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Template:Enemy/Content: Difference between revisions

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{{{!}} align="{{{align|right}}}" style="{{round}};  float:right; background: #ffffff; width: 100%; max-width: 100%;"
{| style="width: 100%; display:table"
{{!}}-
|-  
{{!}} align="center" colspan="4" {{!}}
| colspan="2" align="center" class="imagebox" style="image-rendering: pixelated" | [[File:{{#if: {{{img|}}}|{{{img}}}|{{{name}}}}}.png|{{{size|x340px}}}]]
{{{!}} align="center" width="100%" style="{{round}}; float:center; background: #e1e1e1;"
|-
{{!}} align="center" style="float:center;" {{!}} {{#if: {{{image{{!}}}}}|[[File:{{{tmname}}}.png{{!}}{{{size{{!}}x30%}}}]]}}
! colspan="2" class="wikitable-title" | Details
{{!}}}
|- style="font-size:90%"
{{!}}-
! class="labelbox" | Area
 
| {{{area|--}}}
{{!}} align="center" colspan="4" {{!}}
|-
{{{!}} align="center" width="100%" style="{{round}}; background: #e1e1e1; border: 1px solid #d2d2d2;"
| colspan="2" class="linebox" |
{{!}} '''Affinities'''
|- style="font-size:90%"
{{{!}} align="center" width="100%" style="{{round}}; background: #e1e1e1;"
! class="labelbox" | Type
{{!}}- align="center"
| {{{type|--}}} enemy
{{!}} class="roundy" width="16%" style="{{round}}; background: #ff7f7f; border: 1px solid #d2d2d2;" {{!}} <small>'''Fire'''<br>{{{fire|100%}}}
|}
{{!}} class="roundy" width="17%" style="{{round}}; background: #7f7fff; border: 1px solid #d2d2d2; " {{!}} <small>'''Water'''<br>{{{water|100%}}}
{{!}} class="roundy" width="17%" style="{{round}}; background: #ffff7f; border: 1px solid #d2d2d2; " {{!}} <small>'''Earth'''<br>{{{earth|100%}}}
{{!}} class="roundy" width="17%" style="{{round}}; background: #bf7fbf; border: 1px solid #d2d2d2;" {{!}} <small>'''Light.'''<br>{{{lightning|100%}}}
{{!}} class="roundy" width="16%" style="{{round}}; background: #7fbf7f; border: 1px solid #d2d2d2;" {{!}} <small>'''Wind'''<br>{{{wind|100%}}}
{{!}} class="roundy" width="17%" style="{{round}}; background: #ffeb7f; border: 1px solid #d2d2d2;" {{!}} <small>'''Holy'''<br>{{{holy|100%}}}</small>
{{!}}}
{{!}}}
{{!}}-  
{{!}} align="center" colspan="4" {{!}}
{{{!}} class="roundy" align="left" width="100%" style="{{round}}; background: #e1e1e1; border: 1px solid #d2d2d2;"
{{!}}'''Area'''
{{!}}class= "roundy" width= "70%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;"{{!}}<small>{{{area}}}</small>
{{!}}}
{{!}}-
{{!}} align="center" colspan="4" {{!}}
{{{!}} class="roundy" align="left" width="100%" style="{{round}}; background: #e1e1e1; border: 1px solid #d2d2d2;"
{{!}}'''Items'''
{{!}}class= "roundy" width= "70%" style="{{round}}; background: #fff; border: 1px solid #d2d2d2;"{{!}}<small>{{{items}}}</small>
{{!}}}
{{!}}-
{{!}}}<includeonly>[[Category:Enemies in Suikoden]]</includeonly>
<noinclude>This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.{{clear}}
<noinclude>This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.{{clear}}
<pre>
<pre>
{{Enemy
{{Enemy
|name = The enemies English name or closest localisation.
|name = The enemies English name or closest localisation.
|japanese_name= The enemies name in Japanese. This is usually written in Katakana.
|jpname= The enemies name in Japanese. This is usually written in Katakana.
|romaji_name = The enemies Japanese name once converted to Romaji
|roname = The enemies Japanese name once converted to Romaji
|level = The Level of the enemy.
|level = The Level of the enemy.
|potch = The amount of potch this enemy awards upon defeat.
|potch = The amount of potch this enemy awards upon defeat.
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|power = The PWR of the enemy.
|power = The PWR of the enemy.
|skill = The SKL of the enemy.
|skill = The SKL of the enemy.
|defense = The DEF of the enemy.
|speed = The SPD of the enemy.
|magic = The MGC of the enemy.
|magic = The MGC of the enemy.
|repel = The REP of the enemy.
|defense = The PDF of the enemy.
|magic_defense = The MDF of the enemy (if applicable).
|magic_defense = The MDF of the enemy (if applicable).
|luck = The LUCK of the enemy.
|speed = The SPD of the enemy.
|luck = The LUK of the enemy.
|elemental_strength = Elemental magic that the enemy is strong against, if any.
|elemental_strength = Elemental magic that the enemy is strong against, if any.
|elemental_weakness = Elemental magic that the enemy is weak against, if any.
|elemental_weakness = Elemental magic that the enemy is weak against, if any.
|move = The movement ability of the enemy(Long, Short, Immobile, Teleport) with optional ''(Flight)'' for flying enemies.
|area = The location in which this enemy can be encountered and battled in.
|area = The location in which this enemy can be encountered and battled in.
|items = Items that this enemy can drop.
|items = Items that this enemy can drop.
}}
}}
</pre>[[Category:Infobox templates]]</noinclude>
</pre>[[Category:Infobox templates]]</noinclude>

Latest revision as of 10:49, 4 December 2024

[[File:{{{name}}}.png|x340px]]
Details
Area --
Type -- enemy

This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.

{{Enemy
|name = The enemies English name or closest localisation.
|jpname= The enemies name in Japanese. This is usually written in Katakana.
|roname = The enemies Japanese name once converted to Romaji
|level = The Level of the enemy.
|potch = The amount of potch this enemy awards upon defeat.
|bribe = Whether the enemy is bribable or not (yes or no),
|hp = The HP of the enemy.
|power = The PWR of the enemy.
|skill = The SKL of the enemy.
|magic = The MGC of the enemy.
|repel = The REP of the enemy.
|defense = The PDF of the enemy.
|magic_defense = The MDF of the enemy (if applicable).
|speed = The SPD of the enemy.
|luck = The LUK of the enemy.
|elemental_strength = Elemental magic that the enemy is strong against, if any.
|elemental_weakness = Elemental magic that the enemy is weak against, if any.
|move = The movement ability of the enemy(Long, Short, Immobile, Teleport) with optional ''(Flight)'' for flying enemies.
|area = The location in which this enemy can be encountered and battled in.
|items = Items that this enemy can drop.
}}