Link

Card Stories terminology

A Link (リンク, Rinku) is a term used in the Genso Suikoden Card Stories TCG. Links are what allow successive character cards to be played in the game.

Overview

There are nine link groups in the game, named in alphabetical order from A to I. They broadly represent a character's personal ties. Each non-Mastermind character card (a card from the Leader, Commoner, Craftman or Free types) has one or more of these links.

If there are no pre-existing links (i.e., when a mission card is first played) then only a Leader card can be deployed. Once a Leader card is played, only a card with at least one matching link is able to be deployed following it. This continues on, with the following card needed to match at least one of the combined links of the previous cards.

Collaborative characters tend to have high number of links, while powerful, authorative, or lone characters tend to have lower amounts of links.

Lists

References

  1. Genso Suikoden Card Stories Official Rule Book 1st Edition, page 13
Genso Suikoden Card Stories
Releases
Genso Suikoden Card Stories (Game Boy Advance)Genso Suikoden Card Stories (Trading Card Game)
Card Stories Starter BoxBooster Pack Vol.1Booster Pack Vol.2Premium PackBooster Pack Vol.3Booster Pack Vol.4
Card Stories II CS2 Starter DeckCS2 Booster Pack Vol.1CS2 Booster Pack Vol.2CS2 Booster Pack Vol.3Remake BoosterCS2 Booster Pack Vol.4
Genso Suikoden Card Stories (Game Boy Advance)
Characters HeroAnabelleAppleCamusCulganFlikGorudoHan CunninghamJillia BlightJowy AtreidesKiba WindamierKlaus WindamierLeknaatLorelaiLuca BlightLuciaMiklotovNanamiNeclordRowdSeedShuSierra MikainSolon JheeTeresa WisemailViktor
Locations Cave of the WindCoronet TownForest Village (Nearby Forest) • Greenhill CityKuskus TownLakewestL'RenouilleMatilda KnightdomMercenary FortressMt. RakuteiMuse CityPath to MatildaRadat TownRyube Village (North Sparrow Pass) • Sajah Village (Shinen Forest) • South Window CityTenzan PassTinto City (Tinto Mines) • Toto VillageTwo River City
Rules
Basic Deck rulesGame fieldLink rulesUnique Rule
Card types CharacterMissionFacilities
Order of play Preparation PhaseMain PhaseDeployment StepClear Decision StepGarrison StepReplenishment PhaseTurn Shift Phase