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[[File:{{#if: {{{ | {| style="width: 100%; display:table" | ||
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| colspan="2" align="center" class="imagebox" style="image-rendering: pixelated" | [[File:{{#if: {{{img|}}}|{{{img}}}|{{{name}}}}}.png|{{{size|x340px}}}]] | |||
|- | |- | ||
! colspan="2" class="wikitable-title" | Details | |||
|- style="font-size:90%" | |||
! class="labelbox" | Area | |||
| {{{area|--}}} | |||
|- | |||
| colspan="2" class="linebox" | | |||
|- style="font-size:90%" | |||
! class="labelbox" | Type | |||
| {{{type|--}}} enemy | |||
|} | |||
<noinclude>This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.{{clear}} | <noinclude>This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.{{clear}} | ||
<pre> | <pre> | ||
{{Enemy | {{Enemy | ||
|name = The enemies English name or closest localisation. | |name = The enemies English name or closest localisation. | ||
| | |jpname= The enemies name in Japanese. This is usually written in Katakana. | ||
| | |roname = The enemies Japanese name once converted to Romaji | ||
|level = The Level of the enemy. | |level = The Level of the enemy. | ||
|potch = The amount of potch this enemy awards upon defeat. | |potch = The amount of potch this enemy awards upon defeat. |
Latest revision as of 10:49, 4 December 2024
[[File:{{{name}}}.png|x340px]] | |
Details | |
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Area | -- |
Type | -- enemy |
This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.
{{Enemy |name = The enemies English name or closest localisation. |jpname= The enemies name in Japanese. This is usually written in Katakana. |roname = The enemies Japanese name once converted to Romaji |level = The Level of the enemy. |potch = The amount of potch this enemy awards upon defeat. |bribe = Whether the enemy is bribable or not (yes or no), |hp = The HP of the enemy. |power = The PWR of the enemy. |skill = The SKL of the enemy. |magic = The MGC of the enemy. |repel = The REP of the enemy. |defense = The PDF of the enemy. |magic_defense = The MDF of the enemy (if applicable). |speed = The SPD of the enemy. |luck = The LUK of the enemy. |elemental_strength = Elemental magic that the enemy is strong against, if any. |elemental_weakness = Elemental magic that the enemy is weak against, if any. |move = The movement ability of the enemy(Long, Short, Immobile, Teleport) with optional ''(Flight)'' for flying enemies. |area = The location in which this enemy can be encountered and battled in. |items = Items that this enemy can drop. }}