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{| class=" | {| class="containbox infobox" | ||
| | |- style="width: 100%" | ||
{{Infobox title | {{Infobox title | ||
|name = {{{name}}} | |name={{{name}}} | ||
| | |jpname={{{jpname}}} | ||
| | |roname={{{roname}}} | ||
}} | }} | ||
{{#if:{{{tab1|}}}|{{#tag:tabber|{{{tab1|}}}={{Enemy/Content | |- align="center" | ||
| colspan="2" | {{#if:{{{tab1|}}}|{{#tag:tabber|{{{tab1|}}}={{Enemy/Content | |||
|name = {{{name}}} | |name = {{{name}}} | ||
|tmname = {{{tmname}}} | |tmname = {{{tmname}}} | ||
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{{!}}-{{!}} | {{!}}-{{!}} | ||
{{#if:{{{tab2|}}}|{{{tab2|}}}={{Enemy/Content | {{#if:{{{tab2|}}}|{{{tab2|}}}={{Enemy/Content | ||
|name = {{{name}}} | |||
|tmname = {{{tmname2}}} | |tmname = {{{tmname2}}} | ||
|area = {{{area2}}} | |area = {{{area2}}} | ||
|type = {{{type2}}} | |type = {{{type2}}} | ||
}} | |||
}} | }} | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
{{#if:{{{tab3|}}}|{{{tab3|}}}={{Enemy/Content | {{#if:{{{tab3|}}}|{{{tab3|}}}={{Enemy/Content | ||
|name = {{{name}}} | |||
|tmname = {{{tmname3}}} | |tmname = {{{tmname3}}} | ||
|area = {{{area3}}} | |area = {{{area3}}} | ||
|type = {{{type3}}} | |type = {{{type3}}} | ||
}} | }} | ||
}} | |||
{{!}}-{{!}} | |||
{{#if:{{{tab4|}}}|{{{tab4|}}}={{Enemy/Content | |||
|name = {{{name}}} | |||
|tmname = {{{tmname4}}} | |||
|area = {{{area4}}} | |||
|type = {{{type4}}} | |||
}} | }} | ||
}} | }} | ||
}} | }} | ||
| | | | ||
{{Enemy/Content | {{Enemy/Content | ||
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|area = {{{area}}} | |area = {{{area}}} | ||
|type = {{{type|Normal}}} | |type = {{{type|Normal}}} | ||
|size={{{size}}} | |||
}} | }} | ||
}} | }} | ||
|}<includeonly>[[Category:Enemies in Suikoden II]] {{#ifeq: {{{type}}}|Boss|[[Category:Boss enemies in Suikoden II]]}}{{#ifeq: {{{type}}}|Event|[[Category:Event enemies in Suikoden II]]}}{{#ifeq: {{{type}}}|Normal|[[Category:Normal enemies in Suikoden II]]}}{{#ifeq: {{{type2}}}|Normal|[[Category:Normal enemies in Suikoden II]]}}{{#ifeq: {{{type2}}}|Boss|[[Category:Boss enemies in Suikoden II]]}}</includeonly> | |}<includeonly>[[Category:Enemies in Suikoden II]] {{#ifeq: {{{type}}}|Boss|[[Category:Boss enemies in Suikoden II]]}}{{#ifeq: {{{type}}}|Event|[[Category:Event enemies in Suikoden II]]}}{{#ifeq: {{{type}}}|Normal|[[Category:Normal enemies in Suikoden II]]}}{{#ifeq: {{{type2}}}|Normal|[[Category:Normal enemies in Suikoden II]]}}{{#ifeq: {{{type2}}}|Boss|[[Category:Boss enemies in Suikoden II]]}}</includeonly> | ||
<noinclude>This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.{{clear}} | <noinclude>This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.{{clear}} | ||
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{{Enemy II | {{Enemy II | ||
|name = The enemies English name or closest localization. | |name = The enemies English name or closest localization. | ||
| | |jpname= The enemies name in Japanese. This is usually written in Katakana. | ||
| | |roname = The enemies Japanese name once converted to Romaji | ||
|level = The Level of the enemy. | |level = The Level of the enemy. | ||
|potch = The amount of potch this enemy awards upon defeat. | |potch = The amount of potch this enemy awards upon defeat. |
Latest revision as of 12:00, 10 March 2024
{{{name}}} {{{jpname}}}, {{{roname}}} | |||||||||||
|
This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.
{{Enemy II |name = The enemies English name or closest localization. |jpname= The enemies name in Japanese. This is usually written in Katakana. |roname = The enemies Japanese name once converted to Romaji |level = The Level of the enemy. |potch = The amount of potch this enemy awards upon defeat. |bribe = Whether the enemy is bribable or not (yes or no), |hp = The HP of the enemy. |power = The PWR of the enemy. |skill = The SKL of the enemy. |defense = The DEF of the enemy. |speed = The SPD of the enemy. |magic = The MGC of the enemy. |magic_defense = The MDF of the enemy (if applicable). |luck = The LUCK of the enemy. |elemental_strength = Elemental magic that the enemy is strong against, if any. |elemental_weakness = Elemental magic that the enemy is weak against, if any. |area = The location in which this enemy can be encountered and battled in. |items = Items that this enemy can drop. }}