Template:Enemy/Content: Difference between revisions

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{| style="float:right; width: 100%; max-width: 100%;"
{| style="width: 100%; display:table"
|-
| colspan="2" align="center" class="imagebox" style="image-rendering: pixelated" | [[File:{{#if: {{{tmname|}}}|{{{tmname}}}|{{{name}}}}}.png|{{{size|x340px}}}]]
|-
|-
| align="center" colspan="4" |
! colspan="2" class="headerbox" | Details
{| align="center" width="100%" style="}"
|- style="font-size:90%"
|- align="center"
! class="labelbox" | Area
| {{#if: {{{image|}}}|[[File:{{{tmname}}}.png|{{{size|x300px}}}]]
| {{{area|--}}}
|}
|-
| align="center" colspan="4" |
{| class="infoboxinner" style=" "
|- align="center"
|class="infoboxtext"|'''Stats'''
{| align="center" width="100%" style=" "
|- align="center"
| class="infoboxbubble" width="25%" | <small>'''Lv'''<br>{{{level|80}}}</small>
| class="infoboxbubble" width="25%" | <small>'''HP'''<br>{{{hp|15000}}}</small>
| class="infoboxbubble" width="25%" | <small>'''PWR'''<br>{{{power|900}}}</small>
| class="infoboxbubble" width="25%" | <small>'''SKL'''<br>{{{skill|900}}}</small>
|}
{| align="center" width="100%" style=" "
|- align="center"
| class="infoboxbubble" width="25%" | <small>'''DEF'''<br>{{{defense|900}}}</small>
| class="infoboxbubble" width="25%" | <small>'''SPD'''<br>{{{speed|900}}}</small>
| class="infoboxbubble" width="25%" | <small>'''MGC'''<br>{{{magic|900}}}</small>
| class="infoboxbubble" width="25%" | <small>'''LUCK'''<br>{{{luck|900}}}</small>
|}
|}
|-
| align="center" colspan="4" |
{| class="infoboxinner" style=" "
|- align="center"
|class="infoboxtext"| '''Elemental Resistance'''
{| align="center" width="100%" style=" "
|- align="center"
| class="infoboxbubble" width="16%" | <small>'''Fire'''<br>{{{fire|Normal}}}</small>
| class="infoboxbubble" width="17%" | <small>'''Water'''<br>{{{water|Normal}}}</small>
| class="infoboxbubble" width="16%" | <small>'''Earth'''<br>{{{earth|Normal}}}</small>
| class="infoboxbubble" width="16%" | <small>'''Light.'''<br>{{{lightning|Normal}}}</small>
| class="infoboxbubble" width="17%" | <small>'''Wind'''<br>{{{wind|Normal}}}</small>
| class="infoboxbubble" width="16%" | <small>'''Holy'''<br>{{{holy|Normal}}}</small>
|}
|}
|-
| align="center" colspan="4" |
{| class="infoboxinner" style=" "
|- align="center"
|class="infoboxtext"| '''Location and Loot'''
{|  class="infoboxfield" align="center" width="100%" style=" "
|- align="left"
|class="infoboxtext"| '''Area'''
|class="infoboxfieldr" width="70%" style=" "|{{{area|Banaar Mines}}}
|- align="left"
|class="infoboxfield"| '''Potch ''(Bribe)'''''
|class="infoboxfieldr" width="70%" style=" "|{{{potch|2500}}} ''({{#ifeq: {{{bribe|no}}}|no|Can't bribe|{{{buy|{{#expr: {{{potch|0}}} * 3}}}}}}})
|- align="left"
|class="infoboxfield"| '''Items'''
|class="infoboxfieldr" width="70%" style=" "|{{{items|Sovereign Rune<br>Prakk}}}
|}
|}
|-
|-
| colspan="2" class="linebox" |
|- style="font-size:90%"
! class="labelbox" | Type
| {{{type|--}}} enemy
|}
|}
<noinclude>This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.{{clear}}
<noinclude>This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.{{clear}}
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{{Enemy
{{Enemy
|name = The enemies English name or closest localisation.
|name = The enemies English name or closest localisation.
|japanese_name= The enemies name in Japanese. This is usually written in Katakana.
|jpname= The enemies name in Japanese. This is usually written in Katakana.
|romaji_name = The enemies Japanese name once converted to Romaji
|roname = The enemies Japanese name once converted to Romaji
|level = The Level of the enemy.
|level = The Level of the enemy.
|potch = The amount of potch this enemy awards upon defeat.
|potch = The amount of potch this enemy awards upon defeat.
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|power = The PWR of the enemy.
|power = The PWR of the enemy.
|skill = The SKL of the enemy.
|skill = The SKL of the enemy.
|defense = The DEF of the enemy.
|speed = The SPD of the enemy.
|magic = The MGC of the enemy.
|magic = The MGC of the enemy.
|repel = The REP of the enemy.
|defense = The PDF of the enemy.
|magic_defense = The MDF of the enemy (if applicable).
|magic_defense = The MDF of the enemy (if applicable).
|luck = The LUCK of the enemy.
|speed = The SPD of the enemy.
|luck = The LUK of the enemy.
|elemental_strength = Elemental magic that the enemy is strong against, if any.
|elemental_strength = Elemental magic that the enemy is strong against, if any.
|elemental_weakness = Elemental magic that the enemy is weak against, if any.
|elemental_weakness = Elemental magic that the enemy is weak against, if any.
|move = The movement ability of the enemy(Long, Short, Immobile, Teleport) with optional ''(Flight)'' for flying enemies.
|area = The location in which this enemy can be encountered and battled in.
|area = The location in which this enemy can be encountered and battled in.
|items = Items that this enemy can drop.
|items = Items that this enemy can drop.
}}
}}
</pre>[[Category:Infobox templates]]</noinclude>
</pre>[[Category:Infobox templates]]</noinclude>

Latest revision as of 11:59, 10 March 2024

[[File:{{{name}}}.png|x340px]]
Details
Area --
Type -- enemy

This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.

{{Enemy
|name = The enemies English name or closest localisation.
|jpname= The enemies name in Japanese. This is usually written in Katakana.
|roname = The enemies Japanese name once converted to Romaji
|level = The Level of the enemy.
|potch = The amount of potch this enemy awards upon defeat.
|bribe = Whether the enemy is bribable or not (yes or no),
|hp = The HP of the enemy.
|power = The PWR of the enemy.
|skill = The SKL of the enemy.
|magic = The MGC of the enemy.
|repel = The REP of the enemy.
|defense = The PDF of the enemy.
|magic_defense = The MDF of the enemy (if applicable).
|speed = The SPD of the enemy.
|luck = The LUK of the enemy.
|elemental_strength = Elemental magic that the enemy is strong against, if any.
|elemental_weakness = Elemental magic that the enemy is weak against, if any.
|move = The movement ability of the enemy(Long, Short, Immobile, Teleport) with optional ''(Flight)'' for flying enemies.
|area = The location in which this enemy can be encountered and battled in.
|items = Items that this enemy can drop.
}}