}
|Description_nolabel=yes
|area = {{{area}}}
|Description_wide=yes
|type = {{{type}}}
 
}}
|Basic Information=Area,Type
{{!}}-{{!}}
|Area={{{area}}}
{{#if:{{{tab2|}}}|{{{tab2|}}}={{Enemy II/Content
|Type={{{type|Normal}}}
|tmname = {{{tmname2}}}
 
|area = {{{area2}}}
}}<includeonly>[[Category:Enemies in Suikoden II]] {{#ifeq: {{{type}}}|Boss|[[Category:Boss enemies in Suikoden II]]}}{{#ifeq: {{{type}}}|Event|[[Category:Event enemies in Suikoden II]]}}{{#ifeq: {{{type}}}|Normal|[[Category:Normal enemies in Suikoden II]]}}{{#ifeq: {{{type2}}}|Normal|[[Category:Normal enemies in Suikoden II]]}}{{#ifeq: {{{type2}}}|Boss|[[Category:Boss enemies in Suikoden II]]}}</includeonly>
|type = {{{type2}}}
}}
{{!}}-{{!}}
{{#if:{{{tab3|}}}|{{{tab3|}}}={{Enemy II/Content
|tmname = {{{tmname3}}}
|area = {{{area3}}}
|type = {{{type3}}}
}}
}}
}}
}}
{{!}}-
|
{{Enemy II/Content
|name = {{{name}}}
|tmname = {{{tmname|}}}
|area = {{{area}}}
|type = {{{type|Normal}}}
}}
}}
|-
|}<includeonly>[[Category:Enemies in Suikoden II]] {{#ifeq: {{{type}}}|Boss|[[Category:Boss enemies in Suikoden II]]}}{{#ifeq: {{{type}}}|Event|[[Category:Event enemies in Suikoden II]]}}{{#ifeq: {{{type}}}|Normal|[[Category:Normal enemies in Suikoden II]]}}{{#ifeq: {{{type2}}}|Normal|[[Category:Normal enemies in Suikoden II]]}}{{#ifeq: {{{type2}}}|Boss|[[Category:Boss enemies in Suikoden II]]}}</includeonly>
<noinclude>This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.{{clear}}
<noinclude>This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.{{clear}}
<pre>
<pre>
{{Enemy II
{{Enemy II
|name = The enemies English name or closest localization.
|name = The enemies English name or closest localization.
|japanese_name= The enemies name in Japanese. This is usually written in Katakana.
|jpname= The enemies name in Japanese. This is usually written in Katakana.
|romaji_name = The enemies Japanese name once converted to Romaji
|roname = The enemies Japanese name once converted to Romaji
|level = The Level of the enemy.
|level = The Level of the enemy.
|potch = The amount of potch this enemy awards upon defeat.
|potch = The amount of potch this enemy awards upon defeat.

Latest revision as of 14:33, 9 December 2024

Enemy II
[[File:{{{name}}}.png|262x262px]]
Basic Information
Area
{{{area}}}
Type
Normal

This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.

{{Enemy II
|name = The enemies English name or closest localization.
|jpname= The enemies name in Japanese. This is usually written in Katakana.
|roname = The enemies Japanese name once converted to Romaji
|level = The Level of the enemy.
|potch = The amount of potch this enemy awards upon defeat.
|bribe = Whether the enemy is bribable or not (yes or no),
|hp = The HP of the enemy.
|power = The PWR of the enemy.
|skill = The SKL of the enemy.
|defense = The DEF of the enemy.
|speed = The SPD of the enemy.
|magic = The MGC of the enemy.
|magic_defense = The MDF of the enemy (if applicable).
|luck = The LUCK of the enemy.
|elemental_strength = Elemental magic that the enemy is strong against, if any.
|elemental_weakness = Elemental magic that the enemy is weak against, if any.
|area = The location in which this enemy can be encountered and battled in.
|items = Items that this enemy can drop.
}}