Bandit (Suikoden II): Difference between revisions
Suikoden II enemy
More actions
No edit summary |
mNo edit summary |
||
| (23 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
{{Enemy II | {{Enemy II | ||
|name = Bandit | |name = Bandit | ||
| | |jpname= 山賊 | ||
| | |roname = Sanzoku | ||
| | |img = Bandit (S2 enemy art) | ||
| | |area = [[North Swallow Pass]] | ||
| | |type = Normal | ||
}} | |||
The '''Bandit''' (山賊, ''Sanzoku'') is an enemy which appears in [[Suikoden II]]. | |||
==Information== | |||
These rogues lurked around the [[North Swallow Pass]] and other such sparsely traveled mountain roads, taking the money and goods, and sometimes even the lives, of unwary travelers. As warriors, they are mediocre, not even using magic or [[rune|runes]]. They tend to use swords and bows as their weapons. | |||
Any trained fighter could easily fight off an individual bandit but as they often attack in groups, caution is recommended when traveling alone. | |||
{{clear}} | |||
==Data== | |||
{{S2 enemy data | |||
|name = Bandit A | |||
|image = Bandit A | |||
|lv = 4 | |||
|potch = 150 | |||
|bribe = yes | |||
|hp = 35 | |||
|str = 40 | |||
|mag = 14 | |||
|prot = 15 | |||
|mdef = 14 | |||
|dex = 18 | |||
|spd = 22 | |||
|lck = 18 | |||
|location = [[North Swallow Pass]] | |||
|item_1 = [[Escape Talisman]] | |||
|rate_1 = 5.88 | |||
|item_2 = [[Cheek Guards]] | |||
|rate_2 = 3.92 | |||
}} | |||
{{S2 enemy data | |||
|name = Bandit B | |||
|image = Bandit B | |||
|lv = 4 | |||
|potch = 150 | |potch = 150 | ||
|bribe = yes | |bribe = yes | ||
|hp = 35 | |hp = 35 | ||
| | |str = 40 | ||
| | |mag = 12 | ||
|prot = 15 | |||
|mdef = 12 | |||
|dex = 20 | |||
|spd = 15 | |||
|lck = 16 | |||
|location = [[North Swallow Pass]] | |||
|item_1 = [[Medicine]] 5 | |||
|rate_1 = 5.88 | |||
|item_2 = [[Rising Sun Bento]] 5 | |||
|rate_2 = 1.96 | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
== | {{S2 enemy data | ||
|name = Bandit C | |||
|image = Bandit C | |||
|lv = 4 | |||
|potch = 150 | |||
|bribe = yes | |||
|hp = 35 | |||
|str = 40 | |||
|mag = 12 | |||
|prot = 15 | |||
|mdef = 10 | |||
|dex = 19 | |||
|spd = 22 | |||
|lck = 22 | |||
|range_1=L | |||
|location = [[North Swallow Pass]] | |||
|item_1 = [[Hex Doll]] | |||
|rate_1 = 3.92 | |||
|item_2 = [[Japanese Dish]] | |||
|rate_2 = 1.96 | |||
|item_3 = [[Peeing Boy]] | |||
|rate_3 = 0.78 | |||
}} | |||
==References== | ==References== | ||
# [[ | # [[Genso Suikoden Encyclopaedia]] (ISBN 4-575-16297-3), page 120 | ||
# [[Genso Suikoden Kiwami Encyclopedia]], page 159 | |||
{{ | {{GS02}}{{Short description|Suikoden II enemy}} | ||
Latest revision as of 16:13, 26 September 2025
The Bandit (山賊, Sanzoku) is an enemy which appears in Suikoden II.
Information
These rogues lurked around the North Swallow Pass and other such sparsely traveled mountain roads, taking the money and goods, and sometimes even the lives, of unwary travelers. As warriors, they are mediocre, not even using magic or runes. They tend to use swords and bows as their weapons.
Any trained fighter could easily fight off an individual bandit but as they often attack in groups, caution is recommended when traveling alone.
Data
Bandit A
Stats
HP
STR
MAG
PROT
35
40
14
15
MDEF
DEX
SPD
LCK
14
18
22
18
Element Resist
Fire
Water
Earth
Lightning
Normal
Normal
Normal
Normal
Wind
Holy
Darkness
Shield
Normal
Normal
Normal
Normal
Status Resist
Poison
Sleep
Silence
Normal
Normal
Normal
Knockdown
K.O.
Normal
Normal
Attacks
Type
Element
Range
Target
Attack 1
Physical
None
M
One
Items
Bandit B
Stats
HP
STR
MAG
PROT
35
40
12
15
MDEF
DEX
SPD
LCK
12
20
15
16
Element Resist
Fire
Water
Earth
Lightning
Normal
Normal
Normal
Normal
Wind
Holy
Darkness
Shield
Normal
Normal
Normal
Normal
Status Resist
Poison
Sleep
Silence
Normal
Normal
Normal
Knockdown
K.O.
Normal
Normal
Attacks
Type
Element
Range
Target
Attack 1
Physical
None
M
One
Items
Bandit C
Stats
HP
STR
MAG
PROT
35
40
12
15
MDEF
DEX
SPD
LCK
10
19
22
22
Element Resist
Fire
Water
Earth
Lightning
Normal
Normal
Normal
Normal
Wind
Holy
Darkness
Shield
Normal
Normal
Normal
Normal
Status Resist
Poison
Sleep
Silence
Normal
Normal
Normal
Knockdown
K.O.
Normal
Normal
Attacks
Type
Element
Range
Target
Attack 1
Physical
None
L
One
Items
References
- Genso Suikoden Encyclopaedia (ISBN 4-575-16297-3), page 120
- Genso Suikoden Kiwami Encyclopedia, page 159



